parisgamesweek

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  • Bandai Namco

    'Twin Mirror' gameplay trailer enters DontNod's episodic mind palace

    by 
    Imad Khan
    Imad Khan
    10.29.2018

    Fight Club meets Memento in Dontnod Entertainment's (Life is Strange, Vampyr, Remember Me) gameplay reveal for the episodic game Twin Mirror. In this game, players play as Sam, a man returning to his West Virginia hometown to attend his best friend's funeral. But his alter ego, a snarkier more annoying version of himself, will be following him throughout.

  • Sony

    'Erica' blurs the line between game and interactive movie

    by 
    Nick Summers
    Nick Summers
    11.02.2017

    Sony's PlayStation 4 will never have the same widespread appeal as the Nintendo Wii. It's a popular console with an extensive library, but it hasn't captured the casual market quite like Nintendo's machine did in 2006. Sony is trying to change that, however, with a slew of film-like experiences including Until Dawn and Hidden Agenda. The latest example is Erica, a live-action hybrid developed by London studio Flavourworks. It's not quite a video game, but the level of control is also far beyond what classic FMV (full-motion video) titles usually offer.

  • Sony

    'Concrete Genie' is a game about bullying and street art

    by 
    Nick Summers
    Nick Summers
    11.01.2017

    Back in the Dreamcast era, I fell in love with a game called Jet Set Radio. It was about a group of rollerbladers who leapt around a colorful, futuristic version of Tokyo spray-painting everything in sight. I consider it a classic and one of the best games Sega has ever published. Coincidentally, so does Dominic Robilliard, creative director of Sony studio PixelOpus. In fact, his first job in the games industry was at Sega, testing Jet Set Radio prior to its release. It's no surprise, then, to hear that his next game, Concrete Genie, is heavily inspired by the cel-shaded platformer.

  • Bluehole/Microsoft

    'PlayerUnknown's Battlegrounds' arrives on Xbox One December 12th

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.31.2017

    For Xbox One owners, the wait to play PlayerUnknown's Battlegrounds (PUBG) will end December 12th. The battle royale game consistently racks up 2 million daily players on Steam, and in just over a month it will transition to the Xbox Game Preview program as a work in progress, with studio Bluehole leaning on players to help guide the game's development. "We can use it like Steam Early Access where we can develop on console with the community, and that's going to be really essential -- in our view -- for getting a really great version on console," creator Brendan Greene told Engadget.

  • Engadget

    Sony shows off 'Doom VFR' and the rest of the PSVR holiday lineup

    by 
    Andrew Tarantola
    Andrew Tarantola
    10.31.2017

    While the gaming world's eyes are all set upon the start of Paris Games Week, Sony demo'd a number of upcoming titles for the Playstation VR, many of which will be released in time for the holidays. Among the titles on display were marquee titles Doom VR, which can now be played with the system's rifle-like Aim Controller and Skyrim VR, which has added a short-hop teleportation feature for quickly moving through Tamriel. We also took a look at League of War, a dual-screen tabletop war simulator that's sure to be the life of your next LAN party; Farpoint's newest expansion pack, a 1-on-1 (but with AI minions) battle arena; and Bravo Team, a Time Crisis-esque co-op combat shooter. Check out the video above for highlights and reactions to everything on display. Follow all the latest news from Sony's PlayStation event here!

  • Watch Sony's Paris Games Week event in under 10 minutes

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.30.2017

    Sony dropped a bunch of new info for upcoming PlayStation games at its Paris Games Week keynote earlier today. From Infamous developer Sucker Punch's samurai simulator Ghost of Tsushima, to release timing for the first Destiny 2 expansion and Detroit: Become Human -- and a new look at The Last of Us: Part II -- there was a lot to take in from the hour-long event. But why spend an hour watching it when we've cut it down to less than 10 minutes? To get more info, hit the link below for all of our coverage from the broadcast.

  • Quantic Dream

    Explore PlayStation 4's 'Detroit: Become Human' next spring

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.30.2017

    At E3 this year we finally got to play the latest game from David Cage and Quantic Dream, Detroit: Become Human, but didn't have an idea of when we'd get to do so at home. That's changed a bit. Along with a powerful new trailer showing what happens when one of the game's androids witnesses domestic violence, now we know that the game will come out sometime next spring. That's soon!

