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No matter how many times you call up LucasArts and suggest in your best Jedi voice, "You will release Kinect Star Wars soon," the game apparently won't be out until holiday 2011. Kinect evangelist and creative lead Kudo Tsunoda told the BBC as much in a recent interview, calling it and an upcomin...

November 10th 2010 at 2:30pm 0 Comments
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Giving out Kinect to a studio audience just seems like the classy thing to do these days. Oprah did it, and now Jimmy Fallon is doing it too. Last night on Late Night with Jimmy Fallon, after demoing Kinect Sports and Dance Central with Microsoft's Kudo Tsunoda and Harmonix's Naoko Takamoto, the af...

November 5th 2010 at 4:40pm 0 Comments
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As you would expect, Microsoft's Kudo Tsunoda has expressed an optimistic viewpoint on Kinect's rarely utilized ability to scan real-world objects and incorporate them into games. At a recent Tokyo Game Show demonstration of Kinect Joy Ride, he revealed a small example of how Microsoft-owned deve...

September 18th 2010 at 9:33am 0 Comments
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One of the cooler features Microsoft touted in its first Project Natal (now Kinect) video was the ability to scan objects and use them in your games. Unfortunately, that feature is nowhere to be found in any Kinect game announced so far, and Microsoft has been mum on the subject ... until now. Kine...

September 8th 2010 at 2:55pm 0 Comments
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It seems like Microsoft's Kinect has been dogged by rumors of its limitations since day one. Some rumors have been busted -- you can play Kinect while seated, for instance -- but others are still nebulous just two months out from launch. Speaking to Kinect boss Kudo Tsunoda, VideoGamer attempted to...

August 27th 2010 at 10:32am 0 Comments
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Echoing statements made by Sony's Phil Harrison a few months before the introduction of the Dual Shock 3 (specifically, that rumble was a "last-generation feature"), Microsoft's Kudo Tsunoda suggested that the lack of rumble from the Kinect camera wasn't a big deal, by suggesting that rumble isn't a...

July 8th 2010 at 6:30pm 0 Comments

As you've probably guessed, the dearth of footage of actual Project Natal gameplay can be attributed to Microsoft's ban on filming the screen during demos of the technology. Hence, the gameplay-less video above, captured by Engadget during a Natal preview of Beautiful Katamari and Space Invaders Ext...

September 28th 2009 at 2:00pm 0 Comments
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Speaking to Destructoid, Microsoft's Kudo Tsunoda had some bad news for gamers hoping to see old Xbox 360 game updated with Natal controls. The Natal team has been able to effectively implement motion controls in older titles -- like Beautiful Katamari and Space Invaders Extreme -- but Tsunoda inti...

September 25th 2009 at 2:30pm 0 Comments
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Explaining Project Natal's mantra of fun and accessibility can't be the easiest task in the world, especially since it has to be done while ricocheting about in front of a motion-detecting camera. And despite that, creative director Kudo Tsunoda makes it look easy, calmly elaborating on Natal's goa...

September 25th 2009 at 10:01am 0 Comments