trinity

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  • CyberPower's three-blade gaming PC is built for showing off

    by 
    Jon Fingas
    Jon Fingas
    04.22.2015

    Sure, you can accessorize a gaming PC with curved monitors and glowing lights to make it stand out, but what if you don't think they're eye-catching enough? CyberPower thinks it has an answer: it just started taking orders for the Trinity, an oddball gaming rig that divides the chassis into CPU, Performance (read: graphics) and Storage "blades." According to the company, that three-part design is both pretty and functional. The unusual split prevents the components from heating each other, so a hot-running video card shouldn't cook your processor.

  • The Trinity Magnum VR controller is like a PlayStation Move for your PC

    by 
    Sean Buckley
    Sean Buckley
    07.21.2014

    The Oculus Rift isn't even a consumer product yet, but it already has a shadow hanging over its head: how, exactly, are its users going to interact with its intangible, virtual worlds? It's starting to look like the answer will be multifaceted, requiring users to own different devices for different gameplay scenarios. Trinity VR wants to be gamer's go-to product for the FPS genre, and have just launched a Kickstarter campaign to fund its Magnum VR controller. We caught up with the company in San Francisco to give its prototype controller a quick look; here's what we found out.

  • Crowdsourcing Roundup: Apple accessories and fish on wheels

    by 
    Steve Sande
    Steve Sande
    05.14.2014

    Every week, TUAW provides readers with an update on new or significant crowdfunded Apple-related projects in the news. While our policy is to not go into detail on items that haven't reached at least 80 percent of their funding goal, this update is designed to give readers a heads-up on projects they might find interesting enough to back. From Kickstarter: Here's the item that all the kids on the block are talking about. The iStick not a new idea -- it's just a new take on a way to move files back and forth between a Mac or PC and an iOS device, kind of like the PhotoFast i-FlashDrive HD we reviewed over a year ago. At any rate, people are jumping all over the iStick as if it was a brand new idea -- to the tune of being 379 percent funded with well over a month to go. With the summer months nearly upon us (even despite snow this week in Colorado), it's time to think about keeping those home cooling costs in line. Tado Cooling is an intelligent air conditioning controller that works with an app to do all sorts of cooling magic from afar, or just across the room. Think of it as a Nest thermostat just for cooling and you have the right idea. It's 53 percent funded with 27 days to go. Here's a way to keep an eye on all of your keys. Keeo Carbon is a key holder that looks something like a pocket knife that replaced its blades with keys. That device just happens to have Bluetooth LE built into it, so you can use an iOS app to locate your keys if you drop 'em. The project is just a hair over its funding goal (yay!) with 27 days to go, so this one is ready for launch. We'll even forgive them for using an Android device in the picture below (ick!). One complaint that a lot of athletes have about common tracking devices -- and the M7 motion coprocessor of the iPhone 5s -- is that they're not super-accurate. Well, SmartMove is a project to create "smart insoles" for athletic shoes that are quite a bit more accurate and work with an app that tracks all of your activities. It also measures "daily living" activities as well as those that get you out and about. But this project won't become reality unless you pull out your wallet today and pledge. It's currently only at about 20 percent funding with 12 days to go. Yes, nothing quite says "I have too much money and spend too much time outside in the woods" like your very own $249 Trinity portable wind turbine. And what is Trinity used for? Of course -- charging your iPhone or iPad in those windy outdoor places. And what if there's no wind? Of course -- there's a hand crank on the bottom of the unit. Apparently there are a lot of Minnesota backwoodsmen/women who want one of these, since the project is 113 percent funded with 17 days to go. It's time for what Dave Caolo refers to as a "palate cleanser" -- a project that has NOTHING to do with Apple, iOS, Mac or the connected self. No, it's freakin' Fish on Wheels! I am horribly upset that we probably won't see this project come to market, since it's only 13 percent funded with two weeks to go. But at least we were able to see this amazing video. Please, somebody, fund this project! While a wind turbine for my iPhone or a self-driving fish car might not be up my alley, I'm excited about "The World's First Connected Toothbrush" -- Kolibree. Yes, it's funded -- 140 percent funding with 10 days to go -- and the idea is that this electric toothbrush will provide feedback on your brushing habits via an app. You'll "enjoy brushing through motivating scores and games". Yes, kids, brush your teeth until your gums bleed, but you'll beat your siblings at the games. There's still time to get in on Kolibree. Since I'm Mr. Home Automation, I thought the Light Sentry was kind of really cool. Think of a smart home system that is programmable from your Mac or PC and allows scheduling of your lighting wherever it may be in your home. This one just launched and has a month to go, but is already 5 percent funded. And though there are plenty more crowdfunding projects where these came from, that's all I have for this week. Be sure to drop by again next Wednesday when we look at a new batch of projects that will have you either reaching for your credit card or laughing hysterically. If you're aware of any other crowdfunded Apple-related projects, be sure to let us know about them through the Tip Us button at the upper right of the TUAW home page for future listing on the site. Just make sure that they actually have a valid reason for existing, OK?

