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Double Fine's post-apocalyptic adventure 'Rad' arrives August 20th
Rad, the latest game to come from the minds of indie game darlings Tim Schafer and Lee Petty at Double Fine Productions, officially has a release date. With the help of publisher Bandai Namco, the roleplaying adventure game will arrive on August 20th and will be available for PlayStation 4, Xbox One, Nintendo Switch and PC.
AJ Dellinger05.20.2019'Day of the Tentacle' fans create free, unofficial sequel
The classic point-and-click adventure game Day of the Tentacle was released a hair over 25 years ago, so fans have been waiting a long time for a follow-up. With little sign of Double Fine releasing another entry in the series, some fans have taken the initiative to create their own, unofficial sequel. It's called Return of the Tentacle and you can download it right now for Windows, Mac and Linux. Best of all, the game is available for the low, low price of zero dollars.
Kris Holt07.23.2018This day in Engadget history: Blockbuster Video tanks in a big way
Engadget has been around for 14 years and counting, which means our archives contain a veritable treasure trove of technology history. From notable reviews and news to the more mundane or ridiculous finds from across the internet, there's a lot to explore here. "This Day in Engadget History" will take you on a historical voyage as we look at what made the headlines in years past. Join us, won't you?
Swapna Krishna07.03.2018'Grim Fandango Remastered' and 'Broken Age' are headed to Switch
Two point-and-click titles from Tim Schafer's studio Double Fine Productions will be coming to the Nintendo Switch. The first, Grim Fandango Remastered, is a revised version of the classic title for modern platforms that came out in 2015, while the two-part Broken Age marked Schafer's triumphant return to adventure games. Double Fine didn't announce when either would come to the Switch.
David Lumb06.13.2018Classic motorcycle adventure game 'Full Throttle' hits iOS
It's been a few months since Tim Schafer's classic LucasArts adventure game Full Throttle got an HD remastered release on PS4, PS Vita and PC. Today, it comes out on iOS: For $5, you can take a rowdy ride into gaming history.
David Lumb07.20.2017Double Fine's mesmerizing 'GNOG' comes to PS4 in May
If you thought that Persona 5 would be the most stylish game you'd play this Spring, you might want to think again. In a move set to please PlayStation owners, Double Fine has announced that it's bringing the beautiful puzzler GNOG to PS4 and PSVR on May 2nd. Developed as a collaboration between toy maker Samuel Boucher and Canadian art collective Ko_Op, this stunningly realized puzzle game sees players exploring a strange world of interconnected heads. With an achingly cool soundtrack complementing GNOG's gorgeous visuals, players are tasked with solving various physics-based puzzles as they attempt to find their way to each head's exit.
Tom Regan03.30.2017'Full Throttle Remastered' will tear up the road this April
It's been almost a year and a half since Double Fine announced it was giving Tim Schafer's classic motorcycle adventure game an HD makeover, but title is finally almost ready. Today, the company announced that Full Throttle Remastered will be available on PS4, PS Vita and PC on April 18th. Its been a long wait, but for fans of the classic game, it could be worth it. At GDC earlier this month, Schafer described the remake as a sort of preservation project -- detailing the painstaking lengths the team went to recreate all of the game's graphics in HD quality, and the gold mine it found in the original reel-to-reel voiceover tapes.
Sean Buckley03.14.2017A 'Costume Quest' animated series is coming to Amazon Video
One of Amazon's upcoming original kids series should be very familiar to fans of a certain Double Fine title. The online retailer announced today that a Costume Quest animated children's series based on the popular video games will debut in 2018. Will McRobb of The Adventures of Pete and Pete fame will serve as executive producer while Frederator Studios (Adventure Time, The Fairly Odd Parents) will produce the show.
Billy Steele02.13.2017'Psychonauts' in VR is a story Tim Schafer never planned to tell
Tim Schafer's Psychonauts is the definition of a modern cult classic. Despite winning multiple awards and the adoration of critics, Double Fine's first game sold poorly. Good games, however, don't go unplayed. Over the course of a decade, Psychonauts sold over a million copies in digital redistribution and left fans clamoring for a sequel to wrap up the game's loose ends. Now a satisfying conclusion to the original game's story is finally here, but it's not Psychonauts 2 -- it's Psychonauts in the Rhombus of Ruin, a virtual-reality spinoff heading exclusively to PlayStation VR on February 21st.
Sean Buckley02.03.2017'Psychonauts in the Rhombus of Ruin' will launch on February 21st
It's been a long time since the first Psychonauts was released -- more than 10 years, in fact. However, developer Double Fine announced in late 2015 that it was bringing the series back with a pair of game: Psychonauts 2, a proper sequel, and Psychonauts in the Rhombus of Ruin, a game for PlayStation VR meant to bridge the two titles. The latter title is just about ready to drop: Sony and Double Fine just announced that it'll be released on February 21st.
Nathan Ingraham01.30.2017'Psychonauts' is available today on PS4 after all
PlayStation Blog editors are either confused or playing a tricky little prank on Psychonauts fans this week. Double Fine's celebrated PlayStation 2 adventure game is available today on PlayStation 4, even though on Sunday Sony's blog announced Psychonauts was "coming out soon, but not this week." The PS4 version of Psychonauts is $10 on the PlayStation Store, available right now as a PS2 Classic.
