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  • 'Titanfall 2' multiplayer will be tweaked after fan feedback

    by 
    Richard Lawler
    Richard Lawler
    08.25.2016

    Last weekend Titanfall 2 opened its doors for the first of two multiplayer test weekends, allowing fans to play an alpha version of the game for free on Xbox One and PS4. While it achieved a goal of testing out some of Respawn Entertainment's revamped cloud-based server technology (and will be followed by the second test this weekend running Friday through Sunday), players also had a lot of feedback about how the game plays.

  • 'Titanfall 2' multiplayer tech test is now open to all

    by 
    Andrew Tarantola
    Andrew Tarantola
    08.19.2016

    Jon Shiring, the lead engineer for Titanfall 2 at Respawn Entertainment, announced via Twitter on Friday that the game's first "Multiplayer Tech Test" session is now live. The open event (no pre-orders or game codes necessary) which runs through the weekend will give players the chance to try out the game's first two mechs (Ion and Scorch). Players will also be treated to five new competition styles: Bounty Hunt, 5v5, Pilots vs. Pilots and 8v8.

  • Lisa Ventre, University of Cincinnati

    Combat AI beats the Air Force's top tactical experts

    by 
    Andrew Dalton
    Andrew Dalton
    06.28.2016

    A new artificial intelligence flight combat system dubbed ALPHA has taken on one of the Air Force's top tactical experts and won. Retired USAF Colonel Gene Lee -- an experienced combat instructor with "considerable fighter aircraft expertise" -- was repeatedly shot down during engagements with ALPHA in a high-fidelity air combat simulation. Lee called his computerized opponent "the most aggressive, responsive, dynamic and credible AI I've seen to date."

  • Alienware banks on VR with the new Aurora desktop

    by 
    Steve Dent
    Steve Dent
    06.13.2016

    Alienware's last Aurora, the R4, is most (in)famous for the "ALX" option, which adds fins that flip open when the machine gets hot. Dell has just relaunched the Alienware Aurora desktop that sadly lacks that geeky option. In exchange, you do get a smaller, tool-less mid-tower that retains the minimalist gaming design flare that the original was known for. It also packs a punch with powerful CPU options and optional dual graphics cards, including NVIDIA's latest GeForce GTX 1080.

  • IBM's supercomputer will power an online, anime VR game

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    02.23.2016

    It's a bit odd that no one's thought to fuse the virtual-reality, role-playing game centric anime Sword Art Online into a proper VR experience before now, but that's the future we live in. No worries though, because IBM is using (Japanese) its Watson Cognitive Computing tech and SoftLayer cloud computing for Sword Art Online: The Beginning. It's a massively multiplayer VR game, of course, and perhaps other details will clear themselves up come a Tokyo-based event running from March 18th to the 20th. There, a 3D scanner will put folks' likenesses into the game for use as an avatar, Siliconera reports.

  • Sign up to try 'Doom' on PS4, XB1 or Steam this weekend

    by 
    Richard Lawler
    Richard Lawler
    12.03.2015

    So you didn't buy Wolfenstein: The New Order, but you still want early access to the new Doom game? Run, don't walk to the sign-up page and get your information in (those who bought Wolfenstein last year should just search for the download on their respective gaming platforms), because this weekend it's taking testers for the test version on PlayStation 4, Xbox One and Steam. The website is (predictably) crushed by gamers seeking a return to demon-filled corridors of their youth, but with access promised "first-come, first-serve" it's time to give that F5 key or auto-refresh script a workout. Good luck, but if you don't get in then maybe this quick taste of some multiplayer footage will help.Update (12/4): And...that's it, registration is closed. If you got in, we'll see you online!

  • Get an explosive taste of the 'Doom' multiplayer mode

    by 
    Jessica Conditt
    Jessica Conditt
    10.22.2015

    Doom is upon us. The closed alpha for id Software's Doom launches tomorrow, October 23rd (at midnight ET) and runs through October 25th. The alpha is available to those who pre-ordered the game online before May 24th and people who redeemed beta codes found in some physical copies of Wolfenstein: The New Order. But even if you aren't one of the destined few, fear not -- you can get a taste of Doom's multiplayer in the gameplay video below. Doom is due out in spring 2016 for PC, Xbox One and PlayStation 4.

