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Facebook is clearly extra-serious about its efforts to beat internet sale sites at their own game through groups. As part of an update rolling out over the months ahead, the social network's For Sale Groups will let you tap a simple Sell button to hawk your wares -- from there, you'll just have t...

February 10th 2015 at 9:32pm 0 Comments
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I mulled being positive about the MMO industry as a new year's resolution. Then I remembered that new year's resolutions are silly because if it takes an arbitrary date and a contrived occasion to do something, that something is probably not worth doing! With that in mind, let's kick off the 2015...

January 11th 2015 at 12:00pm 0 Comments
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World of Warcraft is expanding the functionality of its group finder tool in Warlords of Draenor so that making a group is easier than just inviting your friends and shouting in a city. The new group finder interface is designed to help players locate parties looking for the same content, from pre-...

August 14th 2014 at 6:00pm 0 Comments
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Trying to make sense of Elder Scrolls Online's grouping tools? Need a hand in hooking up with other players to plunder dungeons? ZeniMax has you covered. The studio posted a new video today that takes you through ESO's group mechanics and grouping tools, step by step. It also contains helpful tidb...

May 13th 2014 at 4:00pm 0 Comments
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WildStar wants to have its raids be big. Big in size. Big in rewards. Big in engagement. Big in lots of ways, in short. The team has talked about them in passing elsewhere, most notably at PAX East 2014, but there still hasn't been a nice big info drop about raids that potential players could reall...

May 13th 2014 at 9:00am 0 Comments
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Massively's commenters got me thinking on MMO group size after an article a few weeks ago about socially soloing in games. Even though I like and support the option to solo in MMOs, my favorite games have actually had very large group sizes, far larger than the now-standard World of Warcraft five....

April 22nd 2014 at 8:00am 0 Comments
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A Massively community member recently wrote into the podcast to tell us that he prefers to solo, to craft for himself, to avoid group quests, and to skip guilds. Still, he told us, he loves MMOs and doesn't want to leave them to play single-player RPGs. "What the hell is wrong with me?" he asked....

April 11th 2014 at 12:00pm 0 Comments
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So you know it's time to say goodbye. Your previous group of roleplaying companions just isn't filling that need you have for roleplaying, and that means it's time for you to pick up shop and move on. Great. Your metaphorical bags are packed, you're ready to pick up shop, and all that remains it to...

January 24th 2014 at 6:00pm 0 Comments
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Friendships don't always last forever. The people who made great roleplaying partners a year ago might not make such great partners for you today. Sometimes it's time to stop hanging out with the same old crowd and start finding yourself a new group to call home. Maybe it's a clash of personalitie...

January 10th 2014 at 3:00pm 0 Comments
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I recently returned to EverQuest II, and while I'm fortunate to have an active guild already in place, true newbs may find that grouping prior to the level cap is quite challenging. The game's population is pretty top heavy, and though veteran players do roll a lot of alts (there are 25 classes t...

January 14th 2013 at 1:00pm 0 Comments
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I'll let you in on a little secret: I live in mortal fear of letting my group down in MMOs, which is one of the reasons I don't often group up with others. I hate the feeling of stress that accompanies the first run through a dungeon or during a tricky boss fight, because I just know I'll be the...

December 30th 2012 at 8:00am 0 Comments