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  • DARPA's top robotics challenge contender to become a commercial Google robot

    by 
    Mariella Moon
    Mariella Moon
    06.26.2014

    The S-One humanoid robot, which completely dominated DARPA's Robotics Challenge trials in December, has been pulled out of the $2 million competition... and it's not exactly surprising. You see, S-One was created by Japanese team SCHAFT, one of the robotics companies Google acquired last year, and Mountain View said long ago that it's not interested in pursuing military contracts. While S-One's withdrawal means we won't be seeing it go through the agency's rigorous challenges anymore, it does come with a very exciting news. According to DARPA Product Manager Gill Pratt, the SCHAFT team ultimately decided to bow out not only because it doesn't need funding anymore, but also because it wants to focus on building a commercial product. In other words: a Google robot that people (most likely huge corporations, governments and the obscenely wealthy) can buy.

  • Choose My Adventure: Final thoughts on WildStar

    by 
    Shawn Schuster
    Shawn Schuster
    06.25.2014

    This week marks my last stint with WildStar for Choose My Adventure, and I'll be giving not only my overall impressions of the game for this final installment but a run-down of my thoughts on the first few levels of each class and path. When the fantasy/sci-fi MMO launched earlier this month, I had no idea what to expect. I had watched the preview trailers and knew the general premise of the game's feel, but didn't dive too deeply into game mechanics or lore because I like to discover these things myself as I go. WildStar is the perfect game for this, in my opinion, because it's full of surprises... in a good way.

  • Google's next version of Android 'L' release has a new look, deeper ties to the web

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.25.2014

    KitKat may have only found its way onto roughly 15 percent of phones at this point, but that won't stop Google from looking to the future. The new version, teased by Sundar Pichai is simply being referred to as the "L" release right now. As previous leaks have indicated, this will be the most dramatic UI overhaul the OS has enjoyed since Ice Cream Sandwich debuted back in 2011. The heart of this overhaul is called Material Design -- a flatter look, with rounder elements and softer edges that will extend beyond tablets and phones to Chrome OS and Google's various web services. You can see some of the new design philosophy at work already in the latest version of the Google+ app on Android. But it goes beyond that. Shapes are simplified and there are smooth transition animations across the UI. And those animations aren't just inside apps; they can also be between apps. For instance, you could view an image in the photo gallery, and then choose to open it in a third-party editor. Rather than laboriously closing the gallery and then opening the editor, the image itself could appear to float above the apps and simply shift into the second app, which is already open to the editing pane. Developers can also add the illusion of depth by adding "elevation" which automatically stacks visual elements appropriately and adds drop shadows.

  • US Supreme Court rules Aereo's streaming service is illegal under copyright law

    by 
    Ben Gilbert
    Ben Gilbert
    06.25.2014

    In a precedent-setting decision, the United States Supreme Court ruled today that Aereo is in violation of US copyright law. The decision states that Aereo's use of tiny antennas hooked up to cloud DVR technology violates the right of companies producing broadcast content. Specifically, the decision says that Aereo's business violates the 1976 Copyright Act; the act states that individuals or businesses are violating copyright if: 1: perform or display it at a place open to the public or at any place where a substantial number of persons outside of a normal circle of a family and its social acquaintances is gathered; or 2: to transmit or otherwise communicate a performance or display of the work ... to the public by means of any device or process, whether the members of the public are capable of receiving the performance or display receive it in the same place or in separate places at the same time or at different times In the case of Aereo, the Supreme Court says the company's service is tantamount to "a performance or display of the work." Update (6/28): As of 11:30AM ET today, Aereo has "paused" its service, and is refunding subscribers for their last paid month.

  • The Soapbox: This is how reviews actually work

    by 
    Jef Reahard
    Jef Reahard
    06.25.2014

    Welcome back to the Soapbox, folks. Actually, let's call this a mini-Soapbox, since it's just a wee thing compared to some of the walls-of-text we've previously published in this space. Anyhow, let's talk about reviews, bias, and subjectivity. Whether it be film criticism, concert recaps, book reviews, or game reviews, there's an illogical expectation out there regarding "unbiased" work and -- to directly quote a recent Massively commenter -- "correct and honest" reviews.

  • What's on tap for Google at I/O 2014

    by 
    Brad Molen
    Brad Molen
    06.24.2014

    Don't let its DevCon facade fool you: Google I/O has plenty of interesting stuff for everyone. Most of the company's big announcements come during the day one keynote, which we'll be liveblogging tomorrow morning. This year's theme is "Design, Develop, Distribute," a slogan that doesn't reveal any major clues about what we can expect (aside from the fact that Google is focused on new design, which we'll cover in more detail later). But that's what we're here for -- to figure it out! We've compiled a handy guide that discusses what to expect -- and not expect -- to see at San Francisco's Moscone Center this week. Your first order of business should be to bookmark this link and join us on Wednesday at 12PM ET as we liveblog I/O's opening keynote.

