gamepad

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  • PlayStation 4 has a pair of controllers made for pro gamers

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.27.2016

    The Xbox One has the Elite gamepad to satisfy the platform's pro gamers or people who just want a really nice gamepad. But Sony fans are stuck with a controller that's barely changed since the Playstation 4 launched in 2013. Rather than crafting one itself, Sony has announced it's working with the folks at Razer and Nacon to develop a pair of tournament-ready sticks.

  • Microsoft

    Exploring the limits of good taste with Xbox Design Lab

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.16.2016

    A gamepad is the part of a game console people have the most intimate relationship with. You're holding it in your hands for hours on end, and you know it so well you can control its every function without even looking at it. When the action gets intense, your hands start to sweat from twiddling the thumbsticks. For plenty of people, it's the first thing that comes to mind when they want to throw something out of rage over a cheap death. Microsoft wants to make that connection even deeper by handing you the keys to the factory with its aptly named Xbox Design Lab.

  • Xbox Design Lab will make your gamepad gorgeous

    by 
    Sean Buckley
    Sean Buckley
    06.13.2016

    Love your Xbox One gamepad, but wish it were a little more ...festive looking? Microsoft is listening. Today at E3, the company announced the Xbox Design Lab -- basically, an online store that lets you customize the color of just about every part of the console's iconic gamepad.

  • Nintendo

    Pokémon fighter 'Pokken Tournament' gets a Wii U controller

    by 
    Jessica Conditt
    Jessica Conditt
    12.15.2015

    Pokken Tournament, the Pokémon-infused fighting game hitting the Wii U worldwide in the spring, will get a dedicated controller in Japan, as spotted by Tiny Cartridge. It's wired and doesn't include any analog sticks, instead opting for a directional pad, four action buttons, and "ZL" and "ZR" buttons on its face. Those final two buttons are traditionally placed as "triggers" on the backside of a gamepad.

  • Nintendo invents a gamepad dominated by its touchscreen

    by 
    Jon Fingas
    Jon Fingas
    12.13.2015

    Nintendo has said precious little about its plans for the NX (other than that it won't be like a Wii U), but it might have hinted at what's coming through some recent paperwork. The console maker has filed for a patent on a gamepad design where a touchscreen would cover the entire front panel. You'd still have familiar elements like analog sticks (poking through the display) and shoulder buttons, but the usual front-facing buttons would be replaced by context-aware touch. The move would give you the adaptability of a smartphone interface with the primary controls you're used to in a TV system -- you could even use the controller on its side, or get visual effects when you press buttons. It wouldn't require a gigantic body like the Wii U's gamepad, either, and a card slot could take game data directly.

  • Xbox One update brings back Xbox 360's universal controller settings

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    11.16.2015

    You don't need to drop $150 on the Xbox One Elite controller to get access to one of its most prominent features: remapping the gamepad's buttons. Tucked away inside the Xbox One's new Windows 10-flavored menus is the app for changing what buttons do what on your standard Xbox One controller as well. Perhaps most notably, you can permanently invert the Y-axis (controlled with the right analog stick by default) to make aiming and moving the camera in third-person and first-person games, respectively, more to your liking. That feature is something that the Xbox 360 had at launch with its "game defaults" options that appeared during initial setup for the system. In terms of how the app works from the Elite to the vanilla controller, it's pretty similar aside from not being able to adjust thumbstick and trigger sensitivity. You'll find the new addition under Settings > Ease of Access > Button Mapping.

  • We hate Valve's Steam Controller because it's different

    by 
    Sean Buckley
    Sean Buckley
    11.10.2015

    My stomach tied itself into a knot as I read the gaming community's first impressions of Valve's final Steam Controller. "It's cheap feeling," many of them said, "difficult and frustrating to use." Forum posts, tweets and reviews all bemoaned how different the touchpads felt compared to traditional analog sticks, accusing it of fixing something that wasn't broken.The general consensus seemed to be that the Steam Controller was a mistake: A drastic, unnecessary step away from the tried and true layout of the 16-button, dual-analog gamepad standard. I felt betrayed and even a little offended -- but it wasn't Valve's experimental gamepad that let me down (I love that little thing), it was the gaming community that decided to turn a cold shoulder to innovation.

