crystaldynamics

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  • Marvel's Avengers

    Marvel's Avengers next-gen console update won't arrive until 2021

    by 
    Kris Holt
    Kris Holt
    10.16.2020

    The first post-launch hero, Kate Bishop, will debut a bit later than planned too.

  • Captain America in Marvel's Avengers

    The Marvel's Avengers beta hits PS4 first on August 7th

    by 
    Kris Holt
    Kris Holt
    07.15.2020

    Those who pre-ordered on Xbox and PC will get access a week later.

  • MODOK in Marvel's Avengers

    'Marvel's Avengers' will pit the superheroes against MODOK

    by 
    Kris Holt
    Kris Holt
    06.24.2020

    The War Table stream included more gameplay and details about progression and co-op.

  • Crystal Dynamics

    Latest 'Marvel's Avengers' trailer shows how gameplay works

    by 
    Kris Holt
    Kris Holt
    10.30.2019

    Marvel's Avengers won't arrive for another six months, but Crystal Dynamics has already offered some details on its features, including customizable abilities through skill trees, solo and co-op missions, unlockable gear and outfits. The developer has provided a look at how some of that works in practice with a gameplay trailer for the action-adventure RPG.

  • Obsession drives Lara in 'Shadow of the Tomb Raider'

    by 
    Nick Summers
    Nick Summers
    08.10.2018

    Early trailers for Shadow of the Tomb Raider have portrayed Lara Croft as a ruthless killer. Someone who can hide in the jungle and silently dispatch armored soldiers with sophisticated traps and fast, calculated strikes. The underlying message is clear: The beloved archaeologist is now the hunter rather than the hunted.

  • Square Enix is making an 'Avengers' game for Marvel

    by 
    Nick Summers
    Nick Summers
    01.26.2017

    Yesterday morning, Marvel and Square Enix teased in separate tweets that they had an announcement to make. The internet went into overdrive: A superhero world for Kingdom Hearts 3? Wrong. Very wrong. Today, the two companies have revealed a multi-game partnership that starts with "The Avengers Project." A teaser trailer shows a pair of cracked glasses, Thor's hammer and an Iron Man gauntlet lying in the dirt, discarded. A sombre voiceover explains how "the world will always need heroes," even if people think "that if you're different, you're dangerous." It's all very doom and gloom, buts ends with the hopeful tagline: "We just need to reassemble."

  • 'Tomb Raider' writer Rhianna Pratchett says goodbye to Lara Croft

    by 
    Jessica Conditt
    Jessica Conditt
    01.03.2017

    Rhianna Pratchett is a veteran video game writer who most recently penned the scripts for Tomb Raider and Rise of the Tomb Raider, but today on Twitter she announced her amicable departure from the series. Pratchett helped usher Lara Croft, the franchise's legendary protagonist, into the modern era when Crystal Dynamics rebooted the series in 2013.

  • 'Rise of the Tomb Raider' officially hits PCs this month

    by 
    Jessica Conditt
    Jessica Conditt
    01.05.2016

    The latest Lara Croft game, Rise of the Tomb Raider, launches on Steam, the Windows store and other retailers on January 28th, Square Enix announced today. Rise of the Tomb Raider popped up on Steam last month with a vague promise to hit PC sometime in January. It wasn't the most complicated clue to figure out, but at least it turned out to be accurate.

  • Square Enix

    'Rise of the Tomb Raider' hits PC in January, Steam says

    by 
    Jessica Conditt
    Jessica Conditt
    12.28.2015

    The PC version of Rise of the Tomb Raider is due in January, according to the game's Steam listing. Square Enix has yet to confirm a date for the desktop launch of its latest Tomb Raider installment, though in July it announced the PC and Windows 10 editions would drop in "early 2016." The PS4 version should release in late 2016. We've reached out to Square Enix for clarification on the Steam listing.

  • Playdate: Giving away a 'Rise of the Tomb Raider' Xbox One bundle

    by 
    Sean Buckley
    Sean Buckley
    11.12.2015

    So you want to play the new timed-exclusive Tomb Raider game, but you don't have an Xbox One. We might be able to help with that: today on Engadget Playdate, we're streaming Rise of the Tomb Raider and giving one lucky viewer a chance to win a 1TB Xbox One (with the game, of course). Want in? Simply hit the contest widget after the break. Want to see what we're giving out? Join us on Twitch.tv/Joystiq, the Engadget Gaming homepage or right here in this post starting at 6PM Eastern / 3PM Pacific. Good luck! Winner: Congratulations to Angelina W. of Chandler, AZ!

