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  • Let's take a closer look at the PlayStation 4, DualShock 4 and PS4 Eye (video)

    by 
    Ben Gilbert
    Ben Gilbert
    06.11.2013

    After getting a deeper hands-on with the PlayStation 4 and its very thorough tech demo today, The Playroom, we wanted to show you all the bells and whistles of the new console, its new controller and the new PlayStation 4 Eye. So we shot a video with Sony Japan's Nicolas Doucet and walked through the game's various demos. If you're looking for a thorough walkthrough of the various new PlayStation hardware, look no further. It's just below the break.%Gallery-191102%

  • Nyko reveals new accessories for Xbox One, PS4 and NVIDIA Shield

    by 
    Edgar Alvarez
    Edgar Alvarez
    06.11.2013

    Now that we know mostly everything about the Xbox One and PlayStation 4, it's about time for peripheral makers to start showcasing their planned gear for these next-gen consoles. As such, Nyko's taken to this year's E3 to announce a few products meant to be used alongside Microsoft and Sony's recently announced entertainment boxes -- there's a Smart Clip, a Charge Base and a Headset Adaptor (Xbox One-only). Meanwhile, Nyko also took the time to unveil a little something for the NVIDIA Shield, including a dock that doubles as a charging station, a couple of sleek traveling cases and a kit which provides power to the unorthodox handheld while on the go or at home. Nyko didn't dive into much of the availability (or pricing) specifics, but the trend seems to be that the add-ons will be available later this year. Follow all of our E3 2013 coverage at our event hub.%Gallery-191072%

  • PlayStation 4 hands-on: DualShock 4 and games (video)

    by 
    Ben Gilbert
    Ben Gilbert
    06.11.2013

    This morning, we got our first official hands-on with Sony's brand-new PlayStation 4 -- unveiled last night at E3 2013. Though we got to put our hands on the new DualShock 4 last evening, today we were finally able to play some next-gen games. The first game we played was a new racing game, known as DriveClub, and it uses the PS4 Eye and DualShock 4. Right when we started, the game took a picture of us using the Eye and it... well it came out kinda blue. The room we're in was very blue, and the image reflected that -- it wasn't the highest quality, and it's a bit of a gimmick, but neat nonetheless. More importantly, when we actually played the game, the DualShock 4 felt great. It's light, responsive, and comfortable -- the new thumbsticks with convex tops cradle your thumbs, and the triggers easily hold your pointer fingers. As for the face buttons, things are nigh identical with previous DualShock iterations. The standard ex / triangle / circle / square combo remains, and looks just about the same as on the DualShock 3. Though the touchpad didn't have any in-game effect in DriveClub, the pad is easily clickable and not too far from your thumbs to quickly jump from face buttons to it.%Gallery-191102%

  • Hyperkin teases pixelated SNES-style USB / Bluetooth gamepads at E3 (hands-on)

    by 
    Sean Buckley
    Sean Buckley
    06.11.2013

    Are the Super Nintendo gamepad's smoothly curved edges just too darn comfortable for your palms? You might want to check out Hyperkin's Pixel Art controller, an SNES-inspired USB controller rendered in the style of its time. Hyperkin quietly unveiled it on the E3 show floor, scattering boxed prototypes throughout its booth. Despite our jest, it's actually quite comfortable to hold and use, and feels very much like a brand new SNES pad. Unfortunately for retro gaming die-hards, this gamepad won't actually work on your classic game console -- the SNES compatible version of the product was nixed when the team decided to make it a Bluetooth gamepad instead. A bummer for some, but the design is still a hoot. Hyperkin didn't have a price for us, but the pixel-obsessed should be able to pick up the USB model of the gamepad (in eight colors!) later this summer, followed by a wireless version in the fall.

