Rendering

12.08.14
CCP dev blog talks PBR and 'making EVE look real'
12.08.14

CCP dev blog talks PBR and 'making EVE look real'

Have you ever wondered about the math behind the visuals in your favorite games? If so, look no fur...

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12.05.14
Disney Research crafts a more realistic way to capture the human eye
12.05.14

Disney Research crafts a more realistic way to capture the human eye

We're keen on checking in with the folks at Disney Research from time to time to see what crazy pr...

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10.04.13
Elite: Dangerous releases commentary on the most recent trailer
10.04.13

Elite: Dangerous releases commentary on the most recent trailer

We live in a suspicious time for game trailers. You see a great trailer and your first thoughts are...

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05.16.13
Google's Blink team pulls 8.8 million lines of WebKit code in one month
05.16.13

Google's Blink team pulls 8.8 million lines of WebKit code in one month

Google let us all know that it would strip out unneeded WebKit code to make its Blink web engine s...

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04.03.13
Camelot Unchained discusses the trouble with rendering engines
04.03.13

Camelot Unchained discusses the trouble with rendering engines

It's been said multiple times by the Camelot Unchained team that this game is meant to be large....

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03.14.13
It's the end of culling as we know it in Guild Wars 2 WvW
03.14.13

It's the end of culling as we know it in Guild Wars 2 WvW

Have you noticed anything missing when participating in Guild Wars 2's world-vs.-world battles --...

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06.20.12
Daily iPhone App: PyroPainter is special FX made easy on the iPhone
06.20.12

Daily iPhone App: PyroPainter is special FX made easy on the iPhone

There's been an explosion of special effects videos on YouTube over the past few years. Because...

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