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Despite The Pirate Bay's efforts to escape an increasingly hostile environment in Sweden, the torrent site has been taken offline today. TorrentFreak and Swedish paper Dagens Nyheter report this is the result of a police raid as confirmed by Fredrick Ingblad, a special prosecutor for file sharing...

December 9th 2014 at 5:35pm 0 Comments
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The raid cycle of World of Warcraft's endgame begins anew today with the advent of Highmaul. While this raid did not go live with Warlords of Draenor's release, Blizzard is now opening the doors a crack to let in players for their first taste of epic combat. Highmaul is a seven-boss raid, althoug...

December 2nd 2014 at 1:00pm 0 Comments
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Speed and storage capacity are the qualities that creative professionals look for in a RAID array, and they're willing to pay a lot for the ability to store huge amounts of video or photographs on a fast and redundant unit. CalDigit is now shipping a very affordable 4-bay storage solution called t...

December 1st 2014 at 6:00pm 0 Comments
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In parts one and two of this Soapbox miniseries, I tackled four of the reasons the MMO genre should abandon raiding as a central gameplay element, but one key argument has been left out until now: The social aspect of raiding. Whatever else is true of raiding, it is definitely social. Communities...

November 26th 2014 at 12:00pm 0 Comments
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In yesterday's Soapbox, I had some things to say about why it's time to dump raiding. I'm writing this before I've seen the comment responses, but I'm willing to bet that a fair amount of angry shouting was involved in the comments because that's what I usually expect. But I wasn't done, as suggest...

November 25th 2014 at 12:00pm 0 Comments
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Raiding is no longer doing MMOs any favors. I've compared raiding to open PvP in the past, and the comparison still holds up. It's something that a lot of games developed in response to a specific genre-defining game have featured. But it's not doing those games any favors, and it might be time to...

November 24th 2014 at 12:00pm 0 Comments
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WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on November 21st and is inclu...

November 23rd 2014 at 12:00pm 0 Comments
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Are you ready to start in on the raid cycle of Warlords of Draenor? Yes you are; that's what you do here. You can start by checking out the latest World of Warcraft development blog that shows off Highmaul in all its glory. The raid's release will be staggered into four parts, with Normal and Heroi...

November 21st 2014 at 10:00am 0 Comments
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Very few people are going to contest that scaling WildStar's biggest raid down to 20 people is a good move. Some will, yes, but when 400 players are working on content five months after release, that's a good sign that it's not doing the most basic job of getting people to play it. Bringing Datasca...

November 17th 2014 at 12:00pm 0 Comments
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WildStar brought 40-player raids back to the forefront. The game is now pushing said raid size back away from the forefront, as the game's 40-person raid pinnacle is getting scaled down to 20 players. The official post on the subject notes that the number of people entering was far too low and the...

November 14th 2014 at 1:00pm 0 Comments
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Last week, WildStar dev J-Tal outright apologized for the game's poor solo progression, stating that Carbine is "well aware that solo progression in WildStar is pretty much non-existent" and is working on the problem. But as I was researching that quote, what caught my eye is the post right after J...

November 11th 2014 at 8:00am 0 Comments