  • Visualized: The lunacy of E3, live from Nintendo

    by 
    Zach Honig
    Zach Honig
    06.11.2013

    Instead of its typical pre-show E3 press conference, Nintendo opted to open up its exhibition booth to journalists a bit early this year, teasing a few Wii U games, such as Pikmin 3 and the long-awaited Super Mario 3D World. Much to the amusement of attendees, Koichi Hayashida, the director of that latter title, joined journalists "dressed as a cat," as you can see in the image above. There were meows and everything. Such is our reward for an unusually long wait for the abbreviated event to kick off.

  • Hands-on with Hyperkin's Retron 5: emulating nine classic consoles with help from Android

    by 
    Sean Buckley
    Sean Buckley
    06.11.2013

    This year's Electronic Entertainment Expo might be all about the next generation of gaming hardware, but not in Hyperkin's E3 booth: these guys are looking backwards. We dropped by to check out the Retron 5, the outfit's latest machine to traverse the library of older gaming titles. All told, this iteration strolls through half a dozen hardware cycles, offering compatibility for a full nine video game systems. It's more than a simple hardware emulator, however -- this machine offers save states, cheats and visual filters too.

  • AblePlanet's haptic headset adopts Linx Fusion moniker, we go hands-on

    by 
    Sean Buckley
    Sean Buckley
    06.11.2013

    In case you hadn't noticed, "next-gen" is sort of the theme of E3 2013, and the term applies to far more than just video game consoles. Take headphones, for instance -- Able Planet tells us that it's developed what it believes to be the next generation in personal audio: a haptic headset outfitted with ViViTouch technology. Put simply, these things subtly vibrate with an audio source, but in a non-distracting way. The company first showed us this device back at CES 2013, but that prototype was unnamed, rough around the edges and had limited control options. Today, AblePlanet introduced us to the final prototype for what it now calls its Linx Fusion headset. We gave the cans a listen to see what had changed.

  • Mario Kart 8 launching on Wii U in spring 2014 (video)

    by 
    Jamie Rigg
    Jamie Rigg
    06.11.2013

    At Nintendo's E3 presentation that's not actually happening at E3, we've heard the next installment of the Mario Kart series is coming to the Wii U sometime in spring 2014. Mario Kart 8 doesn't stray too far from what fans expect of the casual racer, but there is one new twist. Courses now have 3D aspects to them, allowing you to "defy gravity, racing up vertical walls and upside down." Features like air gliding, underwater racing and the option to ride motorcycles have been included from previous games, but apart from that, it's standard red-shelling carnage. We didn't hear much about online multiplayer, but we're told it "will have deep integration with Miiverse." Head past the break for the E3 trailer. Follow all of our E3 2013 coverage at our event hub. %Gallery-191042%

  • The Legend of Zelda: the Wind Waker HD launches in October, boasts faster sailing

    by 
    Sean Buckley
    Sean Buckley
    06.11.2013

    Looking for a new Zelda game for your Wii U? Nintendo hasn't quite spilled the beans on that one, but it has given us some additional details about the system's upcoming Gamecube remake: The Legend of Zelda: the Wind Waker HD will hit stores this October. Naturally, Nintendo boasted that the game would be rendered in 1080p, justifying the "HD" part of the game's title, but the company saw fit to patch some of the original game's non-visual shortcomings, too -- lightly teasing itself for the Gamecube release's long and dull sailing segments. The fix, apparently, was numbingly simple: hold the A button to sail faster. Satoru Iwata also explained that they also had to tweak a few mechanics to get it ready for the Wii U, namely replacing the GBA-link Tingle Tuner mode for the original game with a "Tingle Bottle," which allows users to send messages in a bottle via Miiverse. Unfortunately, that's all Nintendo had to say about the Zelda franchise. Is a Wind Waker remake enough to tide fans over until the Wii U gets an original Zelda game? Let us know what you think -- we do have a comments section, after all. Follow all of our E3 2013 coverage at our event hub.%Gallery-191044%

