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  • Guillaume Payen/SOPA Images/LightRocket via Getty Images

    Switch Online code hints at potential SNES game additions

    by 
    Jon Fingas
    Jon Fingas
    01.13.2019

    To date, Nintendo has handed out NES games as bonuses with Switch Online subscriptions. But what about SNES titles? Thanks to some code sleuthing, you might have a hint of what's in the pipeline. Twitter user Kapu claims to have found references to 22 SNES games in Switch Online's code strings, many of them must-haves for fans. Mario is unsurprisingly well-represented with Super Mario World, Super Mario Kart and Super Mario All-Stars in the mix.

  • Andrew Tarantola / Engadget

    Hands-on with 'Starlink: Battle for Atlas' and its Star Fox ship

    by 
    Andrew Tarantola
    Andrew Tarantola
    06.12.2018

    I never once understood the draw of those Amiibo collectible figurines, either in game or out and, honestly, I figured that Starlink: Battle for Atlas would be an even bulkier, nerdier version of that sort of gameplay. I'm really happy that I called that wrong, this game is great.

  • Ubisoft

    Be 'Star Fox' in the Switch version of Ubisoft's 'Starlink'

    by 
    David Lumb
    David Lumb
    06.11.2018

    Ubisoft debuted Starlink debuted at least year's E3 as a next generation toys-to-life game -- a Skylanders in space, if you will, and heir to Disney Infinity. The modular spacecraft models looked pretty cool when we got our hands on them, but today we saw a full-fledged trailer of the game (full title Starlink: Battle for Atlas), which looks like Destiny toned down for the Saturday morning cartoon demographic. But there's another gamer group that might want to rush out and play: Ubisoft revealed that Star Fox's Fox McCloud will come exclusively to the Switch version of the game, and yes, you can buy a cool Arwing toy to go with it.

  • Mathew Carr

    Custom oscilloscope console pays tribute to 'Star Fox' and 'Asteroids'

    by 
    Kris Holt
    Kris Holt
    05.17.2018

    Throughout gaming's storied history, there's been some wild hardware like N-Gage, the Barcode Battler and, more recently, Nintendo Labo. But we haven't seen anything quite like the Ocelot Arcade System, a homebrew console that uses an oscilloscope as its display. Yep, an oscilloscope. The console can display 3D vector graphics in real time and deliver four-channel polyphonic sound through a built-in amplifier and speaker.

  • Nintendo tries to salvage 'Star Fox: Zero' with a late demo

    by 
    Sean Buckley
    Sean Buckley
    07.21.2016

    Despite being one of Nintendo's most highly anticipated Wii U games, Star Fox: Zero landed with less than stellar reviews. It wasn't that the game was bad, just sort of hard to play. Critics and fans alike lambasted the title for having an obtuse, disconnected control scheme that moved half of the action to the Wii U gamepad -- forcing players to divide their attention between two screens. Now, Nintendo is letting players judge for themselves: three months after hitting store shelves, Star Fox: Zero finally has a free, downloadable demo.

  • Watch the 'Star Fox Zero' animated short here at 6PM ET

    by 
    Edgar Alvarez
    Edgar Alvarez
    04.20.2016

    Ahead of the launch of Star Fox Zero on Wii U, scheduled for April 22nd, Nintendo this week teased an animated short with ties to the game's story. Titled Star Fox Zero: The Battle Begins, the film will be premiering worldwide today at 6PM ET/3PM PT, featuring the fabled characters you've come to love from the franchise. You definitely won't want to miss it, so make sure you're tuned into Nintendo's stream at the times mentioned above -- link is right here.

  • Nintendo teases 'Star Fox Zero: The Battle Begins' animated film

    by 
    Edgar Alvarez
    Edgar Alvarez
    04.18.2016

    This week, Star Fox Zero will finally make its debut on the Wii U, after being delayed last year. In celebration of that, Nintendo created an animated short called Star Fox Zero: The Battle Begins. The film was produced in collaboration with none other than Shigeru Miyamoto, as well as Production IG and WIT Studios. Its world premiere is streaming live on Wednesday, April 20th, just a couple days before the game hits Nintendo's latest console. In the meantime, enjoy the trailer, which features cameos from all your favorite members of the Star Fox squad.

