People Can Fly

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  • A firing line in 'Outriders'

    'Outriders' creators finally begin restoring your lost gear

    by 
    Jon Fingas
    Jon Fingas
    05.06.2021

    The 'Outriders' team has begun restoring gear lost in a wipe, although you're not guaranteed to get everything back.

  • Outriders' first big patch addresses inventory wiping bugs and crashes

    by 
    Saqib Shah
    Saqib Shah
    04.09.2021

    'Outriders' is getting its first big patch to fix some of its crashes and bugs including an issue that wiped players' inventories.

  • Outriders on Xbox Game Pass

    'Outriders' will hit Xbox Game Pass when it releases on April 1st

    by 
    Kris Holt
    Kris Holt
    03.15.2021

    Square Enix's action RPG-shooter is coming to PS4, PS5, Stadia and PC on the same day.

  • Outriders

    Square Enix's 'Outriders' hits Stadia on April 1st

    by 
    Kris Holt
    Kris Holt
    02.16.2021

    The action RPG-shooter will land on all platforms on the same day.

  • Outriders

    In ‘Outriders’, powers and teamwork beat guns

    by 
    Mat Smith
    Mat Smith
    08.25.2020

    It's a crowded world of looter shooter games out there, how will Outriders best the competition?

  • Outriders screenshot

    'Outriders' video shows off its RPG shooter gameplay

    by 
    Igor Bonifacic
    Igor Bonifacic
    05.28.2020

    People Can Fly shared new gameplay details about its upcoming 'Outriders' RPG shooter.

  • People Can Fly/Square Enix

    'Outriders' trailer reveals a superhuman co-op shooter

    by 
    Jon Fingas
    Jon Fingas
    02.12.2020

    People Can Fly and Square Enix finally have something more substantial to show for Outriders than what you saw back at E3. They've released a "reveal" trailer that doesn't show much gameplay for the co-op shooter, but does say a whole lot more about the premise. You play one of many human colonists who settled on the planet Enoch to escape a decaying Earth, only to find that an "anomaly" is warping them with strange powers. Think of it as a much less benign equivalent to the Traveler in Destiny. Naturally, that means mixing up your gunplay with some space magic.

  • Bulletstorm disappears from Steam

    by 
    Sinan Kubba
    Sinan Kubba
    03.21.2014

    2011 shooter Bulletstorm is no longer available on Steam, having disappeared from the marketplace earlier in the week. No reason has been given for the game's removal and we've reached out to publisher EA and co-developer Epic Games for comment, but suspicions are it's linked to Games for Windows Live. It's believed (but not yet confirmed) GFWL will be discontinued on July 1, and without an update that could make Bulletstorm one of a number of unplayable PC games. The game remains available on Origin at the time of writing, but that version also uses GFWL. Co-developed by Epic Games and People Can Fly, now Epic Games Poland, Bulletstorm is a first-person shooter romp in which players perform Skillshot murders with style, finesse, and variety to rack up high scores. It may sound artful and it's definitely a blast to play, but high culture it ain't. To remind you of some of the Skillshot names: Rear Entry, Nutcracker, Assplosion, and Meat Fountain. And those are just the Skillshots... [Image: EA]

  • PSA: Gears of War: Judgment 'Lost Relics' DLC found today

    by 
    David Hinkle
    David Hinkle
    06.18.2013

    VIP members can access some new maps in Gears of War: Judgment today, available as part of the Lost Relics DLC pack. Headlining the pack is a new mode called Breakthrough, where one side attempts to move a flag from one point to another while the other team tries to stop them. Lost Relics includes four multiplayer maps in total: Lost City, Museum, Ward (OverRun only) and Checkout, the same fan-favorite map featured in Gears of War 3. Rounding out the DLC pack are some new weapon and armor skins. Hit the jump for some flythrough videos of each map – if you like your DLC tours a little more static, then feel free to peruse our gallery of screenshots below.%Gallery-191677%

