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  • An image of Loog's Piano surrounded by guitars and tape reels.

    Loog's baby digital piano could be the perfect starter instrument for newbies

    by 
    Lawrence Bonk
    Lawrence Bonk
    10.02.2023

    Loog is back with a new starter instrument to help amateur piano players get their footing. The Loog Piano features built-in speakers, detailed digital models and a gorgeous aesthetic.

  • Musician Hainbach playing his test equipment "Landfill Totems"

    How Hainbach tackled 'the Dark Souls of synthesis'

    by 
    Terrence O'Brien
    Terrence O'Brien
    04.30.2021

    The composer and YouTuber on his test equipment-based album and virtual instrument 'Landfill Totems.'

  • Thomas Trutschel via Getty Images

    Tidal's interactive credits let you explore artists' other projects

    by 
    Rachel England
    Rachel England
    07.03.2019

    In the days of CDs and records, exploring the credits for a piece of music simply meant reading the album sleeve. But with digital music, discovering the unsung heroes behind your favorite music -- the producers, the engineers and studio musicians -- is a bit trickier. Jay-Z's music streaming service Tidal wants to put an end to that, as the platform launches a new interactive credits feature.

  • WireImage

    Rashida Jones will co-direct Netflix documentary celebrating her father

    by 
    Katrina Filippidis
    Katrina Filippidis
    08.02.2018

    Jazz icon Quincy Jones will be immortalized in a Netflix documentary with Alan Hicks (Keep on Keepin' On) and daughter Rashida Jones (The Social Network, The Office) at the directorial helm.

  • Roberto Baldwin / Engadget

    Korg Konnect: A smart amp for small audiences

    by 
    Roberto Baldwin
    Roberto Baldwin
    02.13.2018

    For large gatherings, PA systems keep you from just yelling at a group of people to share your message. For musicians, a PA is necessary to amplify your voice and instrument to an audience. On the surface, Korg's Konnect PA speaker does pretty much what every other speaker with a few mics attached to it does, make things louder so folks can hear them. But look a little deeper, and you'll see the Konnect takes what Korg knows about sound and performances and shoves it into a four-channel speaker. One you can control via a companion app that's surprisingly robust.

  • Roberto Baldwin / Engadget

    The 'Spire' portable recording studio is all about spontaneity

    by 
    Roberto Baldwin
    Roberto Baldwin
    02.12.2018

    Inspiration hits you at weird times -- usually when you're in the shower or about to fall asleep. Basically, moments when you have very little chance of putting it down on paper or recording it. The $350 portable Spire Studio from iZotope probably won't help much in those situations (unless you keep it next to your bed with a guitar or keyboard). But, for folks who write music, it's a surprisingly simple to use 8-track recorder that hooks up to almost all your gear.

  • Georgia Tech

    Marimba-playing robot crafts its own tunes

    by 
    Daniel Cooper
    Daniel Cooper
    06.15.2017

    Georgia Tech's Mason Bretan has built a robot that can not only play music, but is now learning how to compose its own tunes. Shimon is a four-armed, marimba-playing droid that draws upon its vast library of songs to help it write the music that it plays. The system was fed around 5,000 songs from composers such as Beethoven and Stefani Germanotta all the way through to acts like Miles Davis and The Beatles.

  • Band Industries

    The Roadie 2 gives you no excuse for an out-of-tune guitar

    by 
    Roberto Baldwin
    Roberto Baldwin
    03.28.2017

    I have what has been described as a "really crappy guitar." It's not even mine. It belongs to my friend who, before handing it to me, said, "Yeah, I let my kid hit this thing with stuff. Also, I've never changed the strings." It seemed like the perfect test subject for a new peg-turning auto-tuner from the makers of the Roadie. Typically, the older the strings, the more an instrument slides out of key. Basically, if you even looked at this guitar the wrong way, it sounded horrible.