  • New Black Desert trailer boasts formation-based combat

    by 
    Jef Reahard
    Jef Reahard
    04.14.2014

    Last month we learned about Black Desert's formation-based combat gameplay. While it sounds slick and -- dare we say it -- innovative, it was greeted with a healthy amount of skepticism by Massively commenters. To recap, Black Desert eschews traditional trinity roles for combat formations. For example, a group that arranges itself in a circle will boast higher defenses while a straight-line formation will boost the DPS of the lead avatar. If you're still not convinced, well, that's probably why Pearl Abyss has released a new party-based gameplay trailer. Give it a look-see after the break!

  • Black Desert downplaying trinity in favor of formations

    by 
    Jef Reahard
    Jef Reahard
    03.27.2014

    2P has translated an interview with Black Desert producer Kim Daeil that originally appeared on GameMeca.com. Among the more interesting nuggets is the fact that the fantasy sandbox won't feature traditional MMORPG dungeons. This is due largely to the Pearl Abyss team's feeling that "dungeons seem to isolate players from the outside open world" and subtract from "the charm of MMORPG[s]." The piece also touches on something called "collaboration gameplay," which appears to omit traditional tank, DPS, and support roles in favor of formations. For example, a group of players that forms a circle will be rewarded with higher defense bonuses while a straight-line formation leads to high DPS from the front-line player. The interview also touches on adventure nodes, mazes and hidden underground cities, and much more.

  • Tamriel Infinium: The true meaning of The Elder Scrolls Online skill lines

    by 
    Larry Everett
    Larry Everett
    12.06.2013

    I have always thought it presumptuous to declare that anyone can know the true meaning of anything. However, I believe that players might be led slightly astray by the latest Elder Scrolls Online video. I don't think that the ESO creators were lying because I do believe that it is distinctly possible to take on nearly any role no matter the class or race choice. However, as in every other MMO in existence, only certain combinations will reign supreme, and unfortunately, I also suspect that if you wish to fill a specific role, you will have to pick specific classes. Thanks to some of the data fan sites have gathered from convention playthroughs, we can guestimate which combinations will fill which roles the best. In order to understand where I'm coming from, let's explore how the progression system works. The minimalistic user interface for ESO displays four components related to your skills. Your health bar depletes every time an enemy lands a hit. The magicka bar indicates the amount of spell-slinging power you have. The stamina bar depletes when you perform a physical action like dodging or swinging your axe. Then you also have the toolbar, which gives you five active ability slots and an ultimate slot. When you reach a certain level, you will be able to actively switch between two toolbars based on your weapon. Your weapon, armor, and skills determine which role you play in a group.

  • The Daily Grind: What role would you eliminate from the trinity?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.22.2013

    MMO designers around the world have flocked to your home. The trinity of MMO roles will be forever altered, but you don't get to add or alter. No, you can only do one thing: You can subtract. Tanking, DPSing, or healing will be forever removed based upon your decision. This might not seem like much of a question, but think about it. Without a tank, all DPS and healing players would have to pay attention to what's going on, and there would be room for things like distinct pulling, crowd-control, or burn roles. Without healing, survivability takes on a different role, and without DPS, groups become smaller and focused on a wider gap between tanks and healers. Time is running out. What would the face of World of Warcraft look like with no tanks? What is Final Fantasy XIV without healers? If you could remove one role from the trinity, what would you pick? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Flameseeker Chronicles: Guild Wars 2's dragon evolution

    by 
    Anatoli Ingram
    Anatoli Ingram
    09.24.2013

    I'm praying to Grenth -- not just because he's lord of the dead and my human Necromancer's supreme master but because being in Sparkfly Fen during a Tequatl-stomping session has been threatening to down my usually robust computer and I'm hoping Grenth will take mercy on it. That, or I could just upgrade it. Every little bit helps, though. I've spent most of this past week finishing up the move to a new apartment, but I've still made time to throw myself at Guild Wars 2's buffed-up Tequatl the Sunless fight. I was pleasantly surprised by the encounter and the community's reception of it, and it's definitely given me hope that ArenaNet will be able to add more complex and fun fights of this kind to GW2's open world in the future. Tequatl is like the star of a teen movie, turning every head at the prom after a radical makeover. I know you needed that mental image. You're welcome.