  • 'Star Fox 64' lands on the Wii U Virtual Console this week

    by 
    Nick Summers
    Nick Summers
    03.22.2016

    Star Fox 64 is an unequivocal classic that introduced Fox McCloud to a new generation of Nintendo fans. Now, with a fresh Star Fox game headed to the Wii U, Nintendo has decided to re-release the beloved space shooter on its latest home console. It'll be available in Europe from March 24th through the Wii U Virtual Console, with a 50 percent discount up until the release of Star Fox Zero on April 21st. So whether you're new to the franchise or returning after a long Lylat Wars hiatus (as the game was known in Australia and Europe), this should be a good way to dive back in.

  • 'Star Fox Guard' is bundled with 'Zero' April 22nd

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    03.03.2016

    Slippy Toad has a chance to shine come on April 22nd this year. But more than just playing a support role the game you already knew about, Star Fox Zero, there's more action in the form of Star Fox Guard. It's a game that sounds an awful lot like a tower defense title. It stars Slippy and his uncle Grippy and you're managing cameras to battle foes, and, well, it sounds like there's a quasi-Super Mario Maker element of sharing your creations online, too. This might look familiar if you paid attention to Nintendo's E3 presentation a few years back as Project Guard.

  • Sebastien Berda via Getty Images

    Watch today's Nintendo Direct right here!

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    03.03.2016

    The moment is almost upon us: the next Nintendo Direct starts at 5 PM ET / 2 PM PT. But before you get your hopes up too high, it won't have anything to do with the company's Wii U follow-up, the machine that's codenamed "NX." Same goes for any announcements about Nintendo's mobile initiative. Instead, we're promised that this event will be all about games releasing over the course of spring and summer. What're those? Well, we still haven't heard an awful lot about Star Fox Zero since its delay so expect that to change.

  • 'Star Fox Zero' barrel rolls into next year

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    09.18.2015

    Longtime Nintendo fans are used to delays, but that won't make the news of Star Fox Zero not releasing this year any easier to swallow. Legendary game designer Shigeru Miyamoto took to Facebook to announce the delay (embedded below), saying that the Wii U game's technically ready to hit the initially promised November release, but the company is putting it back in the oven to sand off rough edges on level design and to perfect the tone of its cutscenes. Oh, and Nintendo is also putting more time toward working on the "unprecedented discovery" innate to Zero's unique two-screen control scheme. Miyamoto says that the game isn't far off though and that his team is shooting for a release in the first quarter of next year.

  • 'Star Fox Zero' swoops onto Wii U on November 20

    by 
    Nick Summers
    Nick Summers
    08.24.2015

    Nintendo Wii U owners, mark your calendars. The Japanese console maker will be launching Star Fox Zero, the next space adventure from Shigeru Miyamoto, on November 20th in the US and Europe. It's one of the biggest titles headed to Nintendo's home console this fall, alongside Super Mario Maker, JRPG Xenoblade Chronicles X and the adorable Yoshi's Woolly World. Of the three, Star Fox Zero is arguably the most anticipated. It's been over a decade since Star Fox: Assault graced the Gamecube, but with the 3DS port of Star Fox 64, as well as the crew's appearances in Super Smash Bros., the series has stayed fresh in people's minds. Can Miyamoto and PlatinumGames deliver with the anthropomorphic space animals again? We'll be able to find out in just a few months.

  • 'Star Fox Zero' will drive you crazy, but in a good way

    by 
    Joseph Volpe
    Joseph Volpe
    06.17.2015

    Last E3, Shigeru Miyamoto, the famed Mario and Zelda creator, made it known that Nintendo was well underway with a new Star Fox game for the Wii U. So when the company kicked off its bizarro Muppets-themed E3 Nintendo Direct earlier this week with the reveal of Star Fox Zero, it wasn't much of a surprise. The reimagined game, which adheres closely to the initial Wii U mantra that two screens are better than one, is quite simply overwhelming. To say this installment in the Star Fox series requires a steep learning curve would be to grossly understate the complexity of the control scheme. There's just so much to absorb; so many different controls thrown at you at once.

  • 'Star Fox Zero' blasts to Wii U this year

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.16.2015

    Fox McCloud is coming for your Wii U later this year in Star Fox Zero. Nintendo announced as much during its E3 YouTube broadcast. It has the classic elements you remember (campy dialogue, barrel rolls) with a number of new ones. Namely, transforming vehicles and using the console's GamePad as your targeting screen. "By using two screens, you can see yourself flying on the TV while shooting enemies below you on the GamePad," Nintendo's Shigeru Miyamoto said during his company's video stream.