  • Sony Interactive Entertainment

    Play as Aloy from 'Horizon: Zero Dawn' in 'Monster Hunter' on PS4

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.30.2017

    Horizon: Zero Dawn is one of this year's best games, hands down. But if you wanted to hunt flesh and blood monsters as Aloy it fell short. Not that taking down robo-dinosaurs wasn't cool, it's just that sometimes when you wanna fell a T rex-looking creature, you jut want to fell one that bleeds. Well, you'll be able to do that in Monster Hunter: World. PlayStation 4 owners will be able to play through the game as the bad-ass ginger huntress as a bonus when the game releases worldwide January 26th.

  • Mossmouth

    Get your first glimpse of 'Spelunky 2'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.30.2017

    Spelunky 2 exists! And, really that's about all we know aside from the game potentially taking place in the sky, and you playing as the unnamed original protagonist's daughter a la (spoiler warning) Uncharted 4. Check out the trailer below and see if you can unravel any other clues. The first game was available on practically every platform, and was a driving force behind taking the roguelike subgenre as close to mainstream as it'll probably get.

  • Sony

    ‘Hong Kong Massacre’ is ‘Max Payne’ meets ‘Hotline Miami’

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.30.2017

    When Remedy Games released the original Max Payne in 2001 it changed video games in a real way. And the same can be said for Dennaton Games and Hotline Miami 11 years later. Well, it's been an awful long time coming, but the developers at Vreski are almost ready to unleash The Hong Kong Massacre on PlayStation 4 owners.

  • AOL

    Live from Sony's Paris Games Week event!

    by 
    Nick Summers
    Nick Summers
    10.30.2017

    ul><li>This article originally appeared on <a href="https://www.engadget.com/2017/10/30/sony-playstation-paris-games-week-liveblog/">Engadget</a>. </li></ul>

  • 'Beyond: Two Souls' hits PS4 next week

    by 
    Nick Summers
    Nick Summers
    11.19.2015

    When it comes to story-driven gameplay, few developers are quite as ambitious as Quantic Dream. We already knew that its PS3 titles, Heavy Rain and Beyond: Two Souls, were coming to PS4, and now we've got some release dates. Beyond is coming out digitally next week: November 24th in the US ($29.99) and November 26th in Europe (€29.99/£24.99). If you buy the game that way, you'll also get access to a discounted version of Heavy Rain -- it's due on March 1st in the US, but it's not clear exactly when it'll be available digitally elsewhere. For Europe, Quantic Dream has confirmed a physical bundle called, unsurprisingly, The Heavy Rain and Beyond: Two Souls Collection. That'll arrive on March 4th in the UK and March 2nd for the rest of Europe. There's no word on pricing, and we suspect that's roughly when Heavy Rain will launch digitally across the continent.

  • Battlezone's PSVR reboot is the ultimate fan service

    by 
    Aaron Souppouris
    Aaron Souppouris
    11.02.2015

    It could be argued that Atari's 1980 arcade classic Battlezone was the first virtual reality game. In a simple duel of tanks, players looked through a small opening in the cabinet to maneuver their lumbering vehicle, firing at a single enemy and avoiding being struck by projectiles. The game's wireframe design was graphically simplistic, but stenciled in thin green lines on the horizon was a single object that drew the attention of fans: an erupting volcano. Rumors swirled of a secret route that would lead players to the volcano's crater where a castle lay awaiting brave explorers. "Of course, none of this was true," Atari engineer Lyle Rains pointed out in Van Burnham's 2001 book Supercade. But that didn't stop the dreamers. In one case, a fan even wrote to Atari to tell the company he'd reached the mythical castle. After decades of speculation, developer Rebellion, best known for the Sniper Elite series, is rebooting Battlezone for Sony's PlayStation VR and taking players into the heart of the volcano.

  • Sony's new PSVR shooter is a rollercoaster ride of horror

    by 
    Aaron Souppouris
    Aaron Souppouris
    10.30.2015

    "When we announced this, we saw a 50/50 split among the fan base," said Simon Harris of Until Dawn: Rush of Blood, Supermassive Games' recently announced virtual reality shooter. The title, which debuted at Paris Games Week, is an extension of the PlayStation 4 exclusive released last August. The reason for the mixed reaction? Although its predecessor is an intense interactive drama, Rush of Blood is an on-rails arcade shooter (think House of the Dead or Time Crisis). Fans of the original want more drama, more Until Dawn, and this clearly isn't more of the same. But after playing a brief session of Rush of Blood and talking to Harris about the studio's plans, I'm convinced Supermassive knows what it's doing.