Jessica Conditt06.07.2016The original 'Psychonauts' comes to PS4 this spring
Slowly but surely, Double Fine Productions is re-releasing its greatest hits on the PlayStation 4. In addition to Grim Fandango, Full Throttle and Day of the Tentacle, the developer has announced plans to bring Psychonauts to Sony's latest system. Unlike Double Fine's point-and-click adventure games though, it won't be getting the full remaster treatment -- instead, it'll just be a straight port of the PC, Xbox and PS2 classic. The original wasn't a massive success, but its mixture of solid platforming and timeless Tim Schafer humour won it plenty of praise from the press in 2005.
Nick Summers01.12.2016'Psychonauts 2' is really, actually, totally happening
You made Psychonauts 2 happen. The $3.3 million Fig campaign's been fully funded and now perhaps the hardest work for developer Double Fine Productions is ahead of it: finishing the game. In the video below, studio founder Tim Schafer says that the campaign will run through next Tuesday, though. "Every [additional] dollar we make goes into making the game better, giving us more time to polish and making the game great," he says. "We don't just want to make Psychonauts 2, we want to make an amazing Psychonauts 2."
Timothy J. Seppala01.06.2016Take a trip through the minds behind 'Psychonauts'
Cult classic Psychonauts getting a crowd-funded sequel was perhaps the biggest news out of this past week's second-annual Game Awards. But what about the game that came before it? The one that's celebrating its 10th birthday this year? That's where "The Color of the Sky in Your World" comes in. It features a who's who of Double Fine employees past and present as they talk about the process of making the game, including creative director Tim Schafer and producer Greg Rice.
Timothy J. Seppala12.09.2015Double Fine's next games include a 'Full Throttle' remaster
Double Fine isn't counting solely on a crowdfunded Psychonauts sequel to capture your imagination -- it just unveiled a ton of new projects at Sony's PlayStation Experience event. The highlight (at least for gamers of a certain age) is a remastered version of Full Throttle, Tim Schafer's action/adventure classic. It's not certain just when the motorcycle-heavy game will arrive, but it'll be available on both the PS4 and PlayStation Vita.
Jon Fingas12.05.2015Double Fine is making 'Psychonauts 2' but it needs $3.3 million
Psychonauts 2 is happening. It's a sequel to Double Fine's first-ever game, a quirky, beloved, 2005 platformer about a team of psychic spies-in-training. Most of the pieces are in order -- the concept art is in, the characters are rendered, the narrative is prepped and Double Fine founder Tim Schafer is ready to roll. The studio needs just one more thing before diving into development: $3.3 million from investors and fans.
Jessica Conditt12.03.2015You don't have to be a millionaire to invest in Fig's next video game
Crowdfunding platforms like Kickstarter don't deal in investments: Backers pledge money to a project and that's generally where their involvement ends. No purchasing shares, no percentage of final sales. Video game-funding platform Fig, however, combines this traditional form of crowdfunding with actual investment -- and it will allow unaccredited people to invest in its next campaign. This move opens up investment to people who aren't SEC-accredited, meaning they don't make at least $200,000 a year (or have a minimum net worth of $1 million). "We believe that fans, in addition to having the opportunity to participate in the rewards-only tiers, should also have the opportunity to buy shares and participate in the financial success of a title," Fig CEO Justin Bailey says in a press release.
Jessica Conditt11.24.2015Invest in the development of your favorite video games with 'Fig'
When Double Fine launched a Kickstarter campaign for an unnamed adventure game in 2012, it changed the gaming industry in a huge way. The project asked for $400,000 but raised more than $3 million in about a month, setting records at the time and jump-starting the video game crowdfunding craze. And then, in 2013, Double Fine announced it needed more money to finish its adventure game, now titled Broken Age. Even with millions of dollars, widespread publicity and thousands of fans, Double Fine ran into costly issues during development, and not all backers were receptive to the studio's reasoning. Some of them wanted more say in how the game was made, seeing their donation as a legitimate stake in Broken Age's development -- something that the Kickstarter campaign never promised. Flash forward to August 2015: Former Double Fine COO Justin Bailey launches Fig, a video game crowdfunding platform that offers investment opportunities with cash returns and promises to provide backers with an inside look at how game development actually goes down.
Jessica Conditt08.18.2015Poke monster heads and solve puzzles in VR with 'GNOG' on PS4
GNOG is a weird game from a strange studio, which is probably why it's attracted the attention of both Sony and Double Fine, the company behind Broken Age and other big-name indie games. GNOG is a colorful, quirky game that turns giant monster heads into puzzle boxes, and it's coming to PlayStation 4 and the accompanying Morpheus virtual reality headset in 2016, Director Saleem Dabbous announced today. The game is part of Double Fine Presents, an indie support program that includes Gang Beasts, Escape Goat 2 and Last Life, and it's getting help from Sony's Pub Fund program, which helps finance games for Sony platforms.
Jessica Conditt06.04.2015JXE Streams: Double Fine walks us through their 'Broken Age'
More than a year has passed since the first half of Double Fine's Broken Age came out, leaving fans of classic adventure video games as flummoxed and desperate for resolution as the game's young heroes. Later this month Tim Schafer's point and click fantasy will finally continue when Broken Age: Episode 2 hits PC, PlayStation 4 and PS Vita. We here at Engadget feel that there's no time like the present to revisit the first chapter. Composer Peter McConnell and artist Nathan Stapley will be joining us to give some insight into the game's strange world of technological prisons and human sacrifice-loving beast gods.
Anthony John Agnello04.16.2015