  • 18 ways to (nearly) die with Lara Croft, Tomb Raider

    by 
    Jessica Conditt
    Jessica Conditt
    11.09.2015

    Lara Croft is basically a superhero. She leaps with the power of someone bitten by a radioactive kangaroo, climbs sheer rock faces like her hands are coated in glue and spontaneously zip-lines down hundreds of ancient, convenient ropes like she's strolling down to Starbucks on a Monday morning. In Rise of the Tomb Raider, players will most certainly die a few times, whether in firefights with hordes of gunmen, while running across a rapidly crumbling sheet of ice or jumping across gigantic crevasses. What's incredible (and absurd) is all of the times Lara Croft survives.

  • 'Rise of the Tomb Raider' is more of the same, and that's okay

    by 
    Nathan Ingraham
    Nathan Ingraham
    09.24.2015

    Crystal Dynamics' 2013 Tomb Raider reboot pulled off a tough task: It successfully brought life back to an aging, muddled franchise and provided heroine Lara Croft with an excellent origin story. Now that Croft has made her transition from a terrified shipwreck survivor to adventuring (but still vulnerable) badass, what does she do for an encore? Rise of the Tomb Raider (coming to the Xbox One and 360 as a timed exclusive on November 10th) answers that by tightening up and refining the first game's core experience while throwing players into an entirely new environment. The world is bigger, there are more skills to improve, more secrets to find and, yes, more tombs to raid. It isn't wildly different than the last game, but that's not a knock: If it ain't broke, don't fix it.

  • Crystal Dynamics is putting the 'tomb' back in 'Tomb Raider'

    by 
    Aaron Souppouris
    Aaron Souppouris
    08.06.2015

    2013's Tomb Raider was a reboot of a game that defined the 3rd-person adventure genre. It represented a change in direction for the series, one that took cues from successful titles like Uncharted to breathe fresh life into what had become a tired franchise. But while critics rightfully praised the game's many strengths, the core of the original's gameplay -- tomb raiding -- was pushed to one side, with most of the game consisting of stealth, combat, and survival. For the timed Xbox exclusive Rise of the Tomb Raider, developer Crystal Dynamics is bringing back tombs in a big way, and making some intelligent design decisions to update the old gameplay for the modern era.

  • 'Rise of the Tomb Raider' hits PlayStation 4 and PC in 2016

    by 
    Jessica Conditt
    Jessica Conditt
    07.23.2015

    When Square Enix announced Rise of the Tomb Raider at Gamescom last year, it dropped a bomb: The game would be exclusive to Xbox platforms, meaning PlayStation 4 and PC players wouldn't get to touch it. At least, not for a certain amount of time. Square Enix today confirmed that Rise of the Tomb Raider will indeed hit PC and PS4 after a period of Xbox exclusivity: It will launch on Windows 10 and Steam in early 2016, and PS4 in late 2016. Rise of the Tomb Raider is slated to hit Xbox One and Xbox 360 this year on November 10th.

  • 'Rise of the Tomb Raider' hits Xbox One this November

    by 
    Joseph Volpe
    Joseph Volpe
    06.15.2015

    Sorry, Sony, but the next installment in Lara Croft's tomb-raiding adventures is slated to hit Xbox One as an exclusive on November 10th. As Microsoft's Xbox head Phil Spencer announced at Gamescom last summer, the upcoming Rise of the Tomb Raider will be a platform exclusive, meaning gamers that don't own an Xbox One will be locked out of the party. From the gameplay trailer shown off at Microsoft's E3 presser, it seems this sequel will deliver more of the dodging, leaping, sliding, grappling and... tomb raiding developer Crystal Dynamics treated fans to with 2013's critically acclaimed reboot.

  • SCi pulls out of buyout talks, stock plunges following Tomb Raider delay

    by 
    Jason Dobson
    Jason Dobson
    01.11.2008

    Eidos owner SCi has been on the hunt for a potential suitor for some time, reportedly having batted its eyelashes at everyone from Midway and Vivendi to Time Warner and even some mysterious outfit in China, with none showing enough interest to sign their name across the dotted line. However, after having been given the cold shoulder by Ubisoft last October, the British firm has finally gotten the hint and moved on, stating that it had not received any formal offers within the requested timeframe.What this means to you and I is that it may be some time before we see another major release branded with the Eidos logo, as SCi confirmed that it has pushed out the recently revealed Tomb Raider: Underworld until the fourth quarter of 2008, along with three other unspecified titles. The company also announced plans to bring Lara Croft's latest escapade to the DS, Wii and PS2, in addition to the previously known versions for the PC, PS3, and Xbox 360.Way to be strong, SCi, but you might not want to look at your stock this morning. Following the firm's decision to go it alone, SCi's stock hit "rock bottom," and according to a new Bloomberg report, suffered its biggest plummet in more than 18 years, falling some 61 percent after SCi admitted that the aforementioned delays will likely result in an operating loss for 2008 and that the company may need to look to outside parties for the money to stay afloat. Of course, with SCi's share price now swimming with the fishes, we wouldn't be too surprised if another company now swooped in and bought up SCi and its properties at bargain basement prices. You hear that EA? Someone is singing your song.

