TeamFortress2

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  • 'Team Fortress 2' patch fixes decade-old bug

    by 
    David Lumb
    David Lumb
    02.15.2017

    Video games with a dedicated developer team periodically release software patches to fix broken things. Sometimes these come at the behest of the title's community, and dedicated users can be counted on to pick apart janky or erratic flaws faster than developers can address them. Unless everyone misses something for, say, a decade. That's how long a particular bug had been in the shooter Team Fortress 2 -- since it was released in 2007 -- if a pair of modders are to believed, an issue that studio Valve finally fixed in yesterday's game update.

  • 'Team Fortress 2' adding competitive multiplayer mode

    by 
    Brittany Vincent
    Brittany Vincent
    07.07.2016

    A big change is coming to a longtime favorite in the form of Team Fortress 2's competitive matchmaking mode. The Meet Your Match update, which has yet to secure release date just yet, has finally, officially been announced.

  • Razer reveals the first games for its VR developer kit

    by 
    Jon Fingas
    Jon Fingas
    02.29.2016

    Razer and the OSVR alliance have been working on their developer-ready VR headset for a while, but they haven't said much about what you'll play on this early hardware. That's a bit odd for technology that revolves around gaming, don't you think? Never to fear, though, as the first games have arrived for OSVR's Hacker Development Kit. They're mostly what you'd expect for a SteamVR-compatible device: a pair of Valve classics (Half-Life 2 and Team Fortress 2), a popular spaceflight game (Elite: Dangerous) and a racing title (Live for Speed). About the only outlier is Spermination, a shooter that's about as odd as its name suggests.

  • Valve is preparing 'Team Fortress 2' for eSports

    by 
    Jessica Conditt
    Jessica Conditt
    02.19.2016

    Valve plans to kick off the first round of beta testing for Team Fortress 2's competitive matchmaking mode within the next week or so, the company writes in an update on the game's Competitive Beta Steam Group. In the coming weeks, Valve promises to open up the new mode to select members of that group. Plus, it'll host limited-time stress tests with larger numbers of members. "We know you'd all like to start testing now, and eventually we hope all of you will get a chance to play and share your thoughts," Valve writes. "But remember that all testing happens in stages and right now we're at stage one."

  • 'Dota 2' is the first title running on Valve's new game engine

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    09.10.2015

    If you want a look at just how much PC gaming powerhouse Valve (and gaming as a whole) has changed consider this: When the company launched the original Source Engine back in 2004 it did so with a beta for a new version of Counter-Strike (Counter-Strike: Source) and then went wide a few months later with Half-life 2. The first game running on Valve's follow-up engine, Source 2? Dota 2. Specifically, Dota 2 Reborn. As Eurogamer points out, the multiplayer online battle arena (MOBA) has been running in Source 2 in beta since June, but now the game's sporting a new UI and more game modes on Source 2, including support for 20-person matches.

  • Recommended Reading: Should we be concerned robots will take our jobs?

    by 
    Billy Steele
    Billy Steele
    08.29.2015

    Recommended Reading highlights the best long-form writing on technology and more in print and on the web. Some weeks, you'll also find short reviews of books that we think are worth your time. We hope you enjoy the read. Robots Will Steal Our Jobs, But They'll Give Us New Ones by Cade Metz Wired With all the advances in automation and robotic technology, should we be worried that robots will replace us? Well, while they might take some of our jobs, they'll also give us new ones. This piece from Wired offers a look at the future as we learn to live with AI, presenting a strong case that it may not be as dire as the critics predict.

  • Valve and JJ Abrams' Bad Robot made 'Team Fortress 2' football

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    08.19.2015

    Back when Valve and JJ Abrams' Bad Robot production company announced a partnership involving games and film projects it came as a complete surprise. That theme continues with the duo's first collaboration: a mode for Team Fortress 2 combining soccer, hockey and basketball dubbed "PASS Time." It's only in beta as of now (a concept that Bad Robot found immensely intriguing, apparently) though. The official game description is as follows: "RED and BLU face off in an epic battle to score more goals than their opponents. Coordinated passing, aerial shots, interceptions, team-based formations and plays, defensive lines and the like make for strategically chaotic play."

