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  • Massively Exclusive: Elsword's two new systems

    by 
    Justin Olivetti
    Justin Olivetti
    08.27.2014

    Elsword is adding in a pair of new systems for two of the MMO's key characters, Aisha and Eve. Both of these systems have something in common, which is the ability to automate or streamline some of the fancy combat moves. Aisha gets the memorization system, which takes three skills and mooshes them up into a single button press. Players can activate Aisha's legendary memorization during play, assigning specific skills in order for use later. It's helpful that MP is used while setting up the skill chain and not when triggered, although the chain will do only 70% of normal damage. As for Eve, she is being granted with the core release system. Players can trigger Eve's awakening mode to unleash automated attack and defense moves. By choosing certain skills during this phase, players can change the core from an automatic laser that lashes out at enemies to a protective shield. We've got pictures of the memorization and core release systems below!

  • Massively Exclusive: Elsword shows off Add's new job

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.12.2014

    Getting a new job is an exciting time. It means that you have new coworkers to meet, new procedures to observe, and in some cases, the ability to shoot homing psionic bullets that cover the map and kill enemies you didn't even know were there yet. The last case is more pronounced if your new job looks like Elsword's new job path for the character Add, but it could happen with your new data entry job, too! Maybe. Probably not. A preview video just past the cut shows off the Lunatic Psyker path in action, which features... well, about what you'd expect from the title: psionic explosions, powerful lines of energy, all the fun stuff you could ask for. Add also gets the ability to redirect damage that he's dealt directly into enemies, which should make stringing together combo attacks and otherwise crushing his foes that much easier. [Source: KOG Games press release]

  • Massively Exclusive: Grand Chase goes live on Steam tomorrow

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.16.2014

    Grand Chase is pursuing its way onto Steam on Thursday, July 17th, and you know what that means: welcome events. After all, when a free-to-play game shows up on a popular digital service, there will be a lot of new arrivals. New players can look forward to the Welcome Heroes event, which provides a free bundle of prizes to any one character on a player's account. They can also take advantage of the Character Jumping event, which allows everyone to kick a character straight to level 70 (the current cap is 85). A Steam-specific stat-boosting title is also available to everyone, along with new item packages. These packages include a new set of equipment with stats and a new pet, both of which have never been available elsewhere. If you're a long-time Grand Chase player or just can't wait to get a free-to-play brawler on your hard drive, take heart because the game will be available tomorrow. [Source: KOG Games press release]

  • GameStop may seek exclusive content during a game's development

    by 
    Mike Suszek
    Mike Suszek
    07.08.2014

    GameStop is contemplating taking a greater interest in games during their development in order to secure exclusive content. Colin Sebastian of investment firm R.W. Baird recently discussed GameStop's future with the retailer, then told investors in a note that GameStop "indicated that software publishers are more enthusiastic about partnering with it." For example, publishers may offer "exclusive content on each major game release," and in longer terms, "future models may include GameStop offering exclusive gameplay" for games. While GameStop already secures exclusive content for some major releases, this means the retailer may involve itself earlier in the development process than usual. As Sebastian clarified to GamesBeat, the retailer would be "getting involved at the time of game development where there could be some content exclusive to [the retailer] included in the game." GameStop spokesperson Jackie Smith also added that the company is working with development partners "to get both physical and digital exclusives for our customers." [Image: GameStop]

  • Amazon's smartphone is an AT&T exclusive, says The Wall Street Journal

    by 
    Daniel Cooper
    Daniel Cooper
    06.17.2014

    Tomorrow, Amazon is going to lift the lid on its not-so-top secret smartphone project, answering questions like "why?" and "how will six cameras and a 3D screen help you sell more books?" Before the big reveal, however, The Wall Street Journal is reporting that AT&T has already signed a deal to become the exclusive home of the handset. AT&T signing an exclusive deal for a smartphone being developed by a website? Let's hope whatever comes, we don't see another HTC First or HTC Status...

  • Major League Soccer has big plans for the World Cup and beyond

    by 
    Edgar Alvarez
    Edgar Alvarez
    05.30.2014

    On June 12th, most football fans around the globe will have their eyes set on Brazil's Arena de Sao Paulo, where the host nation is set to take on Croatia in the opening match of the 2014 FIFA World Cup. Here in the States, ESPN has already revealed how it plans to deliver coverage of the world's biggest sporting event, making it easy for you to watch anywhere, anytime. Sure, there are some caveats (namely, you still need to be a pay-TV subscriber to watch games), but the way ESPN intends to bring you content from Brazil will likely still be better than anything we've seen from previous World Cups. And "The World Wide Leader in Sports" won't be the only one. Major League Soccer, too, wants to be a source of info for anything that comes out of the event in South America.

