playstationvita

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  • Living la vita hacker: PS3 firmware exploit expands Vita Remote Play options

    by 
    Jason Hidalgo
    Jason Hidalgo
    01.24.2012

    Those gosh-darned hackers just refuse to get off Sony's lawn, serving up yet another exploit for the outfit's latest baby, the PlayStation Vita. Well, sort of -- the Vita's own code hasn't been breached, but it sure plays nice with PlayStation 3 custom firmware 3.55. The PS3 tweak apparently recognizes the Vita as a mobile phone, which somehow allows it to Remote Play a wider assortment of PS3 games than normal. It's not all unicorns and double rainbows, however, as input lag appears to be an issue -- but it should help tide over enterprising Vita owners until Sony officially expands its list of Remote Play-compatible titles. In the meantime, those on the straight and narrow can console themselves with the Vita's recently updated 3G data plan. Hit the break to see the trick cram Battlefield 3 onto the small screen.

  • PlayStation Vita gets updated 3G data plan, offers an extra gigabyte for a Lincoln

    by 
    Sean Buckley
    Sean Buckley
    01.22.2012

    We can't say we were overly concerned about busting through the Vita's 2GB monthly data threshold when the handheld's 3G variant hits AT&T next month, but the network, it seems, isn't taking any chances. According to the Vita's AT&T page, Ma Bell's making sure you'll never be blocked from nabbing those download-capped PlayStation Minis by upping the previously announced 2GB for $25 plan to 3GB for $30. Surprised? Don't be -- this change just brings Sony's next generation handheld in-line with the network's updated data plans. The Vita's budget-friendly $15 for 250MB option is still ripe for the picking, but that won't get you far if you plan to watch Netflix on the go, will it?

  • Live from the Engadget CES Stage: taking the PlayStation Vita for a spin (update: video embedded)

    by 
    Brian Heater
    Brian Heater
    01.11.2012

    The next best thing to actually buying a PlayStation Vita? Why, tuning our demo, of course. We'll be joined by Sony executives to discuss the new gaming portable and see exactly what the thing can do. Join us at 12:30pm ET, after the break. Update: Interview video is now embedded.

  • AT&T PlayStation Vita 3G hands-on, races PlayStation 3 on WipeOut (video)

    by 
    Mat Smith
    Mat Smith
    01.10.2012

    We bought, we played, we reviewed. Now the officially official AT&T-connected Vita is nearing that February release date. We couldn't help but have another play, and you may be glad to hear that it's largely unchanged from our time with the Japanese model. Thankfully there's no network blemishes on the unit -- a Sony spokesperson told us that it's more of a tie-in for data, so there's no hardware changes. We were unable, however, to check to see if these demo devices were carrier-locked like the NTT DoCoMo version. Everything else, including the sumptuous five-inch capacitive display and dual-analog controls are all in attendance. There were also plenty of new games looking likely to launch alongside the US device, including Little Big Planet and WipeOut. We also got demoed a cross-platform race between two PS Vitas and PlayStation. Both our hands-on and a dash of cross-PlayStation gaming awaits after the break. You've saved enough cash for February 22nd, right? Sean Cooper contributed to this post.

  • PS Vita coming to AT&T next month

    by 
    Terrence O'Brien
    Terrence O'Brien
    01.09.2012

    The 3G PlayStation Vita is finally coming to the US in February, courtesy of AT&T. Sony's latest handheld gaming platform is being billed by the carrier as a product that is "going to change the gaming industry. Period." Those are mighty bold words but, as we already learned, it's a mighty bold device. You'll be able to sign up for one of two data plans directly from the device -- $15 for 250MB or $25 for 2GB. Of course, that's not terribly surprising since those are the standard contract-free data plans available from Ma-Bell. You'll be able get your 3G Vita fix starting February 22nd. PR is after the break. Update: In an interesting twist Ralph de la Vega said it'll be even better when it "gets LTE." Though, we've heard nothing official about a 4G vita -- so this is either an unintentional leak or a simple slip.

