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'Professor Layton and the Curious Village' is coming to iOS
More than 11 years after its Japan debut on the Nintendo DS, the game that started the Professor Layton franchise is heading to iOS. Apple tweeted that Professor Layton and the Curious Village is "coming soon" to the App Store, with no word on a release date or gameplay details (in their place was a tophat emoji). It follows a Japanese HD port for iPhones and Android in June.
Saqib Shah09.10.2018I broke my DS, and it broke my heart
I never loved my first Nintendo DS. It was gray, plastic and chunky, thanks to its weird angular shape. It didn't have a lot of interesting games at launch. That first DS (aka the "DS phat") was a corporate gift from my bosses at The Pokémon Company, and that initial transaction always tainted my interactions with the thing, because it wasn't something I'd have bought for myself. It never felt like it was mine.
Kris Naudus02.11.2016Game Boy Macro mod breathes new life into your Nintendo DS
Your Nintendo DS is no longer the hottest handheld on the block, but that doesn't mean it has to sit in the closet gathering dust. Modder Anthony Thomas recently started up Game Boy Macro, a service that turns the DS into a giant Game Boy Advance player -- as the name suggests, it's basically a Game Boy Micro writ large. You lose the second screen (and thus native DS games), but the result is arguably much cooler. You can even specify custom case colors if you're eager to recreate the look of your old Game & Watch.
Jon Fingas01.18.2016New Nintendo 3DS comes to Europe as Ambassador Edition
Nintendo fans have been eagerly anticipating the 'new' 3DS and 3DS XL handhelds since they were first announced last August. Both models hit store shelves in Japan last October, followed by Australia and New Zealand a month later, but since then we've heard very little about an international release beyond "2015." Now, Nintendo is taking its console tease even further with a new Nintendo 3DS 'Ambassador Edition' for Europe. The company is offering the special handheld to select Club Nintendo members and, weirdly, it isn't limited to people in the original 3DS ambassador program. So if you have an active Club Nintendo account, you should probably check your inbox or head here to see if you're eligible.
Nick Summers01.06.2015Turtle Beach Ear Force NLa and N11 stereo Wii U headsets hands-on (video)
Nintendo may be MIA at TGS this year (as usual), but that hasn't stopped Turtle Beach -- it brought a pair of Wii U headsets to the show anyway. We dropped by the outfit's booth to take a peek, finding seemingly empty boxes in lieu of product. Turns out they weren't so empty -- the Ear Force N11 and NLa headsets are so lightweight, we didn't even notice they were there. After a brief unboxing, this editor wrapped each set around his head, finding the headband tension of both the over-ear N11 and the on-ear NLa to be just as light as the accessories themselves, squeezing my skull with only the gentlest of pressure. The sets' earmuffs seemed built for comfort as well, soft, and not the least bit irritating. Staff on hand told us that the internals weren't quite final, but sound quality aside, we could easily see settling in with either of these products for a long, comfortable gaming session. Both sets arrive later this year -- $35 for the white, on-ear Ear Force NLa cans, and $50 for its black over-ear cousin. See our impressions for yourself in the video after the break.
Sean Buckley09.19.2012Turtle Beach releasing entry-level Ear Force NLa, N11 stereo headsets for the Wii U faithful
Turtle Beach, the company that builds high-end audio gear for gamers immaterial of their bank balance is pushing out a pair of headsets for Nintendo's latest baby. The Ear Force NLa is an entry-level headset that's been customized to work with the Wii U GamePad, while the EarForce N11 is a little more serious -- with angled 50mm speakers with extended bass. Both units are also compatible with the company's DS and 3DS handhelds and will arrive in Q4 of this year, with the NLa setting you back $35 and the N11 a marginally heftier $50. Update: We've also heard that the NLa will be available in the UK in November, costing £40, while the N11 arrives in early 2013.
