titan

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  • Blizzard cancels Titan

    by 
    Matthew Rossi
    Matthew Rossi
    09.23.2014

    Well, it's official - Blizzard has stopped all work on their mystery next-gen MMO Titan. The never announced project is as dead as Starcraft Ghost. In the interview with Polygon Mike Morhaime says that Blizzard 'didn't find the fun' and that they attempted something very ambitious only for it to never really come together. Chris Metzen states that the decision to pull back was 'excruciating' - "We were trying to do the right thing and build the right, smart product, and keep it all moving," Metzen said. "The opportunity to get that perspective and dust off a little bit, scraped knees and all, stand back up and reevaluate as a team, as leaders, as a culture - it was a big blessing." We reported last year when Titan went back to the drawing board - seems like it may have been a victim of Blizzard's desire to really only focus on the one MMO. When asked about supporting World of Warcraft, Metzen said "My hope personally is that we'll support it forever." Alas, Titan, we never knew ye.

  • The Game Archaeologist: Six more MMOs that never made it to launch

    by 
    Justin Olivetti
    Justin Olivetti
    08.09.2014

    It's always possible to be surprised with reveals of older MMOs, even after years of writing this column. For example, I had never heard that Valve was initially working on an MMO called Prospero in the late '90s before we posted on it a couple of weeks ago. It's crazy to me that parts of what could have been a groundbreaking online title were then repurposed for Half-Life and Portal. It's not necessarily bad how things turned out, mind you, but I do get lost wondering what might have been. From time to time here on The Game Archaeologist, I like to turn our attention to MMOs-that-never-were: titles that died before launch thanks to funding shortfalls, studio collapses, or corporate bungling. We've covered titles like Wish, Ultima X, and Middle-earth Online, but today I want to catch up on several titles that have been haunting my list for a while now. So strap in as you get a six-pack of MMOs that were never released!

  • EVE Evolved: Capital ships ruined nullsec

    by 
    Brendan Drain
    Brendan Drain
    08.03.2014

    All throughout EVE Online's lifetime, compelling stories of incredible events, daring heists, and colossal battles with thousands of players have periodically surfaced and spread across the gaming media like wildfire. Most of the recent stories have been about record-breaking battles between huge alliances of players in the lawless depths of null-security space, and each one has been met with an influx of new players who want to participate. The surprising truth behind nullsec warfare, however, is that many of those on the front lines are simply fed up with the political state of the game. In EVE's early years, the map was split between hundreds of small alliances, each of which slowly expanded its influence by conquering the star systems bordering its space. Skirmishes and pirate incursions were brief and commonplace, while border wars over territory were long and protracted affairs. Today's nullsec is a different animal entirely, with nearly the entire map carved up between two colossal mega-coalitions of alliances (N3/PL and CFC), each one internally held in a state of perpetually monotonous peace. No alliance in a coalition can break away and stand on its own for fear of being demolished by the others, and so all of nullsec is at peace with its neighbours and bored to tears by it. In this edition of EVE Evolved, I examine how nullsec got to the state it's in now and why it's badly in need of an overhaul.

  • Firefall brings multiple raids to launch [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    07.22.2014

    If you live and breathe big battles with lots of friends in MMOs, then you're going to be delighted when Firefall launches next week. The retuned sci-fi shooter will feature not one, not two, not four, but definitely three 20-person raids from the beginning. A new dev diary posted today talks about two of the raids, the titans of Baneclaw and Kanaola. Baneclaw is a giant scarab that will roll around and unleash little hellclaw minions at any intruders. Kanaola goes the "big lava worm" route due to its proximity with a volcano. This fight will get tricky as molten hot magma will be rising as the fight progresses. The raids will have some of the best loot in the game and will be on a seven-day lockout timer when beaten. These titans will become available when the playerbase works to gether up enough Dark Crystite to unlock the instances. We've got a video of the new raids for you after the jump!

  • NASA wants to explore Saturn's biggest moon with drones

    by 
    Steve Dent
    Steve Dent
    06.19.2014

    Despite brisk temperatures of -290 degrees F, Saturn's giant Titan moon is of great interest to scientists, thanks to Earth-like geography, hydrocarbon "lakes" and even possible life. Though NASA's Cassini-Huygens probe visited Titan some time ago, the space agency would like to return at some point -- this time with a quadrotor. Using the latest drone and sensor tech, it would weigh less than 10kg (22 pounds), deploy from a recharging nuclear "mothership" balloon and acquire high-res images from close to the surface. With the benefit of that reconnaissance, it could land at promising spots, take microscopic photos and scoop up samples to be analyzed later by the mothership. NASA plans to develop the mission concepts further and design the drone in collaboration with AeroVironment -- so we might one day see if Titan matches the insane artist concepts.