  • Valve paid $57 million to users who make and sell content on Steam

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    01.29.2015

    Just how lucrative could it be to create and sell virtual items for free games like Valve's Team Fortress 2? Very, it turns out. Valve's recently announced that, since 2011, it's paid out over $57 million to folks participating in its Steam Workshop program -- the service that facilitates the creation and sale of user-generated items (think: virtual hats). That tally encompasses some 1,500 content makers 3D modeling items for Counterstrike: Global Offensive, DOTA 2 and Team Fortress 2 across 75 countries -- roughly $38,000 per person. If what held you back from making and selling your own custom gear is a white-hot burning hatred for first-person shooters and MOBAs, well, Gabe Newell and Co. have news for you, too: curated workshops are opening for Dungeon Defenders: Eternity and first-person slasher Chivalry: Medieval Warfare.

  • Playing an actual game with Oculus Rift: hands-on with Valve's Team Fortress 2 'VR Mode'

    by 
    Ben Gilbert
    Ben Gilbert
    03.18.2013

    Valve's free-to-play first-person shooter, Team Fortress 2, is getting Oculus Rift support with its VR Mode update in the coming weeks. Think of it as a large beta test -- Oculus Rift dev kits ship to Kickstarter backers and Team Fortress 2 players on PC can snag a free update, thus feeding Valve valuable feedback on how people play TF2 with VR. The only thing left to know is perhaps the most important: how does it play? We found out just that on a recent visit to Valve's Bellevue, Wash., offices, where Valve programmer Joe Ludwig lead us through a hands-on demo of the game's VR Mode update on a near-final build of the Oculus Rift dev kit (not quite the one shipping to backers, but far more advanced than the previous Oculus prototypes we've used). Follow us beyond the break for detailed impressions of playing an actual game (read: not just tech demos) with the Oculus Rift VR headset.%Gallery-183116%

  • Valve's Joe Ludwig on the uncertain future of virtual reality and partnering with Oculus

    by 
    Ben Gilbert
    Ben Gilbert
    03.18.2013

    It's a beautiful late winter day in Bellevue, Wash. Instead of enjoying the outdoors, I'm sitting in a rectangular white room with three programmers, surrounded by three walls covered in augmented reality markers. Not that I'm complaining: Valve Software's Joe Ludwig, the programmer in the room who most resembles a member of Anthrax, is walking me through his company's latest work in the world of virtual reality. It's the first anyone outside of Valve will see of the company's VR efforts thus far. As it turns out, the software company is working with Oculus VR to port the tremendously popular free-to-play first-person shooter, Team Fortress 2, to the upcoming Rift development kit. The free update, dubbed "VR Mode," is the latest benchmark in Valve's ongoing hardware initiative. "We think that both augmented and virtual reality are going to be a huge deal over the next several years," Ludwig tells us.%Gallery-183116%

  • Valve's Team Fortress 2 is Oculus Rift's first game, free 'VR Mode' update coming soon

    by 
    Ben Gilbert
    Ben Gilbert
    03.18.2013

    We've known for some time now that Valve was working on virtual reality support for its perpetually updated free-to-play shooter, Team Fortress 2. The company's even giving a duo of talks at the upcoming Game Developer's Conference on the difficulties of game development for virtual reality. What we didn't know, however, is that said support is also headed to consumers as "VR Mode," and it'll get pushed to PC Team Fortress 2 players "sometime within the next couple of weeks." But how will you play it? Simple: Team Fortress 2 is the Oculus Rift's first official game. Valve programmer Joe Ludwig revealed as much during a recent visit Engadget paid to the Bellevue, Wash.-based game company. "This is a mode that everybody who has a Rift dev kit and access to Team Fortress 2 will be able to play, just on public and in the same servers that everybody else is playing in," Ludwig said. Of course, "everybody" doesn't include Mac or Linux TF2 players just yet. "We don't have a Mac or Linux SDK from Oculus quite yet, but once we get those, we'll get it ported over to those other platforms," he explained. Oculus tells us those SDKs are coming. "The Oculus SDK will only support Windows at launch, but we plan to add support for OS X and Linux as quickly as possible. It's just a matter of time," Oculus VP of product Nate Mitchell says. We'll have more from our visit to Valve in the coming hours, so keep an eye out! [Image credit: Michael Clinard]

  • Stay seated: Valve's Team Fortress 2 ported to virtual reality

    by 
    Ben Gilbert
    Ben Gilbert
    01.15.2013

    If Valve Software's Team Fortress 2 is anything, it's versatile. The company's demonstrating that versatility once more in porting the game to virtual reality goggles, which could result in some serious psychological trauma. Kidding aside, a Game Developers Conference blurb today revealed the internal project -- part of Valve's ongoing wearable computing efforts -- which says the talk, "will describe lessons learned from Valve's porting experience." In another talk, Valve hardware man Michael Abrash is diving into the possibilities he sees in the future of VR, as viewed through his own company's experience. It isn't clear whether Valve is using the much-loved Oculus Rift technology (seen above); the notes of the second talk only detail a general exploration of VR's weaknesses and strengths as they pertain to current technology. One thing is clear: both talks aim to educate game developers on what some Valve employees see as a burgeoning new frontier in game development. We welcome this bizarrely sci-fi future with open arms.

