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  • Trove: You make it, we play it

    by 
    Justin Olivetti
    Justin Olivetti
    01.24.2014

    Trove is growing by pixelated leaps and bounds week after week with the community directly contributing to the game's development, Trion Worlds Creative Lead Andrew Krausnick told us in an interview call earlier today. The title, which is still in deep alpha, has yet to implement core features such as world cycling and additional classes. But what it is adding, day after day, are items and weapons created by fans. Krausnick said that the decision to turn over the item creation toolset to players has been a resounding success, with over 100 weapons created and 10 to 20 player-created items going into the game with each patch. One player even volunteered to create housing trophies for each creature in the game, which the team is now putting in as rare drops. Trion is rewarding players who create chosen designs with credit in a tooltip for their effort, a special hat, and game access if they haven't paid into it yet. That's right: If you want an alpha invite but don't want to shell out cash, then making a good-looking axe could be your ticket into Trove. We've got more to share about Trove's ongoing development and a video walking you through player-designed items after the break!

  • Pulp Fiction looks like a pretty #%&@ good arcade game

    by 
    S. Prell
    S. Prell
    01.12.2014

    Pulp Fiction was never translated into video game format, but if it had been, maybe it would have looked something like what the folks over at CineFix have created. And boy, does it look like a doosy; there's street brawl beat-em-up stages, a car-cleaning button-mashing mini-game, a drug administration mini-game and even a Dance Dance Revolution knock-off stage. A disclaimer for potential viewers: there's no dialogue - so none of that signature cussing that makes a Tarantino film so special - and since the 8-bit version follows the plot of the movie, there's some spoilers regarding who lives and dies. Spoilers: A lot of people.

  • Perfect Ten: New MMOs to watch in 2014

    by 
    Justin Olivetti
    Justin Olivetti
    01.02.2014

    Out with the old desk calendars that you didn't use past February 2013 and in with the new, I always say! It's a brand-new year, and while we don't know all of the twists and turns that we'll travel in MMO news in 2014, I dare say it promises to be a fascinating ride. Last January I gave my list of 10 new MMOs to watch for that year, and I'm a sucker for traditions. With 2014 a mostly blank slate right now, I want to lay out the up-and-coming class of games that at least have a shot at releasing by December. There are the big names, of course, but several other titles that could be sleeper hits if all goes right. Which will succeed, which will flop, and which won't even get out of the door? I don't claim to know all, but I know all, so here are my prognostications for 2014!

  • Perfect Ten: Biggest MMO news stories of 2013

    by 
    Justin Olivetti
    Justin Olivetti
    12.26.2013

    As the light slowly fades from 2013, we spend our final moments quaffing eggnog, putting up President's Day decorations, and reminiscing about the year that was. We stare at the past and realize that it's a mirror reflecting our own journeys through the past 12 months. We contemplate the impact of one small decision that ripples out and touches souls everywhere. And then we stop getting so maudlin and start getting excited for what 2014 has to offer. For me, I live for end-of-the-year lists. Man, I love 'em. I will devour them, drinking up everyone's opinions about what what the best what, what movies or songs I should check out, and what idiocy drives some people to write top 10 lists. Seriously, am I right? Learn to use a paragraph format, people! Well, here's my top 10 list covering the year's top stories in the MMO industry. Some are pretty obvious, some will be up for debate, and all will be in the past soon enough. So what will historians say about 2013 and online games?

  • Trove will rejuvenate MMO worlds by blowing them up

    by 
    Justin Olivetti
    Justin Olivetti
    12.19.2013

    I'll confess that even after having chatted with Trion Worlds CEO Scott Hartsman about this new Trove project and reading Shawn's very early impressions piece, I was still having difficulty understanding what, exactly, this game was about. Was it just some sort of kiddy LEGO hack-and-slasher with a nod to housing thrown in? How was Trion going to make good on its promise to continually provide a sense of new adventures? And was Trove just a blatant ripoff of Cube World, as some have claimed? Because Trove isn't quite a typical MMO, I needed another phone session with Trion to get a clearer picture of this game. Creative Lead Andrew Krausnick spent an hour with me patiently answering any and all of my questions. The big one had to be asked from the get go. Were you really going to be blowing up the world all the time? Krausnick confirmed that yes, Trion will be doing exactly that. More than that, he said that it would be the factor that would set Trove apart from all of the other games out there right now.

