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HIPerSpace visualization system takes the crown with 220 million pixels

For AV freaks enamored with their own HDTV and hardcore gamers who doubt anyone's ability to unleash more graphical firepower than that found in their rig, prepare to be humbled. As part of the HIPerSpace visualization system, engineers at the University of California, San Diego "have constructed the highest-resolution computer display in the world, with a screen resolution of up to 220 million pixels." The system, which links between UCSD and UC-Irvine (responsible for the mighty HiPerWall) via dedicated optical networking, contains a "graphics super cluster" that relies on 80 NVIDIA Quadro FX 5600 GPUs. Reportedly, scientists dealing with large-scale applications involving "Earth sciences, climate prediction, biomedical engineering, genomics, and brain imaging" will be able to make use of the newfangled setup in order to better digest the information they're dealing with. Sheesh, all we want is a solid day with this thing, infinite Doritos, and Halo 3.

[Via MedGadget]

Big Brother-equipped straight jacket further proves you're crazy


While the Virtual Hallucinating goggles and Brain Machine can certainly give you a taste of the erratic, a new behavioral-pattern monitor at the University of California, San Diego will reportedly be used to "study the behavior of patients with mental illnesses such as bipolar disorder and schizophrenia." The LifeShirt, "a computerized vest that continuously monitors the patient's movements," sports integrated sensors to monitor hyperactive and repetitive movements and record data on "respiration, heart rate, and other physiological measures." Notably, the padded room wearers are presumably crammed into sports a ceiling-mounted webcam that films their exploratory behavior in order to better analyze movement patterns associated with certain disorders. Eventually, of course, researchers are hoping that data collected from the sensor-laden straight jacket could be used to create new drugs to help combat the behavioral abnormalities, but for all of our sakes, let's hope this thing doesn't fall into the wrong hands.

[Via MedGadget, photo courtesy of TechnologyReview]

UCSD's Squirrel puts pollution monitoring on your mobile

Giving an animal a phone to tote around and monitor pollution is one thing, but hooking up a critter to your cellphone sans wires sounds like a much more viable solution to keeping track of filthy surroundings. UC San Diego's Squirrel -- which sounds an awful lot like a project UC Berkeley was working on -- is a Bluetooth-enabled, palm-sized sensor that currently measures carbon monoxide and ozone, but eventually will be able to "sample nitrogen oxide and sulphur dioxide in the air, as well as temperature, barometric pressure, and humidity." After sampling, the device then utilizes a software application dubbed Acorn to allow the user to "see the current pollution alerts through a screensaver on the cellphone's display." Furthermore, the program can periodically upload the captured data to a public database operated by the "California Institute for Telecommunications and Information Technology (Calit2), which is funding Squirrel's development." Of course, cleaning up the mess that these monitors will inevitably find is an entirely different matter.

[Via MedGadget]

Future PSP plans revealed at Comic Con

You wouldn't necessarily think that San Diego's annual Comic Con would be a hotbed of videogame news, but this year's event proved different, as Sony revealed a number of exciting future plans for the PSP. At a seminar called PSP University (man, we sure wish we could have spent our college years at that institution), company execs confirmed that the portable console will indeed work as a remote for the PS3, and that the upcoming firmware update will support RSS video feeds for the built-in web browser. Furthermore, Sony is apparently in talks with wireless providers to provide more Nintendo DS / Wayport-like hotspots for online gaming, and is also looking at ways to bring downloadable movies to PSP owners -- which sounds to us like another foot in the grave for the almost-dead UMD. Not all the news here is good, however, as those folks expecting a Sony-branded keyboard for their console will likely be in for a disappointment; in fact, the company has no plans whatsoever to improve text entry on the PSP at all. Other new info centered around games and demos, and since that's not really our bag, we'll leave those details to other fine publications like Joystiq and PSP Fanboy.

[Via PSP Fanboy]



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