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Dead Island 2 is dead. For now at least. Publisher Deep Silver sent out an update today announcing that it's no longer working with the open-world zombie-massacre/absurd-weapon-crafting simulator sequel's developer, Yager, on the title. "With Dead Island 2, Deep Silver has always been dedicated to...

July 14th 2015 at 8:07pm 0 Comments
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Sony wants you to want PS Now, its Netflix-like game-streaming service. The problem is, the company doesn't seem to know how to build that desire. Though the recent app relaunch has seen the service's user interface improve considerably, the same can't be said for the user experience. I used PS No...

July 14th 2015 at 3:20pm 0 Comments
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One does not simply get enough of Shuhei Yoshida, the head of Sony PlayStation's Worldwide Studios. So following our nice, long chat with him at E3 (seriously, go read it), we managed to get hold of him again in Hong Kong and picked his brain with more questions about Project Morpheus. These inclu...

July 10th 2015 at 2:30pm 0 Comments
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E3 is (thankfully) over, and that means the press that cover the event have recently cast their votes for what they thought were the best games from the show. You know those blurbs on box art saying "winner of over 90 awards" and the like? This is partly where they come from. Collectively known as...

July 8th 2015 at 9:30am 0 Comments
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If you're a hardcore Destiny fan, it's been a rough couple weeks. First, Bungie announced the game's next big expansion, then it revealed some of its content would be exclusive to a pricey $80 collector's edition -- even if you already owned the base game. There was anger, rebellion, Red Bull produ...

July 7th 2015 at 8:59pm 0 Comments
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PlayStation Now's all-you-can-play game subscription service launched back in January on PlayStation 4, but the method for actually playing those games has been kind of a nightmare. Today's news of a dedicated subscription app might change that. Before this, every time you wanted to stream a new g...

July 7th 2015 at 2:00pm 0 Comments
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It might seem crazy today, but in the early '90s Nintendo and Sony were working together on a video game accessory that'd add CD capabilities to the Super Nintendo Entertainment System. There would also be a separate Sony console that'd play SNES cartridge games and titles for the SNES CD system d...

July 3rd 2015 at 2:47pm 0 Comments
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Thanks a lot, Bethesda. After the outfit's first E3 media briefing, I pre-ordered the Pip-Boy Edition of Fallout 4 because of course I want to put a real-life version of the game's stat-tracker and menu system on my forearm. All good, right? Well, I'm also in the market for a new phone and was eye...

July 1st 2015 at 4:05pm 0 Comments
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It's only natural for an entertainment corporation as massive as The Walt Disney Company, with IP holdings that span the likes of Pixar, Marvel and Lucasfilm, to be exploring the potential of virtual reality. It's something John Vignocchi, VP of production at Disney Interactive, the division behin...

July 1st 2015 at 2:00pm 0 Comments
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Sony and Microsoft had a ton of games to show off at E3 this year, so we didn't see much in the way of hardware announcements. Microsoft's 1TB Xbox One was unveiled before the event and today, we're finally seeing the same move from Sony. On its European blog, the company revealed that its new "Ul...

June 22nd 2015 at 3:48am 0 Comments
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My most vivid takeaway from PlayStation 4's new Project Morpheus game Rigs wasn't what I expected. Sure, the first-person mech shooter handled like a dream at 60 frames per-second, and targeting my enemies simply by gazing at them was impressive. But how fluid the locomotion was and how aiming sys...

June 20th 2015 at 10:30am 0 Comments
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When Alex Evans, co-founder of Sony PlayStation first-party studio Media Molecule, announced Dreams onstage at E3 this week, there was a lot of confusion in the audience and on social media. And that's okay, according to Evans. "What we wanted to do was get it out there and get people talking abou...

June 18th 2015 at 5:30pm 0 Comments