  • EverQuest Next groups will function without 'the stereotypical tank'

    by 
    Jef Reahard
    Jef Reahard
    08.08.2013

    The holy trinity has been a hot topic ever since SOE introduced EverQuest Next at last week's SOE Live convention in Las Vegas. The firm is clearly trying to move away from traditional MMO combat, and more evidence of this comes courtesy of a USGamer interview with producer Terry Michaels. "The dedicated roles of the holy trinity are not going to be present in Everquest Next. There will be different classes and different builds that are angled towards some of the roles," Michaels explains, "so there might be a class or a build that is more tankish but you don't need that person to accomplish that goal and content. You can go in there without having somebody who is the stereotypical tank." Not only that, but EQN is attempting a new spin on aggro in general. "The combat's very different. There's not the common threat mechanic that people see in MMOs where there is somebody who can generate enough aggro that the NPC will never ever turn away from them," Michaels says. [Thanks bardamu1999!]

  • Tamriel Infinium: The Elder Scrolls Online is more than just dungeons and dragons

    by 
    Larry Everett
    Larry Everett
    07.05.2013

    Although many fans of The Elder Scrolls cheered at the introduction of The Elder Scrolls Online at E3, the divisions within the fanbase since then have morphed into warring creatures like Godzilla vs. Mothra, and this column is Japan. Although all of our buildings are being smashed by the battling brutes, it makes for great entertainment. I'm cheering both sides on. I love a good debate. Despite diligently scanning my spam folder every day this week, I am still without a beta invite. I think ZeniMax is playing hard to get. I promised I won't divulge any secrets; I just wanna make my Khajiit Nightblade. Is it asking too much to get a chance to explore the Tamriel dungeons? Obviously, it is. However, we did get a taste of ESO dungeons in a blog this week. And it looks as if we have an exciting combination of RIFT-style classes and Guild Wars 2 combat to look forward to. Hopefully, it's the best of both without the flaws.

  • The Queue: The cartoonening

    by 
    Alex Ziebart
    Alex Ziebart
    07.01.2013

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Monday. Yep. JeffLaBowski asked: Is it me or has this expansion flew by? It feels like we are in the pre-expac lull even before 5.4 is out. Anyone else get that?

  • The Mog Log: Parties and roles in Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.29.2012

    Final Fantasy XIV's party setup already makes a bold step away from normal conventions. Where most games these days top out with parties of four or five players, a full party in Eorzea is eight people with according benefits. It's definitely a game of numbers. This offers some unique drawbacks and advantages all at once. The drawbacks are implied just by the sheer size: It's harder to get three strangers to work with you as part of a team; it's harder still to gather up seven without one person dragging you down through a combination of cluelessness and hapless malice. But considering the pre-relaunch game offered a lot of content that could be done solo or in ad hoc groups of varying sides, perhaps this won't be such an issue in the long run. So let's talk about the potential advantages. I think the game is uniquely poised to deliver on this front simply because having more people in the party allows you to do things that more modern games don't have the space for -- things that Final Fantasy XI was quite good at doing in party composition, as it happens.

  • The Soapbox: The trinity isn't so bad

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.27.2012

    The role trinity in MMOs has gotten a pretty hard drubbing over the last two years or so. Ask a lot of people with knee-jerk responses and they'll tell you that it's what's killing MMOs. Well, unless they tell you that tab-targeting is killing MMOs. Or themeparks. Or free-to-play. Or World of Warcraft or Star Wars: The Old Republic or subscription fees or lack of housing, or... All right, so there are people quick to announce the death of MMOs based on pretty much any feature that the announcer dislikes. But the trinity has still been falling out of vogue with players. Guild Wars 2 even made a selling point out of the fact that it didn't have a proper trinity, instead having a series of roles that no one seems entirely clear on. There's a very consistent idea floating around that a game based on the standard trifecta is in some way flawed or not trying hard enough. Except that the trinity isn't a bad thing. Tank, healer, and DPS is not a model that's lacking in some crucial area. And it deserves a bit more appreciation than it gets.

