Take-two Interactive

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  • 2K games header showing off the publisher's franchises, including Mafia and Borderlands.

    2K confirms its support desk was hacked to send malware to gamers

    Video game publisher 2K is warning the public not to open any emails from its support account after confirming it had been hacked.

    Igor Bonifacic
    09.21.2022
  • Grand Theft Auto V

    Massive 'Grand Theft Auto VI' leak shows off early gameplay footage

    A massive trove of footage from the next installment in Rockstar’s Grand Theft Auto series has leaked online.

    Igor Bonifacic
    09.18.2022
  • A Big Daddy in BioShock.

    Netflix is making a 'BioShock' movie

    It's teaming up with 2K and Take-Two Interactive to adapt the series.

    Kris Holt
    02.15.2022
  • OlliOlli World

    Take-Two buys 'OlliOlli World' developer Roll7

    The studio is now part of the Private Division publishing label.

    Kris Holt
    11.15.2021
  • LOS ANGELES, CA - JUNE 12: Welcome signage from main entrance of Annual E3 Event Showcases Video Game Industry's Latest Products on June 12, 2019 in Los Angeles, California. (Photo by Martin Garcia/ESPAT Media/Getty Images)

    Microsoft and Nintendo sign up for a free, all-digital E3

    This year's event runs from June 12th to 15th, and Sony probably won't be involved.

    Kris Holt
    04.06.2021
  • Big Sur

    After Math: Apple debuts devices running on its own silicon

    The world tuned in on Tuesday to watch Apple CEO Tim Cook unveil the company’s latest technological advancement, the M1 chipset, as well as the brand new devices that will be running on it. Looks like Twitter is finally getting serious about the spread of political misinformation on its platform... well, serious by Twitter’s standards at least.

  • F1 video game

    Take-Two is buying F1 developer Codemasters for almost $1 billion

    The mega-publisher behind 2K and Rockstar now owns Codemasters.

    Daniel Cooper
    11.10.2020
  • Batman: Arkham Origins

    AT&T reportedly backs away from selling Warner Bros. Interactive

    AT&T has reportedly abandoned a sale that could've netted the debt burdened company as much as $4 billion.

    Igor Bonifacic
    09.01.2020
  • Doom (left) and Hotline Miami 2 (right).

    Indie history: How shareware helped build Epic Games

    "When [Epic] popped up and said, ‘We're redefining the publishing deal,’ it made me chuckle." - Mike Wilson, co-founder of Devolver Digital

    Jessica Conditt
    06.02.2020
  • Blizzard Entertainment

    Sony, Microsoft and Nintendo agree to disclose loot box odds

    Loot boxes have been a source of controversy in recent years. They offer gamers a way to snag virtual items, but because the rewards are typically randomized and players can buy them with real money, they've been called as a form of gambling. Some jurisdictions have banned them completely, and others have looked into them. The games industry is attempting to soothe those concerns. Microsoft, Sony and Nintendo have agreed to disclose the odds of obtaining highly-sought-after gear inside loot boxes.

    Kris Holt
    08.07.2019
  • Rockstar Games/Take-Two Interactive

    'Red Dead Online' is growing faster than 'GTA Online'

    Now that Red Dead Online has had several months to build an audience, how is it faring? Quite well, apparently. During an earnings call, Take-Two chief Strauss Zelnick stated that the Red Dead Redemption 2 multiplayer component was "performing better" than GTA Online was at a similarly early point in its history. He didn't elaborate on the criteria (users? Money generated?), but it's a good sign for the company when GTA Online is still considered the cash cow.

    Jon Fingas
    05.14.2019
  • Rockstar Games

    Four years on, 'GTA Online' is still a money-spinner

    Almost four years down the line, GTA V is still drawing big crowds. And players are dropping a lot of dollar on the game's ballistic online mode. That cash is filling up the safes at Take-Two Interactive. The distributor announced on Wednesday that the latest instalment in the GTA franchise was key to it banking $418.2 million in net revenue over the past three months -- a 34 percent spike compared to last year.

    Saqib Shah
    08.03.2017
  • Rockstar

    Popular GTA modder tool receives a Cease and Desist from Take Two

    After nearly ten years in operation, popular Grand Theft Auto modder software OpenIV has been taken offline by its developers after they reportedly received a cease and desist letter from Take Two Interactive.

