Skip to Content

Exclusive: Rock Band Unplugged Track List
AOL Tech

psp posts

PSPgo packs a 480MHz processor, probably not crossing 333MHz mark

Officially, Sony's PSPgo is only clocking in at 333MHz like the rest of its brothers and sisters, but as the gang at Sony Insider found out in the FCC filing, the internal processor actually maxes out at 480MHz. What that means for gamers is probably nothing in the near future, since the firmware'll underclock it to standard speeds and we've seen absolutely no sign Sony's interested in releasing software exclusively for the UMD-less iteration at this point. Of course, the opportunity to capitalize on the upped hardware is gonna be there, and we still remember a noticeable difference in the technical quality of games released after Sony bumped its original PSP's clockspeed from 266MHz to its max 333MHz, but for now, it's just something to keep in the back of your mind.

[Via Sony Insider]

Sony exec says UMD-less PSP was "always the plan"


Well, it's no secret that plenty of folks have been talking about a UMD-less PSP since day one, but it looks like that's been the case behind the scenes at Sony as well, at least according to the company's head of product planning, Naoya Matsui. Speaking with GameBusiness.jp, he said that Sony has "planned to release a PSP model without a UMD drive since the very beginning," but that if "we'd simply released the hardware, there wouldn't have been much for everyone to enjoy," adding that Sony "needed to prepare the right environment for it first - things like the transferal of content with the PS3 and PSN, and PC software to manage content like music and movies such as Media Go." Matsui further went on to explain that Sony also had to wait until the "delivery of digital content was on par with the delivery of physical media," which it obviously thinks has now finally happened.

[Via Joystiq]

Sony seeks official PlayStation peripherals -- offers logo, good time

Do you dream of big plastic tennis-rackets and steering-wheel snap-ons for Sony's upcoming motion controller? Yeah, then why not build them yourself? Sony Computer Entertainment has launched its Official Licensing Program that gives accessory and peripheral makers in Japan, Asia, North America, and Europe access to all the PS3, PSP, and PS2 tech documents and schematics required to qualify your product for an "Official Licensed Product" logo. Sure, you'll likely have to hand over some cash for the privilege, but imagine the bank that awaits the person who converts the glowing orb atop Sony's motion controller into the very first official PS3 lightsaber.

Sony investigating PSP phone?


As recently as May Sony has itself stated that a PSP phone "could happen," and now a report from Nikkei business daily states that Sony is planning on putting together a team as early as next month to build product that would act as a combination of a PSP and a Sony Ericsson handset. It makes plenty of sense, both as a differentiation from Nintendo and as a confrontation of the looming iPhone threat -- and hey, it might also act as a decent salve over the lukewarm reception of the pricey PSPgo. Unfortunately, if Sony is just about to get started on this, we likely wouldn't be looking at any resulting product for a while to come. Sony declined comment according to Reuters, which doesn't mean a whole lot, but it's worth keeping in mind that we've been hearing this sort of rumoring since back when the N-Gage (as a product) was still almost relevant.

[Via Mac Rumors]

Lack of PSPgo pre-orders bemoaned by UK retailers

So that "certain premium" for the UMD-less PSPgo? We may gripe about the $230 price tag here, but our friends across the pond might actually have it worse. Right now, while UK gamers are shelling out on average £100 (about $165 US) for a new PSP, the "guide price" for Go is currently set at around £230 ($370 US). Egregious? We think so, and it looks like British consumers might agree, as two independent retailers have reported zero pre-orders so far. Ouch. Of course, it's not indicative of the entire region, especially given there's no data here from the big chains, but as a "canary in a cage" indicator, it still doesn't sound good -- but hey, there's still plenty of time before its October 1 launch, and anything can happen.

[Via Joystiq]

Sony exec admits "certain premium" associated with PSPgo


Alright, so this one isn't exactly a shocker, but it is a little bit of honesty that's not often found when it comes to talking about the prices of new gadgets. Speaking with MCV, SCEE President Andrew House denied that R&D costs and retailer mark-ups were the reason behind the PSPgo's high price tag, saying instead that, "when you introduce a new piece of hardware you have the opportunity to say there is a certain premium that is associated with it, and we took that into account." So, in other words, Sony is charging $249 for the PSPgo because it can. Surprised? Now, about that price cut...

[Via Joystiq]

PSPgo video hands-on quickie


Yeah, the PSPgo made the rounds at a little show you might've heard of called E3, but we tracked the thing down in the wilds of NY the other day, and thought you might like to see the wild slider action for yourself. We have to admit, the handheld looks better in person than it does in press shots, but only just barely. It's perfectly playable and comfortable to hold, but it almost seems a regression in design sense for Sony. In comparison to the PSP-3000, the PSPgo feels just a teensy bit lighter, but that's to be expected with the UMD drive kicked to the curb. At least it doesn't feel cheap. Because it isn't cheap. Video is after the break.

Sony hints at "non-game apps" for PSP


We've been hearing rumors about a non-game app store for the PSP since the launch of the PSP Go, and it sounds like the wheels are turning -- in an interview with CNET, Sony's Al De Leon said that while PSP content "will mostly be games, there's an opportunity to look at non-gaming applications." Sure, that's not exactly a hard confirmation, but it's certainly suggestive -- maybe we'll see something at Gamescom in August after all. Video after the break.

