psvita

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  • Sony serves up US Vita manual two months early, theoretical gamers rejoice

    by 
    Sean Buckley
    Sean Buckley
    12.18.2011

    Jealous that Japan has first dibs on Sony's next generation portable? Or maybe you imported a PlayStation Vita, and need a little help navigating the Kanji-laden menus? Either way, Sony has a bone to throw you -- an online Vita user's guide, and in English, to boot. In addition to basic console operations, the online manual details the handheld's major features and apps, including Party, Near, the PS Store, a Photos app, the web browser, remote play and the Vita's video and music apps. The guide also mentions a few limitations, for instance, PSN video downloads will be standard definition only -- if you want to watch something in 720p, you'll need to load it yourself using the Vita's Content Manager. It also confirms the handheld's single account lock-down, noting that even your console's memory card is tied to your PSN account -- it simply won't work on your friend's Vita. Curious about battery life, 3G data usage trackers and remote play restrictions? Hit the source and dive in, you've got two months to study up.

  • PS Vita gets first public unboxing treatment, leaves nothing to the imagination (video)

    by 
    Edgar Alvarez
    Edgar Alvarez
    12.16.2011

    Sure, we've shown you a hands-on, but we know your brain's been working hard imagining what it's like to unwrap Sony's next-gen handheld. The PS Vita could easily be considered one of the -- if not the biggest -- teases of the gadgetverse; since it was first unveiled, it's only had time for a smattering of cameos. Regardless, no one is questioning the Vita's determination to be in as many wish lists as possible by its eventual 2012 release. Folks who tend to enjoy teasers can find precisely that just after the break.

  • Sony backtracks (again), multiple accounts not supported on PS Vita

    by 
    Mat Smith
    Mat Smith
    12.16.2011

    First, we we're told multiple user accounts were a no-go, then this was withdrawn. Now, it seems that's now been retracted. According to an email send by a Sony representative to Wired, the PSN account on the PlayStation Vita is "tied to the hardware and the memory card" and a simple removable storage switch-out won't suffice. You'll need to hit the big red factory reset button in order to use a different account on Sony's online network, the doorway to both online gaming and their digital store. This will lock down the opportunity to flit between different regional networks -- barring a wipe -- and is something to bare in mind if the temptation of an early Japanese release has you reaching for transpacific import options.

  • PS Vita shuns multiple accounts and in-game web browsing, disappoints FAQ lovers everywhere (Updated)

    by 
    Sean Buckley
    Sean Buckley
    12.06.2011

    Have a tendency to get stuck in games? Keep your laptop handy, the PlayStation Vita isn't going to make getting tips any easier -- an interview from AV Watch has revealed that Sony's next generation handheld is a little stingy when multitasking. The console's friends list, music and Twitter clients are in, but web browsing is out, blocked to ensure the Vita has more resources available for running games. This limitation could be off-putting to gamers who are used to mid-game internet FAQ checks to guide them through difficult bits of gameplay, a trick Nintendo's 3DS handles smoothly. Family members hoping to share a console might run into a roadblock as well, as the Vita appears to be fairly conservative about its relationships -- allowing only one PSN account per console. Sony's Brad Douglas recently mentioned on Twitter that swapping accounts was possible, but that switching required a factory reset. Potential deal breaker? For some, maybe. For others? Just another item to the growing list of things we hope to see in a future update.Update: So, turns out the PS Vita is not -- we repeat, not -- limited to one account per console. It is, however, limited to one account per memory card. Those proprietary storage sticks are tied to a particular PSN account, but multiple people can use the same device simply by swapping the cards.

  • PlayStation Vita won't play grandpa's games -- for now

    by 
    Mat Smith
    Mat Smith
    11.29.2011

    While Sony confirmed that the PS Vita will be able to dive into the PSP's back-catalog from launch, it looks like it'll miss out on anything pre-millennium. An updated page from the PS Vita's Japanese site has backed up rumors that PSOne Classics and other "archive games" won't be available when the quad-core console arrives in Asian stores next month. However, it's not all bad news for anyone hoping to relive those jaggy-edged gaming triumphs of the late 90's -- the official response adds that plans for older titles will be announced in due course.