  • Time Machines: Atari's CES Endgame

    by 
    Jon Turi
    Jon Turi
    12.08.2013

    Welcome to Time Machines, where we offer up a selection of mechanical oddities, milestone gadgets, and unique inventions to test out your tech-history skills. In the weeks leading up to the biggest gadget show on Earth, we'll be offering a special look at relics from CES' past. Atari, a once seemingly untouchable gaming company, was beset by problems during the early '80s and saw its last chance for salvation in a fresh console release. It pitched this device, along with a very unique controller, at CES in 1984, but never managed to regain its footing in the industry. Head on past the break to find out more.

  • Massively's first impressions of Trion's Trove

    by 
    Shawn Schuster
    Shawn Schuster
    12.02.2013

    We're really driving home the "first" in "first impressions" with a look at the early-early alpha build of Trion Worlds' Trove. Trove is a voxel-based sandbox game that was first revealed two weeks ago. It's a game that focuses on exploration, building, and adventure, and hopes to do it with feeling. Since the game is still in early alpha, most of my impressions may change when it gets closer to launch, but we still wanted to show off the game in its current state to give you a taste of what's to come.

  • Trove starts alpha testing, sells supporter packs

    by 
    Justin Olivetti
    Justin Olivetti
    11.22.2013

    Trion Worlds has sent out its first wave of Trove alpha invites today as the game moved into its latest phase of testing. On Reddit, Trion devs addressed how players may gain access to the alpha: "We will be inviting people both at random from the pool of everyone who has signed up as well as directly inviting strong Trove supporters: community contributors, streamers, and so on." If you're not content to wait for an alpha or beta invite, you can cut the wait with a few bucks by purchasing one of Trove's new supporter packs. These start at $5 and go up to $2,500, with perks such as testing spots, in-game credits, in-game items, the soundtrack, and even the ability to help create a biome. Basically, $5 gets you the beta and $20 (on up) gets you the alpha, if that's what you're seeking. Additionally, the more that the community chips in for these packs, the more additional rewards will be unlocked for everyone in the form of "bonus milestones."

  • 8bitMMO reaches upgrade funding goal, moves on to stretch

    by 
    MJ Guthrie
    MJ Guthrie
    10.15.2013

    Two weeks ago we learned that the retro-themed 8BitMMO launched a funding drive throughout October in order to enhance the game experience for players. With half the month still to go, the MEGA-OCTOBERBIT-FUNDRAISER has already reached its $1,000 goal and is now working on the first stretch goal. Successful funding means that the construction sandbox game will get a server upgrade before the launch of the desktop edition (which is currently in closed beta for backers only). If another $600 is raised in the next two weeks, players will get a Mac edition of the desktop client. If the funding drive surpasses that, new stretch goals will be revealed. [Source: Archive Entertainment press release]

  • 8bitMMO develops desktop version, looks to crowdfunding for server upgrade

    by 
    MJ Guthrie
    MJ Guthrie
    10.01.2013

    Who says all games must be awash in millions of pixels and near life-like graphics? 8BitMMO proudly boasts over 100 pixels and over the last two years has grown from one to over 75,000 registered users. The game also has a desktop version currently in beta, which includes a new leveling system, new swords, and new monsters. With so much growth (as well as an upcoming Steam launch), this sandbox is looking to upgrade its servers. Enter the MEGA-OCTOBERBIT-FUNDRAISER. Creator and one-man-development-team Robby Zinchak has joined the crowdfunding bandwagon by turning to the community for help in raising the funds needed to get the server upgrades that will let more players in, allow for faster load times, and reduce latency. Also, the stretch goal includes the equipment to make a Mac edition of the desktop client. If you are interested in seeing what this game is about or want to hear about the expansion plans straight from the source, watch the fundraiser trailer after the jump.

  • Super Adventure Box returns to Guild Wars 2 [Updated with magic find stuff]