  • Valve Source Filmmaker makes a movie out of any Source game, now you're directing with Portals (video)

    by 
    Jon Fingas
    Jon Fingas
    06.28.2012

    Creating machinima with a video game engine usually requires accepting one of two truths: either that it will require a lot of fudging or that it will have all the sophistication of playing with action figures. Valve Software isn't very happy with that dichotomy, which is why it's posting its very own movie-making tool, Source Filmmaker, as a public beta. Any game that runs on the Source engine, whether it's Left 4 Dead 2, Portal 2 or another in the family, can have gameplay run-throughs edited and dissected right down to custom facial expressions. As Valve expounds in the video after the break, throwing a gaming-grade PC at the task gives directors the advantage of seeing exactly how any changes will look in the final scene; there's no rough wireframes or pre-rendering here. Budding Francis Ford Coppolas can sign up for an invitation to the Filmmaker beta at the project page. If you'd just like to see how far someone can go with the end results, we've also included the latest Team Fortress 2 character profile video, Meet the Pyro, after the jump.

  • Steam Trading steams out of beta in a cloud of, er, water vapor

    by 
    Daniel Cooper
    Daniel Cooper
    09.07.2011

    Steam Trading's emerged from the hot wet clouds of beta after more than a million in-game items were swapped in the first month of testing. Purchased in-game objects can now be bartered between all players of Team Fortress 2, Portal 2 or Spiral Knights and more games will be supported soon. The bigger news is that you can also exchange Steam gifts and extra copies of games you've got -- such as that spare edition of Half-Life 2 that you downloaded with the Orange Box bundle -- as long as they're unplayed. Hey, cash it in and go buy your avatar something nice.

  • Valve makes Team Fortress 2 free-to-play

    by 
    Mike Schramm
    Mike Schramm
    06.24.2011

    In case you missed it last night, Valve has turned its excellent team-based shooter Team Fortress 2 into an entirely free-to-play experience, so even if you haven't picked up the game yet, you can head over to Steam right now and download and play it completely free, forever. The game was one of the biggest titles Valve brought over when Steam was made compatible with the Mac, so it's 100% OS X seaworthy -- just install Steam and you're good to get the game. Valve says it will be monetizing the title through the purchase of in-game items, but they're all cosmetic or conveniences at this point, so you only need to pay if you want to wear a fancy hat or don't want to wait to build up an item. In short, Team Fortress 2 is a great game that now anyone can download and play for free. That's reason to celebrate this weekend, so jump on in, and I'll be the Medic right behind you.

  • Weta Workshop builds real-life TF2 sentry gun, minus the screaming and blood (video)

    by 
    Sean Hollister
    Sean Hollister
    12.11.2010

    Weta Workshop is filled with engineers, and that means they solve problems. Practical problems. For instance, how Valve Software is going to keep its throng of Team Fortress 2 players in awe. The answer? Use a gun. Like this heavy-caliber, tripod-mounted, fastidiously crafted life-size reproduction of The Engineer's level 1 Sentry Gun, which features a bona fide motion sensor for tracking whosoever is fool enough to venture into Valve's geektastic lobby in Bellevue, Washington and touch the darn thing. We're ready to volunteer. Video after the break.

