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Recent public playtests indicate that From Software's Dark Souls series successor Bloodborne is shaping up to be just as difficult as its predecessors, DualShockers reports. During Tokyo Game Show last week, producer Masaaki Yamagiwa and marketer Yasuhiro Kitao revealed that less than one percent...

September 24th 2014 at 12:30pm 0 Comments
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Hironobu Sakaguchi's name is credited with leading and assisting in the creation of many games over the years, from Final Fantasy to The Last Story, Chrono Trigger to Parasite Eve. The veteran designer announced his latest project in July, an action-RPG-puzzle game for iOS and Android called Terra...

September 8th 2014 at 10:00pm 0 Comments
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Caution: Some of the following content contains graphic descriptions of violent thoughts that Gilgenbach has experienced in real life. Those sensitive to such information should read with caution, and contact their nearest mental health care facilities if needed. In the US, the national suicide prev...

September 8th 2014 at 9:59am 0 Comments
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The release of just a handful of new cards with Hearthstone's Curse of Naxxramas had a notable impact on competitive play -- the priest deck is considered by some to be a powerhouse with a suite of deathrattles, for example. That's often the case with collectible card games such as these, so an ine...

September 5th 2014 at 7:00pm 0 Comments
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The Behemoth, better known as the house that made Castle Crashers, is continuing a pattern in which it approaches new genres with each project. Its newest venture, Game 4, is a turn-based strategy game for PC and Xbox One that retains the developer's quirky humor and trademark charms while strippin...

September 5th 2014 at 3:30pm 0 Comments
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This year's PAX Prime has drawn to a close, as has our coverage, but how did it fare, on the whole, for MMO players? I polled the Massively writers for their favorite announcements and showings from the con. Here's what we think was the best and most interesting MMO news to come out of PAX Prime.

September 4th 2014 at 8:00pm 0 Comments
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It quickly becomes apparent that the developers of Harmonix's A City Sleeps are hardcore arcade shoot-'em-up fans. Its screen-filling bullet patterns recall Cave games like Deathsmiles and DoDonPachi, and its multi-faceted mechanics draw inspiration from Radiant Silvergun and other highly regarded...

September 4th 2014 at 4:45pm 0 Comments
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Massively's Justin Olivetti soloed the PAX Prime boss for us this year, and he kicked its butt! His loot drop? A whole week of well-earned relaxation on the Massively golden yacht. Just kidding! Back to work, Olivetti! We've rounded up all of his awesome PAX coverage below. What did he think of Ar...

September 3rd 2014 at 9:00pm 0 Comments