  • Engadget Distro Issue 21 asks: 'Will the revolution be portable?'

    by 
    Christopher Trout
    Christopher Trout
    01.06.2012

    As the unstoppable avalanche of tech news that is CES comes rushing our way, we bring you Distro Issue 21, the very first of the year. This edition brings with it three reviews: Michael Gorman takes on Samsung's Series 7 Chronos laptop, Brad Molen explores what's in Pantech's rather bizarre Pocket and Mat Smith gets his game on with Sony's next-gen portable, the PlayStation Vita. Also in this issue, our supreme leader, Tim Stevens, recommends a way for the FAA to approve devices for in-flight use, Ross Rubin talks the "Three D's of CES TV" and Matt Lees of Official Xbox Magazine answers the Distro Q&A. And, as to our plans at CES, keep it locked here for not one, but two new issues of our fine weekly, packed full of the most important news to come out of this year's show. Distro Issue 21 PDF Distro on the iTunes App Store Distro in the Android Market Distro APK (for sideloading) Like Distro on Facebook Follow Distro on Twitter

  • The morning after: PlayStation Vita sales go cold during first full week in Japan

    by 
    Sharif Sakr
    Sharif Sakr
    12.29.2011

    It's hard to set much store by early sales performance, particularly after the evergreen 3DS faced such a rocky road. Nevertheless, the Vita's latest stats do look disappointing for such a highly anticipated -- not to mention high-quality -- console: after shifting a remarkable 321,000 units during its first two days on sale in Japan, it could only muster 72,500 in the whole week between December 19th and Christmas Day. In comparison, the PS3 sold 76,000 units during the same period, while the 3DS rang up half a million. This doesn't necessarily reflect a lack of interest, however: there have been stock shortages, and it's also possible that buyers are waiting to make sure that all the launch bugs get cleaned up. As for us, our alarms remain firmly set for February 22nd.

  • PS Vita gets second firmware update, nixes software bugs

    by 
    Mat Smith
    Mat Smith
    12.27.2011

    There's not many things worse than when your new imported tech toy is hobbled by teething issues. Just over a week since its launch and Sony's great portable hope has been gifted its second firmware update. Version 1.51 can be grabbed through your PC, PS3 or the Vita itself and promises to fix issues with "game progress" -- mentioning launch title Dynasty Warriors: Next in particular. However, gamers have already figured out that playing through the title offline side-steps the software hiccups that this patch hopes to remedy. Early adopters can hit up the system update option to ensure their machines remain in peak condition or hit up the source for the PC link. [Thanks Adam]

  • PlayStation Vita's North American launch details: 25 games, $10 to $50 apiece

    by 
    Darren Murph
    Darren Murph
    12.22.2011

    Already pondering that long-awaited trip to Japan in order to snag a PlayStation Vita in advance? Hold your horses, vaquero. Sony has just given anxious US and Canadian gamers reason to look forward to a launch of their own by laying out the official software plan for 2012. We're told that February 22nd will be the day to remember, with a total of 25 titles being available alongside the console. In fact, the company's calling this "the biggest and best lineup [it has] ever launched across the history of PlayStation platforms." Over 100 titles are in development, with the 25 shipping on day one being priced between $9.99 and $49.99; moreover, each one will be available for purchase at retail locations as well as downloadable on the PlayStation Network. Hit the source link below for the full spiel, and keep your eyes peeled for pre-orders to go live in the coming weeks.

  • Sony PlayStation Vita review (Japanese edition)

    by 
    Mat Smith
    Mat Smith
    12.21.2011

    It's hard to believe that Sony's venerable first portable has just reached its seventh birthday. The PSP launched in 2004: a year when the Motorola RAZR V3 claimed top phone prizes and tablets were called tablet PCs. Since then, its closest rival has undergone several substantial transformations, but the PSP has remained largely untouched, aside from getting a little slimmer. Sony's hoping its new portable superstar is less evolutionary, more revolutionary. And it may have to be. Mobile gaming is snapping at its heels, with game developers continuing to boost the scale and polish on smartphone offerings. Even Sony has been attempting to get in on the mobile action, with underwhelming results so far. So here's the PlayStation Vita, attempting to breath new life into the portable gaming market. There's no 3D screen, it doesn't do phone calls (although our test model is the 3G-connected variant) but there is, however, a load of power underneath that 5-inch OLED hood. It looks to be the answer to more "traditional" gamers' prayers, but there are plenty of questions we've been itching to answer. Is a portable gaming console still a valid gaming option? How long will the battery last? What's that rear touchscreen all about? Read on and see how Sony's next-generation portable stacks up. %Gallery-142174%

