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The latest 'Cyberpunk 2077' video shows off its ray-tracing features
CD Projekt Red and NVIDIA also revealed the PC requirements for ray-tracing.
'Fortnite' will add ray tracing and DLSS on September 17th
'Fortnite' will get NVIDIA's ray tracing and DLSS tech on September 17th.
'Call of Duty: Black Ops Cold War' will have ray-tracing support
It'll tap into NVIDIA's new low-latency Reflex tech as well.
'Fortnite' will soon support ray-tracing and NVIDIA's DLSS tech
The battle royale's about to look much nicer.
'Anthem' patch taps into NVIDIA's AI-powered antialiasing
A patch to Anthem released on Tuesday that will allow for faster performance as well as some added features. The update includes NVIDIA Deep Learning Super Sampling (DLSS) and NVIDIA Highlights. The game developer claims that Anthem players will see up to 40 percent faster performance with DLSS. DLSS uses AI to continually make the game more efficient, and automatically delivers updated algorithms to your machine.
'Battlefield V' finally supports DLSS anti-aliasing
For a flagship single-person shooter, Battlefield V didn't exactly set the sales chart alight. But EA Dice keeps cranking out the updates to keep devotees happy, while everyone else waits for its incoming battle royale mode. And so we come to Chapter 2: Lightning Strikes Update #3, which is out now. The biggest change, aside from a new co-op mode (we'll get to that later), is support for NVIDIA's performance-boosting DLSS tech and optimized ray-tracing for GeForce RTX graphics cards.
AMD is edging closer to breaking NVIDIA's graphic dominance
After AMD released its seven-nanometer Radeon VII graphics card with impressive-looking performance, NVIDIA CEO Jensen Huang responded by essentially trashing it. "The performance is lousy and there's nothing new," he told PC World. "No ray tracing, no AI. It's 7nm with HBM memory that barely keeps up with an [NVIDIA RTX] 2080." NVIDIA's CEO doth protest too much, perhaps, but he's right to be worried. According to a CES performance tease, the Radeon VII actually beat the RTX 2080 in several video-editing and 3D-animation tasks. It also bested the RTX 2080 when playing Strange Brigade and other titles, especially at 4K resolution. While NVIDIA just adopted 12-nanometer tech for the RTX series, AMD has moved on to seven-nanometer designs for the Radeon VII. Rather than criticizing its rival's performance, NVIDIA notably attacked AMD's lack of (NVIDIA-exclusive) features like ray tracing, G-SYNC and AI-powered DLSS anti-aliasing. However, that has yet to prove useful for gamers and doesn't help content creators at all. If ray tracing doesn't pan out and AMD keeps pushing the chip-design envelope, the next couple of years could get rough for NVIDIA.
NVIDIA’s RTX cards are a gamble on the future of gaming
NVIDIA's RTX series of GPUs has been a long time coming. The company's last meaningful hardware revision, the 10 series, came out back in May 2016. And real-time ray-tracing, the intensive rendering technique that RTX cards purportedly make a reality, has been dreamed about for decades. But, although it hasn't dominated the headlines as much, the most important change RTX brings is the shift away from raw power and towards algorithms and AI. But, I'm getting ahead of myself. First, let's have a quick look at what exactly NVIDIA is trying to sell you. Next week, two cards, the $700 RTX 2080 and $1,000 RTX 2080 Ti, will be vying for your cash, followed in October by the RTX 2070, which at $500 is likely to be the best seller of the three.