  • The B[ack]log: Happy Anniversary, Miss Croft

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    07.04.2007

    Jacqueline Natla is quite obviously the villain in Tomb Raider: Anniversary. In the 1996 original, the only initial clues to her evil nature resided in a somewhat condescending tone of voice and a far too serious haircut. The opening moments of the Crystal Dynamics remake, however, show a more conniving woman with flowing blond hair, almost alien facial features and suspiciously long fingers. Still a bit of a condescending hag, though. "My company has recently turned its focus on the study of ancient artifacts, and I am lead to believe that with the right incentive, you are just the woman to find them for me," she says, addressing one of gaming's most iconic characters, Lara Croft. "I'm afraid you've been mistaken," comes the decorous reply. "I only play for sport." Ah, but Natla's done her research. "Which is precisely why I've come to you Miss Croft. This is a game you've played before..." Though trusting the words of a noticeably vile video game character is generally not advised, they're true in this case. Tomb Raider: Anniversary is indeed a game you've played before, at least if you had the good sense to play Tomb Raider at some point in your fulfilling life (replace "fulfilling" with "miserable" if you haven't). The reworked puzzles, contemporized controls and modern presentation may set Anniversary apart from the groundbreaking effort by Core Design, but beneath those layers lies the same game with the same ideals. Either Tomb Raider was nearly eleven years ahead of its time, or the games we play just haven't changed all that much.

  • Tomb Raider Anniversary looking less chunky in new screens

    by 
    Peter vrabel
    Peter vrabel
    07.03.2007

    A fresh batch of screen shots from Lara Croft's upcoming Tomb Raider Anniversary go-round on the PSP shows a prettier and less "chunkier" Tomb Raider than Legend was, though at this point we're more curious as to how it plays. Last year's Tomb Raider Legend turned out pretty decent, but frame rate issues, chunky textures and clunky controls hurt the overall reception of the title. Feast your eyes on the recent released screenshots of the PSP-bound title and let us know if this reiteration is still on your radar. Despite the slight delay from its original June release, Tomb Raider Anniversary is still on the agenda for a late July arrival. Lets hope the extra time spent on its development results in a classier and smoother ride. %Gallery-4525%

  • Rumor: Tomb Raider: Anniversary making its way to PS3?

    by 
    Peter vrabel
    Peter vrabel
    06.18.2007

    The Xbox 360 is receiving their Tomb Raider: Anniversary fix in the form of episodic content over Xbox Live, however it's initially limited only to those that own the last next-gen outing, Tomb Raider: Legend. While it would seem trite of Eidos to snub Sony by not releasing any similar content for the PlayStation Network, they do have plans to release a retail version of all episodic content on one disc. PSX Extreme says there is reason to believe this retail version will hit PS3 through the magical re-engineering of porting the Xbox 360 code.We aren't holding our breath on this one. Knowing how most devs feel about the port process leave us more than a bit skeptical, especially considering the fact that Tomb Raider: Anniversary is more or less just a new map on top of the already-built game engine of Tomb Raider: Legend. Porting it to PS3 would more than likely take a larger team of devs to complete than Eidos is willing to fund. But hey, we're wishful thinkers. We sincerely hope that if this slim rumor holds any weight, the port team will be diligent and give PS3 owners the chance to experience the new Tomb Raider: Anniversary content in all its PS3 splendor.

  • Tomb Raider: Anniversary set for June 5th (don't forget!)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.25.2007

    Those longing to don a pair of unreasonably tight pants, shoot up ancestral tombs and mow down innocent bears (without getting arrested) would be wise to circle the date of June 5th, 2007 on their official Rhona Mitra calendars. This day marks the release of Lara Croft Tomb Raider: Anniversary, a Crystal Dynamics remake of the adventure that put the grave-robbing heroine on the map, the coffee mug, the magazine cover and the unfortunate t-shirt which proclaimed, "I raided Lara's tomb." Hearkening to a time (1996!) when Tomb Raider regularly induced drool as opposed to debilitating nausea, Anniversary sees reworked puzzles, improved controls and enhanced graphics injected into one of the greatest games of all time. Play it on your PS2, PC or PSP while you wait for a sequel to last year's surprisingly superb Tomb Raider: Legend to arrive -- and don't forget to do a graceful swan dive straight into a boulder. That's always good for a laugh.