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Yes, turns out they're still at work adjusting class tuning before we go into Warlords of Draenor. Some classes saw buffs, other classes saw another round of savage nerfs. Death knights and balance druids saw some buffs, as did elemental shamans, while mages saw a 20% nerf to frostbolt's damage (ro...

October 30th 2014 at 3:00pm 0 Comments
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When World of Warcraft: Warlords of Draenor hits, players will be adjusting to more than just a new continent and gussied-up character models. With the expansion, Blizzard is looking to squish stats across the board, bring racial traits into parity with each other, prune excess abilities among the...

February 28th 2014 at 3:00pm 0 Comments
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There were a few hotfixes posted earlier this week, on both Monday and Tuesday. On the 29th, both Glorious Conquest Quartermasters took leave from the game for a while. Daxxarri explains in a forum thread that, because Glorious Conquest gear is changing from ilevel 512 to 496, they wanted to remove...

May 1st 2013 at 2:00pm 0 Comments
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Bashiok posted late last night on the US forums, highlighting a change in the recent patch 5.2 notes. The addition is as follows: Blizzard On Normal and Heroic mode, zone-wide auras have been activated in Mogu'shan Vaults, Heart of Fear, and Terrace of Endless Spring, reduc...

February 6th 2013 at 1:00pm 0 Comments
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When the Ghostcrawler is away, apparently the Kosak will play -- or at least, take over Ghostcrawler's job for a few days. Those following Dave "Fargo" Kosak or Greg "Ghostcrawler" Street on Twitter may have caught a flurry of tweets from the two. It all began with an innocent enough notificati...

January 27th 2013 at 4:00pm 0 Comments
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We reported last week on the trinket nerfs implemented by Blizzard's team, in order to help fix the current issues in PvP burst. Blizzard Community Manager Daxxarri explained that Blizzard's team's data led them to believe that the on-use trinkets were a major contributor to the very high level...

December 10th 2012 at 12:00pm 0 Comments
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It happens to everyone, no matter what class you play. One moment you're riding high, flavor of the month, topping the meters for DPS, or healing, or tanking -- if that's even applicable. I guess you could top avoidance or damage mitigation meters. And then a patch rolls in, or an expansion rol...

November 20th 2012 at 8:00am 0 Comments
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Despite the fact that Blizzard means for previous raid tiers to be puggably quick and easy and propel players into the most current content, plenty of slowbie guilds and players out there are moving through older content at their own dogged pace. It could be that they're part of a retro raiding g...

November 17th 2012 at 8:00am 0 Comments
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With patch 1.04's new paragon level system, there's been a definite increase in the number of people getting back to playing Diablo III. Every class was buffed in the patch, and only a small handful of skills and items were nerfed, leaving everyone to pore over the skill windows and come up with...

September 8th 2012 at 6:00pm 0 Comments
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You may have spotted Monday's post on how to design a raid, which was the first half of the Gamescom 2012 Raids and Dungeons round table with Ion Hazzikostas and John Lagrave. The second half of the Round Table was a Q&A session in which many interesting questions were asked, shedding light...

August 22nd 2012 at 2:00pm 0 Comments