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Back in the days of dial-up, when Tim Sweeney was 21 and in his third year of college, he needed cash to release his first game -- "thousands of dollars," as he recalls. To pay for the game's launch, for two summers he borrowed his dad's tractor and mowed lawns in his childhood neighborhood. Today...

9 days ago 0 Comments
February 19, 2015 at 9:00AM
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When last we heard of the the indie sandbox Origins of Malu, Burning Dog Media had gone back to the drawing board for a do-over. The studio switched game engines, effectively starting the development process over again (again). But despite what some fans may fear, that isn't nearly as bad as it sou...

2 months ago 0 Comments
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When it launched almost seven years ago, BioShock was quite the looker thanks to its stylized aesthetic and the custom version of Unreal Engine 2 under its hood. The game has held up pretty well in terms of visuals (all that water!), but it's certainly starting to show its age. Don't get us wrong,...

10 months ago 0 Comments
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For some reason that I can't quite fathom, I now have the Unreal Development Kit installed on my computer. I'm certainly no developer, nor would I make much of a designer I'm afraid, but something nonetheless compelled me to download the toolset and muck about with its documentation and various tut...

1 year ago 0 Comments
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Talk to those high up at Mozilla and they'll tell you that the platform war for third place is a waste of time; that Windows Phone and BlackBerry are as doomed as each other, because developers will never, ever be interested in the "five percent". That's not to say there isn't room for a rebelliou...

1 year ago 0 Comments
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Fall must be the season for sea changes in the game industry. Just weeks after BioWare's founders retired, key Epic Games veteran and Design Director Cliff Bleszinski (known to many as just CliffyB) is hanging up his hat. He simply describes it as taking a "much needed break," which makes sense wh...

2 years ago 0 Comments
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There's a new fantasy MMO in town, and it goes by the name of Bless (for now, at least). And actually, when we say "in town," we mean in Korea, where Neowiz has partnered with Epic Games Korea to develop the former's first Unreal 3-powered MMORPG. MMODen has the press release as well as the ga...

3 years ago 0 Comments
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Aww, would you look at that, the iPhone's trying to play big boy games! Following in the well received footsteps of Rage HD, today marks the debut of Infinity Blade, the second in what's hopefully a wave of gorgeous-looking iOS games boasting advanced 3D graphics, if not 3D gameplay. Epic Games has...

4 years ago 0 Comments
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Epic Games has announced that its wildly popular Unreal Engine 3 has now added NVIDIA's 3D Vision to its list of supported technologies. We've already come across Batman: Arkham Asylum being played with NVIDIA's signature shutter glasses so this isn't a huge surprise per se, but it does put a stamp...

4 years ago 0 Comments
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Palm just showed us the Unreal Engine 3 running on webOS, which apparently took a couple weeks to port over to the platform using that fancy new PDK. It runs at a pretty smooth clip, with just a tiny bit of artifacting in our enemy's death animation. As an added bit of wow factor, Palm has it curre...

4 years ago 0 Comments
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There's certainly plenty of good looking iPhone games available these days, but things could be about to get quite a bit more interesting, as Epic has now demonstrated its Unreal Engine 3 (the same one used for games like Gears of War 2) running on the iPhone 3GS and 3rd gen iPod touch to our frien...

5 years ago 0 Comments
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If you thought that Wiimote hack for Left 4 Dead was hot stuff (and you did, it's pointless to deny it), then you'll be just as stoked -- if not more so -- for this one. From the same Ryan Tani comes this, a setup that enables four gamers to gather 'round an Unreal Tournament 3 deathmatch and exch...

6 years ago 0 Comments
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When most of us hear talk of the company "Epic Games", the first thing that comes to mind is Gears of War or the Unreal series of titles. While Epic Games had a Shanghai games studio for outsourcing purposes, it's now evolved into Titan Studios, a wholly owned subsidiary based in Seattle. Through Ti...

6 years ago 0 Comments