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Would it be ironic if Android developers did an end-run around Microsoft patents by using Microsoft's own C#? Or if Google kiboshed its Oracle brouhaha with the aid of none other than Redmond? We're asking because Xamarin, the wacky open source implementer of .NET, has ported Android to Microsoft'...

May 4th 2012 at 4:16pm 0 Comments
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If app developers have a pattern of going after the iPhone first and Android second, well, the same is apparently true of the folks who write software for the code monkeys. Novell just announced Mono for Android, the first set of tools that lets devs write .NET and C# apps for Android phones and tab...

April 7th 2011 at 9:15am 0 Comments
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Sorry, we can't help ourselves. You see, we like the Prius. A lot. But it's just so... well... boring. Not the Prius C. It's just a Concept, but it's a Curvy one, a Cute one, and a downright Catch. Call us anytime. Toyota. You have our number. %Gallery-113924%

January 12th 2011 at 8:46am 0 Comments
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Samsung still hasn't managed to get the Wave or any other Bada handset to market yet, but it's doing the right thing by offering developers the software development kit first. Granted, with a planned June release Samsung isn't managing the same sort of massive lead-time that Microsoft has with its...

May 7th 2010 at 9:16am 0 Comments
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Now, we've all been concerned about recent updates to the iPhone dev agreement -- you haven't been sleeping and your parents are, quite frankly, worried for your sanity. And it's a heady subject: "what is the fate of PhoneGap in the wake of the iPhone OS 4 beta SDK?" Well, worry no more, little one...

April 15th 2010 at 3:04am 0 Comments
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In a sense, script memory limitations aren't coming to Second Life; they already exist. What's going on is the process of Linden Lab making those limits predictable, and setting things up in such a way that script memory usage doesn't cause simulator processes to thrash madly (from paging memory to...

March 16th 2010 at 4:00pm 0 Comments
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Over the last few weeks, Linden Lab staff have been talking about a few upcoming Second Life projects during their in-world office-hours sessions. Now the Lab has always been quick to stress that the accuracy and reliability of information obtained through those venues is questionable, and that we s...

February 18th 2010 at 12:00pm 0 Comments