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  • Timothy J. Seppala, Engadget

    How Troy Baker's Naughty Dog work influenced 'Shadow of War'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.27.2017

    Troy Baker has lent his voice and performances to some of the biggest games of the past decade. From six roles across Darksiders 2 to playing Booker DeWitt in BioShock Infinite or stepping into The Joker's shoes in Batman: Arkham Origins, you might not realize it's actually him delivering the lines until you see the credits. That's because he approaches each performance incredibly differently. With Middle-earth: Shadow of War his job was particularly complex: In addition to reprising his role as Talion, a Ranger of Gondor who's more or less possessed by an undead prince, Baker served as the director for all of the game's performance-capture story sequences. For that task, Baker relied on his experience with director Neil Druckmann from Naughty Dog and his roles in the studio's The Last of Us (TLoU) and Uncharted 4: A Thief's End. Naughty Dog is widely regarded as having some of the best performances and shot composition in video game story sequences -- there are definitely worse places to look to for inspiration.

  • Psyonix

    'Rocket League' will die without cross-console multiplayer

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.24.2017

    All online games eventually die. But the difference between the original version of World of Warcraft and, say, Call of Duty: Ghosts is that WoW was more of a service on an open system (PC). Players were able to gradually migrate to its annual expansions while remaining a part of the overall population. Comparatively, CoD is a franchise with annual sequels on several different pieces of hardware, each with cordoned-off players who jump from one game to the next. But sometimes you don't want to stop playing a game just because seemingly everyone has moved on after 14 months. Rocket League developer Psyonix's Jeremy Dunham has an idea for how to fix these fractured player bases: opening up cross-platform multiplayer.

  • GTA V

    Rockstar Games, Take Two seem to back off of PC game modders

    by 
    Richard Lawler
    Richard Lawler
    06.23.2017

    Earlier this month, Grand Theft Auto publisher Take-Two angered the PC gaming community after sending a cease and desist letter to the developers of the OpenIV modding tool. OpenIV allowed people to create modifications for GTA IV and GTA V single player, but according to its creators, the letter said their tool could "allow third parties to defeat security features of its software and modify that software in violation Take-Two's rights." Facing the threat of legal action, they announced on June 14th that they would stop distributing OpenIV.

  • FOTOKITA via Getty Images

    Log off now before today’s Steam’s summer sale leaves you broke

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.22.2017

    Your wallet is about to get a bit lighter. Or, if you lack self-control, a lot lighter. That's because over the next 13 days games on Steam will be marked down dramatically during this year's summer sale. The first crop includes up to half off the Final Fantasy franchise and 70 percent off underwater indie charmer Abzu. Hyper Light Drifter has been discounted by half as well, and if you wanted to explore Mafia III's version of the Luisiana bayou, now it'll only cost you around $15.

  • Obsidian Entertainment

    Classic RPG 'Pillars of Eternity' is headed to consoles in August

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.21.2017

    Fans of classic role-playing games have had a lot to be happy about these past few years. The isometric genre has seen somewhat of a resurgence lately thanks to high-profile crowdfunded games like Wasteland 2 and the Divinity series -- both of which got console ports, no less. That trend continues with the news that Pillars of Eternity will make its way from PC to consoles as well. As the name suggests, Pillars of Eternity: Complete Edition will pack all the expansions and patches from the PC version when it is released August 29th on PlayStation 4 and Xbox One.

  • IO Interactive

    Dabble in the murderous world of 'Hitman' for free

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.21.2017

    Since it was announced that publisher Square Enix was selling off Hitman developer IO Interactive, the studio's fate has been uncertain. With last week's news that IO bought the Hitman license, things have been looking up, though. And now, in an effort to get more people playing (and purchasing) its fantastic back-to-basics reboot of the long-running stealth franchise, the newly independent studio is giving it away. Well, a portion of the murderous puzzle game, at least. Specifically, Hitman's the ICA Facility section of the first episode is available for free on Steam, PlayStation 4 and Xbox One.