  • Super Mario 3D World announced for Wii U, coming this December (video)

    by 
    Joseph Volpe
    Joseph Volpe
    06.11.2013

    Nintendo may be sitting out this year's E3, but that doesn't mean the company doesn't have some games to show. On this morning's Nintendo Direct presentation, company head Satoru Iwata announced what most Wii U owners have been clamouring for: a new entry in the Mario series. The new title, Super Mario 3D World, reunites Mario and Luigi with Princess Peach and Toad (a la Super Mario Bros. 2) for a full, open world multiplayer experience. And much like the unique attributes they had in that second series installment, each character once again brings players special abilities, like Toad's fast run, Luigi's high jumps, Princess Peach's floating jumps and the all-around average Mario. According to Iwata-san, Super Mario 3D World is slated for a December release and will be available on the eShop, as well as in traditional brick-and-mortar shops. But knowing Nintendo's predilection for perfection, it's entirely possible that date could slip into early 2014. Follow all of our E3 2013 coverage at our event hub.

  • Watch Nintendo's E3 2013 presentation here! (updated)

    by 
    Mat Smith
    Mat Smith
    06.11.2013

    Nintendo's making its E3 announcements digitally this year, so if you're looking to hear more on the Wii U, 3DS and all those presumably incoming games, we'd advise you gaze into the embedded video stream right after the break. We'll be reporting all the notable news as it develops and it all kicks off in a few minutes now! Update: And here's what Nintendo had to show. We've embedded the full presentation after the break. Super Mario 3D World announced for Wii U, coming this December The Legend of Zelda: the Wind Waker HD launches in October, boasts faster sailing Mario Kart 8 launching on Wii U in spring 2014 Super Smash Bros for Wii U and 3DS coming in 2014, brings Megaman along for the ride Nintendo says Wii Fit U now delayed until December

  • PS4 video reveals UI for sharing gameplay videos, multitasking, making friends

    by 
    Sharif Sakr
    Sharif Sakr
    06.11.2013

    By now, most people ought to have dismissed the old stereotype that the male is the calm, rational opposite of the hysterical female. If anything, it's the other way round, which is why the short promo video shown right at the end of Sony's E3 press conference was kind of refreshing. It was also pretty useful, because even if the software it shows isn't final, it reveals how the PS4 user interface is likely to handle things like chat, gameplay video sharing and multitasking. Read on for a cut-down version of the fast-paced clip and our probing evaluation of what it says about PS4 gaming and human behavior.

  • Mad Catz reveals four new gaming headsets, keyboard at E3

    by 
    Steve Dent
    Steve Dent
    06.11.2013

    Having announced its Android-based Project M.O.J.O. gaming console, Mad Catz is now turning to peripherals: it just unveiled a couple of universal headsets, a PC gaming keyboard and two other PC and Mac headsets. Kicking things off, the TRITTON Kunai Universal and F.R.E.Q. 4D stereo headsets (coming summer and fall 2013, respectively) follow the earlier GameSmart initiative by working with gaming consoles like the Xbox 360, PS3 and Wii U along with PCs, Macs and handheld devices. PC gamers get the S.T.R.I.K.E 3 gaming keyboard with mechanical keys, adjustable backlighting and programmable macro keys sometime in the fall. For PC and Mac users, the TRITTON Pro+ headset (based on the console version) brings 5.1 surround sound via a built-in decoder, while the TRITTON Kunai for PC and Mac offers an inline remote and breakaway cable for use with handheld devices. The latter two models will arrive this summer, but there's no word yet on pricing for any of the bunch. Head after the jump for the PR and galleries. %Gallery-191005% %Gallery-191006% %Gallery-191007% %Gallery-191008% %Gallery-191009% Follow all of our E3 2013 coverage at our event hub.

  • The PS4 won't be region-locked

    by 
    Mat Smith
    Mat Smith
    06.11.2013

    We know the pricing, a loose holiday release schedule, and now, that the PlayStation 4 won't be locked-down according to geography. That's according to Sony Computer Entertainment's Brad Douglas, who mentioned on Twitter that the company's new console has "no region locking", hopefully freeing up the opportunities for import gaming when it arrives later this year. Update: SCE's Shuhei Yoshida has now also confirmed the PS4's global passport. Follow all of our E3 2013 coverage at our event hub.