  • PlayStation Vita gets a content management app, plays nice with PS3 and PC

    by 
    Sean Buckley
    Sean Buckley
    11.13.2011

    Worried your PlayStation Vita is going to be so full of repurchased PSP content that you won't be be able to store it all? Yeah, neither are we -- but if you want another place to keep your Vita's picture, video, music and game content, Sony says your PC and PS3 will do nicely. An application page on the Japanese PlayStation website details a Vita app that lets users transfer data between the three platforms, noting that content can be purchased on the PC or PS3, and then transferred to the Vita for use later. Gamers looking to save scratch on that not-so-optional memory card will be able to use this content sharing feature to get the most out of whatever size storage they can afford. Sure, 4GB of storage the cheapest Vita memory card offers isn't ideal, but at least Sony is throwing you a bone to make it work.

  • Sony announces UMD Passport program in Japan, offers Vita PSN discounts to UMD owners

    by 
    Sean Buckley
    Sean Buckley
    11.11.2011

    When Sony mentioned that the Vita wouldn't support the PSP's existing UMD library, we had to wonder what would become of the little discs. Sony hinted that something was on the way for physical media aficionados at TGS, but wasn't ready to go into detail yet. Today, however, SCEJ announced the UMD Passport program -- a service that will let Japanese PSP owners register UMD games through a PSP app to secure discounts for repurchasing titles on the new console. The discounted games average between ¥500-1,000 (about $6 and $13, respectively) a pop, but can go for as high as ¥2,400. The UMD registration app hits the Japanese PlayStation store on December 6th, and Sony hopes to make the system compatible with roughly 200 titles. Hit the source links below for Sony's official press release and an initial list of Passport compatible games, in Japanese, of course.

  • Sony opens registration for PlayStation Suite SDK beta, lets devs build apps for Android and Vita

    by 
    Zach Honig
    Zach Honig
    11.10.2011

    We first got wind of Sony's PlayStation Suite SDK back at the Tokyo Game Show in September, but the company just opened up the application process for a closed beta test, letting Windows XP and Windows 7 users in the US, UK and Japan submit their credentials for early access. Those getting the nod from Sony will be able to develops apps for use on the PS Vita, which is set to hit in February, along with the PS Suite -- that "hardware-neutral" framework that'll allow access from non-PlayStation branded products, including the Xperia Play, Tablet S and Tablet P, with the potential for third-party devices to come as well. The SDK uses the C# programming language, and doesn't require devs to have access to actual Sony hardware -- so don't expect a Vita to show up at your door anytime this year. Think you have what it takes to be a Sony dev? Hit up the source link to send 'em the word.

  • Sony PS Vita First Edition Bundle up for pre-order, lets North American buyers snag it one week early

    by 
    Joe Pollicino
    Joe Pollicino
    10.27.2011

    The United States may not be getting the PS Vita at first, but that doesn't mean you can't be the first kid on your block to own one. Sony took to its US PlayStation Blog today, unveiling its First Edition bundle of the portable gaming powerhouse, which is up for pre-order now at "select retailers." US buyers will receive a 3G + WiFi Vita with a limited edition case, a 4GB memory card and a copy of Little Deviants for $350, while Canadian buyers will get the WiFi-only variant for $299 -- better yet, it'll arrive at your doorstep one week prior to the 02/22/2012 release date for North America. Sure, it may not have wishful goodies like pro bono AT&T 3G, but if you've just gotta have it, well, them's the breaks, y'all. You'll find more info at the source link below, or at Amazon where we've already spotted it.

  • Sony limits PS Vita game save options, memory card definitely not optional

    by 
    Joseph Volpe
    Joseph Volpe
    10.26.2011

    We say proprietary and you think, Sony. Isn't that how it usually goes? For the electronic giant's latest reVitalized foray into portable gaming, the same old custom solution is in tow -- now, with limited storage options. According to a report on Kotaku Japan, games made for the handheld will either save your progress to its SD card-like external storage or to the cartridge itself, as SCEI's not offering users any option for overlap or preference. Thinking you might save a few bucks and skip out on the external memory altogether? Well, my frugal gaming friends, think again. Unlike the PSP, titles for the system requiring an external save, in addition to some downloadable content, simply won't play without a memory card on board. Sure, this tidbit of news could prove frustrating to those not indoctrinated to the company's obstinate ways. But, we're willing to bet this device's dazzling innards are enough to help you overlook these minor niggles come next February.

