videogames

Latest

  • Activision / Infinity Ward

    YouTube changes rules on violent game content to match movies and TV

    by 
    Igor Bonifacic
    Igor Bonifacic
    12.02.2019

    YouTube is making a significant change in how it will moderate content that shows video game violence. Starting today, the company says it will treat "scripted or simulated" violence in games the same way that it approaches violence in TV shows and movies.

  • ‘Star Wars Jedi: Fallen Order' broke multiple sales records for EA

    by 
    Igor Bonifacic
    Igor Bonifacic
    11.26.2019

    Less than a month after release, EA has declared Star Wars Jedi: Fallen Order a success. While the publisher didn't break out any numbers, it did say that the title has sold more digital downloads than any other Star Wars game to date in its first two weeks of availability. EA also said that Fallen Order had the best PC launch of any of its Star Wars games.

  • Get $24 off the Nintendo Switch on Amazon

    by 
    Igor Bonifacic
    Igor Bonifacic
    10.17.2019

    If you've been waiting to purchase a Nintendo Switch, or want to update your existing unit, Amazon has a decent deal on the console. If you take advantage of an onsite coupon, you can get $24 off the console, making it $275, instead of $299. Note that the discount is applied on checkout, and that the model Amazon is selling is the updated one that features a higher capacity battery that significantly improves battery life. In The Legend of Zelda: Breath of the Wild, for instance, the new variant can about five-and-a-half hours of playtime instead of three. In all, Nintendo has said the refreshed model can eke out up to nine hours of playtime in portable mode, depending on the game you play. $24 off the Switch is a modest amount, to be sure, but look at this way: with the cash you save you can buy the excellent Untilted Goose Game and still have money for a coffee. It's also worth pointing out the Switch rarely goes on sale.

  • AleksandarGeorgiev via Getty Images

    A brief history of cheating at video games

    by 
    Andrew Tarantola
    Andrew Tarantola
    06.15.2019

    For as long as we've played games, there have been players willing to break the rules in order to win. Whether it's rolling weighted dice, counting cards, or hip checking pinball machines, you can bet your bottom dollar that if there's a game of chance, someone's working to work the odds in their favor.

  • Evgeny Gromov via Getty Images

    Hitting the Books: The slow death of the strategy guide

    by 
    Andrew Tarantola
    Andrew Tarantola
    06.08.2019

    Welcome to Hitting the Books. With less than one in five Americans reading just for fun these days, we've done the hard work for you by scouring the internet for the most interesting, thought provoking books on science and technology we can find and delivering an easily digestible nugget of their stories.

  • The Strong, Rochester, New York

    'Mortal Kombat' and 'Super Mario Kart' join the Video Game Hall of Fame

    by 
    Kris Holt
    Kris Holt
    05.02.2019

    Sorry, Half-Life fans, you'll have to wait at least another year to see the classic FPS make it into the World Video Game Hall of Fame. The National Museum of Play has announced this year's batch of inductees: Mortal Kombat, Super Mario Kart, Colossal Cave Adventure and Microsoft Windows Solitaire.

  • Valve Software

    EU charges Valve and five publishers with geo-blocking games

    by 
    Christine Fisher
    Christine Fisher
    04.05.2019

    Two years after the EU began investigating whether Valve uses regional pricing and geo-blocking practices in its Steam store, the European Commission has formally charged the distributor and five game publishers. The Commission released its "preliminary view" that Valve, Bandai Namco, Capcom, Focus Home, Koch Media and ZeniMax prevented consumers from purchasing videogames cross-border from some Member States. That's considered geo-blocking, and it violates EU competition rules.

  • Media Molecule

    'Dreams' early access begins April 16th on PS4

    by 
    Christine Fisher
    Christine Fisher
    03.28.2019

    If you've been patiently waiting for Media Molecule's Dreams, you'll be happy to learn that early access begins April 16th. You'll be able to buy the PS4 crafting tool and LittleBigPlanet follow-up in the PlayStation Store for $30 in the US, and $40 in Canada. Dreams isn't fully built-out yet, but this rough release will let users test some of the core functions -- like designing games, creating music and sculpting characters.

  • Lucasfilm Games

    Disney hires for Lucasfilm Games as EA flounders with 'Star Wars' (updated)

    by 
    Jon Fingas
    Jon Fingas
    03.20.2019

    There hasn't been a Lucasfilm Games-badged release since before 1991's Monkey Island 2, but that isn't stopping Disney from resurrecting the classic label. The company recently posted several job listings for producers and marketers under the Lucasfilm Games badge, all of whom would oversee the development of games based on "Lucasfilm IP" like Star Wars. The team plans to support a wide range of platforms that could include living room consoles, PCs, smartphones and "AR/VR platforms."

  • Bonus XP

    'Stranger Things 3: The Game' arrives alongside the show on July 4th

    by 
    Jon Fingas
    Jon Fingas
    03.20.2019

    When the Duffer Brothers said Stranger Things 3: The Game would tie in with the third season of the Netflix series, they weren't kidding. Bonus XP's suitably retro beat-em-up is due to launch on the Switch (and most likely other platforms) on July 4th, or the same day Stranger Things 3 is available to stream. The title has you playing one of 12 protagonists from the series and battling through events from the show, including the Starcourt Mall that has been at the center of Netflix's teasers from day one.

