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I'm going to start my Fallen Earth testimony by echoing the same sentiment that Shawn shared last week with WURM Online: I really didn't get it the first couple of times I tried it. I had heard great things about this post-apocalyptic title from Massively and elsewhere at the time, but it felt so...

3 years ago 0 Comments
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Sandbox or themepark? It's a never-ending debate around these parts of the internet. Carbine Studios knows both sides of the argument all too well, and it shows. Which side of the argument does WildStar fall on, though? If today's WildStar Wednesday dev diary is to be believed, the game straddl...

3 years ago 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. When I was in grad school, one of my favorite classes spent a c...

3 years ago 0 Comments
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PlayStation Home was a hugely anticipated feature for console fans, one that ultimately garnered mixed reviews and apathetic affection. Due to the reception, Sony has decided to reinvent the game lobby-slash-virtual-world to incorporate the best of themeparks, MMOs, and social networks. When i...

3 years ago 0 Comments
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I'm always fascinated with stories of players who deliberately add challenges to their MMO gameplay. Sometimes you hear about folks who try to get to the level cap without killing a single creature, or people who play with naked (unarmored) toons, or those who make it their mission to complete ev...

3 years ago 0 Comments
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MMOs are often the place we go to get away from the routine of life, where we can explore exotic worlds and cull all life from them in pursuit of the almighty ding. Even though this virtual exploration is fun, from time to time the locales call to us strongly. "Come!" they say. "Visit us! Ignore ...

3 years ago 0 Comments
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It happened far sooner than I'd hoped. I tried to put it off, to ignore the creeping bar, to spend my days in frivolous activities instead of fighting evil -- but to no avail. It was a simple quest turn-in somewhere deep in Mirkwood, and with only two elves to witness the event, a stream of white l...

4 years ago 0 Comments
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One of the main attractions to sandbox MMOs is the wide freedom of choice, of exploration, and of goals that you can accomplish. In games from Wurm Online to EVE Online, players have reveled in the ability to make their own stories and carve out a slice of the world for their own use. So if you'...

4 years ago 0 Comments
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Welcome back from the holiday, readers! I trust everyone has recovered from the excitement of a long weekend, a tasty Thanksgiving and a rabid Black Friday. By now you should have settled back into the slow, miserable slog toward more holidays. I know I have. For this week's Captain's Log, I'm g...

4 years ago 0 Comments
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After my last Perfect Ten list, I strongly debated creating a new one revolving around the issue of spiders and their relation to insects and gigantism, but my editor told me that that wasn't enough of an MMO topic to suit Massively's needs. So, bowing and scraping in apology, I must instead presen...

4 years ago 0 Comments
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I hope you guys have taken the time to check out our GDCO coverage, specifically our interview with Richard Bartle. If there's anything that has really been on my mind for these past weeks, it's been that. Dr. Bartle's approach to MMOs is very similar to my own personal approach to MMOs: these are ...

4 years ago 0 Comments
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It's that time again! Ask Massively has returned this week with answers to a handful of new questions. Since we didn't get too many this week, I went back and grabbed a few unanswered questions from our first week. Topics include Guild Wars population numbers, APB impressions and our new code of co...

4 years ago 0 Comments
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Usually, references to theme parks when it comes to MMOs are meant as derogatory terms. Not so much the case when playing Star Wars Galaxies, where "theme parks" are areas with connected and in-depth quest lines designed to invest the player in the region's storyline. The most recent producer's let...

4 years ago 0 Comments
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After spending a week playing Aion over every other game in my library -- a feat considering I've got Brutal Legend and Uncharted 2 -- I'm feeling ready to discuss the game in a meaningful fashion. It's hard to gauge what kind of game you're dealing with when an MMO launches, largely because the r...

5 years ago 0 Comments
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Don't miss out on your chance to cook up the zaniest, most Blizzard-worthy idea of a theme park -- the deadline for submissions to Blizzard's Theme Park Contest is on March 30. Blizzard called on fanboys everywhere to submit their ideas for a theme park based on their properties, Diablo, StarCraft...

5 years ago 0 Comments
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If the thought of a Blizzard theme park makes you squeal with girlish excitement -- something I'd, um, never, ever do, of course -- then here's your chance to help make it a reality. Maybe. Nethaera announced the Blizzard Theme Park Contest on the forums, asking players to submit their ideas for a...

6 years ago 0 Comments
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There tend to be some fundamental differences between players of World of Warcraft and EVE Online, due in part to the contrast in rules and game mechanics, and the types of personalities each title attracts. This was mentioned in a recent Shut Up. We're Talking. podcast and provided some fuel for f...

6 years ago 0 Comments
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The great Raph Koster and Anyway Games' Aaron Miller have a little conversation going that inspired an interesting question for me: when it comes to MMOs, could smaller actually be better? Raph started it-- he put forth the idea that most MMOs these days are designed like theme parks-- they're desig...

7 years ago 0 Comments