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Apple's Magic Mouse now shipping: seeks mighty revenge

Apple's Mighty Mouse was one of the most loved and loathed rodents of all time. When it worked, it was a magnificent productivity booster for Mac users. Unfortunately, over time, even after hours and hours of vigorous rubbing, the top-mounted trackball would become so ensnared in hand-jam that owners were left with two options: delicately splay the mouse for a bit of X-acto home surgery... or smash it with a vengeance hammer until justice was served. So maybe now you can understand all the hopeful fuss made over its successor: the Magic Mouse. It's now shipping to those of you who ordered it separately from its iMac bundle. Snow Leopard (and Leopard) users can even download the software update now so that all those multi-touch and gestural features will be enabled once the bluetooth mouse arrives. Then we'll see if this is the mouse that rights all those wrongs.

Update: Added 10.5.8 Leopard download link.

Read
-- Wireless Mouse Software Update 1.0 (Snow Leopard)
Read -- Wireless Mouse Software Update 1.0 (Leopard)
Read -- Magic Mouse now shipping

Bill Gates: Natal for Windows coming to an office near you


The idea of bending over to pick up a virtual tennis racket in front of that 50-inch flat screen in our living room makes perfect sense to us. In fact, we can't wait to see Natal come to the Xbox platform. However, the idea of manipulating an excel spreadsheet on a 15-inch screen within a 5 x 5-foot cubicle sounds daunting, to say the least. Fortunately, Microsoft's plans to integrate Natal into corporate Windows environments appears rather sober, albeit, entirely lacking in specifics. In an interview with CNET news, Bill Gates says that Natal's depth-sensing camera won't be limited to gaming use, "but for media consumption as a whole, and even if they connect it up to Windows PCs for interacting in terms of meetings, and collaboration, and communication." Without going into detail, the Microsoft Chairman adds that use of the technology in the office, "is getting much more concrete, and is pretty exciting." In fact, Bill sees it delivering "incredible value" when used within cubicle farms. Perhaps. We certainly won't argue the value of Natal for gaming or even manipulating content in a home theater setup like we've seen with Toshiba's Spatial Motion Interface, but for the office, incredible value... really?

Nokia interface patent fits like an AR-enhancing glove

Okay, you know the drill by now: just because it's in a patent doesn't mean it's happening anytime soon, if ever. With that said, we'd love to see what Nokia had in mind when they concocted this one. As Unwired View recently unearthed, the Finnish phone maker has drawn up a design doc / patent application for comfortable, stretchable material that fits over your skin and is used for device interaction. Gestures and stretches are computed and signaled into nearby computers, phones, or interestingly enough "near-eye displays" -- sounds like we're getting into a bit of virtual / augmented reality territory here -- and they are also tailored to provide feedback via vibration. Again, don't hold your breath on seeing this come to fruition any point in the near (or even long) future, but still, we know what you're thinking: Nokia's gonna have to think of a ton of kooky color descriptions to accentuate any future lineup of input wristbands / fingerbands.

[Via Pocket-lint]

Canesta gesture controlled TV frees us from the tyranny of the remote


See the look of euphoric bliss on this man's face? He's calm and relaxed because he is using Canesta's new gesture TV control technology. No longer does this cat have to scroll through hundreds upon hundreds of channels on a standard channel listing. Au contraire, today he's using his right hand to wave through a cover view-esque selection of stations, and boy does he make it look easy. The heart of this bad boy is a low-cost 3-D chip that uses a single CMOS sensor to output a continuous stream of depth maps that can be interpreted by as specific gestures, obstacles, faces, or individuals, depending upon the application. Although the current demo might be especially appealing to you and your couch-potato brethren, the company has big plans for this device in the realms of security, robotics, medical devices, and more. But first, it will have to tear itself away from the couch, Video after the break.

