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The team behind Path of Exile has been pretty forgiving up to this point. Players have been a bit more commonly warned that there will be penalties if they're cheating. But that's over now. The latest race season has finished, and players who were found to have cheated have been given a grand total...

4 months ago 0 Comments
January 20, 2015 at 1:00PM
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It may feel as if MMOs have always existed as a core part of our gaming repertoire, but the genre made its indelible mark on the industry just over a decade ago. MMO titans like World of Warcraft, EVE Online, and City of Heroes shaped the mechanics we now use as markers and basic standards for the ...

1 year ago 0 Comments
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Today it occurred to me that The Secret World's faction choice is meaningless. You're probably aware that the game features three organizations, but if you're not a regular player, you may not know that picking one is largely an aesthetic exercise. Sure you get different lines of dialogue in the ga...

2 years ago 0 Comments
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Fair is a four-letter word. I mean, literally it is; you can count them if you like. It's a figurative four-letter word too, especially when it comes to MMO design and PvP. What's unfair to some is smart tactics to others, and the subjectivity here is responsible for a large part of the rancor th...

3 years ago 0 Comments
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Buying power! Class Balance! Easy mode! We'd be willing to bet that those pharses invoke some pretty strong feelings in many of you. When it comes to MMORPGs -- especially those of the free-to-play variety -- fairness is often a huge concern. Whether it's in the form of class balance, content t...

3 years ago 0 Comments
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To many people, "fair" occupies the same mental space as Santa Claus and the Fallout MMO -- it's nice to believe in, but it doesn't really exist. Balance in an MMO is hard enough without adding in standards of fair play, and in any environment more complex than Team Fortress 2, there will be some th...

5 years ago 0 Comments
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I like this post over at I am a Paladin -- it's a pretty insightful look at why drama is so easy to come by in bigger guilds. Blizzard has done almost everything they can to divide loot fairly (and they're still working on it, with the addition of more token systems), and there are certainly plenty ...

5 years ago 0 Comments
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I'm finding myself really fascinated with loot systems lately -- the old DKP is pretty good, but even that has drama, and it seems like there's a lot of interesting ideas going around about how to evenly and fairly distribute loot amongst a group of people. OutDPS has a writeup about a loot system c...

5 years ago 0 Comments
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Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. I'm sure plenty of officers out there can sympathize with the dilemma in this e-mail. The officer who wrote it has recently been promoted (yay!), but now her friends come to her for specia...

6 years ago 0 Comments