  • How to Disappear (almost) Completely: the illusion of privacy

    by 
    Daniel Cooper
    Daniel Cooper
    06.23.2014

    Can anyone ever really leave the internet? And if you had the choice, is that something that you'd want to do? After all, abandoning the connected world might help you reclaim some privacy, but even if you smashed your PC, burned your tablet and tossed your smartphone, you might still not be able to escape constant surveillance. In our three-part series How To Disappear, we're going to look at why you'd think about going offline, what you can do to tidy up your digital footprint and what happens to those who have made the leap into the darkness.

  • The Fire phone is Amazon's ultimate hardware weapon

    by 
    Chris Velazco
    Chris Velazco
    06.18.2014

    Amazon's first phone is finally here. But what makes it such a curious little device isn't all that (lackluster) 3D, head-tracking stuff; it's Firefly, the company's new visual search engine. Amazon may have been born unto the internet as a modest bookseller, but it's now become a services company: There's the Kindle Lending Library for e-books, plus streaming services like Amazon Instant Video and Prime Music. Amazon's also a hardware maker. And this time, the company's made something that lets you text mom and use a powerful image-based search system to shop Amazon.com with one touch. It's the Fire phone, and it feels like the inevitable marriage of Amazon's device and services initiative.

  • Amazon's Fire phone has average looks and high aspirations (hands-on)

    by 
    Brad Molen
    Brad Molen
    06.18.2014

    It was only a matter of time before Amazon launched a smartphone. In the past 10 years, the company's extended its reach from the online realm into physical hardware, and after the addition of the Fire TV recently, the smartphone was the last major device genre it hadn't explored. Amazon's filled that void with the Fire phone, an AT&T-exclusive smartphone that ships in late July for just under $200. CEO Jeff Bezos spent over an hour on stage discussing the new phone's litany of features and how its uniqueness gives it an advantage over most other handsets the Fire phone will compete with. It's true: No other devices have six cameras and quick access to tech support, and features like Firefly and Dynamic Perspective help give the device a flavor of its own.

  • Leaderboard: How much time do you spend getting good at a game?

    by 
    Jef Reahard
    Jef Reahard
    06.18.2014

    Yesterday's Chris Roberts post on Star Citizen's flight model got me to thinking about game systems, learning, and the lengths we'll go to to be good at a particular title. It's too early to know for sure, of course, but it seems like Star Citizen might be one of those sim-before-game exercises that requires both a lot of practice time and a lot of study in terms of knowing both your ship capabilities and those of your opponent's ship. What about your current MMOs, though? How much time do you spend getting good at your favorite in-game activities? Vote after the cut!

  • <p><span class="content">You have to know how far away the head is, so you need stereo vision. There are two cameras for that. </span></p>

<p><span class="content">"But you're not done, because users hold their phones in a whole bunch of ways, and end up obscuring the cameras." -- Jeff Bezos</span></p>

    Amazon's Fire has a multi-perspective display that moves with you

    by 
    Edgar Alvarez
    Edgar Alvarez
    06.18.2014

    After weeks and weeks of being rumored, Amazon's finally unveiled its first smartphone: the Fire. And, as expected, there are 3D-like features on board, with something the company's calling Dynamic Perspective. Thanks to this, Amazon's Fire will be able to do a number of neat things across different apps; for example, if you're looking at a picture, the view of it will change as you move the device around. To show off the effect, Amazon CEO Jeff Bezos used a 3D aerial view of the Empire State Building, which made the iconic building look as if it were popping out of the Fire phone's screen. The web browser can also take advantage of the Dynamic Perspective feature, allowing you to easily scroll through pages by simply tilting the phone.

  • Amazon's Firefly recognizes everything you see and hear, then lets you buy it

    by 
    Chris Velazco
    Chris Velazco
    06.18.2014

    So yes, Amazon's phone is a real thing... and it's turning out to be quite a sales tool, too. Jeff Bezos just pulled back the curtain on the device's Firefly feature, which scans music, art and even products you have lying around in the real world. Why? So you can buy it all from Amazon, of course.

  • Amazon's Fire phone will come with free, unlimited cloud storage for photos

    by 
    Sarah Silbert
    Sarah Silbert
    06.18.2014

    Amazon just announced the much-anticipated Fire phone, and along with some solid display and camera specs, the handset offers unlimited photo storage via Cloud Drive. In an on-stage comparison with the Samsung Galaxy S5 and the iPhone 5s, the Fire's 13-megapixel rear-facing camera looked pretty capable -- especially with low-light performance -- and Amazon clearly thinks you'll be snapping up plenty of pictures. Free, unlimited photo storage definitely sets Amazon apart from Dropbox, Apple's iCloud and Microsoft's OneDrive, among other services, though Google also offers unlimited storage. Follow our liveblog for more news from the event in Seattle.