  • Sony denies Vita plagued by screen issues, claims apology was lost in translation

    by 
    Terrence O'Brien
    Terrence O'Brien
    12.21.2011

    Sony is a little hot under the collar after a recent wave of stories regarding some bugs that allegedly beguiled the first wave of PS Vita owners. As you may recall, reports were pouring in that many customers were experiencing freeze ups and other performance issues with their new handhelds, prompting Sony to issue an apology. Well, it seems as if something got lost in translation. A UK spokesperson for the company told the Guardian that the statement was actually apologizing to customers experiencing difficulty getting through to tech support, not for the screen issues that have been the subject of many a YouTube video. He went on to say that Sony has seen no evidence of widespread problems with the portable gaming device, though, there was firmware update made immediately available to address some bugs.

  • PlayStation Vita launches in Japan, shifts 321,400 units in two days

    by 
    Daniel Cooper
    Daniel Cooper
    12.20.2011

    Kaz Hirai probably had a sleepless weekend as he and the team waited for the two-day sales figures for Sony's PlayStation Vita. He can probably relax a little, knowing that 321,400 of the things were exchanged for cold, hard cash in the retail outlets of Japan. In comparison, Nintendo's 3DS sold 50,000 more units but sales soon stalled -- only to be rescued with a hefty price cut. Of course, now the company has to ensure that the performance issues that early-adopters have been facing are resolved -- we'd hate to experience the same teething trouble when it arrives over here in February.

  • Sony issues apology and software update for first batch of Vitas (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    12.19.2011

    The PlayStation Vita has just barely hit the market in Japan, and it's already off to a rocky start with consumers. Only a matter of hours after the first unit was sold, users started complaining of software bugs, unresponsive touchscreens and complete system freezes. It's actually quite normal for new consoles to have a rough first few days with their new owners, but the speed at which it went from a few folks complaining of poor performance to a firestorm of furious customers flooding Twitter was quite surprising. Strangely enough, Sony must have been aware that some of these issues still lurked inside their latest portable gaming hardware, as the company has already issued a public apology and a software update. Hopefully most of the kinks will be worked out by the time the handheld hits stateside -- we're not sure how forgiving American gamers will be when faced with the lag you can see in the video after the break.[Thanks, Rodney]

  • PlayStation Vita gets the teardown treatment, offers a look inside before February release

    by 
    Billy Steele
    Billy Steele
    12.19.2011

    If you've been poring over the PlayStation Vita's US manual, here's a peek under the hood to fuel your mobile gaming fire. The folks over at PocketNews have popped open Sony's highly anticipated handheld thanks to the official Japanese release over the weekend. We're hoping to have our hands on one shortly for a full review, but until then, hit the gallery below for a look at the inner-workings of the Vita for yourself. %Gallery-142094%

  • Sony serves up US Vita manual two months early, theoretical gamers rejoice

    by 
    Sean Buckley
    Sean Buckley
    12.18.2011

    Jealous that Japan has first dibs on Sony's next generation portable? Or maybe you imported a PlayStation Vita, and need a little help navigating the Kanji-laden menus? Either way, Sony has a bone to throw you -- an online Vita user's guide, and in English, to boot. In addition to basic console operations, the online manual details the handheld's major features and apps, including Party, Near, the PS Store, a Photos app, the web browser, remote play and the Vita's video and music apps. The guide also mentions a few limitations, for instance, PSN video downloads will be standard definition only -- if you want to watch something in 720p, you'll need to load it yourself using the Vita's Content Manager. It also confirms the handheld's single account lock-down, noting that even your console's memory card is tied to your PSN account -- it simply won't work on your friend's Vita. Curious about battery life, 3G data usage trackers and remote play restrictions? Hit the source and dive in, you've got two months to study up.