  • 370-inch TV costs more than the mansion you'd need to house it

    by 
    Sharif Sakr
    Sharif Sakr
    06.10.2014

    What will Panasonic make of this, then? The Japanese manufacturer's enormous 152-inch 4K set has been superseded by a rival giant -- the "Titan Zeus" -- which is more than four times the size and triple the price. At a cost of £1 million sterling ($1.6 million), the Zeus also promises a full 4K resolution, but this time stretched out across a 370-inch (8m by 5m) panel that is said to be suitable for both indoor and outdoor domestic use. We can't really comment on the design or image quality, however, because there are no photos or video showing the mythologically-confused TV in action. The company tells us this is because its first and only private customer for the Zeus has asked for their installation to be kept confidential. Then again, similar sets from Titan have been widely used at public events (such as the Xbox gathering shown above). You'll also be able to see a second Zeus on show at the Cannes film festival this year, put up by Curb Media in order to display World Cup action at the size of an actual football goal.

  • The Queue: Returning to WoW, Titan is still happening, music while WoWing

    by 
    Adam Holisky
    Adam Holisky
    05.26.2014

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today. Good questions in The Queue today. I hope everyone in the States is having a safe Memorial Day, and remembering why many of us actually have the day off. Gavstar22 asked: My wife and I leveled a few characters to 90 and participated in a couple of raids at the start of MOP, after getting sick of giant tentacle killing in Cataclysm. Now we are back and have no idea what to do besides killing elites on the timeless isle. Our guild which was running 10 mans is now us and our GM (who spends time running dailies on alts) Can we progress legendary cloak quest in LFR or do tokens still not drop? What's with rare troll elites in Pandaria? Anything new with archaeology as I like the new interface? What are the achievements needed for LFR participation? So many questions ! Basically we're a bit lost at the moment feeling disconnected from what's happened.

  • Check out the front, side, pilot of Threezero's Atlas Titan

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    05.04.2014

    Remember that $320 Titanfall Atlas Titan figure that toymaker Threezero was teasing? You can get a multi-angle view of it in the below gallery, along with its prototype pilot. The photos were snapped at the Thailand Toy Expo, presumably after the Atlas crashed through the ceiling. [Image: Threezero]

  • EVE Fanfest 2014: Economy talk highlights PLEX prices and reveals titan production statistics

    by 
    Brendan Drain
    Brendan Drain
    05.01.2014

    When we asked our readers to to pick the EVE Fanfest panel they most wanted to hear about, the most popular choice by a comfortable margin was Economy: Into the Second Decade. So today I popped in to hear what CCP's Lead Economist Dr Eyjo had to say on the year's biggest economic events and plans for the future. The talk started with the usual comparison of ISK sinks vs. ISK faucets, showing the various ways that ISK enters and leaves the game. Too much entering could cause rapid inflation, while not enough could cause economic collapse. A net value of around 20-25 trillion ISK is reportedly injected into the game each month, a level that Dr Eyjo insists isn't enough to cause any inflationary problems in the economy. The big focus of this year's economics talk was the destruction of around $270,000 US worth of Titan class supercapital ships in the recent Bloodbath of B-R5RB. Also on the table for discussion was the recent rapid increase in price of the 30 Day Pilot's License Extension (PLEX), an item that can be bought on the market for ISK and exchanged for game time. This can effectively make EVE free-to-play, but prices are now at over 700 million ISK and are starting to become prohibitive for some players. Read on for a detailed breakdown of CCP's entire economics talk from Fanfest 2014, including surprising stats on how many titans are built each quarter.

  • Destiny gets a spiffy new website

    by 
    Jef Reahard
    Jef Reahard
    04.25.2014

    Bungie has updated its Destiny website with lots of full-motion backgrounds and a visual palette befitting its burgeoning sci-fantasy universe. There's plenty of info regarding the Titan, Warlock, and Hunter classes, too, as well as a collection of Destiny trailers that you may have missed.

  • EVE Evolved: Mining is broken, but it can be fixed

    by 
    Brendan Drain
    Brendan Drain
    03.30.2014

    Mining has a reputation for being the most boring activity in EVE Online, but it's always filled a niche role as a low-effort way to make ISK and play with friends casually. When there's no PvP going on and you can't give your full attention to smashing NPCs in missions or anomalies, mining fills that downtime with something more lucrative and social than spinning your ship in a station. The problem is that mining has slowly become obsolete over the years; alternative mineral sources now supply much of the market's needs, and the risk of flying a defenseless barge just isn't worth the mediocre payout. It's currently more efficient for an individual to buy minerals with ISK made via some other form of PvE, such as level 4 missions or incursions. And on the macroscopic level, such huge quantities of minerals hit the market from alternative sources such as reprocessing loot that the economy could potentially function with no miners at all. CCP has tried to make mining more appealing over the years with buffs and new ships, and the devs recently announced plans to nerf mineral compression as part of a campaign to make mining worthwhile, but I think it'll take a lot more than ISK to get people mining again. In this week's EVE Evolved, I look at how mining and reprocessing are at odds and suggest some ideas for new mining features that could revitalise this long forgotten profession.