  • Gears of War: Judgment gets 'Lost Relics' multiplayer DLC next month

    by 
    Sinan Kubba
    Sinan Kubba
    05.17.2013

    Epic lays down Gears of War: Judgment with new multiplayer DLC in June. The 'Lost Relics' pack a new gametype and four further maps, including the return of 'Checkout' from Gears of War 3. Also bundled in are new armor and weapon skins. The gametype is called Breakthrough. It features one team trying to get a flag from A to B, and another trying to stop them. The attacking team has a limited pool of lives, while the defensive team has unlimited resources. Sounds like the attacking team's has their work cut out. You can peruse layouts of the four maps - that's Checkout, Lost City, Museum, and Ward (for OverRun) - in the gallery just below these words. More details are due in the coming weeks. Finally, in case you missed it, Judgment received a free OverRun map earlier this week. %Gallery-188676%

  • Gears of War: Judgment 'Call to Arms' map pack available April 23

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.19.2013

    The next Gears of War: Judgment map pack, entitled "Call to Arms," will launch on April 23.The pack includes three new maps, a new multiplayer mode called "Master of Arms," and six armor and gun skins.The pack will cost $12.50 (1000 Microsoft Points) on its own, but is included in the $20 (1600 MSP) season pass. The pass will also cover one more similarly sized pack. %Gallery-186202%

  • Gears of War: Judgment passes Tomb Raider in this week's UK charts

    by 
    Sinan Kubba
    Sinan Kubba
    03.25.2013

    It's no surprise to see new release Gears of War: Judgment slam Tomb Raider off the peak of this week's UK charts. That said, the fourth Gears game's launch sales fall way behind that of its predecessor, at least in the queen's realm. Judgment shifts just a quarter of what Gears of War 3 did in its launch week, albeit in half the time; Gears 3 released in the UK on a Tuesday, Judgment on a Friday.Two other new releases also breach the top ten, with The Walking Dead: Survival Instinct winning out against Monster Hunter 3 Ultimate. The Terminal Reality first-person shooter proves its brand traction by taking third, not quite beating Tomb Raider to second.Meanwhile, MH3U, releasing on both 3DS and Wii U, comes in seventh. Two of last week's new releases, Sniper: Ghost Warrior 2 and God of War: Ascension, place ahead of it, as does the ever-present FIFA 13. Just beneath MH3U is SimCity, with the city builder keeping its foundations firmly planted in the top ten by notching eighth place in its third week.

  • Gears of War: Judgment trailer opens up a few prizeboxes

    by 
    David Hinkle
    David Hinkle
    03.18.2013

    Gears of War: Judgment launches tomorrow and as become the norm, a variety of pre-order items and other unlockables are on offer – both in-game and through this summary video.

  • Metareview: Gears of War - Judgment

    by 
    Sinan Kubba
    Sinan Kubba
    03.18.2013

    Today is Judgment Day for Gears of War - or at least it's the day when reviews of the series' latest entry start popping up online. Once you've read our findings on how People Can Fly fared with Gears, check out some other evaluations and what they had to say. Destructoid (90/100): "OverRun alone is worthy of praise, but there's just so much stuff going on in this package, there's something for all followers of the series. A few of Judgment's experiments may not be as fondly received as others, but overall it's hard to complain about a game that tries so much, and succeeds in almost all its endeavors...This is Gears of War back, unquestionably, on the winning path." EGM (80/100): "While the emphasis on fast-paced replayability and a more intimate, nuanced narrative do wonders for Judgment's single-player campaign, the game is ultimately held back by its surprisingly meager multiplayer offering." Eurogamer (80/100): "Even with the pall of over-familiarity lingering over it, Gears of War: Judgment is a timely reminder that ruthless focus on gameplay, generosity towards players and good old-fashioned design craft can still pay dividends at a time when big-budget action games are at risk of fragmenting into splinters of mindless busywork. Sometimes, being a bloody good shooter is all that's required." Giant Bomb (60/100): "There's just enough exposition there to keep things moving and just enough of a gameplay tweak to make you wish they had made these changes two games ago. It's a fun but feature-light shooter for people who already enjoy the basic style of Gears of War. Nothing more, nothing less."

