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  • Engadget

    A ‘Dota’ veteran’s take on ‘Arena of Valor’ for Switch

    by 
    Jamie Rigg
    Jamie Rigg
    10.03.2018

    I've been playing multiplayer online battle arena games -- better known as MOBAs -- for the best part of two decades. First it was Dota, back when the game was still a custom Warcraft III map. Steam tells me I've sunk over 2000 hours into Valve's Dota 2, and I must've spent at least another few hundred hours dipping into both League of Legends and Heroes of the Storm. MOBAs are a genre I could never see working on consoles -- controllers just don't have enough buttons, nor do thumbsticks have the precision of a mouse. And yet I just spent a significant slice of my weekend completely glued to Arena of Valor, a port of a mobile MOBA that was released on the Nintendo Switch last week.

  • VCG via Getty Images

    China's game approval freeze forces Tencent to restructure

    by 
    Mariella Moon
    Mariella Moon
    10.02.2018

    Tencent hasn't been having a great time ever since China established a new regulator that brought game approvals to a standstill. Back in August, it had to pull Monster Hunter: World from the Chinese market after regulators cancelled its license. Now, the internet giant has announced that it's restructuring the company for the first time in six years due to challenges caused by tighter government regulations. In addition to bringing MH:World to China, Tencent owns the companies behind League of Legends and Clash of Clans, which are immensely popular games in Asia. It also owns the social media and chat platform WeChat.

  • Tencent

    'Arena of Valor' is a completely different game on Switch

    by 
    Jessica Conditt
    Jessica Conditt
    08.23.2018

    Arena of Valor is arguably the most popular video game in the world, clocking more than 200 million players -- before it debuted in North America in December. Compare that to other online blockbusters like League of Legends (103 million players as of 2016), Overwatch (40 million players as of May) and Fortnite (125 million players as of June), and Arena of Valor's reach is clear.

  • Capcom

    'Monster Hunter: World' is pulled from China after only a few days

    by 
    Mariella Moon
    Mariella Moon
    08.14.2018

    Tencent thought licensing Monster Hunter: World for the Chinese market would help it compete with Steam when it comes to PC gaming. Unfortunately, things didn't go according to plan: the company has pulled the Capcom-developed title from its PC gaming platform WeGame merely a few days after release. And it's not because it underperformed -- Tencent said it received one million pre-orders for the game -- but because regulators in the country cancelled its license following a "large number of complaints."

  • Sparktour, Wikimedia Commons

    'PUBG Mobile' adds fast-paced War Mode and clans

    by 
    Jon Fingas
    Jon Fingas
    07.25.2018

    PUBG Mobile just got some spicier gameplay, whether you're just looking for a quick fix or striving for glory. Both Android and iOS versions of the game now include War Mode, which ditches the familiar battle royale in favor of a deathmatch-style experience where respawns are available and kill counts are the key to victory. At the same time, competitive players are getting their fill with clan support (including insignia, missions and a Clan Shop).

  • Kim Kyung Hoon / Reuters

    Tencent is bringing its music division to the US

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.09.2018

    Tencent's push onto American entertainment is going beyond gaming and movies. Now the Chinese conglomerate will bring its Tencent Music Entertainment division to domestic shores, as spotted by TechCrunch. Over the weekend, the company announced (PDF) that it will put its music division on a "recognized stock exchange in the United States." Last year, it was rumored that Tencent tried buying Spotify, but those talks fell through.

  • SEA

    'Arena of Valor' beta registration for Nintendo Switch is live

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.22.2018

    Arena of Valor was one of the biggest games at E3 this year, you just didn't know it. Like Super Smash Bros Ultimate it was featured in the Nintendo Direct broadcast, and, like Smash there was also a giant tournament featuring the game in downtown LA last week. It's also the biggest mobile game in China, free to play and backed by Tencent.

  • Jean Baptiste Lacroix via Getty Images

    J.J. Abrams' Bad Robot expands into gaming with China's Tencent

    by 
    Steve Dent
    Steve Dent
    06.08.2018

    J.J. Abrams' Bad Robot Productions, the company behind blockbuster films and TV shows like Star Trek, Mission Impossible: Ghost Protocol, Lost and Westworld, is making a jump into gaming. It's joining forces with Chinese gaming giant Tencent, and minority partner Warner Bros. to launch Bad Robot Games. "I'm a massive games fan, and increasingly envious of the amazing tools developers get to work with, and the worlds they get to play in," said Abrams in a statement.

  • NurPhoto via Getty Images

    Chinese authorities claim they can read deleted WeChat messages

    by 
    Jon Fingas
    Jon Fingas
    04.30.2018

    China is clearly fond of its far-reaching surveillance, but it's making some particularly boastful claims. An anti-corruption watchdog in Hefei claimed that a division in a nearby city managed to obtain a "series of deleted WeChat conversations" from one of its suspects. Supposedly, the scrapped chats let investigators question other participants and discipline them. Officials deleted the post on April 29th, but it had already sparked a minor panic on social networks -- did this mean the government could dig through your chat history at will?

  • Epic Games

    'Fortnite' is coming to China

    by 
    David Lumb
    David Lumb
    04.23.2018

    The popular battle royale game Fortnite is coming to China, thanks to a partnership between its creator Epic Games and Tencent. The Chinese tech giant, which owns over 40 percent of Epic, will handle distribution and publishing. Tencent will reportedly spend $15 million on Fortnite in China on marketing to its domestic playerbase and clamping down on piracy and illegal clones, the latter of which is a problem in the country.

