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SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics programming persuasion some fresh APIs to talk about. Yesterday marked the release of the OpenCL 2.0 provisional specification, and it's boasting an Android installable client driver extension, along with i...

July 23rd 2013 at 3:34am 0 Comments
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Premiere Pro has already been tearing through video with OpenCL on Macs for a year, and now AMD and Adobe have teamed up to bring support for the open standard to Windows with the software's next version. Not only does the duo claim it's the first time Microsoft's OS has been graced with hardware-...

April 6th 2013 at 8:35am 0 Comments
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You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on t...

January 4th 2013 at 6:50pm 0 Comments
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Primed goes in-depth on the technobabble you hear on Engadget every day -- we dig deep into each topic's history and how it benefits our lives. You can follow the series here. Looking to suggest a piece of technology for us to break down? Drop us a line at primed *at* engadget *dawt* com. As you'r...

August 20th 2012 at 4:00pm 0 Comments
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Look, WebGL is great and everything but, in the era of general-purpose GPU computing, we know our 3D chips are capable of much more than just pushing pixels. WebCL is a new standard that brings OpenCL processing to the browser, leveraging the power of your graphics card to perform complex computa...

July 6th 2011 at 3:48pm 0 Comments