  • Asus 13.3-inch U38N Windows 8 VivoBook clears FCC packing AMD A8 Trinity internals

    by 
    Steve Dent
    Steve Dent
    11.12.2012

    After launching a line of Intel packing VivoBook's, Asus is letting AMD in on the action with a Trinity APU A8-4555M-powered model that's just scored an FCC ticket to ride. The 1.55 kg (3.41 lb), 13.3-inch, 1920 x 1080 multitouch model looks to be targeted to the multimedia crowd with a 128GB SSD, 500GB HDD, 4GB max RAM, 720p camera, Bluetooth 4.0 and Bang & Olufsen ICEpower sound tech. It's already popped up in Europe for around €900 ($1,150) and appears to be headed to India now, but there's no indication if or when US AMD lovers may be able to grab one.

  • The Daily Grind: What would your role trinity look like?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.30.2012

    The trinity of MMO roles is pretty well understood by a lot of players. The tanks hold enemy attention, the healers keep the tanks alive, and the DPS kills the enemies before the healers get overwhelmed. It's a functional system, one that's been used for years. It's also one that many people have decried as being stagnant and overused, resulting in Guild Wars 2 discarding the existing roles and replacing them with an entirely different setup, focused instead on damage, support, and control. But maybe you feel that there's a better way to split up roles. Maybe you think healers are outmoded but the rest of the trinity can stay, or that tanks, DPS, and control would be more interesting to play. Or perhaps you'd like to see DPS go the way of the dinosaur along with healers. If you had the opportunity to design your game of choice, what sort of trinity would you design? Or would you stick with the old standby? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • AMD Trinity APU overclocked at 7.3 GHz, kept cool with liquid nitrogen

    by 
    Alexis Santos
    Alexis Santos
    10.06.2012

    AMD's Trinity APUs have only been in the wild for a few days, but some have already taken on the challenge of pushing the new desktop silicon to its limits. By giving the A10-5800K model 1.956 volts, disabling two of its cores and cooling it with liquid nitrogen, overclockers were able to push the chip to 7.3GHz. Air-cooling and 1.616 volts squeezed out 5.1GHz without sacrificing any cores. If you're a mere mortal who's fresh out of liquid nitrogen (or never had any to begin with), you should be able to comfortably bump CPU performance by roughly 10 percent and GPU speeds by 15 to 17 percent. For the full specs on this particular overclock, hit the source links below.

  • AMD Trinity review roundup: good bang for your entry-level buck

    by 
    Nicole Lee
    Nicole Lee
    10.03.2012

    It's never easy playing second fiddle, but AMD is trying their best to keep Intel on their toes with its latest line of Trinity desktop chips. We were introduced to the Trinity last week, but now the official reviews are in from the usual specialist sites. The consensus seems to be that it provides solid performance for the price. The Trinity A10-5800K is in the same class as the Core i5 but sells at $130 on NewEgg, which is the going rate for the Core i3-3220 (Guess those price leaks were true). Hot Hardware notes that both the A10-5800K and the A8-5600K offer improved performance and decent overclockability, stating that it offers "roughly a 10 percent kicker in CPU performance" and "15 - 17 percent increase in GPU performance." As for power consumption, Anandtech claims the Trinity isn't quite as good as the Core i3, but "compared to Llano, Trinity is a bit more efficient" so it looks like there's improvement from past AMD chips. TechSpot points out the Trinity also requires a new Socket FM2 motherboard. Like most reviews, Hot Hardware recommends the Trinity chips as a solid choice for those who want an entry-level system. However, those hungry for power are probably still going to go Intel. Legit Reviews states that the AMD Trinity will do just fine for everyday use and some light gaming, leaving the pricier Intel chips for performance-chasers. Definitely peruse the links below for more details before considering a purchase. Read - Hot Hardware Read - Tom's Hardware Read - AnandTech Read - Legit Reviews Read - Benchmark Reviews