  • PS Vita's Twitter app shown off in Hong Kong, we go hands-on (video)

    by 
    Richard Lai
    Richard Lai
    10.21.2011

    Here's a little souvenir for Twitter addicts eyeing the upcoming PS Vita: at today's debut event in Hong Kong, we got to see said console's Twitter app in action for the very first time, and we were also fortunate enough to get some exclusive hands-on time with Sony's in-house software. As you can see in our video after the break, the overall design feels very much in line with Twitter's standard ID: the same shade of blue, the usual tabs on the left column, slick elastic scrolling in the timelines, and support for geotagging, hash tags plus photo attachment while tweeting. No surprises here, but hey, the app worked well for us.That said, we were told that the app wasn't quite finished yet, and Sony still couldn't confirm whether this -- along with the other dedicated apps like Skype, Foursquare and Facebook -- will be ready for download by the time the Vita launches in Hong Kong on December 23rd (just a tad later than Japan's launch on the 17th). In case you're wondering, the Vita there will cost HK$2,280 (US$290) for the WiFi version and HK$2,780 (US$360) for the 3G flavor, both unsubsidized but cheaper than their Japanese counterparts. Of course, given that the console isn't region-locked, feel free to go do some shopping in Hong Kong then -- just save some for the locals, OK? Also, check out our gallery below for some close-up shots of the Vita's music and video apps.%Gallery-137220%

  • Sony's Kazuo Hirai: liveblog from AsiaD!

    by 
    Darren Murph
    Darren Murph
    10.20.2011

    We're back! AsiaD's concluding today, but we've got a couple of big hitters left on the schedule. Kicking things off this morning -- yeah, it's morning, we're in the future -- is Sony's Executive Deputy President, Kazuo Hirai, and we're guessing he'll be shooting it straight regarding the PS Vita, those nasty "outages" and whatever else he feels like keeping us abreast on. Join us after the break for the blow-by-blow!

  • PlayStation Vita is coming February 22nd, start saving now

    by 
    Billy Steele
    Billy Steele
    10.18.2011

    Well folks, the wait is over. Sony has announced that the PlayStation Vita will be hitting shelves February 22nd at retailers in the US, Canada, Latin America and Europe. In addition to all your favorite gaming titles and a pocket filled with 512MB of RAM, you'll be able to chat it up with your fellow assassins cross-game or via Facebook, Foursquare, Skype and Twitter. If that's not enough, the 5-inch OLED display, dual analog sticks, dual cameras, and front and rear touch panel should be enough get you amped for a Call of Duty campaign on the handheld device. Keep in mind: this bad boy will sport 3G from AT&T for $299 or you can snag the WiFi-only model for $249. If you're looking for more details, hit that source link below.

  • In case you didn't know, PS Vita will play nice with PSP in ad-hoc mode

    by 
    Joe Pollicino
    Joe Pollicino
    09.21.2011

    Check out this tasty morsel of PS Vita info making the rounds: you'll be able to face your PSP-totin' friends via ad-hoc mode with games you've snagged from the PS Store (so long as the title supports it). We must've been so enamored by those vibrant PS Vitas at TGS that we missed this sweet bite courtesy of Sony PlayStation Japan. Sure, it doesn't kill the sting of its three to five hour battery life, but hey, we'll just consider it another justification for picking up the hot little number once it hits shelves.