  • 'Aztez' let me live my fantasy of being an Aztec warrior

    by 
    Edgar Alvarez
    Edgar Alvarez
    06.16.2017

    When I heard someone had made a beat-em-up game based on the Aztec civilization and that I would be getting the chance to play it at this year's E3, I couldn't have been more excited. As someone of Mexican descent who's passionate about his culture, I can immediately appreciate a strategy side-scrolling brawler that turns you into an Aztec warrior on a mission to take down Spanish conquerors. In a nutshell, this is the idea behind Aztez, an indie title from developer Team Colorblind that's been in the works for about six years. The PC game, which is finally set to hit Steam in mid-July for $20, features a black-and-white theme with hints of blood-red every time your Aztec warrior slashes opponents.

  • Devindra Hardawar/Engadget

    'Destiny 2' on PC is nothing like the first game

    by 
    Devindra Hardawar
    Devindra Hardawar
    06.15.2017

    Destiny, like Bungie's Halo before it, was a relatively slow-paced shooter. That was ideal for console controllers, but it wouldn't have translated well to PCs, where gamers expect everything to move much faster. Now that Destiny 2 is finally bringing the series to PCs on October 24th, I couldn't help but wonder how Bungie would adapt it for mouse-and-keyboard play. Would it retain the slow and methodical pacing that we're used to, or would Bungie ramp things up?

  • Gun Media

    Don't scream: The new 'Friday the 13th' game is out today

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.26.2017

    After a slight delay, the first official Friday the 13th game since 1989 is available today on PC, PlayStation 4 and Xbox One. If you want to jump right into the action at Camp Crystal Lake, though, you might have to wait for Friday the 13th: The Game's servers to accommodate the apparent rush of people trying to kill the counselors/survive the maniacal Jason Voorhees. The official Twitter account has been dropping updates since the wee hours of this morning, so if you're having issues make sure to check there first.

  • Ubisoft Montreal

    'Far Cry 5' brings cult mayhem to Hope County February 27th

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.26.2017

    Far Cry 5 is going to be a little different than you might expect. The new announcement trailer paints a picture of pastoral life that lends itself surprisingly well to the franchise's familiar trappings: hunting, off-road vehicles, airplanes and guns. And it seemingly wraps it all together in a way that seems like a more grounded version of Grand Theft Auto V's depiction of a rural life of crime.

  • Ubisoft

    'Far Cry' is coming to America

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.22.2017

    Up until today, all of the Far Cry games have been set in far off locations. A tropical island, Africa, another tropical island, the Himalayas and prehistoric times have all played witness to the franchise's often morally ambiguous open-world first-person shooter. But now, the franchise is heading stateside. Series overlord Ubisoft has started teasing the next game in the franchise with a live-action trailer, as one does, and while there isn't a lick of CGI or gameplay, the 41-second clip does do a great job setting the game's tone.

  • Housemarque

    'Nex Machina' brings co-op robot slaughter to the couch June 20th

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.19.2017

    Developer Housemarque's ode to Robotron: 2048, Nex Machina, finally has a release date: June 20th on both PC and PlayStation 4. And if you were a fan of what you played in the beta but thought it was missing something, maybe that je ne sais quoi was couch-play with a buddy. "Local co-op will allow two players to play side by side, just like in the old school arcade halls, competing or helping each other out," the developer writes on the PlayStation Blog. It's something Housemarque has included in its previous games, sometimes as a post-launch add-on, but here it'll be a part of the experience on day one. Want a preview of how the voxel-based madness will play out next month? Peep the trailer below.

  • Bungie

    Watch the 'Destiny 2' gameplay reveal right here!

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.18.2017

    Activision and Bungie want to show you what playing Destiny 2 is like. And, lucky for you, the pair will do so via livestream. The future is a pretty wild place, no? We're on the ground in Los Angeles catching all the news firsthand, and if you want to watch along with us, that's what the embedded video player below is for. The whole shebang starts at 1pm Eastern and you can bet that there will be at least a few instances of Nathan Fillion charming us all as robot Cayde-6. You know, like he did in the Destiny 2 teaser trailer back in March.

  • Remedy Entertainment

    This is your last chance to buy 'Alan Wake'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.12.2017

    One of Alan Wake's best features was its licensed soundtrack, and now the tunes developer Remedy Entertainment carefully curated are causing a bit of grief. Remedy's rights to The Black Angels' "Young Men Dead" and "Up Jumped The Devil" from Nick Cave and the Bad Seeds (among others) are expiring, and with them, so must Alan Wake itself. Remedy tweeted that because of this, the game will be delisted from Steam and other digital storefronts after May 15th.