  • AMD Trinity desktop chips due next week, promise Core i5-matching power at Core i3 price

    by 
    Sharif Sakr
    Sharif Sakr
    09.27.2012

    Being the industry underdog means you're always in need of a punchy pitch. Fortunately, AMD's latest briefing to journalists in London yesterday contained exactly that: for something like the cost of an Intel Core i3 you'll be able to pick up an overclockable Trinity A10-5800K which, we're told, belongs in the same weight class as a Core i5 with HD 4000 graphics. Exact pricing won't be revealed until the full stack of A10, A8, A6 and A4 processors hits shelves next week, but the top-end A10 will likely cost around $130, based on recent leaks and a glance at what Newegg currently charges for an i3. Unluckily, however, whereas Ivy Bridge was compatible with some previous-generation motherboards, Trinity will require the purchase of a new Socket FM2 motherboard. The claim of performance parity with the Core i5 just cries out to be tested, but we'll have to wait until early October before we can round up verdicts from full reviews on specialist sites. In the meantime, check out the More Coverage links below for some early previews. Also, if you require something more directly head-to-head with an Intel chip, then that's exactly what you'll find in the video after the break, albeit under AMD's auspices and solely in relation to a single game, Sleeping Dogs. As you'll see, there's nothing to turn hardcore gamers against discrete graphics cards, and there are no clues about non-gaming performance (which is arguably more relevant on an APU-powered system). But the quad-core A10-5800K does offer plenty of scope for escapism on a low-power HTPC or all-in-one. Indeed, the more expensive Core i5 is left for dust, not least because it's locked -- unlike AMD, Intel charges a premium for its overclockable K-denoted chips. We'll add further preview links as they become available. Update: Just added HotHardware's preview, which shows that the A10 really does game as well as our video suggests in addition to providing a mostly fluid computing experience. As mentioned, however, it's impossible to reach a final verdict until AMD allows sites to publish full benchmarks next week.

  • AMD's top-end Trinity desktop chip could cost just $130, the same as a budget Core i3

    by 
    Sharif Sakr
    Sharif Sakr
    09.03.2012

    You can't get a Core i3 on Newegg right now for much less than $130 -- a sum that'll put you almost at the bottom of the Ivy Bridge league with a dual-core processor, 3MB cache and HD 2500 (i.e. not HD 4000) integrated graphics. That's why it's interesting to see these leaked AMD Trinity prices over at retailer BLT. If they're accurate, they indicate that the same amount of cash might afford a top-end Trinity A10 processor with overclockable 3.8GHz quad-cores, 4MB cache and vastly superior Radeon HD 7660D graphics. At the other end of AMD's range, a dual-core A4-5300 APU could cost as little as $60. The only catch we can see -- aside from the issue of accuracy -- is that by the time these processors actually become available rival Intel may well have seen fit to adjust its own prices. In fact, Chipzilla just launched some new Ivy Bridge processors over the weekend that brought the cost of entry down to $117 -- which goes to show that nothing stands still for long. Head past the break for some official gaming benchmark claims about the A10, or see More Coverage for extras.

  • HP Envy Sleekbook 6z review: an inexpensive thin-and-light with AMD innards

    by 
    Sarah Silbert
    Sarah Silbert
    07.13.2012

    More Info HP unveils Envy Spectre XT Ultrabook, other thin-and-lights in various sizes HP takes EliteBook W-series on a trip to Ivy Bridge, throws in Z220 Xeon for good measure HP refreshes EliteBook line with five new models, Ivy Bridge and optional LTE HP has been fleshing out its Ultrabook lineup as of late, most recently adding the metal-clad Envy Spectre XT to the mix, but the company is also addressing the lower end of the market with its Sleekbook line, announced back in May. Confusingly, these thin-and-light systems look exactly the same as the new Envy-branded Ultrabooks, except that the Sleekbooks are less expensive -- namely because for one reason or another they don't meet Intel's Ultrabook guidelines. One such notebook, the Envy Sleekbook 6z, stands apart from the Ultrabook fold with an AMD Trinity APU -- a spec that helps keep the starting price nice and low at $600. That's not to say that all of HP's Sleekbooks ditch Intel processors, but given the choice between and AMD- and Intel-based model we quickly chose the former. After all, the 6z is the first Trinity-powered system we've had the chance to test, so we were naturally curious to see how it stacks up against recent Ivy Bridge machines -- and we imagine you are, too. So without any further ado, let's get to it.