  • BioWare/EA

    'Anthem' was the top-selling game in the US this February

    by 
    Jon Fingas
    Jon Fingas
    03.19.2019

    BioWare may be racing to fix Anthem after its bumpy launch, but it doesn't have to worry quite so much about its bottom line. NPD Group data shows that the shared-world shooter was the top-selling game in the US in February, and the second strongest game for 2019 up to that point (Kingdom Hearts III is the year's current champion). Moreover, this was the second best launch month for a BioWare game, falling only behind Mass Effect 3's debut in 2012.

  • Google

    Google built a controller for its Stadia gaming service

    by 
    Jon Fingas
    Jon Fingas
    03.19.2019

    Google is backing up its new Stadia game streaming service with some honest-to-goodness hardware -- but not a box. The internet giant has unveiled a gamepad built with Stadia in mind, and it borrows a few cues from its earlier design patent. The wireless gamepad connects over WiFi, not Bluetooth, giving it access to the internet, and makes use of that through its dedicated buttons. You can press a "capture" button to save and share gaming moments, while a Google Assistant button can provide help when you're stuck.

  • 343 Industries

    Microsoft's latest preview program lets you test 'Halo' PC releases

    by 
    Jon Fingas
    Jon Fingas
    03.18.2019

    There was already a preview program for the Master Chief Collection when 343 Industries was fixing the Xbox One version, but it's giving the concept another shot now that the PC ports are on the way. It's launching a Halo Insider Program that will give you a chance at playing pre-release versions of all Halo games and services, whether they're for console or PC, in return for feedback. You're not guaranteed to get into every test, but it may your best shot at playing a future Halo game in advance.

  • Jon Fingas/Engadget

    Steam partners can use Valve's network to speed up game traffic

    by 
    Jon Fingas
    Jon Fingas
    03.17.2019

    Don't be surprised if the online performance of some Steam games happens to get a boost. Valve has released a software framework that lets Steam partners make use of its network. The move should improve the connection quality (including lower lag), guarantee better support for home routers and protect players against denial of service attacks with anonymized traffic and more resilient systems.

  • Jerritt Clark/Getty Images for Microsoft Stores & Kor Media Entertainment

    Epic Games Store plans include cloud saves and achievements

    by 
    Jon Fingas
    Jon Fingas
    03.16.2019

    Don't worry if you think the Epic Games Store's features are threadbare at the moment -- there's a good chance the features you like are in the pipeline. Epic has posted a public roadmap for its portal, and you can expect a steady stream of additions. Most notably, it's hoping to add cloud saves as soon as May, with offline mode upgrades planned for April. Things should get rosier after that, with user reviews, wish lists, mod support and in-game overlays expected in the next four to six months.

  • DICE/EA

    'Battlefield V' 64-player battle royale arrives March 25th

    by 
    Jon Fingas
    Jon Fingas
    03.14.2019

    After months of waiting, Battlefield V's long-promised (but conspicuously absent) battle royale mode is nearly here. DICE and EA plan to make Firestorm available on March 25th to all players, and they've shed more light on what the mode will involve in a reveal trailer (below). The 64-player experience will take place on the largest Battlefield map to date, Halvoy, and will grant access to some rather unusual advantages if you complete objectives. Apparently, a farm tractor carrying artillery is one of your options. You can also expect helicopters, tanks and one-time perks like V-1 strikes.

  • Turtle Rock Studios/Valve

    'Left 4 Dead' studio Turtle Rock returns with 'Back 4 Blood'

    by 
    Jon Fingas
    Jon Fingas
    03.14.2019

    You're probably not going to get Left 4 Dead 3 any time soon, but you might get the next best thing. Original developer Turtle Rock Studios and Warner Bros. have announced Back 4 Blood, a team-based zombie shooter that aims to modernize the L4D concept with "new features and state-of-the-art technology." The game is so early that there isn't even a logo for it yet, but Turtle Rock said in an FAQ that it will be a "premium, AAA title" initially designed for PC, PS4 and Xbox One.

  • HTC

    HTC's unlimited VR service launches April 2nd for $99 per year

    by 
    Jon Fingas
    Jon Fingas
    03.14.2019

    HTC is nearly ready to launch its unlimited Viveport Infinity service after months of teasing. The VR subscription tier is launching on April 2nd for $13 per month or $99 per year, and will offer more than 600 apps and games for both Vive headsets and Oculus Rift. Your access will also carry over to stand-alone headsets based on Vive's Wave platform. You'll also get perks such as a revised Viveport Video app, monthly 10 percent discount coupons and the occasional freebie.

  • Heart Machine/Annapurna Interactive

    'Hyper Light Drifter' devs' next game goes rollerblading across clouds

    by 
    Jon Fingas
    Jon Fingas
    03.13.2019

    The developers of Hyper Light Drifter have introduced their second game, and it's about as strange as you'd expect... if not more so. Heart Machine has offered a brief peek at Solar Ash Kingdom, a game that blends a "surreal" world, "massive enemy encounters" and, importantly, "wild high-speed traversal." From all indications, it's like rollerblading on acid -- we hope you like gliding effortlessly through the clouds on your way to attack giant eye creatures.

  • Bay 12/Kitfox Games

    Legendary ASCII game 'Dwarf Fortress' is coming to Steam

    by 
    Jon Fingas
    Jon Fingas
    03.13.2019

    The 17-year-old classic Dwarf Fortress is considered a pioneer in gaming through its massive, highly interactive world, but it's a tough sell to modern gamers with its ASCII graphics and its absence on modern game stores. That won't be an issue for much longer: Bay 12 and publisher Kitfox Games have announced that Dwarf Fortress is not only coming to Steam and Itch.io, but will launch with honest-to-goodness artwork. While it won't ease the learning curve for the game, you at least won't have to squint at your screen quite so intensely as before.