  • Samsung is working with Oculus on a media-focused VR headset

    by 
    Ben Gilbert
    Ben Gilbert
    05.30.2014

    Last week we told you about Samsung's unannounced virtual reality headset: a peripheral that enables VR interaction for flagship phones from the world's largest phone manufacturer. This week we've got far more details. First things first, Samsung's headset is the fruit of a collaboration with Oculus VR, the Facebook-owned virtual reality startup that both literally and figuratively kickstarted the current wave of VR products. Oculus is handling the software side of the product, while Samsung handles the hardware. The deal is a swap: Oculus gives Samsung early access to its mobile software development kit and helps develop user interface software, while Samsung gives Oculus early access to its next-gen OLED screens. And yes, Oculus is still making its own, gaming-focused, PC-based virtual reality headset; that's why it needs next-gen, high-pixel-density OLED screens from Samsung. Join us below for new details about the device itself, as well as more on the unlikely partnership between two tech giants.

  • Samsung is making a VR headset for its phones and tablets

    by 
    Ben Gilbert
    Ben Gilbert
    05.22.2014

    Samsung is known for its ubiquitous Galaxy smartphones and tablets, popular smart televisions and, most recently, smartwatches. The Korean consumer electronics giant is about to enter another major new category: virtual reality headsets. We're told by sources close to Samsung that a virtual reality headset is not only in the works at the company's mobile division, but it's set to be announced this year. The urgency is said to be a measure of beating Facebook's Oculus Rift and Sony's Project Morpheus to market. Some developers already have early versions of the headset, which -- at least in the development stages -- is powered by flagship Galaxy devices (think: Note 3, Galaxy S5). The consumer model, however, is said to require the power of next-gen, unannounced Galaxy phones and tablets.

  • Massively Exclusive: Aura Kingdom's Dark Legion content update

    by 
    Justin Olivetti
    Justin Olivetti
    05.06.2014

    Aura Kingdom is set to get a major update this Thursday called The Dark Legion, and Massively has the first look at the patch. Dark Legion, Aura Kingdom's fifth content update, contains a wide array of new content with an emphasis on high-level adventures. The update will add two new level 60-plus zones: the alliterative Vulture's Vale and Blizzard Berg. Also coming are login bonuses, the Kaiser Zeta eidolon, the level-65 Landing of the Sky Dragon King dungeon, better rewards, improvements to the weapons and partner systems. You can check out the Kaiser Zeta teaser video after the break!

  • Embracing the future: Tribeca Film Festival goes beyond its roots

    by 
    Edgar Alvarez
    Edgar Alvarez
    05.02.2014

    As has been the case since 2002, this year brought thousands of movie buffs to New York City for the Tribeca Film Festival. While at its core, the festival is still very much rooted in providing a platform for film creators to show off their latest productions, the event itself has grown to be about more than just films. This year, TFF introduced a few new technology-focused initiatives, in hopes of providing more options for both filmmakers and the media. That, coupled with panels, interactive events and, of course, the late-night parties, makes the festival one not to be missed.

  • AT&T set to beat Verizon by deploying high-definition calls over LTE this month

    by 
    Brad Molen
    Brad Molen
    05.01.2014

    With so many apps, services and features on today's smartphones, it's easy to forget that there are still plenty of people out there who still actually make calls. Eager to leverage the speed and efficiency of existing LTE networks, providers like AT&T and Verizon are busily trying to enhance voice call quality with a technology called Voice over LTE (VoLTE). Given the vast delays in deploying the service -- both carriers wanted to launch it in 2013 -- it's apparent that VoLTE has presented its fair share of technical difficulties. AT&T, however, is now ready to flip the switch in select markets: sources familiar with the matter have indicated that the carrier plans to beat Verizon to the punch by rolling out VoLTE beginning on May 23rd.