  • PS Vita gets first public unboxing treatment, leaves nothing to the imagination (video)

    by 
    Edgar Alvarez
    Edgar Alvarez
    12.16.2011

    Sure, we've shown you a hands-on, but we know your brain's been working hard imagining what it's like to unwrap Sony's next-gen handheld. The PS Vita could easily be considered one of the -- if not the biggest -- teases of the gadgetverse; since it was first unveiled, it's only had time for a smattering of cameos. Regardless, no one is questioning the Vita's determination to be in as many wish lists as possible by its eventual 2012 release. Folks who tend to enjoy teasers can find precisely that just after the break.

  • Sony backtracks (again), multiple accounts not supported on PS Vita

    by 
    Mat Smith
    Mat Smith
    12.16.2011

    First, we we're told multiple user accounts were a no-go, then this was withdrawn. Now, it seems that's now been retracted. According to an email send by a Sony representative to Wired, the PSN account on the PlayStation Vita is "tied to the hardware and the memory card" and a simple removable storage switch-out won't suffice. You'll need to hit the big red factory reset button in order to use a different account on Sony's online network, the doorway to both online gaming and their digital store. This will lock down the opportunity to flit between different regional networks -- barring a wipe -- and is something to bare in mind if the temptation of an early Japanese release has you reaching for transpacific import options.

  • PlayStation Vita plays it smart with phone-like UI, we go hands-on

    by 
    Sean Buckley
    Sean Buckley
    12.13.2011

    We've handled the PlayStation Vita often enough to know our way around its lightweight chassis and petite thumbsticks, but whenever we've tried to explore the handheld's underlying user interface, event staff played interference. Developers at a recent Vita Hill Social Club event were much less shy, however, and let us poke and swipe through the Vita's menu with hardly a shrug. %Gallery-141676%

  • PS Vita shuns multiple accounts and in-game web browsing, disappoints FAQ lovers everywhere (Updated)

    by 
    Sean Buckley
    Sean Buckley
    12.06.2011

    Have a tendency to get stuck in games? Keep your laptop handy, the PlayStation Vita isn't going to make getting tips any easier -- an interview from AV Watch has revealed that Sony's next generation handheld is a little stingy when multitasking. The console's friends list, music and Twitter clients are in, but web browsing is out, blocked to ensure the Vita has more resources available for running games. This limitation could be off-putting to gamers who are used to mid-game internet FAQ checks to guide them through difficult bits of gameplay, a trick Nintendo's 3DS handles smoothly. Family members hoping to share a console might run into a roadblock as well, as the Vita appears to be fairly conservative about its relationships -- allowing only one PSN account per console. Sony's Brad Douglas recently mentioned on Twitter that swapping accounts was possible, but that switching required a factory reset. Potential deal breaker? For some, maybe. For others? Just another item to the growing list of things we hope to see in a future update.Update: So, turns out the PS Vita is not -- we repeat, not -- limited to one account per console. It is, however, limited to one account per memory card. Those proprietary storage sticks are tied to a particular PSN account, but multiple people can use the same device simply by swapping the cards.

  • Sony updates PS3 to version 4.00 ahead of PS Vita launch

    by 
    Amar Toor
    Amar Toor
    11.30.2011

    Sony is setting the table for the PlayStation Vita today, with the release of a new PS3 update. With version 4.00, rolling out now, PS3 users will be able to share content like music, video and images with the forthcoming Vita, scheduled to launch in Japan on December 17th. The refresh also allows gamers to save PS Vita games and data on their PS3 hard drives, while updating their handheld software using the PS3's network. There are some more PS3-specific features, as well, including enhanced PSN privacy settings and game patches, among others. Find out more at the source link below.