assassinscreedsyndicate

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  • Assassin's Creed Syndicate

    Ubisoft pulls post about PS4 games not working on PS5, cites 'inaccuracies' (updated)

    by 
    Kris Holt
    Kris Holt
    10.30.2020

    Ubisoft pulled a blog post that listed several PS4-era games that it said may not run properly on the PS5.

  • Jonathan Alcorn / Reuters

    The 'DJ Hero' and 'Guitar Hero Live' team is joining Ubisoft

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    01.18.2017

    Freestyle Games, known for its work on Guitar Hero Live and DJ Hero under publisher Activision, has a new home. The team has joined Ubisoft and will be renamed to Ubisoft Leamington -- based on its location in the UK. A post on UbiBlog says that the studio will collaborate with Ubisoft Reflections, whose past projects include Assassin's Creed: Syndicate and last year's Watch Dogs 2, in addition to Ubisoft's worldwide teams on their AAA projects.

  • There won't be an 'Assassin's Creed' game this year

    by 
    Jessica Conditt
    Jessica Conditt
    02.11.2016

    Time-traveling parkour people, take it easy this year. Ubisoft will not release a new Assassin's Creed game in 2016, breaking the franchise's annual launch schedule for the first time since 2009. Ubisoft says it's listened to fan feedback since the release of Assassin's Creed Unity, a game that was plagued by technical glitches when it launched in 2014. Sales of last year's installment, Assassin's Creed Syndicate, were slower than expected, Ubisoft noted in its quarterly financial report released today.

  • 'Tomb Raider' and 'Witcher 3' snag Writers Guild nominations

    by 
    Jessica Conditt
    Jessica Conditt
    01.12.2016

    The Writers Guild of America has nominated Assassin's Creed Syndicate, Pillars of Eternity, Rise of the Tomb Raider and The Witcher 3: Wild Hunt in its Outstanding Achievement in Videogame Writing category for 2015. (Yes, the Writers Guild still spells "video game" as one word). If these choices feel a tad mainstream, that's because the organization only honors writers who are also members of the WGA Videogame Writers Caucus, which limits its reach. The WGA will present its awards during simultaneous events in Los Angeles and New York on February 13th.

  • Playdate: Clambering around London in 'Assassin's Creed: Syndicate'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    11.05.2015

    It's autumn, so that means it's time for a new Assassin's Creed game. This time out the franchise has gone back to London's industrial age with Syndicate. A period when kids worked in factories and hooded folks jumped off of tall buildings to kill members of the Knights Templar. That last part might not be historically accurate. Maybe. There are a lot of variables at play here. Regardless, the last few AC releases haven't been great, but I'm determined to give Syndicate the old college try to see if it can recapture the franchise's highpoint, 2009's Assassin's Creed 2. This time you can come along for the ride with Sean and myself as we explore London's seedy underbelly starting at 6PM Eastern / 3PM Pacific. As always, we'll be playing for two hours and you can tune in either on this post, the Engadget Gaming homepage or Twitch.tv/Joystiq if you'd like to join us in chat.

  • Inventor makes a real-world 'Assassin's Creed' rope launcher

    by 
    Jon Fingas
    Jon Fingas
    10.24.2015

    One of the centerpieces of Assassin's Creed Syndicate is Jacob Frye's wrist-mounted rope launcher -- he can scale buildings like a Victorian-era Batman. But would such a thing be possible in real life? If you ask Colin Furze, the answer is yes... sort of. As part of a promo for Ubisoft, the inventor built a real rope launcher gauntlet that uses a carbon dioxide canister to propel the line, and a motorized winch to hoist you up. You wouldn't want to use it for any daring escapes: it's bulky, slow, and needs a harness to support your weight. However, the very fact that it works at all is impressive. If you ever need to fight Templars (or just want to climb walls with ease), you'll want to ask Furze for some pointers.

  • 'Assassin's Creed Syndicate' hits PCs on November 19th

    by 
    Jon Fingas
    Jon Fingas
    08.27.2015

    If you're determined to play Assassin's Creed Syndicate on your sweet PC gaming rig, you're going to have to wait a while longer than everyone else. Ubisoft has announced that the Windows version of its Victorian stealth action game will arrive on November 19th, or nearly a month after the console edition's October 23rd debut. This is to make sure PC players get a "stable, optimized" version of Syndicate right from the start, the developer says -- clearly, Ubisoft is still feeling the sting of Unity's botched launch.

  • 'Assassin's Creed Syndicate' brings stealth action to Victorian London

    by 
    Jon Fingas
    Jon Fingas
    05.12.2015

    Ubisoft's last Assassin's Creed title didn't exactly get a warm reception, but the game developer is apparently bent on making amends: meet Assassin's Creed Syndicate, the next installment in Ubi's historical stealth action series. The new game moves the setting forward to Victorian London, where the industrial revolution and social inequality are the hot-button issues of the day. However, the real centerpiece is the franchise's first use of multiple main characters. You can take control of either Jacob Frye (a "brash and rebellious" character) or his sister Evie (a "master of stealth") when you're in open-world situations. You're locked to playing one or the other in key story missions, but the move should otherwise add some variety to gameplay that has gradually become formulaic.