Daniel Cooper09.19.2012NPD: Xbox 360 ruled a steadily declining video game empire in July
Microsoft must sometimes feel like its lead in the game market is a Pyrrhic victory. The Xbox 360 once again topped the NPD Group's hardware charts in July, claiming a near-majority 49 percent market share of consoles -- but the 203,000 units sold were a steep drop from the 257,000 units that traded hands in June, and a far cry from the glory days that would have given a victory more meaning. Nintendo and Sony haven't shared their own figures, although the analyst group notes that only Nintendo's 3DS and DSi had any kind of increase in the month. The industry as a whole was unmistakably feeling the combined effects of the pre-holiday doldrums and a console generation that's long in the tooth: hardware revenue was down 32 percent in the month to $150.7 million, while the games in question saw revenue dip 23 percent to $260.7 million. If you need a culprit, earlier reports for the second quarter had credited similar shifts to sales of physical game copies declining faster than digital sales could replace them. Hope remains in the usual fall spike; even so, the July figures suggest the big three platforms might be living on borrowed time.
Jon Fingas08.10.2012Nintendo DSi gets Matte Red and Matte Blue finishes, shrugs off sunshine glare
If glossy handhelds covered in fingerprint mess aren't your thing, then Nintendo's recently-announced matte finish DSi consoles might appeal. The games maker took to Twitter to announce that both the red and blue options could arrive in stores by the end of this week -- presumably with that tempting $100 price tag. However, if you're holding out for some extra-large 3D gaming, there's still a few weeks to go.
Mat Smith08.01.2012Nintendo announces $199 3DS XL with 4.88-inch top screen, available August 19th
Folks holding their breath for a "3DS Lite" might want to exhale -- Nintendo has decided to go a different route. Company head honcho Satoru Iwata revealed the 3DS LL this evening on Nintendo Direct, featuring a 4.88-inch and 4.18-inch top and bottom screens, respectively. The new hardware adds over an inch to the current 3DS' display, and ships with a 4GB SD card, to boot. The oversized handheld doesn't adopt the Circle Pad Pro's second analog input, however, retaining just a single thumbpad on the console's port side. Japanese gamers will be able to pick up a 3DS LL in white, as well as in two-tone red / black or silver / white on July 28th for ¥18,900 (about $235). In the US, of course, the handheld will be rebranded as the 3DS XL, just like its predecessor's supersized variant, hitting Yankee shores (in red and blue, no less) on August 19th for $200. %Gallery-158888%
Sean Buckley06.21.2012Nintendo may have supersized 3DS with 4.3-inch screen in store for E3, Mario never looked bigger (update: Nintendo response)
Nintendo might have more up its E3 sleeve than just final Wii U hardware and a boatload of franchise games. According to Nikkei, the Japanese console legend is readying a version of the 3DS with a big 4.3-inch main display. That's smaller than on some smartphones we've seen, but a more than substantial jump from the 3.5-inch original. We might not even have long to wait: the trade paper claims that this biggest of all Nintendo handhelds could be ready as soon as the summer, just in time to squeak in some vacation playtime (and prepare us for Luigi's Mansion 2). As always, rumors such as these aren't guaranteed roadmaps; don't be surprised if we just see a regular-sized 3DS in plaid instead. If the plans are real, however, expect the DSi XL to develop feelings of inadequacy. Update: Nintendo has been irked enough by the claims to issue a response, although it's non-committal in what it's denying: it says there's a "number of mistakes" in an article that's "entirely speculation," but it won't say what's wrong and is careful to stress that it hasn't unveiled anything yet. We'll add an extra grain of salt to the rumor, but we won't completely rule it out.
Jon Fingas06.04.2012Toyota turns to Nintendo DS as in-car GPS remote, won't guide you to Princess Peach
Let's say you liked adding GPS to your Nintendo DS. How about adding a Nintendo DS to your GPS? Toyota is trying just that through a new Smart Navi GPS unit in its Estima Hybrid minivan that will let passengers control the mapping system. Load up the Bluetooth-equipped Kuruma de DS cartridge and you can enter directions from the back seat instead of waiting for the driver's next chance at a red light. The automaker is also hoping to cut the "are we there yet?" levels of ennui to a minimum by providing trivia questions, hand-drawn map notes and a surfeit of tourist info. Mii characters speak out text information, and you can even use the car as a speaker system in the event your Starfox game needs that much more audio immersion. Estima buyers can get the new Smart Navi and Kuruma de DS in Japan on June 1st, although the $2,586 equivalent price for the GPS, the $92 cartridge and the cost of the Nintendo console itself might be too rich when you don't need a navigator to tell you that the princess is in another castle.