  • Robotic arm gives drummers an extra hand to thrash with

    by 
    Billy Steele
    Billy Steele
    02.18.2016

    Let's face it: most of us will never be great drummers. Despite our stellar air drumming skills, it's just not going to happen -- no matter much we listen to Neil Peart. Researchers at Georgia Tech developed a robotic arm that gives drummers an extra arm to help boost those skills. The project from the university's Center for Music Technology aims to push the limits of what humans can do with a hand, er, arm from smart robotics. In this case, the device attaches to a drummer's shoulder and reacts to changes in tempo and movement. If the musician moves to the high-hat, the arm knows to switch to the ride cymbal, for example.

  • Apple's Music Memo is a sketch pad for song ideas

    by 
    Chris Velazco
    Chris Velazco
    01.20.2016

    Apple has always been a little obsessed with music, and its newest iOS app is further proof of that fixation. Enter Music Memos, a free app that makes it easier for musicians to record music on the fly. As the name implies, Music Memos draw some inspiration from the Voice Memos app that often winds up in our 'Don't need this' folder. The idea was to build an app that was dead simple to start recording audio from any instrument, but didn't compress the heck out of files. Starting a recording takes one touch, and you can tag and store those nascent tracks or share them via YouTube or SoundCloud. There is, however, much more to Apple's new app than you might expect.

  • Spotify wants to help musicians sell stuff directly to fans

    by 
    Edgar Alvarez
    Edgar Alvarez
    08.13.2014

    It's no secret that some musicians aren't the biggest fans of Spotify -- or, in general, any music streaming service. Still, there's also no denying that Spotify is often trying to find ways to put more money in artists' pockets. Today, in partnership with BandPage, a startup which allows musicians to create customized fan pages, Spotify revealed it's going to give music makers "powerful new ways" to offer all kinds of stuff to the people who love them the most. For example, thanks to this new BandPage integration, musicians can now sell things like VIP access, secret shows and more to Spotify listeners -- something similar to what Beats Music is trying to do. The announcement comes as, earlier in 2014, Spotify opened up a merchandise store within its service, so this should certainly help act as yet another form of revenue stream for every artist.

  • 'Drive' composer Cliff Martinez mentions work on Far Cry 4

    by 
    Mike Suszek
    Mike Suszek
    10.08.2013

    Far Cry 4 has apparently been outed by Cliff Martinez, composer for the film Drive and former Red Hot Chili Peppers drummer. Martinez said he is "working on a video game called Far Cry 4" in an interview with Lost in the Multiplex. The quote has since been deleted, but can still be viewed through a cached version of the page, which we've included in a screenshot above. While Ubisoft hasn't announced Far Cry 4 yet, it said in July that the game is "clearly going to happen." It must have been waiting for a Rock and Roll Hall of Fame inductee to make the announcement. We've reached out to Ubisoft and will update as we learn more.

  • DJ Spooky backstage at Expand (video)

    by 
    Alexis Santos
    Alexis Santos
    03.17.2013

    Paul "DJ Spooky That Subliminal Kid" Miller is a veritable renaissance man: he's a conceptual artist, writer and musician. After playing a special set here at Expand and chatting with us on stage, he took a trip backstage and discussed turning data into music, remixing The Metropolitan Museum of Art's archives, 3D-printing instruments, eating roasted tarantulas with James Cameron and more. For the full interview, leap past the break for the video. Follow all of Engadget's Expand coverage live from San Francisco right here!