  • NVIDIA Titan Black cards bring much improved specs, even crazier prices

    by 
    Sharif Sakr
    Sharif Sakr
    02.19.2014

    That's right, a thousand dollars is just the starting price for the new Titan Black, which surpasses and replaces the original $999 GTX Titan that came out last year. Thanks to a more overclock-friendly version of NVIDIA's "Big Kepler" silicon, card vendors are offering custom-cooled versions of the Titan Black that go way beyond the 889MHz reference design, with monetary premiums to match. EVGA looks to be bringing out a 1GHz "HydroCopper" variant, for example, which will likely fetch in the region of $1,100 -- just reasonable enough, in a twisted sort of way, to make you question whether buying a base card might be selling yourself short. But the Titan Black is about more than just clock speeds. It adopts the gaming-focused features of the $699 GTX 780 Ti, including a full quota of 2,880 stream processors and 240 texture units, and it combines them with the 6GB of GDDR5 and double precision floating point performance that made the first Titan so good at semi-professional GPU compute tasks (just below the level of a Tesla). We haven't seen many reviews yet, aside from one saucy piece of literature that looked at four Titan Blacks side-by-side in SLI mode, but it looks like NVIDA might have finally hit on a solid product for those of us who want to mix business with pleasure.

  • Titanfall beta extended, now ends February 19

    by 
    Earnest Cavalli
    Earnest Cavalli
    02.17.2014

    Those who've spent the weekend stomping pilots from the comfort of a titan's cockpit will be pleased to hear that the good times won't draw to a close tomorrow morning as originally planned. Instead, developer Respawn Entertainment has extended the Titanfall beta test for an additional day. "The Titanfall Beta will run through February 19th 6 PM PST," tweeted the official Titanfall Twitter account. No explanation is offered for this change of plans, but following Respawn's impromptu decision to kick open the doors of the beta test to the public only two days ago, it seems as if the game's pre-release incarnation has drawn more attention from players than the developer initially expected. Though Titanfall will be released for the Xbox 360, the ongoing beta test is only available to Xbox One owners with current Xbox Live Gold subscriptions and those PC gamers who registered for the beta test. Assuming you meet these criteria, getting into the game is as easy as downloading its client from either the Xbox Live Marketplace or EA's digital distribution service, Origin. [Image: EA]

  • EVE Evolved: The Bloodbath of B-R5RB

    by 
    Brendan Drain
    Brendan Drain
    02.02.2014

    To the vast majority of gamers, EVE Online is an unforgiving sci-fi dystopia that's one part epic sandbox stories and nine parts spreadsheet. Once or twice per year, the gaming masses get a glimpse of the game's true depth when stories of incredible wars, political corruption, and record-breaking heists spread across the internet like wildfire. From the 2005 Guiding Hand Social Club heist that was plastered over the pages of gaming magazines to last year's infamous Battle of Asakai, tales of big events from EVE have always managed to grab the gaming media's attention. This week saw the largest record-breaking battle to date as a total of 7,548 players belonging to EVE's two largest megacoalitions fought for control of an innocuous dead-end solar system in the Immensea region. A total of 11 trillion ISK in damage worth over $310,000 USD was inflicted during what has now become known as The Bloodbath of B-R5RB and is allegedly the largest PvP battle in gaming history. The odd story of how the fight started and its record-breaking destructive scale are both big news, but the unsung heroes of B-R5RB are the people who work behind the scenes to ensure that the server can remain online during major battles. In this week's EVE Evolved, I look at how one player forgetting to check a box on a form sparked this immense battle and how technologies like Time Dilation help to keep the server online when the ship hits the fan.

  • Monument to be built for EVE's largest battle ever

    by 
    Shawn Schuster
    Shawn Schuster
    01.30.2014

    EVE Online is known for its epic battles. Not only did last Monday see the biggest EVE battle to date, but the developers and players have already started work on a monument to remember the event. The Bloodbath of B-R5RB, as the battle is now known, will be commemorated in game with the Titanomachy monument, constructed from the wrecked models of the brand new Titan ship introduced with Rubicon's 1.1 release (coincidentally right after that battle). The permanent monument site will live around the seventh planet in the B-R5RB solar system and is already expected to be a pilgrimage destination for many players. You can read a complete recap of the Bloodbath of B-R5RB on the most recent dev diary, and be sure to tune in today at 19:00 UTC (2:00 p.m. EST) for a developer livestream discussing the event and Rubicon 1.1's release.