  • Tokyo Game Show 2011 wrap-up

    by 
    Richard Lai
    Richard Lai
    09.19.2011

    All good things must come to an end, and likewise with this year's Tokyo Game Show which wrapped up yesterday. Despite the PS Vita's dominance and the lack of newly-announced hero hardware at the show, we were still able to keep ourselves entertained with the odd peripherals here and there, alongside some very interesting exhibits both at TGS and the Amusement Machine Show next door -- head past the break to humor yourselves. Alternatively, feel free to catch up on our TGS coverage while you're here (we have a list after the break as well), and don't forget to check out our awesome buddies over at Joystiq for even more gaming news. %Gallery-134244%

  • Visualized: PS Vita in eight unlikely colors, mockup game cards chill on the sidelines

    by 
    Sean Buckley
    Sean Buckley
    09.16.2011

    We found a veritable rainbow of PlayStation Vita prototypes hiding out in the rear of Sony's TGS setup, surrounded by accessories, mock retail packaging, and faux game cards. PlayStation representatives assured us the colorful consoles were just for looks, and only the basic black will be available when the system launches in December. Hit the gallery below for a multicolored peek, or just skip past the break for a view of Gravity Daze's mockup retail box.%Gallery-134025%

  • PlayStation Vita's Torne app pulls in live TV streams served up from a PS3

    by 
    Richard Lawler
    Richard Lawler
    09.15.2011

    Need another reason to be interested in the PlayStation Vita? Sony announced during tonight's press conference that it will tie in with the only-available-in-Japan Torne DVR adapter (PlayTV in Europe and nonexistent in NA) for the PlayStation 3. Once synced up, it allows users to remotely tune into live TV streams Slingbox-style, browse listings and remotely schedule recordings via an app on the portable device. It should be ready to go at launch, while the ability to export recorded shows to the Vita like one of Monsoon's boxes will be added later. For now however, we can only look on in envy and hope rumors of a PlayTV 2 eventually come true, and come out here.

  • PlayStation Vita's slick augmented reality demoed in Reality Fighters, we go hands-on (video)

    by 
    Richard Lai
    Richard Lai
    09.15.2011

    Back in January, we caught a glimpse of a hilarious PS Vita title dubbed Reality Fighters, and as the name suggests, it's a Street Fighter-like game that makes use of the device's augmented reality feature. Well, SmartAR, to be precise, which has already been proven to deliver slick AR in large space without the need of a marker, and that's exactly what we experienced earlier today at TGS 2011. What happens in this game is that you can first create your own fighting avatar -- not only does it let you map your face using either camera on the Vita, but there's also a whole range of body shapes, facial features, weapons and fashion accessories to add to your character. Once you have your fighter ready, you then have three options: use the current surroundings as your battle backdrop, or use one of the many default backdrops (and the final version of the game will allow players to create their own backdrop), or use a marker. We only managed to try the first two AR modes with the brief hands-on time we had, but both worked seamlessly for us -- see for yourself in our hands-on video above. Surprisingly, this game only uses just one of the four CPU cores on the Vita! But then again, we've already seen SmartAR running smoothly on the Xperia Arc, which goes to show how relatively little number crunching power is required for SmartAR. Expect to see this funny game to come out in February.

  • PlayStation Suite SDK beta coming in November, offering new games in spring 2012

    by 
    Richard Lai
    Richard Lai
    09.15.2011

    We haven't heard much about the PlayStation Suite for quite some time, but at the TGS 2011 opening keynote today, Sony announced that it'll finally be rolling out an SDK for said cross-platform framework in November. Furthermore, Sony's expecting new games and apps to be available for the PlayStation Suite in spring, which means willing C# developers will be busy over the next few months should they wish to deploy their software across certified devices -- these currently include the PS Vita, Xperia Play, Tablet S and the upcoming Tablet P. Of course, we're also hoping that Sony will convince at least one other manufacturer to get its NVIDIA Tegra devices certified for the PlayStation Suite, otherwise it'll be tough to get the ball rolling for everyone.

  • We're live from the Tokyo Game Show 2011!

    by 
    Richard Lai
    Richard Lai
    09.14.2011

    That's right! We're back in Japan for this year's Tokyo Game Show, and obviously we'll be getting intimate with the closer-to-final PlayStation Vita along with, hopefully, some of its just announced launch titles. While Nintendo's absent as usual (though it did throw its own party on Tuesday), we're still expecting some fresh goodies from the Xbox and PlayStation folks that should keep us entertained for awhile, plus we'll be scanning the show floor for the eccentric peripherals and other odd pieces, so wish us luck. Oh, and be sure to also check out our sister site Joystiq to get your extra dosage of TGS -- you know you want it. To follow all the action from TGS, use the tag TGS 2011.