  • Win tickets to hear WoW soundtrack composer David Arkenstone

    by 
    Lisa Poisso
    Lisa Poisso
    03.13.2012

    What, ho! If thou dost live anywhere at all near Austin, Texas, we hath a merry proposal for thy consideration: a chance to win weekend passes for two to hear WoW soundtrack composer David Arkenstone on the weekend of March 31 and April 1 at the Sherwood Forest Faire near Austin. Forsooth, 'tis verily so -- a meatspace contest for readers in a single mid-U.S. region. (Our most sincere condolences to residents of other fiefs and kingdoms ... There's only so much of the noble Sir Arkenstone to go around!) Mark you, there be no place more fitting to tarry on a sunny spring morn than a renn faire featuring three-time Grammy nominee David Arkenstone performing songs including some of his melodious compositions for World of Warcraft. So hear ye, hear ye (in plain English): We're giving away two pairs of tickets (a $72 value per pair) for the weekend of March 31 and April 1 to Sherwood Forest Faire, 35 miles east of Austin, Texas. To enter, leave a comment on this post before the contest ends at 11:59 p.m. Eastern Sunday, March 18, 2012. Since this is a location-specific event, please don't enter unless you can actually attend the faire in Austin on March 31 and/or April 1; alternate dates and locations are not available, and we want a WoW fan who can be there to enjoy these shows. Winners must be legal residents of the United States or Canada (except Quebec). You may only enter once, and winners must be 18 years of age or older. Two winners will be chosen at random, and tickets will be held in their names at the Will Call window of the faire admissions area. See the official rules for more details. Jousting in your entry comment is optional.

  • IK Multimedia introduces new iRig mic, mixer, and stompbox at CES

    by 
    Mike Schramm
    Mike Schramm
    01.13.2012

    IK Multimedia is showing off new products in the North Hall of CES 2012 in Las Vegas this week, and they were one of our first stops around the Las Vegas Convention Center. IK Multimedia is behind the popular Amplitube software, and has seen a lot of success with the iRig guitar port for iOS, and its followup, the iRig mic. In fact, given all of that success, IK is really going all out with the iRig brand, introducing a slew of new products to both bring audio in and out of iOS devices. The most impressive new tool on display at the show is the iRig Mix, a mobile two-track mixer that's designed to work with your iPhone or iPad. At its base, this is just a really solid mixer -- audio comes in via two 1/8" jacks at the top, and while those jacks are meant for iPad or iPhone audio, they'll really work with any input of that kind. Each side of the mixer has separate knobs for gain, treble, and bass, and of course either track can be cued through another headphone jack at the bottom and buttons above each slider. There's a master volume and sliders for both tracks, and of course there's a third slider to choose which one (or both) of the tracks is playing. The really interesting switch on the mixer is something labeled "X-Sync." This one is designed to work with a new app coming from IK called DJ Rig, which itself will allow you to mix and match two different songs (so technically, you could mix four songs together, with two iOS devices and the iRig mixer). Basically, it will use the DJ Rig app to beat match any audio coming in from one track with the other. So you could have a CD player hooked up to one side, and the DJ Rig app hooked up to the other side, and X-Sync will figure out the beats per minute of the CD player's song, and command DJ Rig to automatically match it up when mixing. The process is pretty cool, and adds yet another feature to an already very powerful (and relatively tiny) $99 mixer. The casing is plastic, however, so that likely helps keep the cost low. IK also was showing off the new iRig Stomp at the show -- it's (as you might have guessed from the title) a stomp box that's designed to work with the iOS version of Amplitube, so on-stage guitarists can control their audio output just by hitting a button with their foot. The Stomp will run about $60, and be available "soon," according to IK. Elsewhere at the booth, we also got to see the new iRig Mic Cast, which is a tiny little microphone designed to plug right into the iPhone or iPad's headphone port. It's relatively inexpensive, for just $39.99, and has two different settings, depending on whether you're recording close sound in a loud environment, or louder sounds in a more quiet setting. The Mic Cast also has a headphone port on it so you can listen in while recording, and will work with IK's VocalLive app, or any other app that accepts audio through the headphone port. And finally, we were shown the iRig Preamp, which is $49 and should be out in April. It's pretty simple -- a preamp for balanced mic use, which means you can use an XLR mic with your iPhone or iPod touch. The iRig Mic of course plugs right into the phone, but the preamp allows you to go between your own mic and the iPhone or iPad. iRig Preamp IK Multimedia has a long history of making audio products, but with these releases, the company has almost completely decided to focus on products compatible with Apple's iOS devices. As IK's rep told us, the company now has a full set of gadgets to record a band with, all going into its own iOS apps. The Gorrilaz did just that, in fact. Previously, IK made projects for a niche set of musicians looking for high quality audio software, but with Apple's App Store and all of the products that have come out of Amplitube for iOS, IK now focuses on a much wider audience of musicians (with iPhones and iPads) of all skill levels and budgets. It's very interesting to see such an established company get changed so much by the App Store, and I'd doubt this is the last we've yet seen of IK's popular iRig brand.