Jon Fingas05.17.2012Nintendo patent application tech tracks your DS from above, serves as tour guide
Nintendo is already guiding you through the Louvre with a 3DS, but a newly published US patent application takes that kind of tourism to a very literal new level. Legend of Zelda creator Shigeru Miyamoto's concept describes a way to direct lost tourists by beaming position information through an overhead grid of infrared transmitters to a mobile device (portrayed as a DS Lite) held by the confused visitor below. The handheld then talks wirelessly to a server that lights up floor displays with maps and directions, and a helpful app on the device lets visitors pick their route while they read up on sightseeing tips. Like with any patent, there's no certainty that Nintendo will act on the idea and start wiring up museums with IR blasters, but the January 2012 patent may still be fresh in a frequently inventive mind like Miyamoto's.
Jon Fingas05.04.2012February's gaming sales a mixed bag: up for the month, down for the year
At this point, every time NPD releases its numbers, the video game industry collectively holds its breath. The last couple of months have not been kind, as hardware sales continued to drop. But, in February there was finally some good news -- console sales were 87 percent over January. More impressively, that jump only falls to 62 percent if you exclude the Vita. Still, after so many disappointing months, even that stratospheric jump left sales 18 percent lower than the same period last year. Even when taking software into account sales were down 20 percent -- with the industry as a whole raking in just $1.06 billion last month, down from the $1.33 billion the previous February. Individually there was good news for companies, though. Nintendo saw Super Mario Galaxy cross the five million mark, while all of its consoles (the DS, 3DS and Wii) all saw more than 50 percent spikes in their sales compared to January. Meanwhile, Microsoft held on to its number one slot by moving 426,000 Xbox 360s. Hit up the various source links for more info.
Terrence O'Brien03.09.2012Nintendo brings Mobiclip on board to help with Wii U development
Nintendo beefed up its proprietary arsenal yesterday, with the acquisition of Mobiclip -- a Paris-based video codec provider. As Gamasutra reports, the deal was actually finalized back in October, but only became public this week, when Mobiclip confirmed its new ownership on its website. The company already has a history with Nintendo, having lent a hand with video rendering and playback on the DS and Game Boy Advance. Now that it's officially under its wing, Mobiclip will reportedly collaborate with Nintendo on its forthcoming Wii U, as suggested by a recently posted job listing for a "console software engineer."
Amar Toor02.14.2012IRL: Logic3 PowerSleeve, HP Folio 13 and a trio of Nintendo handhelds
Welcome to IRL, an ongoing feature where we talk about the gadgets, apps and toys we're using in real life and take a second look at products that already got the formal review treatment. This week's IRL is a bit of a mixed bag, with tales of gadgets well-used and those deployed for pure pseudo-science. In two paragraphs, Mat Smith sums up his experience with three generations of Nintendo DS handhelds, while Dan Cooper attempts to explain why he's still using a gadget he obviously hates. And Dana, our resident laptop reviewer, tries leaving the 'ole six-pounder in the office and going home to an Ultrabook instead.
Engadget02.09.2012Daily iPhone App: Ghost Trick: Phantom Detective scares up some fun
I've been waiting for this one for a while. Ghost Trick: Phantom Detective is a title that won accolades on the Nintendo DS last year, and it's now arrived on iOS in a universal version (that's free to download to boot). The idea is that you're a ghostly "phantom detective" who must solve his own murder. You can't directly interact with the living, but you can mess with inanimate objects in their world. So move objects around and try to change the fate of other dead people. It sounds morbid, but there's a fun sense of humor and style that keep it entertaining. The first two chapters are free to play through, and you can buy the rest for US$9.99 total, or $4.99 in three different chapter packs. Even for the full price, that's cheaper than you'll find it for sale on the DS. There's full Game Center integration and the build is universal, which makes this one of the best ports that Capcom has ever released. It's great to see such a popular game get a decent port to the App Store. Definitely pick it up and try it out. You might find yourself compelled enough to buy the whole and finish the story.