  • 'Dreams' isn't an enigma, it's 'LittleBigPlanet' reborn

    by 
    Aaron Souppouris
    Aaron Souppouris
    10.30.2015

    Sony hasn't worked out how to explain Dreams, the new title from LittleBigPlanet and Tearaway creator Media Molecule. Its debut at E3 was exciting but enigmatic, with a focus on player-driven creation and animation mechanics. At Sony's Paris Games Week press conference on Tuesday, the studio showed off a little more of Dreams. But it still wasn't clear how exactly what was shown on screen would work in practice -- we've seen a lot of creation tools, but not a lot of gameplay. Luckily, Media Molecule took some time after the event to talk us through its grand vision for Dreams. And, despite the confusion, it most definitely will be a game.

  • '​Nier: Automata' is hack-and-slash the Platinum way

    by 
    Sean Buckley
    Sean Buckley
    10.30.2015

    A Nier sequel was one of the last things we expected to see at E3 this year -- which is why it was such a surprise when Square Enix showed off a proof-of-concept trailer for an upcoming PS4 sequel. Today, the company gives us something more substantial: the game's full name (Nier: Automata), a new gameplay trailer focusing on Platinum Games' combat engine and a bit of backstory.

  • Befriend a bear or get killed by it in PS4-exclusive 'Wild'

    by 
    Steve Dent
    Steve Dent
    10.29.2015

    When Michel Ancel, creator of Rayman, first demoed Wild, the PlayStation 4-exclusive game set in a lush Neolithic world of ancient tribes and animals, it was generally met with raves. After nearly a year, however, gamers actually want to know how it plays. At Sony's Paris Games Week event, Ancel replied in the best way possible: By showing you could ride a freaking bear. In Wild, you can also take control of animals and play as them, summon spirits and walk (or swim) around the vast open world. But before any bear-riding happens, you'll need to get savvy about your environment. As Ancel explained in his charming French accent, "For hours and hours at the beginning of the game, you will be killed by the bears."

  • PlayStation in Paris: Lots of trailers, not much news

    by 
    Steve Dent
    Steve Dent
    10.29.2015

    Paris Games Week 2015 became a Iot more interesting when Sony decided to hold its fall event there instead of at Gamescom. So after all the hand-wringing, how was it in the end? Comme ci, comme ca. There were a few important announcements, like a release date for No Man's Sky, the launch of Gran Turismo Sport, complete with an entire league, and the reveal of Quantic Dreams' beautiful-looking Ex Machina-type game called Detroit. We also saw gameplay for Wild, Michel Ancel's (other) eagerly anticipated title. Otherwise, it was a bit of a letdown, with a lot of rehashing and still no solid release date for PlayStation VR. For more, check out our wrap-up video below or yesterday's liveblog. #fivemin-widget-blogsmith-image-536276{display:none;} .cke_show_borders #fivemin-widget-blogsmith-image-536276, #postcontentcontainer #fivemin-widget-blogsmith-image-536276{width:570px;display:block;} try{document.getElementById("fivemin-widget-blogsmith-image-536276").style.display="none";}catch(e){}

  • Enjoy all the trailers from PlayStation's Paris Games Week event

    by 
    Jessica Conditt
    Jessica Conditt
    10.27.2015

    Sony had plenty of titles to show off at its inaugural Paris Games Week press conference today, from Star Wars: Battlefront to No Man's Sky, Dreams and Gravity Rush 2. It showed off some new games, including Gran Turismo Sport, Vector (made in collaboration with the musician Avicii), Housemarque's Matterfall and Detroit: Become Human from Beyond: Two Souls creator David Cage. We also got a closer look at Wild, the fantastical, mysterious, open-world game from Rayman creator Michel Ancel. See trailers for all of these and more, including some videos not shown on-stage today, all handily collected below. You can even read along with our liveblog and pretend the conference is happening all over again, at your own speed.

  • 'Detroit' is Quantic Dream's debut PS4 game

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.27.2015

    Detroit is bouncing back from some absolutely devastating economic times, but Detroit from Quantic Dream exists in an altogether different timeline. The team behind Heavy Rain is using the Motor City and its manufacturing legacy as a backdrop for its tale of an AI with human emotions, and the game is an extension of the studio's "Kara" demo from a few years back. Aside from that, lead David Cage didn't give an awful lot of info. Considering the studio's pedigree, it isn't too much of a stretch to assume the game will be highly cinematic, but that could also be a detriment. After all, the team's last game, Beyond: Two Souls looked great in demos too, but fell a bit flat in terms of actual gameplay. Become Human isn't the first time a game about androids and AI's been set in Motown -- Deus Ex: Human Revolution did that back in 2011.