  • Gears of War: Judgment review: Horde mentality

    by 
    David Hinkle
    David Hinkle
    03.18.2013

    There is a parable at the heart of Gears of War: Judgment, a tale of many people affecting the one. Though the words "Horde mode" are not to be found on its main menu, it is this revelatory multiplayer invention of Gears of War 2 that makes Gears of War: Judgment such a success.The guiding principles and universal value of its simple proposition – you and your pals fight back against ever-encroaching waves of enemies – have been so bluntly interwoven into the campaign and multiplayer components of Gears of War: Judgment that it's impossible to miss. Horde mode helped put the Gears of War series on the map and, while the mode itself is technically absent from Gears of War: Judgment, the entire game is a learned execution of its logic.%Gallery-180989%

  • The bow craze continues in Gears of War: Judgment

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.06.2013

    Since several of 2012's games were delayed into 2013, "the year of the bow" carries on with Tomb Raider, Crysis 3 ... and here we have Gears of War: Judgment with a fancy crossbow. (And let's not forget the wind-up fun of the original Torque Bow.)

  • The Astronauts and Ethan Carter steer away from 'mammoth-sized' games

    by 
    Jessica Conditt
    Jessica Conditt
    03.05.2013

    The Astronauts are working on an eerie, macabre, non-combat game called The Vanishing of Ethan Carter, and while we're still not sure exactly what it is, one thing is certain – it's not AAA. After founding People Can Fly, working on Bulletstorm and Gears of War, and leaving to start an indie studio, designer Adrian Chmielarz says AAA games have lost their appeal."We're no longer excited by mammoth-sized games," Chmielarz tells Games Industry International. "We're still very interested in high quality, but now and in the future we want to focus on smaller projects."The Vanishing of Ethan Carter will involve death and murder, but won't feature any shooting. It's a game of discovery, similar to Dear Esther, but with more corpses, as Chmielarz describes. Horror is thriving on the indie scene, he says, and he hopes Ethan Carter shows that video games can offer a broader range of experiences. But if no one understands this approach and the game bombs, The Astronauts may need to come back to Earth."If we don't slip, we'll have just enough money for this first project, and then it's sink or float," Chmielarz says. "Kickstarter was tempting, sure, whether we like it or not it's a great marketing tool and gives your project that extra visibility boost. But we think that Kickstarter should only be used by those studios for which there's just no other way without losing their freedom. We're just old-fashioned this way."The Vanishing of Ethan Carter is due out on PC this year.

  • Gears of War: Judgment's scribes recount the narrative process

    by 
    David Hinkle
    David Hinkle
    03.04.2013

    During a preview event last week, I asked Rob Auten and author Tom Bissell, the writers and one pair of "many parents" for Gears of War: Judgment, about the gig and how they were going to instill some drama into a franchise whose calling card is killing underground-dwelling monster men.%Gallery-180347%

  • Gears of War: Judgment's multiplayer comfort food

    by 
    David Hinkle
    David Hinkle
    03.04.2013

    I am an unabashed Gears of War multiplayer fanatic.I was immediately hooked by Gears of War and its intoxicating blend of third-person cover-based shooting. I struggled through the muddled mess that was Gears of War 2's launch, yet kept playing regardless. Gears of War 3 made up for a lot of missteps with the most solid multiplayer offering yet, and found in me a stalwart soldier for over a year.So when Epic Games announced not only a new control scheme in Gears of War: Judgment, but a smattering of new modes and changes, I was a bit worried – as I'm sure some of you were and perhaps still are. Taking off the press cap and putting on the fan hat, I found my few hours in Gears of War: Judgment's multiplayer suite a reassuring slice of grandma's apple pie – a comfort food not entirely as I remember it, but still as rich and full of empty calories as I could hope.

  • Gears of War: Judgment's 'Aftermath' builds a bridge to Gears 3

    by 
    David Hinkle
    David Hinkle
    03.04.2013

    Gears of War: Judgment will have a special unlockable mini-campaign taking place during the events of Gears of War 3, called Aftermath. The Aftermath campaign is an epilogue to Judgment's main story, centering on Baird, Cole and Clayton Carmine's mission to track down reinforcements before the COG invade Azura during Gears of War 3.Senior producer at Epic Games, Alan Van Slyke, says the choice to include Aftermath is two-fold. "Aftermath is two things. One, for the Gears 3 fans who wanted more traditional Gears 3 content, it's there to satisfy them," he said. "Two, I think it gives us a chance to bookend the trilogy, so we have Cole and Baird leaving to go get reinforcements at the end of Gears 3 and we're able to build upon that. So it gives Judgment this nice additional content to be able to bookend the trilogy with something that happened right after Emergence Day prior to Gears 1, and also plays off of the traditional Gears 3 content."Aftermath will be unlocked after players compete the main campaign in Gears of War: Judgment.