  • Perfect Ten: Biggest MMO news stories of 2013

    by 
    Justin Olivetti
    Justin Olivetti
    12.26.2013

    As the light slowly fades from 2013, we spend our final moments quaffing eggnog, putting up President's Day decorations, and reminiscing about the year that was. We stare at the past and realize that it's a mirror reflecting our own journeys through the past 12 months. We contemplate the impact of one small decision that ripples out and touches souls everywhere. And then we stop getting so maudlin and start getting excited for what 2014 has to offer. For me, I live for end-of-the-year lists. Man, I love 'em. I will devour them, drinking up everyone's opinions about what what the best what, what movies or songs I should check out, and what idiocy drives some people to write top 10 lists. Seriously, am I right? Learn to use a paragraph format, people! Well, here's my top 10 list covering the year's top stories in the MMO industry. Some are pretty obvious, some will be up for debate, and all will be in the past soon enough. So what will historians say about 2013 and online games?

  • NASA shows off a squishy robot rover that could land on Titan (video)

    by 
    Jon Fingas
    Jon Fingas
    12.25.2013

    NASA likes to pack light for extraterrestrial visits, so it has been developing a tensegrity rover -- a rod-based robot that uses cable tension to absorb blows and roll around, rather than a bulky chassis. Thanks to the agency's demo for IEEE Spectrum, we now know what a prototype of the explorer, Super Ball Bot, looks like in action. While it's not very graceful with only some of its motors working, the vehicle has little trouble getting across a room by squishing itself. The clever design should come in handy for a potential mission to Saturn's moon Titan. Since the robot collapses into a smaller shape, NASA could pack multiple units into one spacecraft and study more of the moon's surface. It also wouldn't require the usual airbags or parachutes to land; a Super Ball Bot could fall from more than 62 miles above Titan without taking damage. Any interplanetary expedition is still years away, but it's already evident that future rovers could bear little in common with their modern-day equivalents.

  • NVIDIA introduces its Battlebox PC program for 4K gaming, powering the LHC

    by 
    Ben Gilbert
    Ben Gilbert
    10.01.2013

    Okay, okay, NVIDIA's "Battlebox" PCs won't quite power the Large Hadron Collider, but it will offer more power than you'll need to play basically any game available (or any game arriving in the coming holiday deluge). The initiative focuses on NVIDIA working with several boutique PC makers to provide 2-way SLI setups on its GTX 780 and Titan GPUs, capable of supporting gaming in 4K resolution. Providers vary between North America and Europe, but the usual players are on board: Falcon Northwest, Maingear, Cyberpower, etc. Of course, with great power comes great cost -- Chillblast's Fusion Battlebox, for instance, starts at £2,999.00 (about $4,870), and Maingear's Shift starts at $2,300 -- so you'd better be ready to shell out some serious cash for 4K gaming.

  • Project Titan: A brief history of a game that doesn't exist

    by 
    Mike Foster
    Mike Foster
    08.28.2013

    For the last several years, the MMO community has been abuzz with rumors regarding Blizzard Entertainment's Project Titan. Long reported to be a brand-new MMO based on an entirely original intellectual property, Titan was a top-secret project discussed only through occasional interviews, job postings, and hearsay. No footage ever slipped through the cracks; no early alpha build accidentally leaked to the web. Unfortunately, Project Titan as we knew it is no more. Rumors broke in May that development on the project had been restarted from scratch, and Blizzard offered comments that didn't so much as confirm those rumors as lend them a hefty amount of credence. Now it seems as though whatever we might have known about Titan may no longer apply, and whatever Blizzard had created so far may never see the light of day. With that in mind, let's take a little adventure through the rumorsphere and look back on the history of Project Titan and the stories surrounding it.

  • Blizzard removes Titan from careers page

    by 
    Justin Olivetti
    Justin Olivetti
    08.23.2013

    Here are the facts: There is a career page for Blizzard Entertainment. The mysterious project known as Titan used to have job listings there. Now there is no mention of Titan on this page. Here is another fact: The man up there represented the beginning of Blizzard's cinematics department. This picture has nothing to do with Titan, but it amused us to include it. What does this mean for the project? There are many possibilities: Blizzard is abandoning it, Blizzard has enough people working on it already, or Blizzard is regrouping on it. Considering that the studio said back in May that it was scrapping its development on Titan to start over, we think that the latter could be quite likely.