  • What the Galaxy Gear taught Samsung about smartwatches

    by 
    Mat Smith
    Mat Smith
    04.25.2014

    With countless (well, a lot of) Gear 2 watch straps and just under eight wearables -- a mix of Gear 2s, Gear 2 Neos and Gear Fits -- on the table in front of us during our interview with Samsung designers, the impression is that the company taking its wearables very seriously. There were just six months between it announcing the original Galaxy Gear and its sequel; that's a pretty short lifespan. To make matters more... interesting, Android announced its own wearable platform, months after Samsung's Gear announcements. (For those not keeping notes, these Gears run on Tizen, a new mobile OS that hasn't yet appeared on a mobile.) Min Cho, Samsung's marketing director, explained that its wearables wouldn't be limited to the green OS. "We'll continue to work on the best solutions for our customers, including collaborating with Google and Android," he says. He slows his voice and looks at me: "We are working on it." Samsung already confirmed that it's got plans for Android Wear, but what about the current crop of wearables? What did Samsung learn after half a year of the Galaxy Gear?

  • Netflix data didn't feed House of Cards' success, 'the bliss of ignorance' did

    by 
    Edgar Alvarez
    Edgar Alvarez
    04.25.2014

    The opening scene of the Netflix original House of Cards, in which a dog is killed by the lead character, certainly isn't for the faint of heart. So much so that some people made the decision to stop watching right as Frank Underwood finished saying he has "no patience for useless things," and ended the canine's life shortly after it had been run over and left to suffer on the street. And if you've watched the show, then you know Frank wouldn't be Frank without doing such unsettling things. Yes, it was a powerful and very risky way to kick off a new style of series, but it is one that set the tone for the House of Cards we've now become familiar with, regardless of how appalling it may have been. For Beau Willimon, the man responsible for turning an old UK TV series into a show based on American politics, if you can't handle that scene, then you're not meant to watch the show.

  • Defiantly plastic: designing the Galaxy S5

    by 
    Mat Smith
    Mat Smith
    04.23.2014

    "Our major aims were usability, friendliness and a more humanistic design. We wanted something with a pleasing feel ... and better grip. If we used metal, [we felt] the designs felt heavy and cold," explains Senior Product Designer Dong Hun Kim, pointing to why Samsung still plays in polycarbonate. "But with plastic, the texture is warmer. We believe users will find [the device] both warmer and friendlier. This material was also the best at visually expressing volume, better at symbolizing our design concepts." The design concept for Samsung's Galaxy S5? Modern and flash -- and boy, that blue GS5 is certainly flashy. In the middle of a design library deep inside Samsung's "Digital City" in Suwon, Jeeyeun Wang, Samsung's principal user experience designer continues, putting it to me this way: the smartphone is no longer a cold slab of technology; "it's a fashion product now."

  • Wilson introduces what could be the basketball of the future

    by 
    Edgar Alvarez
    Edgar Alvarez
    04.05.2014

    Ahead of the NCAA men's Final Four, which takes place today and you can watch via March Madness Live 2014 or on TV, sporting goods maker Wilson has revealed its new, smart basketball. Due to launch this winter (around the holiday season, we're told), Wilson's attempting to revolutionize the game of hoops by placing performance-tracking sensors inside of a basketball. The technology, developed by Wilson in partnership with Finnish artificial intelligence firm SportIQ, will allow players to pair the ball with an app and use it to easily track performance data. This means you can see how well you're shooting; which spots on the court you're most efficient from; the amount of time it takes you to let a shot go; and when shots have been made or missed. As it stands, Wilson says its newly minted intelligent ball is a consumer-focused initiative, but that it is "certainly extendable" to future basketball competitions. Wilson's VP of Digital, Tom Gruger, told Engadget that development for the ball started more than two years ago, and the goal from the beginning was to "provide actionable data to players so their training could be more focused on 'actual' rather than 'perceived' performance." Gruger also said the company is working to bring a similar type of tech to products from other sports: "Wilson is pursuing solutions in all of its primary sport categories. We're excited by the roadmap ahead and feel that we can change the way that sport is approached."

