TonyHawkRide

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  • Tony Hawk Ride mod actually rides (video)

    by 
    Thomas Ricker
    Thomas Ricker
    06.23.2010

    Face it, you're not still using your plastic Tony Hawk Ride motion sensing game peripheral are you? So why not recoup some of your pride (and $120) by installing your own trucks and wheels and get to pushing some real pavement in the great out of doors? Or skip all that and let someone else explain to the cops that it's not real, "it's only a video game." See what we mean in the video embed after the break.

  • Tony Hawk: Ride prototype skateboards employ arcade buttons, duct tape, love

    by 
    Darren Murph
    Darren Murph
    11.25.2009

    If you managed to catch the last Engadget Show, you inevitably saw our own Paul Miller carve it up a bit on Tony Hawk: Ride. Of course, Mr. Miller is known 'round these circles as a "professional skater," so there's a solid chance he could've handled just about anything the guys and gals at Activision threw his way. The reality of the matter is that not everyone feels safe and secure on something resembling a skateboard, and now we're being let in on the world of prototypes that were used to land on the final design. Within the read link you'll find randomly placed arcade buttons, trucks with no wheels, a terrifying amount of sensors and a comical amount of duct tape. Yeah -- even the whiz kids that make your dreams a reality start with duct tape. Go on, have a peek if you're in disbelief.

  • Tony Hawk Ride ready to rock indoor tricks in the US (video)

    by 
    Vlad Savov
    Vlad Savov
    11.18.2009

    After that false alarm about an October release date, the Tony Hawk: Ride bandwagon was all set for departure on November 17 and that's exactly what's happened. Available for a cent under $120, the new game / peripheral combo will allow players to shimmy, gesture, and ollie their way to (simulated) skateboarding immortality on the PS3, Xbox 360, and Wii. The earliest European availability we can see is offered by Amazon UK, which indicates a December 4 launch for the Queen's isles and a discounted £89 ($149) price. You can check out our own feets-on with that wireless controller right here or, if you so wish, peruse the full PR at the read link. What's not optional, however, is missing the bonus "making of" video for that most radical of peripherals, which we've lovingly prepared for you just after the break.

  • Tony Hawk: RIDE's skateboard gets FCC'd, USB dongle required for PS3 and Wii

    by 
    Ross Miller
    Ross Miller
    08.20.2009

    We still gotta wait until November 17th to do our own virtual shredding, but for now you can gaze upon the FCC's well-intentioned (but generally pretty bad) gadget photography of the new Tony Hawk: RIDE skateboard, the filing of which just went live in the commission's database. It shouldn't come as a surprise to owners of Activision's other plastic peripherals from the Guitar Hero series, but PlayStation 3 owners will have to use the bundled USB dongle to connect wirelessly to the console -- Wii, too, according to its user manual, as the usual trick of planting a Wii remote inside the controller isn't available here. Sad and ridiculous, but we can't imagine one dangling receiver will be a deal-breaker for many people out there -- unless, of course, you're able to buy the Xbox 360 version instead. Read - Wii skateboard Read - Wii dongle Read - PS3 dongle

  • Tony Hawk: RIDE makes official US debut on November 17th

    by 
    Ross Miller
    Ross Miller
    08.10.2009

    Turns out GameStop's October 13th listing for Tony Hawk: RIDE was just a hair off, to the tune of 36 days or so. Activison Blizzard's sent word today that the skating simulator's official North American launch is set for November 17th -- plenty of time to practice your faux ollies before showing your family some virtual board skills over Thanksgiving meals. Additionally, Europe's now official for November 20th, but we already heard that last week. No word on pricing, but across the pond, GAME.co.uk is pushing that £99 / $168 figure pretty hard, and while we're willing to bet that's the official Europe price, we're not convinced that's any indication of what we'll be paying stateside.