  • Interview: Olivia Broadfield on Macs, apps and DIY music making

    by 
    Matt Tinsley
    Matt Tinsley
    12.14.2011

    You've probably not heard of UK based singer songwriter Olivia Broadfield before, but chances are you've heard her music at some point, especially if you watch a lot of TV. Songs from her debut album, Eyes Wide Open (released in 2009), reached over 50 TV placements on shows like The Hills, Ghost Whisperer and Melrose Place. Following that, Eyes Wide Open reached No. 3 on the iTunes Electronica charts. Daydreams, the opening track from Olivia's second album, This Beautiful War (released in June, 2011), was featured on a recent episode of Grey's Anatomy. And if that's not enough, in her spare time Olivia composes jingles for commercials, too. After reading that, you'd be forgiven for assuming Olivia works in swanky studios around the world while she's not touring, and that she has the backing of a big record label behind her, too. But her situation couldn't be more different. In fact, Olivia hasn't really done all that much gigging (let alone any tours), she's not with a record label and the studio where she does all her recording, well... it's an old garage attached to the side of her house. OK, she's converted said garage into a modest-but-capable DIY studio, and yet, it's not the rock 'n roll lifestyle you'd expect. That's not a bad thing. What really caught my attention, besides her music, was Olivia's setup. Without wanting to undermine the clear production power that it has, it's an undeniably simple setup with absolutely no frills. And to me, that's a testament to the musical creativity of Olivia, the Mac and DAW at the center of her studio and the reality that producing great music doesn't always require the most expensive gear and equipment you can (or usually can't) get your hands on. About a week ago I was fortunate to get the opportunity to chat with Olivia over Skype. Tea cups in hand, we chatted about the tools she uses to produce her music, a little about her workflow as a songwriter, her musical and production influences and what she does to recharge her creative batteries. Read on to find out what she had to say. TUAW: Tell me about your current setup? What gear are you using? How do you make the magic happen? Olivia Broadfield: So I have a Mac Pro. It's got two 2Ghz Dual Core Intel Xeon processors in it with 8 GB of Ram. I've had it for a year or so. I bought it second hand off this guy on eBay who was selling off gear from his studio that I don't think worked out. I got it for a really great price. When he handed it over I could tell he wasn't too happy about it, but I was! I'm running Mac OS X Snow Leopard. I like to stay one release behind the latest release so everything's super stable. I've got two screens (one old school Apple one that came with the Mac Pro and one Acer one). I'm a Reason Record user, so my 2 screens make mixing and programming super quick and easy. I'm using a Focusrite Saffire PRO 24 interface, little M Audio BX5a monitors and a Rode NT2000 mic. I have to confess I did have an outboard compressor, but sold it because I never used it as the pre-amps on the Focusrite are so great. The MIDI keyboard I use is a M-Audio Prokeys 88 SX. TUAW: Was your Mac Pro your first Mac? OB: Ha! No. I got my first Mac off eBay about 6 years ago! It was an old silver door G4 Mac, I can't even tell you the spec, but I know it was probably pretty teeny compared to what I have now! It still sits under my desk as a giant hard drive because it's got loads of my old music on it, but I rarely plug it in these days. Back then I was using Reason and Logic with ReWire, (which was a pain in the backside), and it struggled a bit with that, but it still got the job done. Before that I had a PC, but really just for emailing etc. I've never been a PC for music user. Studios I used before I set up my own always had Macs and I just believed that they were more stable units for making music on. From what I can tell, they don't suffer the same virus problems, so I think I felt my music and data was safer in the hands of a Mac. TUAW: So now you're a Reason 6 user and you've left Logic behind. Why Reason, don't all the big players use Pro Tools or Logic? OB: Well, usually people are quite surprised when they hear I'm using Reason. People seem to get all snobbish about the fact that I'm not a Pro Tools or Logic user. They give me the look that says, "aww, that's sweet. She's playing with Reason." But when they see Reason in action, they're genuinely impressed. At university, I did use Pro Tools, but to get Pro Tools for yourself is quite expensive. So one day I was recording at a friends house and he was using a really old version of