  • LG brings Ubitus' GameNow cloud gaming to Smart TVs in the US

    by 
    Jon Fingas
    Jon Fingas
    06.11.2013

    LG is more serious about TV gaming than many of its rivals, and it's proving that today by rolling out Ubitus' GameNow service to Smart TVs in the US. The cloud gaming portal streams a mix of mostly console-grade titles, such as Devil May Cry 4 and Dead Rising 2; it also includes free trials and support for a handful of gamepads. A free beta is available now, and the two companies are shooting for a full-fledged launch sometime in the "near future." While it's unlikely that GameNow will replace a PS4 or Xbox One for truly demanding players, we'll take the wider game library any day.

  • Sony's PlayStation 4 Eye is a $59 add-on, PS4 packs an upgradable 500GB HDD inside (updated)

    by 
    Richard Lawler
    Richard Lawler
    06.11.2013

    While the US press release for the PlayStation 4 mentioned details about games, used games and pricing, it did not confirm all of the specs for the console. In Japan however, a more detailed press release clears up a few things. Sony's console is packing a 500GB hard drive (same as the Xbox One), and it will not include the camera module, which is a $59 (£44 and €49) add-on for the $399 box. By comparison, the Xbox One includes -- and requires for its use -- the Kinect 2.0 camera. (Update: Sony's confirmed that the PS4's hard drive is upgradable.) A Best Buy listing confirms the PlayStation 4 Eye's add-on status and pricing, and that an extra DualShock 4 controller will also go for $59. We've double checked with Sony and confirmed that the system comes with a controller and mono earpiece plus HDMI, USB and power cords -- but no camera. The spec sheet also confirms the system's dimensions at 275 x 53 x 305mm (excluding the largest projection), its ports (HDMI and optical out, 2 USB 3.0 in and 1 AUX in for use with the camera) and that a single ear mono headset is packed in with the system. That controller weighs in at 210g, includes a 1000mAh battery and one other detail some may have missed -- a built-in mono speaker. There are details specs for the camera too, which is capable of a maximum 1280 x 800 (x2) pixel capture at 60fps, 640 x 400 at 120fps, or 320 x 192 at 240fps. It has an 85 degree FOV and a 2 meter cable to connect to the system. Want to do more digging into the specs and learn about the design of the PS4? Check out the PDF linked below. [Thanks, Matthew] Follow all of our E3 2013 coverage at our event hub.

  • Sony E3 2013 PlayStation briefing roundup: PS4 takes E3 with $399 price tag

    by 
    Joe Pollicino
    Joe Pollicino
    06.11.2013

    Finally, the PS4's menacing-looking box has been revealed. More importantly, however, Sony clearly aimed for the Xbox One's throat during its E3 press conference -- especially with software, services and a cheaper retail price. Alongside a friendly policy toward used games and epic title reveals for the PS4, Sony introduced a new PS3 bundle for the fall and more. Get your fix of all the stories from the event by clicking past the break for our full roundup. Follow all of our E3 2013 coverage at our event hub.

  • Turtle Beach outs Xbox One headsets, Call of Duty: Ghosts- and Marvel-branded cans

    by 
    Alexis Santos
    Alexis Santos
    06.11.2013

    In May, Turtle Beach shouted from the hilltops that it snagged Microsoft's blessing to craft Xbox One headsets, and now it's ready to show off the actual hardware. Based on the outfit's Seven Series, the pair of XO Ear Force cans will be available at the console's launch and feature 3.5mm jacks, detachable boom mics and deliver surround sound through wired connections to controller adapters. At $149, the XO Seven boasts a "premium finish," on-ear cups with noise-isolating memory foam cushions, interchangeable speaker plates and a breakaway cable with an in-line mic for use with mobile devices. Liberating $99 from your wallet, however, will net you the more budget-friendly XO Four, which can also be used with devices outfitted with 3.5mm ports. Bringing other platforms into the mix, Turtle Beach unveiled a trio of Call of Duty: Ghosts-branded headsets, but remained mum on pricing. The wireless Ear Force Phantom boasts dual-band WiFi, rechargeable batteries and compatibility with the Xbox 360, PS3 and mobile devices. The wired Spectre and Shadow are presumably less pricey, and play nice with PC and Mac as well. Sure, E3 may be a video game bonanza, but comic fans are getting some love with an Ear Force Seven headset embellished with Marvel branding, a red accent and swappable speaker covers with different characters.

