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Posts with tag wiimotionplus

Nintendo says it's considering Wiimote with built-in MotionPlus


It's pretty far down on the surprise-o-meter, but it looks like Nintendo is at least considering the possibility of a Wiimote with built-in MotionPlus for further on down the road. That word comes straight from Nintendo's Katsuya Eguchi, who told a developer round table that, "as to looking at whether or not it will be an attachment or built in - we're always looking at how hardware should evolve and where we should take it," and that, "it's something we'll be looking at." Katsuya also insisted that MotionPlus wasn't an acknowledgment that the original Wiimote was somehow lacking, saying that Nintendo is "very happy" with what it did, but that, "of course, you always want more."

[Via Yahoo! News / PC Magazine]

InvenSense boasts about Wii MotionPlus-powering IDG-600 motion sensor


With Nintendo's official business out of the way, the motion sensing-minded folks at InvenSense are now free to brag about the technology behind the new Wii MotionPlus add-on, a press release we're sure they've been itching to send out. The key bit of kit in the forthcoming accessory, it seems, is the IDG-600 multi-axis MEMS rate gyroscope, which InvenSense describes as a "truly disruptive technology" that boasts just the right combination of manufacturing and performance advantages to make it ideal for Nintendo's purposes. InvenSense also says that it has already begun shipping to Nintendo in mass production quantities, which is certainly assuring, if unsurprising.

Nintendo's Wii MotionPlus add-on makes the Wii Remote a true 1:1 motion controller


While we saw it hinted at in patents, Nintendo is springing quite the doozy on us at E3 in the form of its new Wii MotionPlus add-on. Perhaps in a preemptive strike against supposed Wiimote competition from the likes of Microsoft and Sony, Nintendo is beefing up its motion support with this add-on, which is supposed to proved "an unmatched level of precision and immersion," with sensors to supplement the accelerometer and sensor bar to provide 1:1 motion -- as in, I move my arm this much, my character moves his arm that much. So far that's all we know about the unit, Nintendo will be detailing more at its E3 media briefing tomorrow.

[Thanks, Erie T.]



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