Sony's back for more, running BioShock DRM with a rootkit

BioShock is undoubtedly a critical darling, but it's not without its share of technical woes. 2K Games is already on the ball with the widescreen field of view "issue," and has even slackened activation requirements, allowing for up to five SecuROM activations per copy of BioShock. Unfortunately, activation problems go deeper than that, since the Sony-owned SecuROM has deemed it necessary to pack in a rootkit with the BioShock installation, both for registered versions of the game and, inexplicably, the demo. We would've hoped 2K games chose its DRM provider carefully, and screened for such shenanigans, but Sony's SecuROM really has no excuse, since we've certainly been down this path before.

Update: Our pal Dan at PC Gamer points out that while he thought it was goofy to have the DRM on the demo too, it turns out that they pretty much always do this -- if they don't, pirates can use the unprotected exe to figure out what the difference between the demo and retail exe is, and that makes it easier to hack out.

Update 2: 2K has a statement up about BioShock's DRM. According to them, SecuROM isn't an actual rootkit, it's just hiding some registry keys on your system. Gaming Bob, who originated this story, has also retracted his analysis of the DRM as being a rootkit, and posted up some easier instructions for removing the SecuROM service, so it looks like it's indeed safe to come out and play.

[Via Fergie's Tech Blog; thanks Nfinity]