  • Borderlands Remastered Edition listed by Australian ratings board

    Borderlands may be the series to finally fill the void of cross-generation remasters, going by a new listing published by the Australian Classification Board. The MA15+ multiplatform rating for "Borderlands Remastered Edition" notes Gearbox Software and 2K Australia as the authors and 2K as the publisher. All that's missing is the official confirm from 2K [Update: When approached, a 2K spokesperson told Joystiq, "We have made no announcements and have nothing to state at this time.] From here on in we've firmly got our speculating psycho mask on. So, the three Borderlands - 1, 2 and The Pre-Sequel - came to the last generation of systems. So it would make sense for a remastered re-release to bundle the trilogy for PS4, Xbox One and PC. Throw in all the DLC (why not?) and a friendly price tag and you, sir, are a gentleman and a scholar.

    Sinan Kubba
    12.12.2014
  • Blackman to head 2K's Hangar 13 studio

    Former LucasArts staple Haden Blackman will head a new studio for publisher 2K. Designated Hangar 13, the Novato, California studio is working on an unannounced next-gen title. Blackman was senior executive producer for the Star Wars games at LucasArts, working on Knights of the Old Republic and The Force Unleashed. After that, he founded and sold off Fearless Studios.

  • Take-Two reports slight bump in revenue for Q2

    Take-Two reported $126.3 million in revenue for the second quarter (ending September 30), a slight increase compared to the $125.4 million in revenue the publisher reported last quarter. It also represents a 15.1 percent decline compared to the same quarter last year, a period that itself didn't benefit from the launch of GTA 5, but rather The Bureau: XCOM Declassified and Borderlands 2 GOTY. By comparison, Take-Two didn't have many releases in the past quarter, save for three mobile games: Civilization Revolution 2, BioShock and WWE SuperCard. The company also reported a net loss of $41.4 million for the quarter, representing a 66.7 percent improvement year-over-year, yet a 16.9 percent decline from its net losses for the last quarter ($35.4 million). With games like NBA 2K15, WWE 2K15, Borderlands: The Pre-Sequel and Civilization: Beyond Earth arriving during the following quarter, Take-Two increased its non-GAAP (Generally Accepted Accounting Principles) net revenue projections from $745 million to $760 million for Q3 2015. [Image: Take-Two]

    Mike Suszek
    10.30.2014
  • Watch Civilization: Beyond Earth's intro cinematic race skywards

    Alpha Centauri. Not the final frontier. This is the intro to the voyages of the starship Civ: Beyond Earth. Its October 24 mission: to explore space-based strategy. To seek out new life in a new Civlization. To boldly go where no Firaxis has gone before, except that one time. [Image: 2K Games]

    Sinan Kubba
    10.15.2014
  • Borderlands: The Pre-Sequel review: You don't know Jack

    Xbox 360, PS3, PC Borderlands: The Pre-Sequel is all about loot, murder, humor, loot, swarms of enemies and loot. It looks like a comic book, plays like a shooter, and feels like that one hilarious idea you and your buddies had at two in the morning after a night of riding around town and chugging energy drinks. Also, loot. In other words, it's more Borderlands. The Pre-Sequel introduces a few new ideas into the franchise – including near-zero gravity, oxygen management and shiny character classes based on NPCs from the previous games. Players participate in the story of Handsome Jack, before he became the villain in Borderlands 2, back when he was just a funny dude with wild ideas about being a hero. Still, while The Pre-Sequel boasts the loot of a full Borderlands game, it's missing a touch of depth and a dash of polish.

    Jessica Conditt
    10.13.2014
  • GTA 5 adding first-person vehicle view on PC, next-gen

    A since-pulled support article on Rockstar's website points to some new features for Grand Theft Auto 5 for PlayStation 4, Xbox One and PC. According to the article, seen above, the revised versions of GTA 5 will feature a first-person mode for vehicles "that shows the interior of the vehicle, including working speedometers, tachometers, dash lights, and more." The game will also include a first-person mode "while on foot." Rockstar plans to offer an "overhauled character selection screen" as well as new Easter eggs and random events for the game's story mode. The developer noted that new animals will appear in the city of Los Santos, and appears to be determining whether animals will also appear in the game's online modes. Lastly, it added that players transferring characters from the Xbox 360 and PS3 versions of the game will receive "new weapons and a free garage in GTA Online." GTA 5 will reach PS4 and Xbox One on November 18 and launch on PC in 2015. [Image: Rockstar Games]

    Mike Suszek
    09.22.2014
  • Grand Theft Auto 5 hits PS4, Xbox One Nov. 18; PC in 2015

    Rockstar Games announced this morning that the next-gen console versions of Grand Theft Auto 5 will arrive in two months, with the PC version driving in early next year. The PlayStation 4 and Xbox One versions will arrive on November 18, while the PC edition follows on January 27, 2015. Developer Rockstar highlights improvements to the versions of the sinful sandbox available on Xbox 360 and PS3 include new weapons, vehicles and activities, more wildlife, denser traffic (sitting in that is always fun!), new foliage system (wow, so lush, very green) and enhanced damage and weather effects.