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ClipUp is one of the many apps that takes a page from Pinterest's design and concept, but it has much more to offer in the way of functionality. You have everything you need to manage your ideas, plans and to-dos. Upload photos, take notes, link to websites or maps, record audio or take a video....

September 16th 2014 at 9:30am 0 Comments
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We can't blame you if you haven't heard of Google's Schemer; the goal sharing service launched at the end of 2011, but it hasn't received much publicity (or traffic) since. Accordingly, the crew in Mountain View may be close to shutting Schemer down. Google Operating System has leaked an interna...

December 31st 2013 at 3:29pm 0 Comments
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Terraria creator Andrew Spinks recently discussed his plans for Terraria 2, the direct sequel to the popular RPG from developer Re-Logic. "Terraria 2 is definitely something that will be happening but contrary to several of the articles that went live today I have not started development," Spinks t...

October 3rd 2013 at 12:44pm 0 Comments
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We're all kind of beginners with the new version of Final Fantasy XIV. Some of us have high-level characters already, but none of us has years of experience with the game. At best, you have memories of how things worked in the last beta test or two. But there's still a difference between having a c...

August 26th 2013 at 10:00am 0 Comments
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Two weeks ago I wrote a column on the ups and downs of planning RP developments before they take place. I ended on the note that it's very important to decide exactly how much to plan ahead, but then I ended the column before actually offering any guidance on how to determine how much to plan ahead...

July 19th 2013 at 12:00pm 0 Comments
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I've been doing something I almost never do as I prepare for the relaunch of Final Fantasy XIV: I've been planning ahead. Let me rephrase. There's always some planning that goes on beforehand, usually between Ms. Lady and me. But that planning is generally a bit more abstract, a vague set of chara...

July 5th 2013 at 6:00pm 0 Comments
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There's an uncomfortable paradox in roleplaying as regards plotting in advance. If you plan out your character developments in advance, you're not really roleplaying so much as laying out a pre-determined plot that other people are forced to fit within. On the other hand, if you don't plan out an...

November 2nd 2012 at 2:00pm 0 Comments
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Capcom has nailed down its lineup for the San Diego Comic-Con next weekend, and there's going to be a whole lot "Cap-ening" down there. Booth #4844 will host demos of Devil May Cry, Lost Planet 3, Okami HD, Resident Evil 6, and the Vita version of Street Fighter X Tekken. There'll be plenty of merc...

July 9th 2012 at 11:30pm 0 Comments
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Every building begins as a work of imagination, and one of the challenges architects face when discussing their plans with clients and neighbors is how to share that inner vision effectively and accurately. For Apple's planned 'Mothership' campus expansion in Cupertino, those efforts at conve...

August 13th 2011 at 11:30am 0 Comments
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Let's be honest with ourselves for a moment. While we like to talk about being a lifetime member of a new game, we generally are referring to the game's lifespan rather than our own. No matter how awesome a game is on release, it's going to show signs of age over time, and some of us just don't h...

April 2nd 2011 at 8:00am 0 Comments
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Two weeks ago, I went over the bare minimums of running a long-standing story in an MMO. Specifically, I was covering the more administrative and less narrative aspects of keeping a story going, due in no small part to the fact that you can't actually plan most of a story in a consensual environm...

March 4th 2011 at 12:00pm 0 Comments