telling lies
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Annapurna Interactive is releasing a PS4 box set with eight games
It includes the first physical PS4 versions of 'Telling Lies' and 'Gorogoa.'
iOS game sale offers discounts on 'Journey,' 'Flower' and 'Donut County'
You can save on a bunch of Annapurna Interactive titles.
'Her Story' creator teases his new, spooky game on Steam
To celebrate, we're teasing our next project and you can WISHLIST on @Steam right now!” The new game’s Steam page reveals little else. The game’s Steam description reads, “██████████ new ███████ Sam Barlow ██ Half Mermaid █████████████ is ███████ ██████████ cinema ██ death.”
FMV thriller 'Telling Lies' comes to PS4, Xbox One and Switch on April 28th
Telling Lies, the investigative FMV followup to the award-winning Her Story, is coming to the PS4, Xbox One and Switch next week.
‘Telling Lies’ is bigger, but not better, than 'Her Story'
In Her Story, developer Sam Barlow did a rare thing: He created a new video game format. Four years later, he's made Telling Lies, which releases on August 23rd. It's a game with almost identical gameplay -- centered simply on typing search terms into a video database -- but a lot more polish. It's the fat-budget feature film to Her Story's shoestring indie. Whereas the original was carried by one actor, its successor has four main performers, nearly 100 cast members and dozens of speaking roles.
Investigative thriller game 'Telling Lies' drops August 23rd
Telling Lies, the spritual successor of indie darling Her Story, will officially be available for PC, Mac and iOS devices on August 23. Gamers excited to get their hands on the new title from developer Sam Barlow can pre-order the investigative thriller from the App Store of their platform of choice.
'Telling Lies' and the new nonlinear narrative
The gameplay in Sam Barlow's critically acclaimed indie Her Story involved little more than Googling. Positioned in front of a mid-'90s computer desktop, your job was to sift through a database of nearly 300 short videos of police interrogations to deduce how a murder took place and why. There was only one actor, the interview room setting barely changed and your sole method of interacting with the game was by keying in search terms that connected to interview transcripts. Yet trawling through clips, attending to the slightest testimonial discrepancies and details, then revisiting previous scenes in light of your new information was compelling. Her Story took the ostensibly passive idea of observing and listening and made them feel dynamic -- no shooting, jumping or fetch quests necessary.