Reason, maybe 2.0. It was quite a long time ago! But Reason just looked really accessible compared to what I'd seen in Pro Tools or Logic. So when I set up my own studio and became my own producer, because I'm not a very technical person when it comes to recording, I knew I'd need something simple and easy to use, so I got Reason. Of course, back then Reason didn't do audio recording, so I got an old version of Logic off eBay to handle that side of things, but once Reason came out with Record, I happily left Logic behind. And that's why I love Reason, but I guess I'm just used to it now. I must add that I do have a producer (Josh Crocker) I work with as well as a few others who I bring into the mix for the final finishing touches to my music. I like to think of it as the icing of a cake, I bake it, and then get some others in to help me decorate it. TUAW: There are so many great music apps out there for the iPhone and iPad. Do you have an iPhone or iPad? Do any particular apps assist you in the workflow of how you make music. OB: No iPod or iPad, but yep, I have an iPhone 4 -- although I'm ashamed to say I haven't updated it to the latest version of iOS, yet! My friends give me grief for that! I know there are so many music apps out there, but I tend to just use the inbuilt voice memo for ideas and getting down songs, particularly if I'm out and about or it's late at night and I can't be bothered to boot the studio up. As I get most of my initial ideas on piano and guitar, I find just the dictaphone on its own meets most of my needs. The other night I was twinkling on the guitar and came up with a little skitsy idea that would work great for an advert., I was able to put the idea down from start to finish on the iPhone so I could remember it the next day. It's nothing fancy, but it simply gets the job done. I actually think the iPhone mic is pretty good for that sort of thing. TUAW: While we're talking about iPhones... Besides all the usual suspects (the Mail app, Safari, Facebook etc) what apps do you find you use the most on your iPhone. OB: I love Hipstamactic. And I do use the Flashlight app A LOT! One of the weirder apps I've got is Shakra Chime. It literally plays a chime! That's it! I find it helps me calm my mind.... You know, after a busy day of making music with tunes buzzing around your head. Oh, I also like Sleep Maker, where it's just rain noise. "Gentle rain onto porch roof." That is my favorite! TUAW: What about when you're not making awesome music, how do you spend your down time? Any games you into? OB: When I first go the iPhone, I played games all the time. The popular ones like Angry Birds. Oh, and Bejewled. I was obsessed with trying to score a million on Bejeweled, but I only got about 700,000. I am a bit of a nerd, so I do love games like Scrabble and other word games. I could just spend all day my iPhone playing games. So occasionally, I have to force myself to go outside and look at animals and hear bird song! TUAW: Who are your musical influences? What artists and musicians really inspire you to make music? OB: I like people who are versatile, people who keep it fresh. I love Gwen Stefani for that reason. Influence wise, I think Feist is a beautiful singer and songwriter, her career is the one I would probably like the most. I've seen her live and she just has this great energy, relaxed like everything comes so easy to her. TUAW: What about recording / producing influences? Are there people out there who really inspire you about the technical side of making music? OB: When I first set up my studio over 5 years ago, Imogen Heap's Speak For Yourself album was huge. Seeing someone go out there, particularly a woman in such a male dominated studio world, and do everything herself was very motivating. I have to say, I'm not the most able technically, which is why I love my software, the presets are pretty amazing and I can make some great sounding stuff without having to tweak much... Or I'm just lazy... Yeah, probably the latter! TUAW: Here's a curve ball, but If you open iTunes and click on the Top 25 Most Played playlist, what's the number one song you listen to in your music library? OB: Um... That can't be true. OK, it's a dog food commercial song that I did. I can't believe that's my most played song in my iTunes library, especially since I just finished my album and I should have been listening through to those tracks over and over AND OVER again to make sure they were all fine. Oh well... slightly embarrassing! OK, here's the thing. I don't listen to music on my studio Mac. I am really, totally old school when it comes to listening to music. I listen to CD's in my lounge. In fact, oh gosh, I've never downloaded a digital song...