  • SEGA

    Cult action game 'Vanquish' powerslides its way onto PCs

    by 
    Tom Regan
    Tom Regan
    05.11.2017

    A month after SEGA brought Bayonetta to Steam, the publisher has now seen fit to throw PC owners another Platinum Games-shaped bone. Coming to the platform on May 25th, $20 will net gamers a souped-up version of third person slide-em-up -- Vanquish. The long-awaited port will support unlocked framerates and resolutions, allowing sadistic PC players to make this game look slightly shinier, and feel even faster. As well as support for 4K (and higher) resolutions, Vanquish on PC also offers keyboard and mouse control, along with all the inbuilt Steam functionality you'd expect.

  • ROCCAT

    Peripheral maker Roccat is developing its own game

    by 
    Tom Regan
    Tom Regan
    05.09.2017

    My dad always used to say that if you can put your mind to it, you can do anything. It looks like someone at Roccat had an equally encouraging parent, as the gaming peripheral manufacturer has revealed that it's now attempting to develop its very own game. The undertaking in question is Sick City, a real-time tactical combat game that takes inspiration from classic squad-based strategy titles like Commandos and Company of Heroes. While gameplay details are still pretty vague, Roccat promises that Sick City will intertwine 'exciting espionage' with a cast of heroes that wield powerful abilities.

  • Razer

    Razer claims its wireless mouse is good enough for eSports

    by 
    Tom Regan
    Tom Regan
    04.27.2017

    For pro gamers, wired mice have always been the only option, but now it looks like Razer is trying to change that. Following in the footsteps of Roccat, the peripheral company is releasing Lancehead - a wireless mouse which it claims is the most reliable ever made. Powered by Razer's new Adaptive Frequency Technology, the mouse automatically switches between the strongest frequencies available within its 2.4 Ghz band - resulting in lag-free mouse movement. As well as boasting a resolution accuracy of 99.4 percent, the Lancehead also allows users to save mouse settings directly to the device while simultaneously uploading them to the cloud.

  • Three Fields Entertainment

    'Danger Zone' turns the best part of 'Burnout' into a full game

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.26.2017

    It's been nine long years since we had a proper Burnout game. But when Paradise launched back in 2008 it didn't come with the franchise's trademark Crash Mode, the arcadey feature that tasked players with hurtling themselves through an intersection to cause as big of a car accident as possible. That debuted in 2002's Point of Impact, returning in Takedown in 2004 and Revenge a year later before it was scrapped for an inferior clone in Paradise. Well, today there's some good news: the latest project from former Burnout developers is Danger Zone, a game that sounds an awful lot like Crash Mode: The Game.

  • Capcom's collection of Disney NES games does retro gaming right

    by 
    Sean Buckley
    Sean Buckley
    04.19.2017

    Recapturing the feeling of playing video games of bygone eras is no easy task. Sure, a simple emulator can technically drag ancient software to modern television screens, but anyone who grew up playing 8-bit games can tell you the experience isn't always the same. Pixel-perfect presentations can sometimes lack the nostalgic charm of the distorted, fuzzy tube TVs old games were originally designed for. That's one of the things that makes Capcom's Disney Afternoon Collection so special. It doesn't just collect Ducktales, Rescue Rangers and other iconic NES Disney games in convenient one package -- it wraps them in the style, context and visual limitations of the 1990s.

  • Greg Wohlwend, Benedict Fritz

    Indie charmer 'TumbleSeed' will arrive on Nintendo Switch May 2nd

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.17.2017

    Okay, so you've had your Nintendo Switch for awhile. Ganon's corpse is but a speck in the proverbial rearview mirror and hunting for the last remaining shrines in Breath of the Wild isn't all that interesting. What's a person to do? Well, that's where indie games come in. And for the purposes of this article, we're talking about TumbleSeed specifically. The charming rogue-like about climbing a mountain as a tiny future-flora will be released to Nintendo's latest console May 2nd. That's only a few weeks away!