  • Star Fox flies in formation on Wii U

    by 
    Anthony John Agnello
    Anthony John Agnello
    06.10.2014

    Shigeru Miyamoto returns to starships and animal people for a new Wii U entry in Nintendo's classic shooter series. Three levels were on hand in a small pre-E3 event hosted by Miyamoto himself, two in small arena style stages similar to those in Star Fox Command and a third showing off the game's new helicopter vehicle. While these levels demonstrated how classic Star Fox combat has been adapted for the unique two-screen set up offered by Wii U and its tablet controller, they're far from representative of the full version of the game Nintendo plans to release in 2015. Even as a prototype, though, Star Fox demonstrates great potential.

  • 'Star Fox' sets course for Wii U along with smaller projects from Miyamoto

    by 
    Alexis Santos
    Alexis Santos
    06.10.2014

    Sure, Star Fox hasn't seen a home console game of his own since the GameCube, but Nintendo has different plans for the Wii U. Time's let word slip that the Big N is releasing a game starring the anthropomorphic space canine. While there aren't many details just yet, players will use the GamePad's motion controls to aim and fire, while controlling their ship Arwing with thumbsticks. And yes, it'll still be able to transform into the land tank. In addition to the tried-and-true roving fortress, Nintendo's baked in a new helicopter-like craft. The aircraft's movements can be controlled by one player, while another takes control of shooting enemies or directing a small robot that drops down and blasts things independently.

  • New Star Fox coming to Wii U

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.10.2014

    TIME magazine reported this morning that a Star Fox "rethink" is coming, along with mentioning new "unusual" Wii U games from Shigeru Miyamoto. The story has since been kinda-sorta pulled. Stay tuned for more information during Nintendo Press Conference liveblog that starts in an hour. Update: It's official.

  • Google changelog reveals upcoming Chrome devices with Star Fox-inspired codenames

    by 
    Steve Dent
    Steve Dent
    05.16.2013

    Though we know virtually nothing about any Chrome OS-based devices in development at Google, we at least know what their engineers are calling them. Google insider François Beaufort revealed that developers working on such projects might be Star Fox fans, as several possible x86 devices seem to bear the Fox, Falco, Peppy and Slippy monikers, according to a recent changelog. None of this is proof of any future products, of course, but Fox and Slippy seem to be Haswell-equipped, according to Beaufort -- which would be a nice step up from their 1993-era Nintendo graphics power.

  • Leaderboard: Free-form space combat vs. on-the-rails shooter

    by 
    Justin Olivetti
    Justin Olivetti
    01.09.2012

    If mankind's exploration into outer space has taught us anything at this point, it's that sooner or later we're going to need to strap big guns on our bubbles of life support and blast each other out of the cosmos. It's already a prevailing theme among MMOs, with titles like EVE Online, Star Trek Online, Star Wars: The Old Republic, Black Prophecy, and Battlestar Galactica Online allowing us to jump forward a few hundred years of technological growth so we can have some space shootin' fun. As of late there seems to be two camps developing regarding MMO space shooters. With the advent of SWTOR, some are warming up to the cinematic on-the-rails style of its space combat game. Tunnel shooters allow for a more scripted -- and potentially more exciting -- experience, and this type of combat has a long history in single-player games dating back to Starfox and before. Of course, the other camp just loathes rail shooters, much preferring the ability to fly anywhere one wants and engage in combat on one's own terms. The freedom of this style of space combat appeals to the inner individualist who doesn't want to conform to what everyone else is doing. In which camp have you struck your tent? Are you for free-form space combat or on-the-rails shooters? Let your vote be heard after the jump!

  • SupaBoy portable SNES, the most fun you can have without a soldering iron

    by 
    Daniel Cooper
    Daniel Cooper
    12.02.2011

    We previewed Hyperkin's SupaBoy back in the summer and loved the idea of toting 'round original SNES games without resorting to Ben Heck-style crafting. The handheld takes full-size cartridges, packs a 3.5-inch screen and a battery that's disappointingly rated for just two point five hours (best keep a power cable handy). It'll also double as a home console: there's an AV-out port and slots for two classic controllers for when you wanna kick it old-school. It's reportedly compatible with titles like Mario World, A Link to the Past and Starwing Starfox, but who needs them when we've got a mint condition copy of Tetris Attack at home? It'll cost you $80 and is available from Amazon as of yesterday -- we suggest you get to practicing blowing the dirt from the connectors, since you'll be doing a lot of it soon.