  • All screens welcome: watching sports is now easier than it's ever been

    by 
    Edgar Alvarez
    Edgar Alvarez
    04.02.2014

    Opening Week is upon us and Major League Baseball teams have already started their quest to win this season's World Series, while fans all over gear up for what will hopefully be a very exciting year. And for those who can't make it to the ballpark on a regular basis, keeping up with their favorite team has become a relatively easy feat. A few weeks ago, the MLB, NBA, NHL and others struck a partnership with Time Inc. to launch 120 Sports, with the idea being to provide an online hub that delivers sports video content in a timely manner and across different platforms. This announcement came shortly after the introduction of NFL Now, an all-new digital network that aims to immerse football fans in the ultimate viewing experience -- there will be full on-demand games, highlights, analysis and a lot more to watch. Both initiatives signal how American sports leagues are adapting to the times by introducing viewing experiences that aren't necessarily tied to being at home. Not everyone will be satisfied with the way the content is delivered, but it's worth acknowledging that leagues like the NFL, NBA and MLB are going the extra mile to try to give people what they want.

  • Google to focus on portrait shots and effects with improved camera app

    by 
    Matt Brian
    Matt Brian
    04.01.2014

    We know that Google has been looking to bring more advanced photo features to Android for a while, but it may soon be ready to show off what it's been working on. Sources aware of Google's plans have confirmed to us that the search giant is currently testing a new version of its camera app that will sport a refreshed UI, a background-blurring effect for portrait shots and improved panorama and Photo Sphere modes. As part of its overhaul, we're told that Google has finally fixed issues with the default camera's photo framing, allowing users to snap images with a new 100 percent no-crop viewfinder. That means you'll see exactly what your Android device will capture before you hit the shutter button, with no unwanted objects creeping in at the edges. The company is also said to be making the camera app more extensible by opening support for third-party filters. This will allow developers (and Android enthusiasts) to create and import custom effects inside the stock camera app. The camera app's portrait skills may see some improvements too, with the addition of a new lens-blur mode that will take photos with a shallower depth of field, mimicking the effects you'd typically see in Nokia's Refocus app and HTC's new One. New high-resolution panorama and Photo Sphere modes have also been added, improving the quality of your sweeping shots. While many are awaiting the release of Android 4.4.3, the latest version of KitKat, Google is set to make these camera improvements available to users by way of a standalone update. Our sources indicate that the app will exist separately so that non-Nexus owners running Android 4.4 and above will be able to take advantage of the improvements, without having to wait for an OTA update from their device maker or carrier.

  • This is what the new CyanogenMod OS looks like on the OnePlus One

    by 
    Richard Lai
    Richard Lai
    03.31.2014

    OnePlus has been constantly dishing out teasers for its upcoming One smartphone since December, but little is known about its UI until we received these two screenshots today, courtesy of a reliable tipster. First of all, this Android KitKat-based OS is dubbed "CyanogenMod 11S," and given how the lock screen on the left looks nothing like the one in the original CyanogenMod, we assume the "S" indicates that this flavor carries OnePlus' customizations. This cleaner lock screen lacks the usual unlock slider, but it still shows the clock, date, weather, battery level and text messages over a solid-color background. Here's hoping that we can also toggle specific apps from the lock screen using swipe gestures.

  • This is what Facebook could look like on Oculus Rift (video)

    by 
    Zach Honig
    Zach Honig
    03.28.2014

    This week, much of the world met Oculus Rift for the very first time. And now that millions of consumers are at least somewhat familiar with the VR gadget, it's not unreasonable to assume the device will eventually become mainstream, serving to create a much more immersive internet experience. That's at least one theory, demonstrated today by Chaotic Moon, the Austin-based firm behind the stun copter and SharkPunch. That latter concept employs the same gear Chaotic's using for today's demo: the Oculus Rift Dev Kit 1, with Leap Motion mounted front and center.

  • Chaos Theory: Grand plans for The Secret World's Black Watchmen ARG

    by 
    MJ Guthrie
    MJ Guthrie
    03.27.2014

    Last week we revealed that a new persistent alternate reality game is in the works from Human Equation, the studio that brought us the pre-launch and End of Days ARGs for The Secret World. But that little introduction is just a drop in the bucket compared to what the company has planned for the community. Human Equation has bought the license to operate the Black Watchmen IP from Funcom, and that means TSW players, fans, and puzzle-enthusiasts have much more in store for them than they realize. Although a major premise behind an ARG is figuring out clues and discovering information over time, I sat down and chatted with Andrea Doyon, the chief innovation officer (aka puppet master) for the ARG to bring you the scoop on those very plans. Check out all the details in this exclusive interview, including future job possibilities, and get a peek at two never-before-seen pieces of concept art.