  • Alienware Steam Machine review: A gaming PC for your living room

    by 
    Sean Buckley
    Sean Buckley
    10.15.2015

    I laughed when the rumors started back in 2012: "Valve is building a PC-based game console for living rooms." Sure it is, I thought. Imagine my shock when "Steam Machines" turned out to be real. The project promised a bizarre, revolutionary controller, a Linux-based operating system designed specifically to play PC games and in-home game streaming for titles that required Windows to run properly. The proposal was unbelievable, but it's finally here; it's real. As of today, I have an Alienware Steam Machine nestled in my entertainment center that delivers on almost everything those original rumors promised. Let's talk about that.

  • Sony rolls out 'Dungeon Defenders 2' as a paid alpha on PS4

    by 
    Jessica Conditt
    Jessica Conditt
    09.21.2015

    Dungeon Defenders 2 will be free when it launches as a full game on PlayStation 4, but fans who want to play it as soon as possible, pre-alpha bugs and all, can pay for the privilege starting next week. The pre-alpha version of Dungeon Defenders 2 -- that's a version that the developers are still building -- will be available for purchase on PS4 on September 29th in three packages: $15, $25 and $75. These are three bundles offering different in-game goodies for die-hard (or simply curious) fans, and they're identical to the ones offered on Steam Early Access.

  • Sony's A7S II is a 4K shooter for your darkest moments

    by 
    Chris Velazco
    Chris Velazco
    09.15.2015

    We already got a lovely, refreshed A7R II just a few months ago, and Sony's eager to keep the upgrade train a-rollin'. The company unveiled the A7S II just a few days back, and despite a spec sheet that reads a lot like its predecessor's, this thing seems poised to nab the low-light shooting crown. If you've seen the original A7S in action, you'll know that's no small feat -- let's explore together, shall we?

  • Sony's full-frame, high-ISO Alpha 7s II can record 4K video

    by 
    Steve Dent
    Steve Dent
    09.11.2015

    Sony has revealed the mirrorless full-frame Alpha A7s II, the successor to one of its most unusual cameras. The original Alpha A7s carried a maximum 409,600 max ISO setting, allowing images to be captured in near darkness. The new model has similar powers, but fixes the biggest problem with the old one. You no longer need an external recorder for Ultra HD video, as the A7s II now has internal 4K recording (3,840 x 2,160) at 24 or 30fps. It also uses a full-frame sensor readout with no pixel binning at both 4K and 1080p resolutions. In layman's terms, that means you'll get sharper 4K video with no moire or jagged edges.

  • 'Doom' multiplayer test run starts 'in the coming months'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.23.2015

    It's time to put that Doom alpha code from your PlayStation 4, Xbox One or PC copy of Wolfenstein: The New Order to use if you already haven't redeemed it. Publisher Bethesda's announced that access to the Hell-bound shooter's first multiplayer test will open up "in the coming months." The post on Bethblog says that if you bought the game digitally there's no need to hassle with redeeming keys as you're automagically entered into the selection pool, too. Let's say you didn't buy the latest Wolfenstein though and only pre-ordered Doom after witnessing its big reveal at E3 last month. Well, in that case you have to wait for Doom's beta and that won't happen until next year ahead of the game's scheduled when it's done spring release window. Folks attending id's Quakecon in Texas this weekend, however, get a leg up on everyone else and have access to a pre-alpha build of the multiplayer mode.

  • 'No Pineapple Left Behind' skewers the American education system

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.12.2015

    As Rockstar Games' Bully proved, grade school makes for a pretty interesting (if painfully underused) setting for video games, which is why I'm intrigued by No PIneapple Left Behind. In it, you're a principal lording over pineapples, making sure they do amazingly well on standardized tests because that's what begets more funding for your school. Problem is, a number of factors run the risk of turning your pineapples back into children -- and you can't have that because pineapples excel at taking tests and things like rote memorization rather than actually learning.

  • Sony unveils four much-needed lenses for the full-frame A7-II camera

    by 
    Steve Dent
    Steve Dent
    03.04.2015

    We like Sony's full frame Alpha mirrorless A7-II and light-vacuuming A7s cameras, but the downside is a narrow range of full-frame lenses. It's now resolved the problem significantly with four new models, including a walk-around zoom and fast prime from Zeiss. The latter, a Distagon T* FE 35mm F1.4 ZA auto-focus model, creates "gorgeous" images according to Steve Huff, though at $1,698, it's not for the faint of wallet. The Sony 24-240 f/3.5-6.3 AF zoom, on the other hand, is aimed at tourists with its optical stabilization, weather-sealed design and $1,000 price tag.