    by 
    Justin Olivetti
    Justin Olivetti
    08.27.2013

    The rumors are true: Super Adventure Box is coming back to Guild Wars 2 for a 2013 encore event! The next content update for the game won't merely trot out the old April Fools Day content for another go, but will also add several new levels and challenges. When players return to the retro-themed game-within-a-game, they'll have the chance to push onward into World 2 with several new levels and a terrifying end boss: the Storm Wizard. ArenaNet is also adding a new Tribulation Mode for those who like a challenge, more super weapon skins, boss weapons, and the chance to craft a Princess Miya mini. The forthcoming update isn't just about the Super Adventure Box; players will be able to craft ascended weapons and push up to 500 skill points in weaponsmith, artificer, and huntsman crafting. Legendary weapons will be buffed and magic find will be stripped away from all gear in favor of adding it as an account-wide bonus. You can prepare by checking out our previous guide to Super Adventure Box and our analysis of its soundtrack. [Source: ArenaNet press release] [Update: ArenaNet has confirmed on its forums that celestial gear will lose its magic find stat and food will keep it. For everything else, Martin Kerstein posted the following: "Weapons, armor and trinkets with magic find will become account bound, lose their current stats and will gain the ability to be double-clicked to select one of several stat options depending on the item. For example, if you have an Explorer's Pearl Staff, you can now double-click it to change it to any other crafting stat."]

  • The Joystiq Indie Pitch: Survival Horror Story: Catequesis

    by 
    Jessica Conditt
    Jessica Conditt
    04.08.2013

    It's not that there are too many indie games; it's that there aren't enough hours in a day to play all of them. The Joystiq Indie Pitch curates the best indies to play now and watch out for in the future. What's your game called and what's it about?Survival Horror Story: Catequesis tells the story of Daniel, meeting his girlfriend's parents for the first time. His girlfriend, Sophie, confesses to him that her father suffers from an incurable disease and the only way to save him is to perform a religious rite led by her neighbour Isabel. Something turns out badly, weird creatures seize the building and Sophie and Isabel disappear. Fate makes Daniel walk along the floors of that old structure and its core, facing different horrors on his attempt to rescue Sophie and end the curse.What's the meaning behind the game's name? Do you worry an unfamiliar name might prevent fans from talking about it?Catequesis is the Spanish word for "catechesis," which in the Catholic religion is education in the faith and doctrine. So imagine how interesting the catechesis can be in a different, horrible and hideous new religion. Anyway, I wanted to put a complete name, more explicit and clear, with "Survival Horror Story," a great definition of our game.

  • High Contrast's 'Spectrum Analyser' embraces our glitchy digital history (video)

    by 
    Jon Fingas
    Jon Fingas
    02.08.2013

    Forget the rose-tinted view of the early digital era that we sometimes get from chiptunes. High Contrast's new "Spectrum Analyser" music video triggers our nostalgia by embracing the messiness and imperfections of computing in the '80s and '90s -- all while producing the kind of psychedelic journey we'd have expected from the '60s. We almost don't know where to start. The flood of Windows screens? The polar bear fighting game? The endless, purposeful video glitches? There's no one frame that can illustrate just how much 8- and 16-bit history is packed into one space. As long as you're a fan of drum-and-bass, it's best to catch the video after the break if you want a trip down memory lane... just expect a few odd detours.

  • Street Fighter X Mega Man's chiptune soundtrack now on Bandcamp

    by 
    Jordan Mallory
    Jordan Mallory
    12.18.2012

    Street Fighter X Mega Man's superb chiptune soundtrack is now available on Bandcamp, complimenting yesterday's release of the game. Composed by San Francisco-based electronic music producer A_Rival, the 22-track album fuses Mega Man's sonic sensibilities with classic pieces of orchestration from Street Fighter's past.The soundtrack, which includes character themes and scores from the game's various menus, is being sold through Bandcamp's name-your-own-price model with a minimum price of $0.00. So, hypothetically, this could either be the cheapest or most expensive piece of music you've ever purchased. Regardless of which end of that spectrum you feel is most appropriate, at least do yourself the favor of downloading these sweet, chippy jams.

  • Street Fighter X Mega Man is a free PC 8-bit crossover, available Dec. 17

    by 
    David Hinkle
    David Hinkle
    12.08.2012

    In celebration of 25 years of Street Fighter and Mega Man, Capcom will release an all-new crossover 8-bit Mega Man game on the PC December 17, Street Fighter X Mega Man. Street Fighter X Mega Man was announced during the 25th Anniversary finals today and pits the blue bomber up against eight popular Street Fighter characters like Blanka, Ryu, Chun Li, Rose, Dhalsim and Rolento.Mega Man will have access to eight new weapons in this new adventure, a few of which you can see in the trailer above – our favorite is the holographic panels which Mega Man can use to reflect enemy projectiles. Street Fighter X Mega Man will be a free download on the PC when it launches on December 17; you'll be able to download it through Capcom-Unity. %Gallery-172885%

  • Obama, Romney get chiptuned in battle for presidential seat

    by 
    Jessica Conditt
    Jessica Conditt
    09.17.2012

    The battle for the White House is an epic, intense drama to rival those of legend and myth, so of course it makes a great chiptune video game. The Gregory Brothers, creators of Autotune the News and all those viral videos about burgers and bed intruders, songified Barack Obama and Mitt Romney from the Democratic and Republican national conventions (respectively, in case you get those two mixed up).The video is titled "Patriot Game" and presents the presidential candidates side-by-side, comparing their talking points as if they were literal points in an 8-bit video game, set to an upbeat tune. Watch the piggy banks, (bleeding) hearts and American flags stack up over at The New York Times, and see who wins to be the fictional, autotuned President of Earths and Moon. It might surprise you.