  • Tony Hawk: RIDE Limited Edition skateboard outed as UK version gets priced and dated

    by 
    Ross Miller
    Ross Miller
    08.06.2009

    While details aren't 100 percent confirmed for those of us across the pond -- Activision has yet to come out and verify those October 13th / $120 listings -- Tony Hawk: RIDE and its white not-quite-skateboard will be launching November 20th in the United Kingdom for £99.99, or about $168 in US currency. European retailer GAME will be selling a limited edition version of the game, which will sport a red and black skateboard and surprisingly no markup in price whatsoever. You know, it's a good thing the console cycle seems to be extending beyond its formerly four-year pattern, because these plastic peripherals are gonna be doing a number on our bank accounts. [Via Joystiq] Read - Tony Hawk Ride dated and priced Read - Limited Edition listing

  • Tony Hawk: RIDE's skateboard peripheral turning white before launch

    by 
    Ross Miller
    Ross Miller
    07.16.2009

    We certainly didn't mind that the Tony Hawk: RIDE board we played at E3 had a charcoal coloring, and that goes double for our feet. Apparently that sentiment isn't shared by the game's director Josh Tsui, who told GamesIndustry.biz that it'll be launched in a "more consumer friendly... [and] iPod-like" white color, which in our minds all but guarantees someone out there's gonna mistake this for a new version of the Wii balance board. Tsui's not shy with praise either, calling the board "the most advanced peripheral on the market." Ultimately, the color isn't gonna matter to us, and with a board-compatible sequel rumored to already be in the works, there's plenty of time to re-release the peripheral in all sorts of attractive palettes -- that'd of course be very iPod-like. [Via Joystiq]

  • Tony Hawk: RIDE feets-on

    by 
    Tim Stevens
    Tim Stevens
    06.03.2009

    Want to humble a videogame journalist? Ask him if he skates and, if he answers with a modest "a little bit," proceed to make him lose his balance and stumble off of your toy skateboard controller. That was the scene seen again and again at Activision's thumping booth on the E3 show floor, and we took our turn to get humiliated on the company's plastic deck, the feature piece of this October's Tony Hawk Ride. It's fun, it's hard, and it's a surprisingly (and somewhat embarrassingly) good work-out.

  • Tony Hawk's Ride coming to GameStop October 13th for $120

    by 
    Thomas Ricker
    Thomas Ricker
    05.26.2009

    How much would you spend to pull a faux ollie? How about $120? That'll be the damage due according to GameStop where Tony Hawk's Ride game with skateboard peripheral lists for $119.99 with a simultaneous Wii, Xbox 360, and PS3 launch on October 13th. Until then, grab some some griptape and mom's salad bowl and get to practicing.

  • Tony Hawk's new 'Ride' game includes motion-sensing skateboard controller for shredding your mom's new carpet

    by 
    Paul Miller
    Paul Miller
    05.15.2009

    We'd heard rumblings that Tony Hawk was working on something with motion controls -- which seems only natural after EA's Skate hit the scene with its intuitive Flickit control scheme, and Shaun White's game put the Wii's Balance Board to good use, both making the Tony Hawk method of arcade-style button mashing feel a little dated. Well, Tony's new Ride is looking to change all that, with a skateboard peripheral that looks like... a skateboard. It's hard to tell from just looking at it how precisely interactive the controller will be -- it seems basic balancing and leaning would be in, while Christ Air-ing your little sister in the face wouldn't go over so well. According to the man himself, Hawk is quite good at the game, and skateboarders should find the transition easy. A promo video is after the break, and apparently on June 2nd we'll be seeing this thing in action.Update: We added another video after the break, including video of the actual board in action. Turns out the motion controls are quite detailed, and in advanced modes even allow for in-place 180s, but nothing seems to involve lifting the board actually off the ground. Grabs can be performed by actually grabbing the edge of the board, with infrared sensors picking up your hand position, and pushing is performed by running your foot along the side of the board. Ollies and flip tricks are obviously going to be a bit different than the real deal, while manuals and steering are pretty much spot on, and apparently there's a lot of choice as to how much "realism" you'd like in controlling the thing. Tony Hawk also sees the controller as a "standard," which could work with snowboarding games, surfing games, exercise games and other assorted cash cows for Activision.[Via Joystiq]