  • FACTIONS: Origins of Malu opening early access in 'a couple weeks'

    by 
    MJ Guthrie
    MJ Guthrie
    02.01.2015

    After Origins of Malu got the green light on Steam, developers went to work getting the sci-fantasy sandbox ready to release to players on that platform. All that work is about to come to fruition: Producer Michael Dunham told Massively that the early access release for the game's PvP build is only a couple of weeks away. FACTIONS: Origins of Malu is launching an invite-only closed release to ensure the systems are in check as far as user capacity, client integration, and the like today, February 1st, 2015; the EA will follow shortly after. Dunham anticipates early access to open before the 15th. To learn more about FACTIONS and future plans, read our exclusive interview with Dunham, then check out MassivelyTV on Monday, February 2nd, at 9:00 p.m. EST for a special Stream Team sneak peek of the game with devs.

  • Camelot Unchained offers a status update for the end of January

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.01.2015

    So, is Camelot Unchained going to have those alpha servers ready in February? That's a great question! No, really, it is; the most recent official development update makes it clear that even the staff is unsure whether they'll be ready to go, as the team is currently a bit short on programmers and is trying to make do. A lot of bugs have been fixed up and several of the items on the game's update checklist have been crossed off, though, and the team is confident that any delays will be for less than six months. The update post also contains new concept art for camouflaged archers as well as a mission statement regarding some of the systems that should be coming to the test version soon. If you can't wait to see the latest news on the game's progress, head along and check out the full update now.

  • Valiance Online is coming soon to Steam early access

    by 
    Justin Olivetti
    Justin Olivetti
    01.29.2015

    Great news for Valiance Online, as the fledgling superhero title announced recently that it has been voted onto the Steam Greenlight program by the community. This means that Valiance Online will "soon" be available to play through the digital platform via early access. The team said that it still discussing its release and pricing plan, although fans can currently access it in the open pre-alpha test going on right now. Valiance Online is making good progress as a City of Heroes spiritual successor and even picked up a former artist from the sunsetted superhero game in December.

  • Crowfall's Legionnaire is a four-legged powerhouse

    by 
    Justin Olivetti
    Justin Olivetti
    01.27.2015

    Today's a series of firsts for Crowfall reveals. It's the first glimpse of the game's second announced class, the Legionnaire. It's the first look at a character who is other than human -- and is in fact a Centaur. And it's the title's first in-game environment screenshot. Crowfall has also posted a handy FAQ that goes into depth about the character creation process, teases Mac support, and eschews traditional MMO levels as a means of progression.

  • PAX South 2015: Slaying giants in Motiga's Gigantic

    by 
    Mike Foster
    Mike Foster
    01.25.2015

    Motiga's Gigantic is one part Team Fortress, one part Dota, and one part Monster Hunter. The basic match structure will sound familiar to MOBA lovers -- two teams of five slug it out for superiority by controlling resources, leveling up, and killing one another -- but the skill-based mechanics, multiple maps, and shifting strategy priorities make the game more than a three-lane farm fest. Gigantic isn't about last-hitting or memorizing meta. Instead, it's about slaying giants and aiming true. I hopped in on a quick Gigantic match with some other press folks this afternoon at PAX South 2015, and in the midst of delivering an absolute drubbing to the scrubs (kidding!) on the other side of the table, I was able to get a feel for the game's combat system, characters, and the way its massive guardians change the way battles play out.

  • PAX South 2015: The Untitled Game is whatever you want it to be

    by 
    Mike Foster
    Mike Foster
    01.24.2015

    The Untitled Game, better known as TUG, is one of the many recent titles that have earned a small crowdfunding fortune by shouting the word "sandbox" as loud as the internet will allow. The game's initial Kickstarter campaign raised $293,000; launching on Steam's Early Access marketplace helped Nerd Kingdom rake in an unspecified amount of additional dollars. The studio had a bold plan for an open-world, innovative crafting MMORPG, and it appeared as though players were ready to pay for it. Things haven't gone so swimmingly since then. Funding issues in late 2014 forced the studio to lay off around half of its staff. Many MMO industry followers have been wondering whether the project will ever be released or it's just another crowdfunded pipe dream. I took a look at TUG on the show floor at PAX South 2015 and talked to COO Brennan Priest about crowdfunding, layoffs, and killing things with axes. The one thing I can say for sure is that there is definitely a game here, and it seems as if it could be a good one.