Post Thumbnail

Men and women enjoy video games, but some genres tend to attract one gender over the other, SuperData Research finds in a 2014 US study provided to Joystiq. Women compose 57.8 percent of the mobile market, 53.6 percent of the RPG market and 50.2 percent of the PC market (including social games), th...

October 27th 2014 at 8:30pm 0 Comments
Post Thumbnail

Rainbow Six: Siege was the surprise finale of Ubisoft's E3 conference, featuring a team of players descending on a suburban home where a woman was held hostage by a group of heavily armed bad guys. The woman cowered while the house exploded around her, and she was referred to as "The Hostage" throu...

June 26th 2014 at 12:45pm 0 Comments
Post Thumbnail

There's a movie poster tagline that I've seen copied numerous times. It goes along the lines of, "No matter who wins, they lose (or we lose)." This implies that the best-case scenario in the film -- the heroes emerging triumphant -- will still result in a bittersweet moment of defeat, despair, or d...

June 1st 2013 at 12:00pm 0 Comments
Post Thumbnail

343 Industries wants to make it clear: It will brook no further discrimination of any kind in Halo 4. Executive producer Kiki Wolfkill and studio head Bonnie Ross say that sexist discrimination of any kind will be met with a lifetime ban from both the game and the Xbox Live network.Ross says that "...

November 1st 2012 at 8:00pm 0 Comments
Post Thumbnail

When you boil the American people down into a set of television-oriented numbers, women spend more time on average in front of the ol' tube than men, according to Nielson. Specifically, women between the ages of 18 and 34 watch an average of four hours and 11 minutes of TV per day, whereas men in t...

October 6th 2012 at 4:30pm 0 Comments
Post Thumbnail

A few months ago, The Mary Sue published an intriguing article about why men play female characters in MMOs, and the answer might surprise you. While some men surveyed wanted to play lady toons for immersion reasons or eyecandy reasons, many of them had a much simpler motive: They were sick of be...

March 26th 2012 at 8:00am 0 Comments
Post Thumbnail

A new study has appeared over at the Virtual Worlds Observatory, the home of a team of social scientists interested in researching online games, and it delves into perceptions of gender in online games and the reality behind it. Utilizing EverQuest II, the study uses a sample size of over 7,000 pl...

December 12th 2009 at 12:00pm 0 Comments
Post Thumbnail

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.Hello, everybody! I'm going to jump right into things today because I'm sure at least a dozen people will want to shiv me...

March 26th 2009 at 3:00pm 0 Comments
Post Thumbnail

Ars Technica has news of a new study that isn't directly World of Warcraft-related, but that does have some pretty obvious applications in Azeroth. By studying the way we play when we believe we're competing against a human and a computer opponent (PvP vs. PvE, in WoW terms), scientists have determ...

February 9th 2009 at 3:00pm 0 Comments
Post Thumbnail

Welcome to Know Your LotRO Lore, a new weekly column here at Massively showcasing the lore of J.R.R. Tolkien's world as it intersects with Turbine's Lord of the Rings Online.If you've been following along with Know Your LotRO Lore for the last few weeks, you're probably caught up with a basic under...

January 20th 2009 at 3:30pm 0 Comments
Post Thumbnail

Sanya Thomas continues a look into the demographics behind all of you World of Warcraft players -- last time around, we examined gender and how players measured up in the Bartle test (and crashed their servers -- sorry about that), and this time, it's all about the Horde and the Alliance, and why a...

October 27th 2008 at 11:00am 0 Comments