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Most media appointments at an event like PAX South 2015 work like this: You meet the person you're supposed to meet, that person shows you the game her studio is working on, and then you rush off to the next booth on your list while cursing yourself for not scheduling time for a snack. Undead Labs ...

3 months ago 0 Comments
January 26, 2015 at 10:00AM
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Recent public playtests indicate that From Software's Dark Souls series successor Bloodborne is shaping up to be just as difficult as its predecessors, DualShockers reports. During Tokyo Game Show last week, producer Masaaki Yamagiwa and marketer Yasuhiro Kitao revealed that less than one percen...

8 months ago 0 Comments
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Hironobu Sakaguchi's name is credited with leading and assisting in the creation of many games over the years, from Final Fantasy to The Last Story, Chrono Trigger to Parasite Eve. The veteran designer announced his latest project in July, an action-RPG-puzzle game for iOS and Android called Terra ...

8 months ago 0 Comments
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Caution: Some of the following content contains graphic descriptions of violent thoughts that Gilgenbach has experienced in real life. Those sensitive to such information should read with caution, and contact their nearest mental health care facilities if needed. In the US, the national suicide prev...

8 months ago 0 Comments
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The release of just a handful of new cards with Hearthstone's Curse of Naxxramas had a notable impact on competitive play -- the priest deck is considered by some to be a powerhouse with a suite of deathrattles, for example. That's often the case with collectible card games such as these, so an ine...

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The Behemoth, better known as the house that made Castle Crashers, is continuing a pattern in which it approaches new genres with each project. Its newest venture, Game 4, is a turn-based strategy game for PC and Xbox One that retains the developer's quirky humor and trademark charms while strippin...

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This year's PAX Prime has drawn to a close, as has our coverage, but how did it fare, on the whole, for MMO players? I polled the Massively writers for their favorite announcements and showings from the con. Here's what we think was the best and most interesting MMO news to come out of PAX Prime...

8 months ago 0 Comments
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It quickly becomes apparent that the developers of Harmonix's A City Sleeps are hardcore arcade shoot-'em-up fans. Its screen-filling bullet patterns recall Cave games like Deathsmiles and DoDonPachi, and its multi-faceted mechanics draw inspiration from Radiant Silvergun and other highly regarde...

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Massively's Justin Olivetti soloed the PAX Prime boss for us this year, and he kicked its butt! His loot drop? A whole week of well-earned relaxation on the Massively golden yacht. Just kidding! Back to work, Olivetti! We've rounded up all of his awesome PAX coverage below. What did he think of ...

8 months ago 0 Comments
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One interesting trend that I noticed among the up-and-coming MOBAs that I previewed at PAX Prime this past weekend was how there's this real desire to challenge the status quo and cut out what's hurting rather than helping the genre. Tome may not look much different than its contemporaries, with...

8 months ago 0 Comments
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I'll echo what Eliot wrote back at PAX East earlier this year: Upsilon Circuit is almost certainly one of the strangest and most intriguing video game concepts I've ever seen. Part Diablo clone, part Smash TV, part Hunger Games, and part Max Headroom, it's a virtual game show there eight contestant...

8 months ago 0 Comments
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I like to think of Never Alone as a less depressing version of 2011's indie hit, Limbo. It features similar environment-based puzzle-platforming in an unforgiving world, but its buddy-system mechanics give an encouraging sense of optimism throughout. This isn't to say that you won't be challenge...

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It wouldn't be fair to Lucid Games to say that Geometry Wars 3: Dimensions is "just more Geometry Wars," and then leave one's impressions at that. Announced just a few weeks ago, the game literally takes the series where it has never been, primarily thanks to new three-dimensional visuals (with a p...

8 months ago 0 Comments
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We've been keeping our eyes on Wander for a year now, and during PAX Prime I caught up with Lead Developer Loki Davison to see how this collaborative exploration title's been going. For someone who only now got a first look at this game, it was a jarring shift from the adrenaline-fueled rides in...

8 months ago 0 Comments
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Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Justin took The Crew's beta and Shroud of the Avatar out for a spin. Dota 2 landed e-sports on the fr...

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S2 Games is a big believer in learning from the past. Whereas many other MOBA developers are creating their very first such title, S2 already has a MOBA -- Heroes of Newerth -- under its belt. Taking key lessons from that experience, the devs are creating what they call the next generation of MOBA:...

8 months ago 0 Comments