  • Ten things to do in Star Wars Galaxies before it's gone

    by 
    Bree Royce
    Bree Royce
    10.05.2011

    When SOE announced that Star Wars Galaxies would be sunsetted by the end of the year, many players despaired. They gave up. They saw their long years (eight years!) of play turn to dust. But others looked on the impending closure as incentive to do all those things they'd been putting off, all the activities they just hadn't gotten around to. There hadn't been time. The game is too big for anyone to do it all. And that's precisely why Star Wars Galaxies is a legend among sandbox fans despite the NGE disaster. It's a living museum of great MMO ideas from the past, of player-driven economies, of open-world housing, of high-end, game-supported roleplay, of roaming in a game that lets you dictate the terms of your play. It's a rare relic you should see in the flesh, today, right now, before it's gone. You can pick up a weapon and fight in any MMO (excepting A Tale in the Desert, that is), but there are so many things you can do in Star Wars Galaxies that you can't do anywhere else with the same level of immersion. And I'm going to tell you which 10 you should do first... before it's too late.

  • Artists hack Sony Ericsson's Xperia phones to see the unseen universe, use fire as a flash

    by 
    Lydia Leavitt
    Lydia Leavitt
    09.11.2011

    For most of us, cellphones are for texting, calling and maybe the occasional tweet, but what happens when you hand them over to some of the world's most creative minds? Giving hackers, artists and intellectuals free reign to mess with the various Xperia phones, Sony found out just how capable its handsets really are. Using a few tweaks and hacks, artists were able to create an installation that breathes fire when you snap a photo, a remote-controlled boat with GPS and a bike that uses colored lights to spell out secret words only visible when captured on camera. When Sony asked astrophysicist Joshua Peek to give it a go, he took full sky maps and telescope image data to build an app with an up-close view of electromagnetic patterns in the sky. To round out the project, musician Annabel Lindquist composed a song based on the sounds of Paris she recorded with an Arc. Now, if they could just mod one to avoid dropped calls, we'd be all set. Videos of their ingenuity in action after the break.

  • BOSS's Micro BR-80 digital multitrack and field recorder fits the band and studio in your hand

    by 
    Joe Pollicino
    Joe Pollicino
    07.24.2011

    Who needs a recording studio -- or even a full band -- for that next demo? Grab your guitar, BOSS' latest portable Micro BR digital recorder and a fistful of ego for a do-it-yourself session that only a mother could love. The BR-80 lets you record two tracks at once and offers eight tracks of playback along with 64 virtual tracks to mix and master any epics you're dreaming up. For hookup, it's packing aux and 1/4-inch inputs, a headphone out, and even a USB port to interface with a computer. You can also record using its onboard stereo field mics if you lose your cables at a gig. Inside, it's packing four and six-string COSM effects, DNA from its VE-20 to spice up your vocals, and eBand options. There's support for WAV and MP3 formats, but better yet, SD cards up to 32GB giving you a whopping 550 hours of recording time to lay those burnin' licks down. It's currently available and shipping for about 300 bones -- eRoadies not included. Full PR after the break.

  • The Daily Grind: What Star Wars Galaxies features will you miss the most?

    by 
    Jef Reahard
    Jef Reahard
    06.26.2011

    Yep, it's another Star Wars Galaxies-flavored Daily Grind (if you think the sentimentality is thick now, wait until the week of December 15th). When the long-running sandbox title rides into the sunset this winter, it will be taking with it quite a few unique features that have been deemed unnecessary in all the games since. Whether we're talking about the Dancer, Image Designer, and Musician functionality, the space game that allows for interaction and personalization inside the spacecraft as well as out, or the player-generated content features made possible by the Storyteller and Chronicle systems, there's a lot to love about SWG even if you don't particularly love Star Wars (or the game's disregard for Star Wars lore). Today's breakfast topic follows on from yesterday's, but this time around we want to know about feature sets instead of personal memories. What SWG features will you miss the most? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!