  • Amazon announces the Fire, its first-ever smartphone

    by 
    Nicole Lee
    Nicole Lee
    06.18.2014

    Yep, it's a phone alright. Amazon officially unveiled the Fire today at a special press event held in Seattle. Consistent with the rumors, Amazon's first-ever handset has a 4.7-inch Gorilla Glass display with an HD-resolution screen (720p). That makes it the same size as the Moto X, which was also supposed to be a phone for the masses. It also has a rubberized frame with aluminum buttons, a quad-core 2.2GHz processor, Adreno 330 GPU and 2GB of RAM. As for the camera, there's a 13-megapixel rear-facing one equipped with an f/2.0 lens and optical image stabilization and the ability to capture 1080p video. The phone's display will have 590 nits of brightness, dynamic image contrast and a "circular polarizer," which will likely be used to combat glare. There's also a dedicated camera key and, luckily for all you amateur photogs, it'll come with free unlimited cloud storage for photos as well. Other features include global LTE and connectivity with nine bands of LTE, quad-band GSM, five bands of UMTS, 802.11ac support, WiFi channel bonding, NFC and Bluetooth. It even supposedly has great battery life, promising nearly 285 hours of standby time, 22 hours of talk time, 65 hours of audio and 11 hours of video playback. It'll be available exclusively from AT&T for $199 if you want the 32GB version, or $299 if you prefer the 64GB. Alternately, you can get the 32GB version for as little as $27 a month or the 64GB for around $31 a month if you opt for AT&T's Next program. If you'd rather go off-contract instead, you can get the phone directly from Amazon for $649 for 32GB and $749 for 64GB.

  • Choose My Adventure: Crafting in WildStar

    by 
    Shawn Schuster
    Shawn Schuster
    06.18.2014

    This week's Choose My Adventure is all about crafting in WildStar as I'll give my impressions on the creative system that seems to be pleasing finicky MMO fans already. You voted last week for me to focus on Relic Hunting and Technologist as my tradeskills, and I've been having a blast. Get it, blast? Because that's how you collect... the... ahem. Anyway! First of all, I want to thank you for voting on two compatible tradeskills. That makes things much easier. Both Relic Hunting and the Farming hobby contribute the proper materials for the Technologist trade. Since the additional hobbies are free and don't count toward the two-trade-at-a-time limit, I also played around with the Cooking hobby a bit, too.

  • Leaderboard: Should MMOs include player-run servers?

    by 
    Jef Reahard
    Jef Reahard
    06.11.2014

    This week's Massively Speaking briefly touched on the trend of player-run MMO servers. Games including H1Z1, Star Citizen, and Shards Online are toying with the concept, and while it's yet to take off in a big way, it could play into the future of the genre. What say you, Leaderboard readers? Is there room in your definition of MMO for player-run servers, or does a game/shard need to be dev-run to qualify? Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • Choose My Adventure: Now we're playing some WildStar

    by 
    Shawn Schuster
    Shawn Schuster
    06.11.2014

    As promised, this week I've entered the realm of double digits with the character you've helped me create. While my experience has admittedly improved since last week's write-up, I'm still finding WildStar to be a little too similar to the biggest MMOs of the last 10 years or so. But is that a bad thing if it's done right? Last week I asked you to give me some suggestions on how to play through this week's adventure, and I wanted to not only explain what I've done as I reached level 11 but also touch on some of the suggestions I've followed from the comments.

  • Everything Nintendo did (and didn't) announce at its digital E3 event

    by 
    Sean Buckley
    Sean Buckley
    06.10.2014

    Nintendo once told us that if it didn't change, it "might die," but we never expected the company to turn into a puppet show. It happened anyway: Nintendo's digital E3 event was hosted by Robot Chicken-sourced figures, complete with a demanding audience of stop-motion fans. We've got to give Nintendo credit -- this is certainly a new approach to handling E3. What did the company actually announce, though? Lots of things: including a new, open-world Zelda game, a little bit of NFC wizardry and even a game starring Toad. After the event closed, Nintendo dropped a few more announcements from a "Nintendo Minute" event on the E3 show floor. Miss the show? You can rewatch it in its entirety here, or simply read on for Engadget's full run-down.

  • All the games from Sony's PlayStation event at E3 2014

    by 
    Sharif Sakr
    Sharif Sakr
    06.10.2014

    Sony's E3 event didn't end until 11PM ET last night. So, just as we did with the Xbox titles revealed at E3, we're going to round up all the future games heading to Sony's various consoles. It'll basically be a condensed version of our Sony liveblog, with an extra helping of trailers and without the excitable prose of Ben Gilbert, who was up way past his bedtime.

  • All the games from Microsoft's E3 event

    by 
    Sean Buckley
    Sean Buckley
    06.09.2014

    Right before Microsoft kicked off its E3 event, Graeme Boyd told us to expect games, games and... more games. True to his word, Redmond spent the full presentation talking about the new generation's latest games, including titles from the Call of Duty, Forza and Halo franchises. It was a massive list of announcements, and a huge day for any Xbox One owner. Did you miss all the fun? You can go back and read our liveblog right here, or simply read on for a full rundown of Microsoft's big E3 announcements.