Mike Schramm02.08.2012Timber! iOS and Android take 60 percent cut of mobile gaming dollars
The last time we reported on these figures, paid iOS and Android games were chipping away happily at the US market share of those two old oaks, Sony and Nintendo. Well, peer through the cloud of leaves and sawdust and you'll see that the job is done: the two newcomers will generate $500 million more than DS and PSP titles this year, according to stats from Flurry. Click past the break to see the trend since 2009 crystallized into a cold, hard pie chart. On the other hand, there's a bit of good news for everybody: the overall American mobile gaming market is growing at a rapid pace -- this year's total revenue of $3.3 billion represents a 25 percent increase on 2010, so new devices like the PlayStation Vita and the Transformer Prime should find plenty of room to take seed.
Sharif Sakr11.10.2011Caption Contest: Real-life Super Mario party searches for Princess Peach
Mamma Mia -- it's 'a me whole lot of Marios! If we were you, Bowser, we'd return Her Majesty to Mushroom Kingdom at once. Okay, okay... in actuality, the above was merely Nintendo hyping the upcoming US release of its psychedelic-consuming plumber's first 3DS title, Super Mario 3D Land. So there's no need to worry folks, Ms. Peach is safe -- at least until you get your grubby paws on the game come November 13th, that is. Darren: "Mario has sabotaged the Beastie Boys' redux of Sabotage." Terrence: "Occupy Mushroom Kingdom." Joe: "Will the real Super Mario please jump up?" Mat: "Someone got the infinite lives cheat massively, massively wrong." Sean: "The Mario family reunion took a turn for the awkward when Luigi realized he was the only attendee out of uniform." Tim: "It's 'a me... your worst nightmare." Richard Lai: "I ate the wrong mushroom." Jon: "After defeating multiple Agent Smiths, Neo finds that he advances to level 2 in the Matrix..." Brian: "Moments later, the mob located a pet store, went to town on the turtle tank and escaped safely through the toilet." Myriam: "Where's Waldo?" Zach Honig: "Darn it, Myriam... you took mine!" Billy: "The first rule of Project Mayhem is..." Brad: "This would've made that lousy Super Mario Bros. movie a whole lot better." Amar: "King Hippo + $2 Taco Night = this" Richard Lawler: "And not a single flying Cape Feather was given that day." Josh Fruhlinger: "Another Sunday in Williamsburg, Brooklyn."
Joe Pollicino11.06.2011Nintendo DSi XL bundles land on November 6th, just in time for the holidays
Looking to spring for a new handheld gaming system this Christmas? The Big N is doing its darndest to nudge you in that direction with a new spin on the Metallic Rose and Midnight Blue versions of the DSi XL. Both painted handhelds will be available in bundles alongside Mario vs. Donkey Kong: Mini-Land Mayhem!. These will set you back $170 a pop for each package deal, and you've got about a week to search the couch cushions for spare coin. You know, just in case the Mini-land ruckus can't wait for Santa's delivery.
Billy Steele10.26.2011Nintendo sells over 50 million DS units, 3DS sales fall flat in comparison
Nintendo's twin-screen wonder has seen almost as many reinventions as Lady Gaga, so it may not come as a huge shock to hear that the DS (in all its guises) has now sold over 50 million units in the US. The home entertainment maestros are still chasing similar success for its three-dimensional sibling, the 3DS, however. Nintendo has managed to sell almost half a million three dee units units after its weighty price cut, but there's now some very potent competitors seeking their own slice of the (portable) gaming pie. Good luck, Nintendo, you're probably going to need it.
Mat Smith10.15.2011