  • Crazy summer Steam sale includes some fantastic Mac games

    by 
    Chris White
    Chris White
    06.28.2010

    The PC gaming community has long enjoyed the ridiculously awesome Steam sales Valve loves to break out during holidays and at other fun times of the year. The sales deliver game bundles for crazy cheap prices, even on AAA current titles. Steam's summer sale kicked off a couple of days ago. For the first time, Mac gamers get to join in on the fun thanks to Steam's recent adoption of OS X. While there are hundreds of Mac & PC titles on sale through July 4th, most of the best deals are found on a few select games featured each day. Today's sales have two good selections that Mac gamers may want to check out. For strategy fans Paradox Interactive's deep historical real-time strategy game Europa Universalis III lets the player control a European nation and rewrite history between 1453 and 1820 AD. For adventure gamers, a bundle of all five episodes of the previously mentioned Telltale Games' Tales of Monkey Island is also available at a great price. The clock is ticking -- but thankfully Valve offsets the time for most US timezones so you can get a chance to pick them up in the morning. If those two games don't belong to any of your favorite genres, there are a bunch of other titles included in the full sale. Right now is a great time to pick up any of Valve's growing list of games released for OS X with first-person shooters Team Fortress 2, Counter-Strike: Source, Portal and Half-Life 2. Better yet, grab the Valve Complete Pack for all of them so you're ready to go when Left 4 Dead 2 arrives on OS X.

  • Steam on Mac preview roundup: all but identical to PC

    by 
    Sean Hollister
    Sean Hollister
    05.10.2010

    With that hotly-anticipated May 12th release date just around the corner, you might be wondering how Steam on Mac will perform. You're in luck, because some of our favorite Mac news sites have just finished testing the software's closed beta. The verdict? It's practically the exact same as the Windows version, except there's almost nothing to buy. Save for the Growl-like notifications at the top of the screen, the UI is all but indistinguishable, and as promised,data and purchases (if playable) automatically carry over in their entirety from your Windows Steam account. Team Fortress 2 even has cross-platform capability, allowing Mac users to play online with their Windows counterparts, though several journalists noted you might want to invest in a two-button wheel mouse if you don't want to be found out. Source Engine performance on Mac wasn't quite as good as on Windows in tests using the exact same hardware (thanks, Boot Camp), but admirably comes close nonetheless; Electronista was able to maintain a similar framerate in Portal just by disabling two levels of anti-aliasing. Not all Mac users will be able to partake in these games, however; though a MacBook Pro with a discrete 512MB GeForce 8600M card could run them well and a GeForce 9400M laptop managed on low settings, those with only integrated Intel graphics chips might find themselves in for a painful surprise. Read - Electronista Read - MacRumors Read - MacWorld Read - AppleInsider

  • Valve teases a Mac release of Half-Life, Portal, Team Fortress 2

    by 
    Mike Schramm
    Mike Schramm
    03.03.2010

    Even I was dubious about the rumor the other day of Steam coming to the Mac, but now here's something straight from Valve hinting that it might actually happen. MacRumors got an image of Half-Life's Gordon Freeman via email... with an Apple logo on his chest. MacNN got another picture, this one showing turrets from Portal and Team Fortress 2 parodying the "I'm a Mac" ads. And Shacknews got a third, with the Heavy from TF2 eating a sandwich shaped like an Apple logo in a parody of the iPod dancing ads. Oh Lordy. Looks like Valve is planning to make a Mac announcement, and while it might not be quite as far-reaching as bringing the whole platform over, they might as well start with all of their blockbuster games. It's also possible that this is related to the secret message hunt going on the PC version of Portal, which itself seemed to be hinting at an announcement of Portal 2 or even the long-awaited Half-Life 3. Whatever the announcement, it looks like Valve will have something to tell us at GDC next week. I'll be there with ears open -- if we hear that Valve is bringing some or all of their catalog to our platform, you'll be the first to know. Update: Our game-obsessed friends at Joystiq have gotten copies of five of the images (there appear to be six total, according to the dots on the image above), and you can see them all in the gallery below. The rest of the images show the Steam platform itself, and Francis from Left 4 Dead. Awesome. Update 2: Looks like Macworld got the last image. You hurt us, Valve. But we still love you anyway -- how can we not after seeing that "rest of us" ad parody for Steam below? Gallery: Valve Mac faux ads

  • Case modder crams PC into homegrown Team Fortress 2 sentry

    by 
    Darren Murph
    Darren Murph
    07.14.2008

    We find it impossible to think that anyone in attendance of a local LAN party wouldn't be awestruck when this rig waltzed in, and truthfully, we'd be a little distracted by its boyish good looks all the while. TiTON -- the same mastermind that brought us the Team Fortress 2 Dispenser -- has recreated a TF2 sentry that (unfortunately) fires no real shells at enemies. On the upside, it does pack enough hardware to enable gamers to light up rebel forces within a digital realm, but just like your 16th birthday cake, this one may be too pretty to indulge in. Tap the read link for lots more images and a breakdown of the build.