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Abzû, the debut game from game development house Giant Squid, may as well have the subtitle Journey 2 or maybe even Flower 3. Studio founder Matt Nava, the former thatgamecompany art director of those aforementioned art house gaming touchstones, is making yet another emotionally bald, deeply...

June 10th 2015 at 9:00am 0 Comments
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When Fortnite started teaching me how to build a fort, its gentle tutor voice told my pickaxe-wielding warrior to never forget this simple rule: Remember to make a door. When you build forts in Fortnite -- in addition to about a billion other activities -- you want to make durable fortifications p...

June 8th 2015 at 3:00pm 0 Comments
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Oculus' big push into cinema began at the 2015 Sundance Film Festival, where it introduced its VR filmmaking endeavor, Story Studio. Back then, the company debuted Lost and revealed a list of other shorts it had plans for -- though it didn't go into much detail about them. Today, however, we're ge...

June 2nd 2015 at 12:34pm 0 Comments
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Neon green and red lights flash as Batman maneuvers the Batmobile through loop de loops in a gaudy underground racetrack. On the streets of Gotham, giant, bulbous tanks strafe around each other shooting at the speeding Bat-vehicle as it tries to escape. Onscreen, a computer-animated Alfred appears...

May 28th 2015 at 9:00am 0 Comments
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Like any Mad Max fan thrilled by the film Fury Road, I approached Avalanche Studios' new video game translation hoping to find echoes of the film's anarchic spirit. And while the full game may deliver -- we won't know until review time -- the current demo feels more like a mundane snapshot of Max'...

May 26th 2015 at 9:00am 0 Comments
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VR turned me into a movie character -- a tiny, bright yellow firefly. But here's the best part: I got to experience it with someone next to me, both literally and virtually, in a dark room with headsets strapped to our heads. For Oculus Story Studio, arguably the Pixar of virtual reality, this is...

May 25th 2015 at 4:02pm 0 Comments
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BOXBOY! did not hit the 3DS with the fanfare it deserved this spring. It's a brand-new game, with brand-new characters and it's published by Nintendo. Which is precisely the sort of thing the company's greatest detractors claim it's missing. Then again, even though the funny, little puzzle game is...

May 5th 2015 at 10:00am 0 Comments
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Last year, the Tribeca Film Festival began highlighting new mediums being used in storytelling, and that trend has translated over to 2015. Virtual reality is, naturally, a big part of this movement, as filmmakers start creating more content for consumer-grade devices like the Oculus Rift, Samsung...

April 24th 2015 at 2:00pm 0 Comments
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My Nintendo 64 memories have nothing to do with GoldenEye 007, the famed first-person James Bond shooter that helped define the genre. Unlike seemingly every other N64 owner, I never played that game because, quite frankly, shooters aren't my thing. With Splatoon, Nintendo's quirky, new third-pers...

April 21st 2015 at 10:00am 0 Comments
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It could've been the latent heatstroke setting in from the three days I spent tut-tutting millennials under my breath at Coachella, or the five coffees I'd drunk to sustain some form of consciousness. But when I finished playing a demo of the new 200cc level in Mario Kart 8 with some folks from Ni...

April 15th 2015 at 10:00am 0 Comments
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Guitar Hero has no business being relevant in 2015. Ten years is an eternity for video games, especially so for games tied so closely to specific technology like Harmonix's revolutionary PlayStation 2 game was to its inner-rock-star-summoning controller when it came out. A decade on from that orig...

April 14th 2015 at 10:00am 0 Comments
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With 20 million-plus PlayStation 4 consoles sold to date and over 80 million PlayStation 3s in homes worldwide, Sony has plenty of reason to make Vue, its TV-streaming service, a cornerstone of the platform. The subscription-based service, which officially launches today in New York, Chicago and P...

March 18th 2015 at 12:00pm 0 Comments