[Via Joystiq]

Activision threatens to drop Sony if Sony doesn't drop PS3 and PSP prices


Activision CEO Bobby Kotick says he sees the number of games bought per console slowing if the price on the PlayStation 3 doesn't go down, and that his company (the largest independent game developer in the world, thanks in part to that sweet, sweet Blizzard cash) might consider dropping the PS3 and PSP in 2010 or 2011 if things don't improve. He says Activision paid $500 million in royalties to Sony last year, but the Xbox 360 and Wii are cheaper to develop for and offer a better return on investment. Still, with 23 million PS3s out there in the world, we'd think it'd be difficult to ignore the console entirely -- especially for cross platform titles like the upcoming Modern Warfare 2, where a majority of the work takes place in content development and gameplay mechanics. Of course, with games like Guitar Hero, DJ Hero and Tony Hawk now demanding the purchase of peripherals along with the game itself, Activision itself could certainly be doing more to make gaming cheaper on consumers... but we suppose that's another conversation entirely.

[Via Joystiq]

Sony working on a PSP non-game app store?


Now that Sony's committed itself to downloadable games with the PSP Go, it's only natural to wonder where that strategy might lead -- and the hot buzz says there's an "app store" of sorts due in August at Gamescom. The new section of the Playstation Store will supposedly impose a 100MB limit on content and set prices in the $2 - $6 range, but otherwise have no restrictions, meaning devs will be free -- and even encouraged -- to code up non-game apps as well. Of course, you'll still be able to snag other PSP titles from the other parts of the store, but if this actually happens it'll be interesting to see if Sony can channel some of the energy from the vibrant PSP homebrew scene into a more legit distribution channel. We'll keep an eye out.

[Via Joystiq]

PSP Go lacks mini USB, compatibility with existing accessories, common sense

PSP Go lacks mini USB, compatbility with existing accessories, common sense
Confession time: we weren't exactly charmed by Sony's PSP Go when Sony made the thing official. It's not that we're particularly fond of UMD (quite the contrary as a matter of fact), rather we found it a little hard to stomach a slimmer device that offers nearly the same hardware as its predecessor, swapping an optical drive for more storage, yet will cost nearly twice as much. Factor in the cost of all new accessories and things get even less appealing, with confirmation that the Go lacks a standard mini USB port on top, meaning things like PSP keyboards and Sony's GPS accessory are on a fast-track to obsolescence. Even current A/V cables and chargers won't work thanks to a new multifunction port on the base -- but Sony will be quite happy to sell you new ones. Is this the price of progress, or an attempt to boost profit margins? It's not good news for gamers, regardless.

PSP and 360 Chatpad hacked into laptop (albeit for very small laps)


We've seen our share of PSP mods in the past -- it sure seems like everyone has an opinion on how to improve the thing. Acidmods.com member Folklord36's innovation has been to place the device in a clamshell scrounged from a Joytech Visor. But the pièce de résistance? The working keyboard, which once belonged to an Xbox 360 Chatpad. This is a hack in progress, so we can expect to see this guy become even more refined in the near future. That said, there's been lots of work done here: speakers moved, LEDs installed in speaker holes and triggers, and of course the case itself. Kudos, our man. Kudos.

[Thanks, Robin]

Video: White PSPgo hands-on

Sure, speaking with Sony's John Koller was great and all, but one of the real treats with the interview was some quiet hands-on time with a white PSP Go, unfortunately not turned on but with the same build quality and weight as its functional black model (also found tagging along to the Q&A). Our impression of the device is largely unchanged from the initial experience -- a sturdy build that's surprisingly light, although with this go around we didn't find the shoulder buttons to be more comfortable this time. Still, our interest wanes pretty dramatically when we're reminded of its $249 price tag, but enough with our chatter, hit up the break for an up-close video of all its nooks and crannies, and while you're there, stick around for more tidbits from our interview.

Sony working on "good will" program to give digital copies of your UMD collection


We just sat down for an interview with Sony's John Koller, who among many other interesting tidbits and factoids (more on those later) assuaged fears that our giant UMD library would be entirely forsaken. While light on details -- they're still figuring it out, he said -- there will be a "good will" program by which owners of current disc-based titles will be able to obtain digital copies for use on the PSP Go -- "a set number of titles for a set period of time," to be exact. He couldn't confirm all games, or at least all your personal collection, would be transferrable -- that might have to do with the number of digitized games they'll have at launch, which will be at least 300 but not the whole back catalog -- but despite calling it a short-term program he did say, should you receive a new UMD game later down the line, you should still be able to make the digital transfer. As for price, we're still looking to confirm something there, but they wouldn't be putting so much effort into the program if it wasn't at least for a discount, if not free.

If you happen to like your discs, Koller said UMDs aren't going by the wayside so long as the PSP is still around, but he expects digital to start taking an increasing share. Looking to the future, he confirmed all first-party titles and most third-party titles (by the developers' own volition, not a mandate) will be available as digital downloads day and date with the UMD hard copies, and yeah, despite the reduced shipping and manufacturing costs, it'll be for the same price, too.

Sony adds PSP access to PlayStation Network video store, 16 new content partners


Tucked in between the "worst kept secret" PSP Go and motion control demos at its E3 press conference, Sony also revealed new content for the PlayStation Network video service, and the ability to download video directly to the PSP, no PS3 or PC intermediary needed. No word on when to expect the new content exactly, but it will include video from Showtime Networks, Starz, G4 & E!, Summit Entertainment, The Weinstein Company, HDNet & Magnolia Pictures, Anime Network, Media Blasters, Right Stuf's Nozomi Entertainment, Starz Media's Manga Entertainment, Toei Animation, Viz Media, WEP, UFC, TNA and Video Action Sports. Looks like Sony will have easy on the go access to video store content up and running before Microsoft gets its Zune integration act together, but whether that compares to 1080p instant streaming promises remains to be seen (Hint: first one with direct Hulu access wins, we're just saying, guys.) Check out Sony's trailer embedded after the break.




AOL News

Joystiq

Download Squad

TUAW

BloggingStocks

Asylum

Autoblog

Switched.com

FanHouse

Autoblog Green