Video: Microsoft's Future really does make your computer a big-ass table

The problem with most so-called "homes of the future" is that they come off looking like a theme-park vision of the space age (read: the 1970s). The Microsoft Home, however, manages to piece together a realistic vision of our homes on a 5 to 10 year horizon -- a timeline just long enough to allow the nascent technologies of today to go mainstream. As such, it's no surprise to find dwellers interacting with the environment through gestures and voice to control interactive cooking surfaces in the kitchen and the digital wall paper in the kids' room. More prophetic perhaps, the promise that "one day your computer will be a big-ass table" appears to be coming true in the dining room. Take the tour in video form after the break.

Filco's SmartTrack Neo multi-touch trackpad gives PCs the 2-fingered salute

It sure took awhile but you're looking at one of, if not the first external USB trackpads with multi-touch gesture support. The $50 (¥4,980) SmartTrack Neo model FTP500UB rocks USB 1.1 and XP / Vista drivers to bring your legacy laptop up to fighting specs with fancy modern rigs. A two-handed mouse the size of a brick -- really, how can you resist?

[Via Akihabara News]

Conceptual interface brings gesture-based data transfers to medical realm


It's pretty clear by watching the demonstration video (which is lurking in the read link, just so you know) that this stuff is still pretty preliminary, but we could definitely see it going places with the right people behind it. The Interface Database Concept was dreamed up by Alan Sien Wei Hshieh, and by utilizing a relatively simple set of Javascripts, he was able to overcome traditional platform incompatibilities that can so often hamstring medical hardware / software in day-to-day usage. The creation aims to enable "seamless and intuitive data transfer" and to "define a set of gesture and multitouch commands that will override controls and input devices that may be difficult to use on medical devices." The aforementioned vid shows off gesture-based transfers and even an accelerometer-based cross-platform transfer, both of which make you forget that we're just talking about X-rays and blood tests.

[Thanks, Kara]

GestureTek brings 3D and gestures together for remote control

GestureTekThe idea of gesture-based remote control isn't new, but GestureTek has added in 3D tracking to the mix for, you guessed it -- even more expressive interaction with your TV. After all, you don't live in flatland, so why should your remote control gestures? Of course, adding in depth perception requires the use of more than one webcam, but maybe that's not a big tradeoff in our age of six and more speakers in the living room. The setup will be on display at CES (sans Xpletive), so we'll try and swing by for a, um, hands on while we puzzle over how to add voice commands to this system. Watching the big game with your buddies just might get even more entertaining yet.

Apple files patent for gesture-based text editing

An Apple patent unearthed by Mac Rumors named Swipe Gestures for Touch Screen Keyboards suggests a future direction the company might be taking which would substantially change interaction with devices like the iPhone. According to the document, the new system would allow for simple finger gestures like swipes to the left or right to control basic functions of text editing. Some movements outlined in the application include a left swipe for deletion of characters, right swipes for a space, and a swipe down in place of the return key. Of course, these types of gestures are nothing new (and frankly, nothing patentable we suspect), as applications on the company's own devices -- namely the jailbreak-only MobileTerminal -- feature almost this exact implementation of gesture control, and Microsoft has had a similar (albeit stylus-based) concept in WinMo for years. Still, adding in this functionality to the software's existing tools would likely improve navigation and input, and opens the door for solutions to the lingering (and annoying) copy / paste problems Apple seems to have.

[Via Mac Rumors]

Nokia planning touch-less, gesture-controlled devices?


Usually when we're talking about Nokia and patents, a mention of Qualcomm can't be far behind. This time however, we're looking at something entirely less boring, fascinating even: ultra-sound sensors that detect hand gestures in the air in front of the device. Now the stretch. Nokia's chief designer, Alastair Curtis, was asked at a recent cocktail party why Nokia's N-series of multimedia devices have yet to see a multi-touch interface, Curtis replied, "We've not launched what we think is right for N-series in a touch product. You'll see in the coming months, years... what we feel is right." Curtis then elaborated, "Much as I'm talking to you now with gestures." Hmm. Ok Alastair, if such devices are in the chute, as long as they don't resemble the Palm V-series... we're cool.

