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The folks in Mountain View have been paying security researchers who find flaws in Google's software for years. After announcing a program that specifically targeted Chrome, the company is looking to find vulnerabilities in its mobile OS. The Android Security Rewards program will pay researchers w...

June 16th 2015 at 11:21am 0 Comments
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You want to roleplay. Oh, boy, do you ever want to roleplay. You have pages and pages of character backstory, you have your character's voice down, and you can cycle through emotes like a champ. (There's no championship for that, I know. Bear with me.) Your only problem is that when you walk into t...

September 6th 2013 at 9:00pm 0 Comments
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We all like different games. That's a good thing; a world where EVE Online, World of Warcraft, and Second Life co-exist is a better one for everyone. But every so often a game comes along that plays exactly to our tastes, one that everyone we like seems to think is the greatest MMO to come out in a...

May 28th 2013 at 8:00am 0 Comments
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Here's a little tip for app developers: encrypt everything, especially passwords. Security firm viaForensics fed some popular iPhone and Android apps through its appWatchdog tool and found that Netflix, LinkedIn, and Foursquare all stored account passwords unencrypted. Since the results were firs...

June 9th 2011 at 7:38pm 0 Comments
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Nobody's perfect. Heck, most of us aren't even within spitting distance. That's why we spent a column starting in on a discussion of flaws as they affect characters, breaking down the broad categories of flaws that you can give a character. But as I said right then, there's a lot more to talk about...

January 14th 2011 at 6:00pm 0 Comments
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If there's one major element I've been coming back to over the course of this year (which isn't quite a year of this column, but close enough for government work), it's character creation. This is not by coincidence -- a lot of roleplaying consists of just throwing the right mix of characters in a...

December 31st 2010 at 10:00am 0 Comments
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While testing out the Jawbone Icon wireless Bluetooth headset recently, the parties I called complained of diminished sound quality on their end. They talked about overly compressed muffled sound, with decreased dynamic range. Over at the Jawbone end-user forums several threads have been discussing...

July 13th 2010 at 11:00pm 0 Comments
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Many MMO aficionados cut their roleplaying teeth on one of the many pencil-and-paper titles that formed the early generation of multi-player gaming. In addition to rolling (and rolling, and rolling, and rolling) some dice to come up with their basic stats and traits, character generation involved a...

April 23rd 2008 at 11:00am 0 Comments
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Even the best games sometimes have flaws, though we often gloss over them when trying to sell our friends on our favorites. But today is a day for honesty (because, uh, we said so), so we thought we might discuss those flies in the ointment. From issues with "blue" in Brain Age to Trauma Center addi...

August 21st 2007 at 9:00am 0 Comments
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Yesterday's topic over on Wii Fanboy inspired us to ask a similar question here: what bugs you about the DS? Sure, we know you love it as much as we do, but nothing's perfect, right? Friend codes, hinge cracks, buttons that sometimes just stop working -- c'mon, lay it on us. Let's talk about our ha...

August 15th 2007 at 9:00am 0 Comments
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Why spread the love when you can spread unbiased hate? Portable gaming site Modojo has released a list of 10 things to hate about the PSP and DS, sharing the slander equally between the two. The DS loses points for quirky games, boxy system design, friend codes, a flimsy d-pad, and half-assed touchs...

March 24th 2007 at 9:32am 0 Comments