  • Xbox One Elite controller review: A better gamepad at a steep price

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.22.2015

    Is a gamepad worth $150? That's the question Microsoft is asking with the Xbox One Elite controller, a revamp of its almost two-year-old paddle that shipped with the Xbox One. The company isn't targeting this as a device for the mainstream, though. Rather, the Elite is instead for highly competitive gamers -- the type that'd mod their controllers with third-party accessories for greater precision. The customization it offers comes at a steep price, costing over twice as much as the standard $60 controller.Why should you care? Because the vanilla Xbox One controller feels like a cheap knock-off of the vaunted Xbox 360 pad that came before it. Microsoft said it spent over $100 million designing it, considering smell-o-vision and even a built-in projector for the gamepad, only to wind up with a mostly inferior clone. It has too many sharp edges, feels incredibly hollow and seems, well, cheap. Honestly, one of the biggest reasons I don't play my Xbox One much as my PlayStation 4 is because I prefer the latter's DualShock 4 controller. Keep all that in mind when you consider the following statement: I've been using the Elite controller for almost a week and I haven't wanted to put it down; this is the Xbox One gamepad we should've had from the outset.

  • Netflix for the Wii U adds new features like individual profiles

    by 
    Richard Lawler
    Richard Lawler
    08.28.2015

    While the Wii U is among our favorite ways to game, its Netflix experience has been lagging behind a bit. New features like (optional) autoplaying episodes, switching between individual profiles and easy resuming just never came to the console, until now. A new update went out last night -- just in time for the debut of the excellent-looking Narcos series -- that should bring things up to par with the rest, however some gamers on NeoGAF are still looking for the ability to control it with the Pro Controller instead of Nintendo's GamePad. Also, the new app defaults to streaming video to your GamePad instead of leaving it for information and navigation, so keep that in mind if you're checking out a few episodes in between rounds of Splatoon this weekend.

  • Play 'Star Wars: KotOR 2' in 5K, on your Mac

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.22.2015

    So this whole year of Star Wars thing apparently includes dormant video games too, who knew? Despite the fact that the lesser of the two Knights of the Old Republic role-playing games released all the way back in 2004, it recently got a pretty huge update. Now KotOR 2: The Sith Lords is playable on Mac and Linux, available in the Mac App Store, has achievements, widescreen support and will even run in 4K and 5K resolution. If it's a console-like experience you're chasing, the game supports controllers too, including PlayStation 3, PlayStation 4, Xbox 360 and Xbox One gamepads. The title's Steam page teases mod support via Steam Workshop and even a "Force special effects" option in the game's menu. To find out exactly what the latter entails, you'll likely have to download it for yourself. [Image credit: theglobalpanorama/Flickr]

  • Macabre indie puzzler 'Year Walk' coming to Wii U this year

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.15.2015

    While the PlayStation 4 and Xbox One get most of the attention when it comes to indie games, Nintendo's Wii U has quietly built a solid stable of them as well. The latest? Creepy puzzler Year Walk from Swedish studio Simogo. Yeah, it's appeared on a number of other platforms before, but the company promises that the version coming to the Wii U is no lazy port -- it's been entirely rebuilt with the console's unique characteristics in mind by the folks at Dakko Dakko. For instance, the GamePad is used extensively throughout be it for note taking or accessing the game's encyclopedia and map. You can use motion controls in conjunction with analog sticks to look around, and Simogo says that while that might scare some folks off, it's actually pretty chill and the required input movements are subtle.

  • 'Star Fox Zero' blasts to Wii U this year

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.16.2015

    Fox McCloud is coming for your Wii U later this year in Star Fox Zero. Nintendo announced as much during its E3 YouTube broadcast. It has the classic elements you remember (campy dialogue, barrel rolls) with a number of new ones. Namely, transforming vehicles and using the console's GamePad as your targeting screen. "By using two screens, you can see yourself flying on the TV while shooting enemies below you on the GamePad," Nintendo's Shigeru Miyamoto said during his company's video stream.

  • Oculus and Microsoft sitting in a tree, R-I-F-T-I-N-G

    by 
    Jessica Conditt
    Jessica Conditt
    06.11.2015

    Microsoft and Oculus are leaping into the future of virtual reality hand-in-hand. Oculus CEO Brendan Iribe today announced that the Rift will be packaged with a wireless Xbox One controller, native support on Windows 10 and the ability to play Xbox One games inside the headset itself, in a sort of virtual cinema, via Xbox-to-Windows streaming. Microsoft's Head of Xbox Phil Spencer took to the Oculus stage to lay out his plans for the Rift and Windows gaming going forward -- and there's a reason he looked so happy while doing so. In fact, there are a few reasons the Microsoft-Oculus deal should be gangbusters for both companies.

