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Wall-sized, multi-touch 'Missile Command' -- every gamer's fantasy

Wall-sized, multi-touch 'Missile Command' -- every gamer's fantasy
Joshua Topolsky
Joshua Topolsky|May 13, 2008 11:24 AM

What could make a game of Missile Command more exciting? If you said playing it on a gigantic multi-touch screen, you're probably right. Luckily for you, someone has gone to all the trouble so you won't have to. A gentleman named Steve Mason has created a large-scale version of the game that can be played by hand using multiple contact points. The result? Extreme awesomeness. Don't believe us? See the video after the break, then just try and tell us you don't want to get in on that action.

[Thanks, Penny]

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