  • Dell unveils redesigned Alienware 14, 17 and 18 gaming notebooks, available now from $1,199 (hands-on)

    by 
    Dana Wollman
    Dana Wollman
    06.11.2013

    Hot on the heels of refreshing its X51 gaming desktop, Dell is sharing the news gamers have really been waiting for. The company just unveiled some fresh Alienware laptops, complete with a new look and even a new naming scheme: Alienware 14, 17 and 18. As you'd expect, they step up to Haswell processors, the latest NVIDIA graphics and 802.11ac on some models, but the real story is that they've received a serious makeover, the first in six years. For starters, Dell ditched the ol' plastic body and moved to a metal chassis with an aluminum lid and magnesium alloy chassis. As befits an Alienware, there are LEDs aplenty, including lights around the edges and a touchpad that fully lights up. And though the alien logo on the lid always glowed, that color is now customizable like other zones on the laptop. Speaking of the keyboard, you get 10 color zones on the 17 / 18 and five on the 14, and it promises improved travel, too, thanks to some retooled key caps. Dell also added Klipsch speakers, backed by Dolby Audio Theater. On a more practical note, the vents have moved to the back edge, as far as possible from gamers' hands. All told, it's a nicer design, but if you were expecting these guys to be thinner or lighter, you're going to be disappointed: the dimensions haven't really budged. Moving on to performance, Dell added some macro keys on the larger models, with the 18 supporting up to nine, and the 17 allowing for four. All come standard with a quad-core Core i7 processor, though they won't each be configurable with the same range of CPUs. 750GB of HDD storage is the minimum, and SSDs will be available too. On the 14, in particular, you can add up to three HDDs, while the two larger notebooks have room for four. Graphics-wise, NVIDIA's GTX 765M (2GB) is standard on the 17 and 18, while the 14 starts with a 1GB 750M. And on the 18 you get two GPUs by default, in an SLI setup. The Alienware 17 and 18 come with 802.11ac WiFi, while the 14 packs a Killer Wireless-N 1202 radio. As for displays, they're all non-touch (mostly TN), and while 1080p is offered on all, it's only standard on the 18 (the 14, in particular, starts with 1,366 x 768, blech). They're all available now, with starting prices pegged at $1,199 for the 14, $1,499 for the 17 and $2,099 for the 18. A Core i5 version of the 14 is also on the way, and will start around $1,099. Hopefully we'll review one of these soon, but until then have a look at some hands-on photos, a detailed spec table and a trio of promo videos, all embedded after the break.

  • Sony PlayStation 4 eyes-on

    by 
    Zach Honig
    Zach Honig
    06.10.2013

    Well, it pays to stick around a launch venue as the cleanup crews begin to roll out. We just caught a glimpse of Sony's brand new PlayStation 4 following the company's press event tonight, and it's really quite stunning. We were only able to view the console from a right angle, but we did manage to make out a dark black glossy finish up top, with a gray matte panel just below. It's difficult to judge depth from the side, but from this front view at least, we definitely liked what we saw. A small silver PlayStation logo is positioned towards the bottom of the glossy panel, representing the only branding visible from this side of the device. There's a Sony logo on the left side as well, as you can see in our gallery below. It's really quite a sleek design, so even though you may opt to toss the console away in a cabinet, it'll look just fine sitting out, too. Unfortunately Sony staffers ushered us out after snapping this shot, so that's all we've got for now. We'll be hitting up the company's booth bright and early tomorrow morning, though, and you better believe we'll be back to share our full hands-on impressions then. Follow all of our E3 2013 coverage at our event hub. %Gallery-190998%