  • Aly Song / Reuters

    Report reveals the extent of China's tech sexism problem

    by 
    Steve Dent
    Steve Dent
    04.23.2018

    Chinese tech companies like Baidu and Alibaba have been using blatant sexism to attract job candidates and advertising jobs for "men only," Human Rights Watch (HRW) has reported. "Major companies like Alibaba have published recruitment ads promising applicants 'beautiful girls' as co-workers," said HRW China Director Sophie Richardson. Furthermore, Chinese authorities have not been enforcing laws that prohibit workplace gender discrimination, it adds.

  • Tim Graham via Getty Images

    Alibaba is the latest Chinese internet giant to test self-driving cars

    by 
    Mallory Locklear
    Mallory Locklear
    04.16.2018

    China's Alibaba Group has been testing its own autonomous vehicle technology, the South China Morning Post reports, and is looking to hire an additional 50 self-driving vehicle experts. Alibaba's rivals Baidu and Tencent have also been working on autonomous technology and last month, Baidu received the go-ahead from the Chinese government to begin testing its technology on Beijing roads. Tencent reportedly sent one of its autonomous vehicles for a ride on a Beijing highway earlier this month.

  • With 'Siren,' Unreal Engine blurs the line between CGI and reality

    by 
    Edgar Alvarez
    Edgar Alvarez
    03.22.2018

    Epic Games has been obsessed with real-time motion capture for years, but the company is now trying to take its experiments with the technology one step further. Enter "Siren," a digital personality that it created alongside a few prominent firms in the gaming industry: Vicon, Cubic Motion, 3Lateral and Tencent (which just became a major investor in Ubisoft). The crazy thing about Siren is that she comes to life using live mocap tech, powered by software from Vicon, that can make her body and finger movements be captured and live-streamed into an Unreal Engine project.

  • NicolasMcComber via Getty Images

    Ubisoft fights off takeover by entertainment giant Vivendi

    by 
    Mariella Moon
    Mariella Moon
    03.20.2018

    Ubisoft is finally free of Vivendi. The entertainment titan behind the Universal Music Group and Dailymotion kept buying more and more Ubisoft shares since 2015 to the point that it became the video game publisher's largest stakeholder. While Vivendi said that it was only interested in a seat in Ubisoft's board, the video game publisher sees its aggressive purchase as a hostile takeover and has been thinking of ways to fight it off for years. Now, it looks like Ubisoft will safely remain a Guillemot family business with help from (PDF) Tencent, Ontario Teachers' Pension Plan and other investors.

  • Bluehole Interactive

    ‘PUBG’ arrives on mobile in the US

    by 
    David Lumb
    David Lumb
    03.19.2018

    Two weeks ago, Epic announced that its super popular Battle Royale mode for Fortnite will be coming to phones and tablets. While players debated how using touchscreens could ever be competitive against mouse-and-keyboard players, the game that made the genre a household name snuck up and dropped its own mobile version in the US. Right now, American players can download PlayerUnknown's Battlegrounds for iOS or Android -- and both versions are free to play.

  • Simon Dawson / Reuters

    Tech giants like Google and Alibaba are working to save endangered species

    by 
    Brian Mastroianni
    Brian Mastroianni
    03.15.2018

    Google, eBay and other technology leaders are aiming to protect the world's animals. Why? In a widely unregulated social-media world, many tech platforms have become a haven for the wildlife black market, a $20 billion industry. The sale of illegal animal goods -- from ivory to exotic pets -- is the fourth-largest criminal global trade industry behind narcotics, counterfeiting and human trafficking, according to TRAFFIC, a wildlife-trade-monitoring network. In the past decade, the sale of these goods and species has moved from illicit backroom dealings in stores to apps and online shopping ads.

  • VCG via Getty Images

    Tencent lets parents reward kids' good grades with game time

    by 
    Jon Fingas
    Jon Fingas
    03.05.2018

    If you grew up with video games as a kid, you probably struck a deal with your parents: pass a school test with flying colors and you can play more. Tencent wants to formalize those arrangements. Chief executive Ma Huateng has proposed digital contracts that offer game time to kids (for Tencent games, of course) in return for either reaching certain academic criteria or performing chores around the home. He wasn't specific about when these agreements would be available, but he noted that children could have their friends witness the signing of a contract.

  • Walt Disney Studios Motion Pictures

    After Math: It's bobsled time!

    by 
    Andrew Tarantola
    Andrew Tarantola
    02.11.2018

    The 2018 Winter Olympics are starting up but Pyeongchang won't be the only place crowning champions. This week we've already seen Waymo win out over Uber in court; Sasha 'Scarlett' Hostyn, the most successful woman in eSports, was victorious in an Olympic-backed Starcraft 2 tournament; and Amazon came up with yet another way to dominate the delivery market -- 2-hour Whole Foods deliveries. Numbers, because how else will you count the scorecards?

  • Tencent Games

    Tencent-backed 'Arena of Valor' World Cup boasts $500,000 purse

    by 
    Rob LeFebvre
    Rob LeFebvre
    02.05.2018

    Mobile eSports are becoming a big deal. Last year, mobile MOBA Vainglory's big eSports tournament was backed by Amazon. Supercell put on a Clash Royale $1 million tournament last summer, too. Now China's Tencent Games is getting in on the action with plans for a series of eSport tournaments, beginning with the Arena of Valor World Cup in July of this year. The contest will take place in Los Angeles and offer a prize pool of more than $500,000, according to the press release.

  • Bobby Yip / Reuters

    China will cap QR-code payments to tackle fraud

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.28.2017

    China's central bank is issuing regulations over QR-code-based payments. Paying for things by scanning a barcode with the Alibaba or WeChat app is more common than using cash in the region and now the government wants to keep closer tabs on where the money is going. You might laugh at the idea, but QR codes aren't the punchline in the east that they are here. For instance, plenty of cabbies prefer taking QR payments because it means they don't have to handle small change.