  • Minecraft mod adds programmable 8-bit computer, lacks cassette deck (video)

    by 
    Mat Smith
    Mat Smith
    05.21.2012

    Never one to focus exclusively on the very latest hardware, a new mod has brought an 6502 microprocessor to a Minecraft world near you. The system is made from three separate cubes, representing the CPU, monitor and disk drive, respectively, all connected by ribbon cables. Part of pre-release 5 of the RedPower 2 mod, programmer Eloraam has also thrown in pumps and solar panels to keep crafters busy -- you're no longer limited to light switches. The emulated 8-bit processor can interact with other Minecraft blocks and while the computer can be programmed alone, its creator has been kind enough to include a Forth interpreter alongside the hardware, for those looking to get a little more involved. Such types can also skip over the break for an intense 23-minute tutorial on the mod.

  • Watch as a DIY 8-bit computer comes together, learn something in the process

    by 
    Terrence O'Brien
    Terrence O'Brien
    04.30.2012

    We've actually already seen one completely home-built 8-bit computer but, while Jake Eisenmann wasn't afraid to show off his creation, Kyle Hovey is actually inviting us along for the ride. The project started up last week when Hovey gathered his first batch of parts and a pair of books and started designing a simple 8-bit computer based on the SAP-1 architecture (SAP stands for Simple as Possible). The transistor-transistor logic (TTL) design is slowly coming together and every step of the process is being documented by Hovey on his blog so that others may follow along and learn from his experience (and, most likely, his mistakes as well). For more details on this rather impressive project, and to monitor its progress, check out the source.

  • World's slowest Linux computer, says 'Hello Wor...' (video)

    by 
    James Trew
    James Trew
    04.01.2012

    Evidently tired of smooth running graphics, lightning fast processing and bags and bags of available memory, programmer Dmitry Grinberg decided to go back to computing basics. And then some. As Linux was developed on a 32-bit machine with 1MB of RAM, this has always been considered the minimum system requirements to run the open source OS. Dmitry, however, put this theory to test, building a barebones set-up with just an 8-bit RISC microcontroller at its heart. Running at a somewhat sedentary 6.5KHz, with only 16KB of SRAM and 128KB of flash storage, these are specs that make most phones look like supercomputers. To get things working, Dmitry had to write an ARM emulator so that the system appeared as having a 32-bit processor with an MMU, and it looks like a 30-pin 16MB SIMM was added, plus as SD card to house the Ubuntu image. Despite all this, he was able to load Ubuntu successfully. Sure, it took four hours, and that's after two hours waiting for the bash command prompt, but hey. Grinberg claims that the system is still useable, with the command line typically responding "within a minute." So Dmitri, if you're reading this on the machine, happy new year! Check the time-lapse video after the break to see it in full, patience testing, action.

  • Google Maps 8-bit version for NES: April Fools arrives a day early in Mountain View

    by 
    Joe Pollicino
    Joe Pollicino
    03.31.2012

    Well, it appears that April Fools is in full effect -- at least if you ask Google. Today the company introduced its "latest" build of Google Maps, dubbed Google Maps 8-bit version, tailored specifically for the Nintendo Entertainment System. According to Google, this Dragon Quest spoof version of Maps will come in the form of a special NES cartridge that can connect to the internet via dial-up. This apparently allows most of the heavy lifting to get done on Google's servers, where the maps are rendered to 8-bit form "in real-time." Better yet, it even supports voice search. Naturally, there's no word on a release date, but you can currently check out the "beta" by visiting Google Maps in your browser and selecting "Start Your Quest." That said, that company warns that "your system may not meet the minimum requirements for 8-bit computations" -- something tells us it'll still be less resource-intensive than Crysis, though. We've checked it out and found some goodies, including an alien at Area 51, so let us know what you come across during your journey in the comments. [Thanks to everyone who sent this in]