  • Oculus teams up with Xbox for game streaming, controller

    by 
    Richard Lawler
    Richard Lawler
    06.11.2015

    Gamers picking up the first consumer Oculus Rift virtual reality headset will notice a very familiar controller scheme -- the company just announced it will ship with an Xbox One wireless controller and adapter packed in. Although it doesn't support plugging into game consoles directly, Oculus and Microsoft announced that the headset will support the new Xbox-to-Windows game streaming in a VR environment. Unfortunately, that doesn't appear to include plans for full VR games like the PS4 and Project Morpheus, as what we saw during the presentation amounted to a virtual living room setup watching the game on a big screen.

  • Use your Xbox One gamepad wirelessly with your PC this fall

    by 
    Jon Fingas
    Jon Fingas
    06.09.2015

    Microsoft didn't have just a 1TB Xbox One in store today. The company has also revealed that a wireless PC adapter for the Xbox One's controller will be available this fall, both by itself ($25) or bundled with a gamepad ($80). The add-on will give you that familiar, console-like input on any Windows 10 device with a spare USB port, including stereo audio and voice chat. That's a while to wait just to get that Xbox One feel on your computer without plugging in a cable. However, the adapter could make all the difference if you're using a laptop or tablet and want to get rid of as many cords as possible.

  • Game controller takes your real blood whenever you lose (update: suspended)

    by 
    Jon Fingas
    Jon Fingas
    11.24.2014

    Forget playing games for cash -- if you really want to raise the stakes, try losing your actual blood when you lose in the virtual world. That's the concept behind Blood Sport, a crowdfunded project that modifies game controllers to drain your body when your character takes damage. Their Arduino-based technology turns a gamepad's rumble signals (which often indicate that you've been hit) into commands for a blood collection machine. In theory, every digital punch or gunshot draws some of the red stuff from your arm. And before you ask: Blood Sport limits transfers based on your age, medical conditions and weight, so you won't pass out just because your gaming skills aren't up to snuff.

  • Turn your Android phone into a PC gamepad with this new app

    by 
    Jon Fingas
    Jon Fingas
    07.26.2014

    So you want a gamepad to play that new platformer on your Windows PC, but you don't relish the idea of buying an expensive peripheral that will collect dust after you're done. Are you stuck using the keyboard? Not if Ideum has its way -- it's updating its GestureWorks Gameplay virtual controller app with Android support, letting you use your phone or tablet to steer the action instead of either a real gamepad or on-screen buttons. You can still tailor the controls for specific titles, so you won't have to settle for a sub-par experience just because you jumped from Castle Crashers to Bastion. The new software supports more graphics standards, too, so more of your favorite games should be compatible.

  • Valve's Steam Controller now has a thumbstick

    by 
    Sean Buckley
    Sean Buckley
    07.23.2014

    It seems like every time we see Valve's Steam Controller, it gets a little more traditional. First the company abandoned the gamepad's ambitious touchscreen for eight buttons (a makeshift d-pad and the standard X, Y, B and A toggles) -- now it seems to be trading in four of those for an analog stick. Both SteamDB and a user on the Facepunch forums pulled the above image the company's latest Steam client beta, revealing a controller almost identical to the company's current iteration save for the aforementioned change.

  • Relive your NES glory days with a gamepad that feels like the real thing

    by 
    Jon Fingas
    Jon Fingas
    07.23.2014

    We've ripped apart knock-off gadgets more than a few times, but there are moments where a company's urge to mimic others will pay dividends. Take 8Bitdo's recently released NES30, for example: the Bluetooth gamepad recreates as much of the NES controller's design as possible while still keeping its feet planted in the modern era. The four extra buttons aren't exactly true to the 1985 original, but the overall look and button presses are reportedly faithful to what you remember. Even if it's not quite true to life, you might not mind given the very broad device support. The NES30 can talk to Android, iOS, OS X and Windows, and it can even double as a (fairly awkward-looking) Wii remote in a pinch.

  • Nyko is ready to give your PS4 controller the battery life it deserves

    by 
    Jon Fingas
    Jon Fingas
    07.16.2014

    Although the PlayStation 4 is a fine gaming console, it has a definite Achilles' heel -- the very, very short battery life of the bundled DualShock 4 controller. It's a good thing, then, that Nyko has at last shipped the PowerPak add-on that it promised back in January. Shelling out $20 gives you a 1,000mAh lithium-ion battery that roughly doubles the longevity of Sony's official gamepad. That's not saying much when the DualShock normally gets just a few hours of play time per charge, but the extra capacity should be good enough to handle a marathon Destiny session.