[Thanks, Pdexter]

Read -- Patent application
Read -- Curtis quotes

Four-finger gestures hacked into older MacBooks

You know good and well you were instantly jealous of the multi-finger gesture support announced for those minty fresh new Mac laptops, and if you're finally ready to ditch that envy you've been harboring and just get even, have a look. Without even resorting to gangsterism, users of pre-October 2008 Apple laptops can get the four-finger Exposé and Application Switching working -- all's that required is the install disc from a unibody MacBook, a little tweak of the registry and a pinch of patience. We can't say for sure how far back this hack will go (we're guessing your PowerBook G3 is out of luck), but we do know that it works just fine with a January '08 MacBook Air. Give it a go if you're a risk taker, but don't blame us if your atoms start to melt.

[Via MacRumors]

Mgestyk Fusion: the Force is 6-degrees strong with this one


Everyone and their grandma loves the Wii. But even Nintendo's new dual-axis MotionPlus struggles in 3D space due to limitations presented by the sensor bar. Mgestyk thinks it can do better by marrying its interesting gesture processing technology to the sensor data received from devices like the Wiimote. Mgestyk Fusion replaces the sensor bar with a 3D camera and image processing to translate yaw, pitch, roll, forward/back, right/left, and up/down motions from the Wiimote connected to a PC over Bluetooth. Sure, it seemed to work reasonably well at slaying clones in the video, but we're more interested to see how it holds up to the live scrutiny of a public demo when it makes an appearance at the Montreal International Games Summit next week. Until then, you'll have to feed your awkward, down-in-the-basement, lightsabering fantasies with the clip posted after the break.

Mgestyk system promises gesture control on the cheap


As we've seen, it's not exactly all that difficult for someone with the necessary skills to whip up their own gesture-based control system, but the folks at upstart Mgestyk Technologies seem to think they've got something a bit more notable on their hands, and they're actually planning on selling it to the general public. While the complete details are a bit light at the moment, their system apparently makes use of nothing more than an "affordable 3D camera" and some custom software to capture even small hand gestures, which seems to work at least reasonably well in the video after the break -- though we doubt many gamers will be quick to ditch their Razer or SteelSeries mouse. What's more, while Mgestyk already has a waiting list going, they aren't making any promises about an actual release date just yet, or a price for that matter, with them only saying that it'll be "in the range of a high-end webcam."

Video: Toshiba's gesture control coming to its cell-based TVs?


Remember that Qosmio G55 laptop with gesture control? Yeah, the one with the Cell-based SpursEngine under the hood. Well it looks like Tosh is bringing that so-called "natural" gesture input to its future cell-based televisions. Judging by the latest video alone, the gesture control seems more at home on the big-screen TV than smaller-screened laptops that require a higher degree of precision and closer viewing proximity. Demonstrated on a prototype, Toshiba hints that the tech might come to future Cell-based TVs -- interesting what with the cell-based ZF televisions already announced for Europe. While we find pushing buttons on a remote about as natural (and lazy) as it gets, here's hoping for this arm-flailing gesture control on future Toshiba TVs just for the nerdiness of it. Video of the G55 gesture input as well as the prototype television show at IFA after the break.

[Via AVING]

Toshiba's Cambridge Research Lab shows off gesture-controlled TVs, image recognition


Toshiba is pulling an EyeToy, minus a diabolical plan to actually sell the thing and make a killing off of collectable elemental decks. The company's Cambridge-based Research Lab has some new video camera-based feature they're prototyping for possible eventual TV implementation. The real highlight is a fist-based cursor control -- just stick out your hand, make a fist, and control a cursor on-screen for navigating the TV's functions. You can also put up your palm to stop the madness, and even rotate 3D images on-screen, but it's all a little shaky for now. Another thing we saw was picture recognition: hold up a cue card to the TV with an image on it and the TV recognizes it and performs a pre-assigned function. Tosh is also working on speech recognition and some other things; not really changing the world, but some fun stuff all the same.
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